Forum:Vwxyz/synchron deck
Forums: | Index → Yu-Gi-Oh! Deck Help → Vwxyz/synchron deck Please sign your comments with ~~~~. See Help:Signatures and Help:Talk pages for further information. |
This forum thread has been unedited for 3724 days and is considered archived. Please don't add to the discussion, unless absolutely necessary. |
VWXYZ Defense
| ||
---|---|---|
|
This deck focuses on using constant level 4 monsters, including level 4 synchrons (which are also machines) to quickly set up a defensive net consisting of utopia and stardust dragon to protect your monsters while you build up the mighty VWXYZ-Dragon Catapult CannonDjt08031996 (talk • contribs) 14:58, December 9, 2013 (UTC)
First off, your current idea is too broad. Even going for the full V-Z is risky. I'd suggest scrapping wanting synchros, run 3 X, Y, and Z and 1, maybe 2 V and W. Make most of your extra deck various combinations of X Y and Z, and 1 VW and VWXYZ, and if you can add some xyzs for when you screw up like Exciton.
Important note for strategy: XYZ Cannon is mostly better then VWXYZ, because you can use his effect more than once a turn, even if it does cost cards.Breadbocks (talk • contribs) 01:21, January 1, 2014 (UTC)
- sure looks like I have room to spare for the full v-zDjt08031996 (talk • contribs) 02:12, January 1, 2014 (UTC)
You must not forget that you need space for supporting monsters which would synergize with your V-Z parts. --Gadjiltron (talk • contribs) 02:19, January 1, 2014 (UTC)
- such as?Djt08031996 (talk • contribs) 04:21, January 1, 2014 (UTC)
- Machina Peacekeeper, Jade Knight, or Shining Angel which will seek out your V-Z parts. --Gadjiltron (talk • contribs) 15:23, January 1, 2014 (UTC)
Like this?Djt08031996 (talk • contribs) 18:08, January 1, 2014 (UTC) I could use some spell/trapsDjt08031996 (talk • contribs) 18:53, January 12, 2014 (UTC) anyone know a good field spell I could use?Djt08031996 (talk • contribs) 20:12, January 19, 2014 (UTC) what's the name of the field spell that boosts the power of light monsters?Djt08031996 (talk • contribs) 00:30, January 27, 2014 (UTC)
- "Luminous Spark". --Missign0 (talk • contribs) 02:20, January 27, 2014 (UTC)
just what I was looking forDjt08031996 (talk • contribs) 11:11, January 27, 2014 (UTC) how about some more light support cards?Djt08031996 (talk • contribs) 23:02, February 5, 2014 (UTC)
The best Light support in the game is Honest. Cyber Eltanin might be worth checking out as Machine Light monsters are plentiful in this Deck.
I just noticed that you play a Machine Deck without Limiter Removal - an essential card for Machines. Release Restraint Wave could be helpful as well. - BronzeJohnson (talk • contribs) 20:25, February 10, 2014 (UTC)
- those actually sound like really good cardsDjt08031996 (talk • contribs) 00:37, February 11, 2014 (UTC)
VWXYZ Defense
| ||
---|---|---|
|
here's something like what this was originally meant to beDjt08031996 (talk • contribs) 02:10, February 15, 2014 (UTC)
Roll Out! is good for re-equipping dead Unions to your existing pieces to quickly form the Fusions. Frontline Base is a continuous, stable Special Summoning engine for your Unions. --Gadjiltron (talk • contribs) 02:33, February 15, 2014 (UTC)
- and those could also help pull together my defensive duoDjt08031996 (talk • contribs) 14:22, February 15, 2014 (UTC)
and I could use a ritual summon to help swarmDjt08031996 (talk • contribs) 14:27, February 15, 2014 (UTC)
Do not include ritual monsters. They only work if a)they directly support your deck or b)your deck is built around them. Since neither of both applies, I strongly suggest you to leave Ritual Monsters out. - BronzeJohnson (talk • contribs) 14:56, February 15, 2014 (UTC)
- fair pointDjt08031996 (talk • contribs) 16:32, February 15, 2014 (UTC)