Difference between revisions of "Card Tips:Time Wizard"

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{{Navigation}}
 
{{Navigation}}
  
* This card can be searched by "[[Dogu]]", "[[Single Purchase]]", "[[Temple of the Kings]]", "[[Dragunity Corsesca]]", "[[Transmodify]]", "[[Painful Escape]]", "[[Ties of the Brethren]]", "[[Mimiclay]]", "[[Serpentine Princess]]", "[[Vampire Dragon]]", "[[Rai-Mei]]", "[[Photon Veil]]", "[[Magician's Circle]]", "[[Shining Angel]]", "[[Chaos Zone]]", "[[Arnis, the Empowered Warrior]]", "[[Dragodies, the Empowered Warrior]]", "[[Apprentice Magician]]", "[[The Grand Spellbook Tower]]", "[[Spellbook Star Hall]]", "[[Fusion Conscription]]" and "[[Fusion Reserve]]".
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* This card can be [[Searcher|searched]] by "[[Desperado Barrel Dragon]]", "[[Fusion Deployment]]", "[[Arcana Reading]]", "[[Fusion Conscription]]", "[[Fusion Reserve]]", "[[Rciela, Wicked of the White Woods]]", "[[Magician's Circle]]", "[[Apprentice Magician]]", "[[Thelematech Clatis]]", "[[Dragodies, the Empowered Warrior]]", "[[Arnis, the Empowered Warrior]]", "[[Spellbook of Judgment]]", "[[The Grand Spellbook Tower]]", "[[Spellbook Star Hall]]", "[[Lemon Magician Girl]]", "[[Lucky Loan]]", "[[Lyna the Light Charmer, Lustrous]]", "[[Shadow's Light]]", "[[Shining Angel]]", "[[Chaos Zone]]", "[[Rai-Mei]]", "[[Photon Veil]]", "[[Gigantic Spright]]", "[[Small Scuffle]]", "[[Packet Link]]", "[[Mimiclay]]", "[[Serpentine Princess]]", "[[Battle Royal Mode - Joining]]", "[[Vampire Dragon]]", "[[Rescue Ferret]]", "[[Umbramirage the Elemental Lord]]", "[[Sangan]]", "[[Witch of the Black Forest]]", and other [[List of generic searchers#Monsters|generic searchers]].
  
* "[[Second Coin Toss]]" can be used to improve your chances of calling the coin toss right.
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* "[[Second Coin Toss]]" can be used to improve the chances of calling the coin toss right.
* In a "[[Red-Eyes Darkness Dragon]]" deck with gamble cards, Time Wizard can be invaluable. Should you call the coin toss wrong while you control said Monster or "[[Red-Eyes B. Dragon]]", activate "[[Barrel Behind the Door]]"(Preferably the former while it is equipped with "[[Red-Eyes Black Dragon Sword]]") to decimate your opponent's Life Points.
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** This can be especially useful when attempting to Summon "[[Dark Sage]]"
* If the above Fusion Monster is equipped to Red-Eyes Darkness Dragon, this can lead to an OTK. If "[[Red-Eyes Retro Dragon]]"  and "Red-Eyes Darkness Dragon" are in your hand when "Red-Eyes B. Dragon" is destroyed by this card's effect, activate Retro's effect to ressurect the fallen Dragon, and use it to summon "Darkness". If you are lucky enough to have "[[The Claw of Hermos]]" in your hand as well, use it on "Retro" afterwards to summon "[[Red-Eyes Black Dragon Sword]]" and equip it to "Darkness".
 
* However, if you call it right while you control "[[Red-Eyes Darkness Dragon]]", you will be free to attack directly for an OTK(Especially if equipped with "[[Red-Eyes Black Dragon Sword]]").
 
* <u>Alternatively, if you control this card and "[[Baby Dragon]]", activate "[[Left Arm Offering]]" to dump several Dragons into the Graveyard before adding "Polymerization" or a variation of it to your hand to summon "[[Thousand Dragon]]".</u>
 
* If you also have "[[Forced Requisition]]" and "[[Super Rejuvenation]]"(
 
*
 
  
* If this card is played in a "[[Dark Magician]]" Deck to Summon "[[Dark Sage]]", and it was  Summon sucessfully, pick a card like "[[Heavy Storm]]"; your opponent's monsters will be cleared with "Time Wizard" and can now clear their Spell and Trap Cards with your own Spell.
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* In general, it is best to activate this card's effect while the opponent is the player that controls all the other monsters on the field, in order to minimize the consequences of an unlucky coin toss.
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** However, this can be ignored when it is beneficial to have one's own monsters potentially destroyed by a card effect, in order to trigger certain card effects.
  
* This card's effect is very powerful but very risky. A good alternative to it (that still has a chance to destroy all your monsters, but with no burn) is "[[Dark Master - Zorc]]".
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* just in case you end up calling the coin toss incorrectly have Meklord Emperor Wisel in your hand so that way you can special summon it straight from your hand to compensate for it's negative downside.
  
* Use this card's effect when it is the only monster on your field, so that if it fail, it is not too disastrous.
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==Traditional Format==
 
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* This card can be searched by "[[Last Will]]".
* This card can be used along with "[[Divine Grace - Northwemko]]" targeting anything on the field (even "Time Wizard") to feel free to use the effect of "Time Wizard". There is a chance that either a 3200 direct attack or lose just 250 [[LP]].
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* If you use the underlined tip above while you have "[[Forced Requisition]]" and "[[Super Rejuvenation]]" active during the same turn(Although this is unlikely and should be taken with a grain of salt, given that a total of 6 cards are required), this will obliterate your opponent's hand while strengthening your own at the end of your turn.
 
 
* If "Time Wizard" is used in a Spell Counter Deck, is easy to use its effect without risk. Be sure to have enough Spell Counters to protect your own Spellcaster-Type monsters, so if it fail, "[[Defender, the Magical Knight]]" can be used to protect them from being destroyed and take no damage, as no monster was destroyed. If a "Second Coin Toss" is used, your monster can be protected twice.
 
  
* If a "[[Elemental HERO Absolute Zero]]" is on your field, then regardless of the result, all your opponent's monsters will be destroyed, of course using its effect whenever, the chance is highly inadvisable.
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==Dungeon Dice Monsters==
 
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* This card is one of the few sources of removing an opponent's monsters without battle that doesn't depend on their movement. Its nearly always more effective to use Time Wizard to remove an opponent's monster than trying to destroy it by battle, since it only requires [[Dimension]]ing a low level monster instead of a Dimension of a higher level monster, movement crests and an attack crest.
* In a Zombie-Type Deck, this card can be used with "[[Archfiend Zombie-Skull]]" and either  "[[DNA Surgery]]" or "[[Zombie World]]" to turn all your monsters into Zombies. Then, if this card effect fail, none of them will be destroyed.
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* Run as many copies of Time Wizard as possible to overwhelm your opponent's ability to Dimension. This is especially potent against the AI, as it likes to lead with high level monsters it can rarely Dimension.
 
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* Despite its non-existent stats it may still deal damage to the [[Monster Lord]] and block most monsters from continuing toward yours.
* In case it fail, chain the following cards in response to the effect. Keep in mind that cards cannot be chained to the coin flip because it is not considered a [[Cost]].
 
** Use "[[Rainbow Life]]" to gain the Life Points that would be lost with this card effect.
 
** By using "[[Alchemy Cycle]]", your monsters' ATK will be 0, so damage wouldn't be taken.
 
 
 
==Traditional Format==
 
* This card can be searched by "[[Spellbook of Judgment]]", "[[Sangan]]", "[[Last Will]]" and "[[Witch of the Black Forest]]".
 
* If you use the underlined tip above while you have "[[Forced Requisition]]" and "[[Super Rejuvenation]]" active during the same turn(Although this is unlikely, given that a total of 6 cards are required), this will obliterate your opponent's hand while strengthening your own at the end of your turn.  
 
  
 
==Video Games==
 
==Video Games==
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** "[[Embryonic Beast (FMR)|Embryonic Beast]]" to form "[[Summoned Skull (FMR)|Summoned Skull]]".
 
** "[[Embryonic Beast (FMR)|Embryonic Beast]]" to form "[[Summoned Skull (FMR)|Summoned Skull]]".
 
** Turtles to Summon "[[30,000-Year White Turtle (FMR)|30,000-Year White Turtle]]".
 
** Turtles to Summon "[[30,000-Year White Turtle (FMR)|30,000-Year White Turtle]]".
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* In ''[[Yu-Gi-Oh! Dungeon Dice Monsters (video game)|Dungeon Dice Monsters]]'', this monster is an excellent source of movement crests in addition to the potent one-for-one trading it has in the real game (see above).

Revision as of 22:12, 9 April 2024

  • "Second Coin Toss" can be used to improve the chances of calling the coin toss right.
    • This can be especially useful when attempting to Summon "Dark Sage"
  • In general, it is best to activate this card's effect while the opponent is the player that controls all the other monsters on the field, in order to minimize the consequences of an unlucky coin toss.
    • However, this can be ignored when it is beneficial to have one's own monsters potentially destroyed by a card effect, in order to trigger certain card effects.
  • just in case you end up calling the coin toss incorrectly have Meklord Emperor Wisel in your hand so that way you can special summon it straight from your hand to compensate for it's negative downside.

Traditional Format

  • This card can be searched by "Last Will".
  • If you use the underlined tip above while you have "Forced Requisition" and "Super Rejuvenation" active during the same turn(Although this is unlikely and should be taken with a grain of salt, given that a total of 6 cards are required), this will obliterate your opponent's hand while strengthening your own at the end of your turn.

Dungeon Dice Monsters

  • This card is one of the few sources of removing an opponent's monsters without battle that doesn't depend on their movement. Its nearly always more effective to use Time Wizard to remove an opponent's monster than trying to destroy it by battle, since it only requires Dimensioning a low level monster instead of a Dimension of a higher level monster, movement crests and an attack crest.
  • Run as many copies of Time Wizard as possible to overwhelm your opponent's ability to Dimension. This is especially potent against the AI, as it likes to lead with high level monsters it can rarely Dimension.
  • Despite its non-existent stats it may still deal damage to the Monster Lord and block most monsters from continuing toward yours.

Video Games