Difference between revisions of "Card Rulings:Darkbishop Archfiend"

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{{Rulings
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{{Navigation}}
|name=Desrook Archfiend
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|name2=Desrook Archfiend
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==Previously Official Rulings==
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{{Previously Official Rulings |UDE's Rulings =
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* When you have another [[Archfiend]] that can roll a die and "[[Darkbishop Archfiend]]", and the other [[Archfiend]] is targeted, you get to roll both dice, and you can choose which one to roll first.
 
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* When you have another [[Archfiend]] that can roll a die and "[[Darkbishop Archfiend]]", and the other [[Archfiend]] is [[target]]ed, you get to roll both dice, and you can choose which one to roll first.
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==Archfiend Monster Rulings==
 
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{{:Card Rulings:Archfiend}}
* If you don't have enough [[Life Points]] to [[pay]] for an [[Archfiend]], the [[Archfiend]] is [[destroy]]ed and you don't [[pay]] the [[cost]].
 
 
 
* You roll a die for [[Archfiend]]s when your opponent [[resolve]]s an effect that [[target]]s the [[Archfiend]], not when it is [[activate]]d. If the [[activate|activation]] or effect of a card that [[target]]s your [[Archfiend]] is [[negate]]d by some other card, then you do not roll a die for the [[Archfiend]].
 
 
 
* If your [[Archfiend]] is [[target]]ed by "[[Barrel Dragon]]", roll a die for the [[Archfiend]] before [[flip]]ping coins for "[[Barrel Dragon]]".
 
 
 
* Rolling a die for an [[Archfiend]] cannot be [[chain]]ed to since you are [[resolve|resolving]] an effect.
 
 
 
* The effect of rolling a die for an [[Archfiend]] is a [[Trigger Effect]].
 
 
 
* The effect of rolling a die for an [[Archfiend]] will be [[negate]]d by "[[Skill Drain]]".
 
  
* You can roll a die for an [[Archfiend]] during the [[Damage Step]].
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==References==
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<references/>

Latest revision as of 08:25, 27 May 2011

Previously Official Rulings


Archfiend Monster Rulings

OCG Rulings

  • Paying Life Points is mandatory, not optional.[13]

Previously Official Rulings

  • If you don't have enough Life Points to pay for an Archfiend, the Archfiend is destroyed and you don't pay the cost.[15]
  • You roll a die for Archfiends when your opponent resolves an effect that targets the Archfiend, not when it is activated. If the activation or effect of a card that targets your Archfiend is negated by some other card, then you do not roll a die for the Archfiend.[15]
  • Rolling a die for an Archfiend cannot be chained to since you are resolving an effect.[15]
  • The effect of rolling a die for an Archfiend will be negated by "Skill Drain".[15]

Mentions in Other Rulings

See also Card Rulings:Battle-Scarred as all of its Rulings mention "Archfiends"
  • Falling Down: You can activate "Falling Down" when there are no Archfiends on your side of the field, but it is destroyed immediately before it is equipped to a monster.

References

  1. Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
  2. UDE FAQ: Individual Card Rulings [A-C]
  3. UDE FAQ: Individual Card Rulings [D-E]
  4. UDE FAQ: Individual Card Rulings [F-H]
  5. UDE FAQ: Individual Card Rulings [I-K]
  6. UDE FAQ: Individual Card Rulings [L-O]
  7. UDE FAQ: Individual Card Rulings [P-R]
  8. UDE FAQ: Individual Card Rulings [S-T]
  9. UDE FAQ: Individual Card Rulings [U-Z]
  10. UDE FAQ: SPECIFIC CARDS RULINGS
  11. a b Konami FAQ: [Damage Step] Is the die-rolling effect of "Vilepawn Archfiend" etc applied during the Damage Step?
  12. a b c Konami FAQ: Effect Monster > Desrook Archfiend
  13. Konami FAQ: Effect Monster > Imprisoned Queen Archfiend
  14. Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
  15. a b c d e f g UDE FAQ: Individual Card Rulings [A-C] [ARCHFIENDS]