Difference between revisions of "Beatstick"

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YO IT'S YA BOI VCTRFS!
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A [[beatstick]], as its name suggests, is a [[Monster Card]] that is used primarily to [[Attack]] due to its high [[ATK]]. Usually, a beatstick has a low [[Level]], making it easy to [[Summon]]. While one would think of [[Normal Monsters]] like "[[Gene-Warped Warwolf]]" (a 2000 [[ATK]], [[Level]] 4 [[Monster]]) or "[[Frostosaurus]]" (a 2600 [[ATK]], [[Level]] 6 [[Monster]]), the "best" beatstick [[Monsters]] usually have any or all of the following properties:
  
http://www.youtube.com/v/Z_uyZILeoW0&hl=en_US&fs=1&
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* [[Effect]]s that aren't prejudicial to its owner (like a "[[Skilled Dark Magician]]" in a [[Deck]] without "[[Dark Magician]]").
 
 
A [[beatface]], as its name suggests, is a [[Monster Card]] that is used primarily to [[Attack]] due to its high [[ATK]]. Usually, a [[beatface]] has a low [[Level]], making it easy to [[Summon]]. While one would think of [[Normal Monsters]] like "[[Gene-Warped Warwolf]]" (a 2000 [[ATK]], [[Level]] 4 [[Monster]]) or "[[Frostosaurus]]" (a 2600 [[ATK]], [[Level]] 6 [[Monster]]), the "best" [[Beatface]] [[Monsters]] usually have any or all of the following properties:
 
 
 
* [[Effect]]s that aren't perjudicial to its owner (like a "[[Skilled Dark Magician]]" in a [[Deck]] without "[[Dark Magician]]").
 
 
* [[Effect]]s that allow them to being [[Special Summon]]ed without a major setup, and thus, allowing the player to summon a lot of monsters in one turn (like "[[Silpheed]]", "[[Cyber Dragon]]" and "[[Gigantes]]").
 
* [[Effect]]s that allow them to being [[Special Summon]]ed without a major setup, and thus, allowing the player to summon a lot of monsters in one turn (like "[[Silpheed]]", "[[Cyber Dragon]]" and "[[Gigantes]]").
 
* [[Effect]]s that actually help the player (like "[[Gigantes]]", "[[Kycoo the Ghost Destroyer]]" and "[[Elemental Hero Stratos]]").
 
* [[Effect]]s that actually help the player (like "[[Gigantes]]", "[[Kycoo the Ghost Destroyer]]" and "[[Elemental Hero Stratos]]").
 
* [[Effect]]s that raises their own [[ATK]] points (like "[[Hunter Owl]]", "[[Amazoness Paladin]]" and "[[Elemental Hero Heat]]").
 
* [[Effect]]s that raises their own [[ATK]] points (like "[[Hunter Owl]]", "[[Amazoness Paladin]]" and "[[Elemental Hero Heat]]").
  
Also, for a low-[[level]] [[Monster]] to be considered a [[beatface]], it must have at least the "standard" [[ATK]] points to be considered a "strong" attacker, or being able to raise its own [[ATK]] to the "standard" levels easily and without a major setup. While it depends on the [[Metagame]] entirely, the usual [[ATK]] score for a low-[[level]] [[beatface]] is between 1700 and 2000 [[ATK]] points. For a high-[[level]] [[Monster]] to be considered a [[beatface]] it should have any or all of these properties:
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Also, for a low-[[level]] [[Monster]] to be considered a beatstick, it must have at least the "standard" [[ATK]] points to be considered a "strong" attacker, or being able to raise its own [[ATK]] to the "standard" levels easily and without a major setup. While it depends on the [[Metagame]] entirely, the usual [[ATK]] score for a low-[[level]] beatstick is between 1700 and 2000 [[ATK]] points. For a high-[[level]] [[Monster]] to be considered a beatstick it should have any or all of these properties:
  
 
* Have a very high [[ATK]] that can't be reached easily, like "[[Blue-Eyes White Dragon]]".
 
* Have a very high [[ATK]] that can't be reached easily, like "[[Blue-Eyes White Dragon]]".
 
* Require only 1 or no tributes, like "[[Summoned Skull]]" or "[[Cyber Dragon]]".
 
* Require only 1 or no tributes, like "[[Summoned Skull]]" or "[[Cyber Dragon]]".
 
* Being able at least to tie with the "standard" [[ATK]] power of [[Tribute]] [[Monsters]] (that standard being usually 2400 [[ATK]], the [[ATK]] score for any [[Monarch]] and [[Jinzo]]), or having an effect that allows it to raise its own [[ATK]] above the standard (like "[[White-Horned Dragon]]").
 
* Being able at least to tie with the "standard" [[ATK]] power of [[Tribute]] [[Monsters]] (that standard being usually 2400 [[ATK]], the [[ATK]] score for any [[Monarch]] and [[Jinzo]]), or having an effect that allows it to raise its own [[ATK]] above the standard (like "[[White-Horned Dragon]]").
* Having an effect that allows them to be [[Summon]]ed more easily (like "[[Cyber Dragon]]", "[[Green Baboon, Defender of the Forest]]" or "[[Evil Hero Malicious Edge]]").
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* Having an effect that allows them to be [[Summon|Summoned]] more easily (like "[[Cyber Dragon]]", "[[Green Baboon, Defender of the Forest]]" or "[[Evil Hero Malicious Edge]]").
  
"[[Cyber Eltanin]]" is considered one of the best [[beatface]]s ever printed: its effect allows it to be [[Special Summon]]ed easily (to the point that one could count "[[Cyber Dragon]]" as a [[level]] 4 [[Monster]]), while its 2100 [[ATK]] points are enough to destroy almost any low [[Level]] monster, and even some high [[Level]] monsters like "[[Vampire Lord]]" or "[[Airknight Parshath]]" (and thus, those monsters saw a huge decrease in play: its meaningless to tribute for something that a non-tribute monster can destroy easily). Other good beatsticks commmonly used are "[[Gene-Warped Warwolf]]", "[[Berserk Gorilla]]" and any 1900 [[ATK]] [[Monster]] with a low [[Level]].
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"[[Cyber Eltanin]]" is considered one of the best beatsticks ever printed: its effect allows it to be [[Special Summon]]ed easily (to the point that one could count "[[Cyber Dragon]]" as a [[level]] 4 [[Monster]]), while its 2100 [[ATK]] points are enough to destroy almost any low [[Level]] monster, and even some high [[Level]] monsters like "[[Vampire Lord]]" or "[[Airknight Parshath]]" (and thus, those monsters saw a huge decrease in play: its meaningless to tribute for something that a non-tribute monster can destroy easily). Other good beatsticks commmonly used are "[[Gene-Warped Warwolf]]", "[[Berserk Gorilla]]" and any 1900 [[ATK]] [[Monster]] with a low [[Level]].
  
Some monsters are considered good because of their "not-so-gamebreaking" but good [[effect]] and good [[ATK]] score. The common saying for this is: "when this [[Monster]]'s [[Effect]] isn't useful, you can always use it as a decent [[beatface]]". Examples of those cards are "[[Royal Firestorm Guards]]", "[[Herald of Creation]]", "[[Harpie Queen]]" and "[[Mei-Kou, Master of Barriers]]".
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Some monsters are considered good because of their "not-so-gamebreaking" but good [[effect]] and good [[ATK]] score. The common saying for this is: "when this [[Monster]]'s [[Effect]] isn't useful, you can always use it as a decent beatstick". Examples of those cards are "[[Royal Firestorm Guards]]", "[[Herald of Creation]]", "[[Harpie Queen]]" and "[[Mei-Kou, Master of Barriers]]".
  
Finally, some of the best [[Monster Cards]] in the whole game include [[beatface]]s that have outstanding [[Effect]]s and are easily [[Summon]]eable. "[[Dark Armed Dragon]]", "[[Judgment Dragon]]", "[[Chaos Emperor Dragon - Envoy of the End]]" and "[[Black Luster Soldier - Envoy of the Beginning]]" are the first ones that come to mind: they're extremely easy to summon, all of them have a very high [[ATK]] (three of them have 3000 [[ATK]], while "[[Dark Armed Dragon]]" has 2800 [[ATK]], still a very high number) and they all have game-breaking [[Effect]]s. But also, cards like "[[Elemental Hero Stratos]]" (that searches either the [[Monster]]s you need or acts similarly to "[[Breaker the Magical Warrior]]", "[[Dark Grepher]]" (that allows one to fill the Graveyard with any [[DARK]] [[Monster]] you can need VERY quickly), "[[Doomcaliber Knight]]" (that has 1900 [[ATK]] and can [[negate]] any [[Monster]] [[Effect]]) or "[[Zombie Master]]" (a [[Monster]] that combined with the likes of "[[Mezuki]]", "[[Il Blud]]" and "[[Card of Safe Return]]" makes a [[Zombie Deck]] deadly) are excellent [[Monster Cards]] with great effects and a very good [[ATK]] score.
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Finally, some of the best [[Monster Cards]] in the whole game include beatsitcks that have outstanding [[Effect]]s and are easily [[Summon|summonable]]. "[[Dark Armed Dragon]]", "[[Judgment Dragon]]", "[[Chaos Emperor Dragon - Envoy of the End]]" and "[[Black Luster Soldier - Envoy of the Beginning]]" are the first ones that come to mind: they're extremely easy to summon, all of them have a very high [[ATK]] (three of them have 3000 [[ATK]], while "[[Dark Armed Dragon]]" has 2800 [[ATK]], still a very high number) and they all have game-breaking [[Effect]]s. But also, cards like "[[Elemental Hero Stratos]]" (that searches either the [[Monster]]s you need or acts similarly to "[[Breaker the Magical Warrior]]", "[[Dark Grepher]]" (that allows one to fill the Graveyard with any [[DARK]] [[Monster]] you can need VERY quickly), "[[Doomcaliber Knight]]" (that has 1900 [[ATK]] and can [[negate]] any [[Monster]] [[Effect]]) or "[[Zombie Master]]" (a [[Monster]] that combined with the likes of "[[Mezuki]]", "[[Il Blud]]" and "[[Card of Safe Return]]" makes a [[Zombie Deck]] deadly) are excellent [[Monster Cards]] with great effects and a very good [[ATK]] score.
  
A variant of the famous [[Beatdown Deck]] consists in the use of several [[beatface]]s. The objective of this [[Deck]] is to overpower the opponent with brute force, having so many strong monsters that when your opponent runs out of [[Card Effects]] to get rid of your [[Monsters]], he/she cannot fight back and be overwhelmed by monsters he/she can't defeat in battle. Of course, this strategy is outdated, since [[Card Effects]] play a major role on today's dueling. But even then, one must not understimate the threat of a high [[ATK]] score, since a pair of direct blows and it could be the end of your [[Life Points]].
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A variant of the famous [[Beatdown Deck]] consists in the use of several beatsticks. The objective of this [[Deck]] is to overpower the opponent with brute force, having so many strong monsters that when your opponent runs out of [[Card Effects]] to get rid of your [[Monsters]], he/she cannot fight back and be overwhelmed by monsters he/she can't defeat in battle. Of course, this strategy is outdated, since [[Card Effects]] play a major role on today's dueling. But even then, one must not understimate the threat of a high [[ATK]] score, since a pair of direct blows and it could be the end of your [[Life Points]].
 
[[Category:Gaming Terms]]
 
[[Category:Gaming Terms]]

Revision as of 00:28, 3 May 2010

A beatstick, as its name suggests, is a Monster Card that is used primarily to Attack due to its high ATK. Usually, a beatstick has a low Level, making it easy to Summon. While one would think of Normal Monsters like "Gene-Warped Warwolf" (a 2000 ATK, Level 4 Monster) or "Frostosaurus" (a 2600 ATK, Level 6 Monster), the "best" beatstick Monsters usually have any or all of the following properties:

Also, for a low-level Monster to be considered a beatstick, it must have at least the "standard" ATK points to be considered a "strong" attacker, or being able to raise its own ATK to the "standard" levels easily and without a major setup. While it depends on the Metagame entirely, the usual ATK score for a low-level beatstick is between 1700 and 2000 ATK points. For a high-level Monster to be considered a beatstick it should have any or all of these properties:

"Cyber Eltanin" is considered one of the best beatsticks ever printed: its effect allows it to be Special Summoned easily (to the point that one could count "Cyber Dragon" as a level 4 Monster), while its 2100 ATK points are enough to destroy almost any low Level monster, and even some high Level monsters like "Vampire Lord" or "Airknight Parshath" (and thus, those monsters saw a huge decrease in play: its meaningless to tribute for something that a non-tribute monster can destroy easily). Other good beatsticks commmonly used are "Gene-Warped Warwolf", "Berserk Gorilla" and any 1900 ATK Monster with a low Level.

Some monsters are considered good because of their "not-so-gamebreaking" but good effect and good ATK score. The common saying for this is: "when this Monster's Effect isn't useful, you can always use it as a decent beatstick". Examples of those cards are "Royal Firestorm Guards", "Herald of Creation", "Harpie Queen" and "Mei-Kou, Master of Barriers".

Finally, some of the best Monster Cards in the whole game include beatsitcks that have outstanding Effects and are easily summonable. "Dark Armed Dragon", "Judgment Dragon", "Chaos Emperor Dragon - Envoy of the End" and "Black Luster Soldier - Envoy of the Beginning" are the first ones that come to mind: they're extremely easy to summon, all of them have a very high ATK (three of them have 3000 ATK, while "Dark Armed Dragon" has 2800 ATK, still a very high number) and they all have game-breaking Effects. But also, cards like "Elemental Hero Stratos" (that searches either the Monsters you need or acts similarly to "Breaker the Magical Warrior", "Dark Grepher" (that allows one to fill the Graveyard with any DARK Monster you can need VERY quickly), "Doomcaliber Knight" (that has 1900 ATK and can negate any Monster Effect) or "Zombie Master" (a Monster that combined with the likes of "Mezuki", "Il Blud" and "Card of Safe Return" makes a Zombie Deck deadly) are excellent Monster Cards with great effects and a very good ATK score.

A variant of the famous Beatdown Deck consists in the use of several beatsticks. The objective of this Deck is to overpower the opponent with brute force, having so many strong monsters that when your opponent runs out of Card Effects to get rid of your Monsters, he/she cannot fight back and be overwhelmed by monsters he/she can't defeat in battle. Of course, this strategy is outdated, since Card Effects play a major role on today's dueling. But even then, one must not understimate the threat of a high ATK score, since a pair of direct blows and it could be the end of your Life Points.