Difference between revisions of "Battlin' Boxer"

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(Added Pinpoint Guard, Summoner Monk, and a link to generic rank 4s all to their respective sections(In addition to some very minor edits).)
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The "Battlin' Boxer" archetype focuses on Battle Phase advantage. Most of their effects deal with preventing their destruction by battle which gives them a slight advantage when dealing with monsters that would easily destroy them upon attack. "[[Battlin' Boxer Glassjaw]]" can add another "Battlin' Boxer" from your Graveyard to your hand and "[[Battlin' Boxer Headgeared]]" can send other "Battlin' Boxers" to the Graveyard, making use of any other monster in this archetype for quick hand or Graveyard advantage.
 
The "Battlin' Boxer" archetype focuses on Battle Phase advantage. Most of their effects deal with preventing their destruction by battle which gives them a slight advantage when dealing with monsters that would easily destroy them upon attack. "[[Battlin' Boxer Glassjaw]]" can add another "Battlin' Boxer" from your Graveyard to your hand and "[[Battlin' Boxer Headgeared]]" can send other "Battlin' Boxers" to the Graveyard, making use of any other monster in this archetype for quick hand or Graveyard advantage.
  
Overall, the biggest weakness of this archetype is that the non-Xyz Monsters of this archetype pose little threat compared to the Xyz Monsters, so if it's not possible to Xyz Summon quickly then, this archetype will suffer rather severely. To counter this, the use of cards in the archetype such as "[[Battlin' Boxer Switchitter]]" (to bring back other "Battlin' Boxers" at the cost of only being able to only Summon "Battlin' Boxers" that turn) and "[[Battlin' Boxer Sparrer]]" (for even quicker Xyz Summons at the cost of the turn's Battle Phase). Beware over-relying on these monsters though, as the use of the effect of "Switchitter" and "Sparrer" slow down the Deck's offensive Xyz Monsters, creating gaps the opponent can take advantage of and regain field control. Cards outside this archetype to tech in include "[[Goblindbergh]]" for its effect and "[[Field-Commander Rahz]]" to set up for combos on later turns.
+
Overall, the biggest weakness of this archetype is that the non-Xyz Monsters of this archetype pose little threat compared to the Xyz Monsters, so if it's not possible to [[Xyz Summon]] quickly then, this archetype will suffer rather severely. To counter this, the use of cards in the archetype such as "[[Battlin' Boxer Switchitter]]" (to bring back other "Battlin' Boxers" at the cost of only being able to only Summon "Battlin' Boxers" that turn) and "[[Battlin' Boxer Sparrer]]" (for even quicker Xyz Summons at the cost of the turn's Battle Phase). Beware over-relying on these monsters though, as the use of the effect of "Switchitter" and "Sparrer" slow down the Deck's offensive Xyz Monsters, creating gaps the opponent can take advantage of and regain field control. Cards outside this archetype to tech in include "[[Goblindbergh]]" for its effect and "[[Field-Commander Rahz]]" to set up for combos on later turns.
  
 
In general, this Deck has a good amount of strength and flexibility to allow it to counter most strategies. Keeping the Graveyard and hand full of "Battlin' Boxer" monsters gives advantage to Summon "[[Battlin' Boxer Lead Yoke]]" which is itself a helpful shield and a great offense. "Star Cestus" and its chaos form, "[[Number C105: Battlin' Boxer Comet Cestus]]" are both helpful for this Deck as "Star Cestus" provides a balance of offense and defense for the beginning of a game while "Comet Cestus" provides overwhelmingly aggressive offensive abilities which can damage your opponent greatly over a short period of time. "[[Number 79: Battlin' Boxer Nova Kaiser]]" acts as a regular beater, gaining [[ATK]] for each of its [[Xyz Material]]s attached via its Summon or its effect, in addition to being able to bring back "Battlin' Boxer" monsters from the Graveyard (up to the number of Materials it had) when [[destroy]]ed by the opponent.
 
In general, this Deck has a good amount of strength and flexibility to allow it to counter most strategies. Keeping the Graveyard and hand full of "Battlin' Boxer" monsters gives advantage to Summon "[[Battlin' Boxer Lead Yoke]]" which is itself a helpful shield and a great offense. "Star Cestus" and its chaos form, "[[Number C105: Battlin' Boxer Comet Cestus]]" are both helpful for this Deck as "Star Cestus" provides a balance of offense and defense for the beginning of a game while "Comet Cestus" provides overwhelmingly aggressive offensive abilities which can damage your opponent greatly over a short period of time. "[[Number 79: Battlin' Boxer Nova Kaiser]]" acts as a regular beater, gaining [[ATK]] for each of its [[Xyz Material]]s attached via its Summon or its effect, in addition to being able to bring back "Battlin' Boxer" monsters from the Graveyard (up to the number of Materials it had) when [[destroy]]ed by the opponent.
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* [[Summoner Monk]]
 
* [[Summoner Monk]]
 
* [[Tour Guide From the Underworld]]
 
* [[Tour Guide From the Underworld]]
* [[Vermillion Sparrow Summoner]]  
+
* [[Vermillion Sparrow Summoner]]
 +
*[[Summoner Monk]]  
 
|xyz monsters =  
 
|xyz monsters =  
 
* [[Blade Armor Ninja]]
 
* [[Blade Armor Ninja]]
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* [[Photon Papilloperative]]
 
* [[Photon Papilloperative]]
 
* [[Zubaba General]]
 
* [[Zubaba General]]
 +
*Generic [[Rank 4]]'s
 
|spells =  
 
|spells =  
 
* [[Battlin' Boxing Spirits]]
 
* [[Battlin' Boxing Spirits]]
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* [[Xyz Block]]
 
* [[Xyz Block]]
 
* [[Xyz Reborn]]
 
* [[Xyz Reborn]]
 +
*[[Pinpoint Guard]]
 
}}
 
}}
  

Revision as of 16:41, 27 November 2016

Battlin' Boxer
"Battlin' Boxer Headgeared", "Battlin' Boxer Sparrer" and "Battlin' Boxer Glassjaw", in the artwork of "Battlin' Boxing Spirits"
Japanese
  • BKバーニングナックラー
  • BK (base)
  • バーニングナックラー (ruby)
  • Bāningu Nakkurā (romanized)
  • Burning Knuckler (translated)
French
  • Boxeur Indomptable
German
  • Unermüdlicher Boxer
Italian
  • Pugile Indomito
  • Indomitable Boxer (translated)
Korean
  • BK버닝나쿠라
  • BK (base)
  • 버닝나쿠라 (ruby)
  • Beoning Nakura (romanized)
  • Burning Knuckler (translated)
Portuguese
  • Boxeador Obstinado
Spanish
  • Boxeador Indómito
Sets
Anime appearances
Manga appearances
Lists

"Battlin' Boxer", known as "Burning Knuckler" (BKバーニングナックラー) Bāningu Nakkurā in Japan, is an archetype comprised of FIRE Warrior-Type monsters used by Alito in the Yu-Gi-Oh! ZEXAL anime. Each monster is based on boxing gear or special boxing jargon.

Battlin' Boxer Card Origin
Big Bandage Bandage
Cheat Commissioner Cheat Commissioner
Counterpunch Counterpunch
Glassjaw Chin
Headgeared Headgear
Lead Yoke Lead Yoke
Nova Kaiser Brass knuckles
Rib Gardna Rib Guard
Rabbit Puncher Rabbit punch
Shadow Shadowboxing
Sparrer Sparring
Switchitter Orthodox stance and Southpaw stance
Veil Veil
Star Cestus / Comet Cestus Cestus
Fancy Footwork Footwork
Flaming Knockout K.O.

Playing style

The "Battlin' Boxer" archetype focuses on Battle Phase advantage. Most of their effects deal with preventing their destruction by battle which gives them a slight advantage when dealing with monsters that would easily destroy them upon attack. "Battlin' Boxer Glassjaw" can add another "Battlin' Boxer" from your Graveyard to your hand and "Battlin' Boxer Headgeared" can send other "Battlin' Boxers" to the Graveyard, making use of any other monster in this archetype for quick hand or Graveyard advantage.

Overall, the biggest weakness of this archetype is that the non-Xyz Monsters of this archetype pose little threat compared to the Xyz Monsters, so if it's not possible to Xyz Summon quickly then, this archetype will suffer rather severely. To counter this, the use of cards in the archetype such as "Battlin' Boxer Switchitter" (to bring back other "Battlin' Boxers" at the cost of only being able to only Summon "Battlin' Boxers" that turn) and "Battlin' Boxer Sparrer" (for even quicker Xyz Summons at the cost of the turn's Battle Phase). Beware over-relying on these monsters though, as the use of the effect of "Switchitter" and "Sparrer" slow down the Deck's offensive Xyz Monsters, creating gaps the opponent can take advantage of and regain field control. Cards outside this archetype to tech in include "Goblindbergh" for its effect and "Field-Commander Rahz" to set up for combos on later turns.

In general, this Deck has a good amount of strength and flexibility to allow it to counter most strategies. Keeping the Graveyard and hand full of "Battlin' Boxer" monsters gives advantage to Summon "Battlin' Boxer Lead Yoke" which is itself a helpful shield and a great offense. "Star Cestus" and its chaos form, "Number C105: Battlin' Boxer Comet Cestus" are both helpful for this Deck as "Star Cestus" provides a balance of offense and defense for the beginning of a game while "Comet Cestus" provides overwhelmingly aggressive offensive abilities which can damage your opponent greatly over a short period of time. "Number 79: Battlin' Boxer Nova Kaiser" acts as a regular beater, gaining ATK for each of its Xyz Materials attached via its Summon or its effect, in addition to being able to bring back "Battlin' Boxer" monsters from the Graveyard (up to the number of Materials it had) when destroyed by the opponent.

As an alternative one can use copies of "Photon Thrasher" along "Masked Chameleon" which along with "Glassjaw" can give the Deck access to powerful Level 8 Synchro Monsters or another Xyz if needed. "Photon Thrasher" can be used as a powerful beater as well as an immediate Xyz if another monster is Summoned, furthermore since "Thrasher" is a Warrior, Xyz Monsters like "Heroic Champion - Excalibur" and "Blade Armor Ninja" can be Summoned without the normal restrictions the "Boxers" have.

Recommended cards

Deck

"Battlin' Boxer" Deck recipes sample