Difference between revisions of "Lunalight Wolf"

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(Fixing glitch)
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{{Unofficial lore|English}}
 
{{Unofficial lore|English}}
  
{{CardTable2
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CardTable2
 
| ja_name              = {{Ruby|月光狼|ムーンライト・ウルフ}}
 
| ja_name              = {{Ruby|月光狼|ムーンライト・ウルフ}}
 
| romaji_name          = Mūnraito Urufu
 
| romaji_name          = Mūnraito Urufu

Revision as of 21:45, 6 January 2016

CardTable2 | ja_name = 月光狼ムーンライト・ウルフ | romaji_name = Mūnraito Urufu | trans_name = Moonlight Wolf | image = LunalightWolf-SHVI-JP-C.png | attribute = Light | type = Beast-Warrior | type2 = Pendulum | type3 = Effect | level = 6 | pendulum_scale = 1 | atk = 2000 | def = 1800 | number = 47705572 | effect = Continuous, Condition, Ignition, Continuous | pendulum_effect = You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your side of the field or your Graveyard. | lore = If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ja_pendulum_effect = ①:自分「ムーンライト」モンスターしかP召喚できない。この効果は無効化されない。②:1ターンに1度、自分メインフェイズに発動できる。自分のフィールド・墓地から「ムーンライト」融合モンスターカードによって決められた融合素材モンスターを除外し、その融合モンスター1体をエクストラデッキから融合召喚する。 | ja_lore = ①:このカードがモンスターゾーンに存在する限り、自分の「ムーンライト」モンスターが守備表示モンスターを攻撃した場合、その守備力を攻撃力が超えた分だけ相手に戦闘ダメージを与える。 | jp_sets = Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value). Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value). Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value). | support1 = Fusion Monster | summon1 = Prevents your Pendulum Summons | summon2 = Special Summons from your Extra Deck | summon3 = Fusion Summons | misc1 = Limited activations | misc2 = Female | archetype1 = Lunalight | archsupport1 = Lunalight | rfp1 = Banishes from your field | rfp2 = Banishes from your Graveyard | attack1 = Piercing | action1 = Fuses Materials from your field | action2 = Fuses Materials from your Graveyard | database_id = }}