Difference between revisions of "Needle Wall"

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(Updating terminology at {{CardTable2}}.)
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{{Unofficial name|Arabic|Chinese|Croatian|Greek}}
+
{{Unofficial name|Arabic|Chinese|Croatian|Greek|Portuguese}}
{{Unofficial lore|Chinese}}
+
{{Unofficial lore|Chinese|Portuguese}}
  
 
{{CardTable2
 
{{CardTable2
 
| ar_name              = جدار الإبر
 
| ar_name              = جدار الإبر
 
| zh_name              = 刺墻
 
| zh_name              = 刺墻
 +
| fr_name              = Mur de Piques
 
| de_name              = Nagelwände
 
| de_name              = Nagelwände
 +
| it_name              = Muro Acuminato
 
| hr_name              = Zid Šiljaka
 
| hr_name              = Zid Šiljaka
 
| pt_name              = Parede de Espinhos
 
| pt_name              = Parede de Espinhos
 +
| es_name              = Muro de Agujas
 
| el_name              = Τοίχος με Καρφιά
 
| el_name              = Τοίχος με Καρφιά
 
| ja_name              = ニードル・ウォール
 
| ja_name              = ニードル・ウォール
 
| romaji_name          = Nīdoru Wōru
 
| romaji_name          = Nīdoru Wōru
| it_name              = Muro Acuminato
 
 
| image                = NeedleWall-LCJW-EN-C-1E.png
 
| image                = NeedleWall-LCJW-EN-C-1E.png
 
| attribute            = Trap
 
| attribute            = Trap
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| effect_types          = Trigger-like
 
| effect_types          = Trigger-like
 
| lore                  = Once per turn, during your [[Standby Phase]]: Roll a six-sided die. Treat your opponent's [[Monster Card Zone]]s as numbers 1-5, counting from your right, and [[destroy]] the [[Monster Card|monster]] that is in the same Monster Card Zone as the result. If the result is 6, roll again.
 
| lore                  = Once per turn, during your [[Standby Phase]]: Roll a six-sided die. Treat your opponent's [[Monster Card Zone]]s as numbers 1-5, counting from your right, and [[destroy]] the [[Monster Card|monster]] that is in the same Monster Card Zone as the result. If the result is 6, roll again.
| de_lore              = Wirf in deiner Standby Phase 1 sechsseitigen Würfel. Behandle die Felder der Monsterkartenzone deines Gegners als die Nummern 1-5, beginnend mit dem von dir aus gesehen rechten Feld. Zerstöre das Monster, das sich in dem Feld der Monsterkartenzone befindet, dessen Nummer dem Würfelergebnis entspricht. Falls du eine 6 gewürfelt hast, wird erneut gewürfelt.
+
| fr_lore              = Une fois par tour, durant votre Standby Phase : lancez un dé à six faces. Numérotez les Zones Carte Monstre de votre adversaire de 1 à 5 en partant de votre droite, et détruisez le monstre qui est dans la même Zone Carte Monstre que le résultat. Si le résultat est 6, relancez le dé.
| it_lore              = Durante la tua [[Standby Phase]], tira un dado. Considera le [[Monster Card Zone|Zone Carte Mostro]] del tuo avversario come numerate da 1 a 5, contando dalla tua destra. [[Destroy|Distruggi]] il [[Monster Card|Mostro]] che si trova nella stessa Zona Carta Mostro del numero ottenuto con il tiro del dado. Se il risultato è 6, ritira il dado.
+
| de_lore              = Einmal pro Spielzug, während deiner Standby Phase: Wirf einen sechsseitigen Würfel. Behandle die Monsterkartenzonen deines Gegners als die Zahlen 1-5, beginnend rechts von dir, und zerstöre das Monster, das sich in der dem Ergebnis entsprechenden Monsterkartenzone befindet. Falls das Ergebnis 6 ist, würfle noch einmal.
 +
| it_lore              = Una volta per turno, durante la tua [[Standby Phase]]: tira un dado a sei facce. Considera le [[Monster Zone|Zone Carte Mostro]] del tuo avversario come numerate da 1 a 5, contando dalla tua destra, e [[Destroy|distruggi]] il [[Monster Card|mostro]] che è nella stessa Zona Carte Mostro del risultato. Se il risultato è 6, tira di nuovo.
 
| pt_lore              = A zona de monstros do seu oponente são numerados de 1 a 5, a partir da sua direita. Durante cada uma das suas fases de espera, role um dado de seis lados. Destrua o monstro que está na mesma zona de mostro que o resultado do dado. Se o resultado é 6, role o dado novamente.
 
| pt_lore              = A zona de monstros do seu oponente são numerados de 1 a 5, a partir da sua direita. Durante cada uma das suas fases de espera, role um dado de seis lados. Destrua o monstro que está na mesma zona de mostro que o resultado do dado. Se o resultado é 6, role o dado novamente.
 +
| es_lore              = Una vez por turno, durante tu Standby Phase: lanza un dado de seis caras. Trata la Zona de Cartas de Monstruo de tu adversario como los números 1-5, contando desde tu derecha, y destruye el monstruo en la misma Zona de Cartas de Monstruo que el resultado del dado. Si el resultado es 6, vuelve a lanzar.
 +
| ja_lore              = 自分のスタンバイフェイズ時に1度だけ、サイコロを1回振る。相手のモンスターカードゾーンを、このカードのコントローラーから見て右から1~5とし、出た目のモンスターカードゾーンに存在するモンスターを破壊する。6の目が出た場合はサイコロを振り直す。
 
| zh_lore              = 自己的準備階段時投擲1個骰子。對方的怪獸卡區域,這張卡的控制者從右面看起對應的怪獸區的怪獸算1至5,投擲出的數目對應的怪獸破壞。投擲出6的場合再投擲1次。
 
| zh_lore              = 自己的準備階段時投擲1個骰子。對方的怪獸卡區域,這張卡的控制者從右面看起對應的怪獸區的怪獸算1至5,投擲出的數目對應的怪獸破壞。投擲出6的場合再投擲1次。
 
| en_sets              =  
 
| en_sets              =  

Revision as of 10:14, 2 October 2016

Needle Wall
Japanese
ニードル・ウォール
Rōmaji
Nīdoru Wōru
NeedleWall-LCJW-EN-C-1E.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Effect types

Status
Once per turn, during your Standby Phase: Roll a six-sided die. Treat your opponent's Monster Card Zones as numbers 1-5, counting from your right, and destroy the monster that is in the same Monster Card Zone as the result. If the result is 6, roll again.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
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ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

North America

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Other languages

Language NameCard text
French Mur de PiquesUne fois par tour, durant votre Standby Phase : lancez un dé à six faces. Numérotez les Zones Carte Monstre de votre adversaire de 1 à 5 en partant de votre droite, et détruisez le monstre qui est dans la même Zone Carte Monstre que le résultat. Si le résultat est 6, relancez le dé.
German NagelwändeEinmal pro Spielzug, während deiner Standby Phase: Wirf einen sechsseitigen Würfel. Behandle die Monsterkartenzonen deines Gegners als die Zahlen 1-5, beginnend rechts von dir, und zerstöre das Monster, das sich in der dem Ergebnis entsprechenden Monsterkartenzone befindet. Falls das Ergebnis 6 ist, würfle noch einmal.
Italian Muro AcuminatoUna volta per turno, durante la tua Standby Phase: tira un dado a sei facce. Considera le Zone Carte Mostro del tuo avversario come numerate da 1 a 5, contando dalla tua destra, e distruggi il mostro che è nella stessa Zona Carte Mostro del risultato. Se il risultato è 6, tira di nuovo.
Portuguese Parede de EspinhosA zona de monstros do seu oponente são numerados de 1 a 5, a partir da sua direita. Durante cada uma das suas fases de espera, role um dado de seis lados. Destrua o monstro que está na mesma zona de mostro que o resultado do dado. Se o resultado é 6, role o dado novamente.
Spanish Muro de AgujasUna vez por turno, durante tu Standby Phase: lanza un dado de seis caras. Trata la Zona de Cartas de Monstruo de tu adversario como los números 1-5, contando desde tu derecha, y destruye el monstruo en la misma Zona de Cartas de Monstruo que el resultado del dado. Si el resultado es 6, vuelve a lanzar.
Japanese ニードル・ウォール自分のスタンバイフェイズ時に1度だけ、サイコロを1回振る。相手のモンスターカードゾーンを、このカードのコントローラーから見て右から1~5とし、出た目のモンスターカードゾーンに存在するモンスターを破壊する。6の目が出た場合はサイコロを振り直す。
Nīdoru Wōru
Chinese 刺墻自己的準備階段時投擲1個骰子。對方的怪獸卡區域,這張卡的控制者從右面看起對應的怪獸區的怪獸算1至5,投擲出的數目對應的怪獸破壞。投擲出6的場合再投擲1次。

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
  • No set name provided at non-empty input line 5.
  • No set name provided at non-empty input line 6.
  • No set name provided at non-empty input line 7.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Asian-English

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Needle Wall (World Championship 2004) Yu-Gi-Oh! World Championship Tournament 2004 2004-02-05
Needle Wall (World Championship 2005) Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament 2005 2004-12-30
Needle Wall (GX1) Yu-Gi-Oh! GX Duel Academy 2005-10-13
Needle Wall (World Championship 2006) Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006 2006-02-23
Needle Wall (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19

Video games

Video gameDate#NameCostStatus
Nightmare Troubadour2005-07-21Present
Online2005-11-04Present

Lores and sets

Video gameLoreSets
Nightmare TroubadourRoyal Relics (Common)
OnlinePack 23