Yu-Gi-Oh! Nightmare Troubadour

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Yu-Gi-Oh! Nightmare Troubadour
Box art
Names
EnglishYu-Gi-Oh! Nightmare Troubadour
Development
PlatformNintendo DS
DeveloperKonami
PublisherKonami
Release dates
JapaneseJuly 21, 2005
North AmericanAugust 30, 2005
Links

Yu-Gi-Oh! Nightmare Troubadour is the first Yu-Gi-Oh! video game for the Nintendo DS.

New features[edit]

Among the new features introduced in the transition from the Game Boy Advance games are:

  • Touch Screen compatibility that allows for faster and easier decisions, while keeping the buttons available.
  • An Overworld Map on the Touch Screen that allows players to search for duelists and Duel and Trade cards wirelessly with friends.
  • A 3-D game board view of the duel on the top screen, including battles between monsters and animations of each Monster Card when they're on the field.

Over 1,000 cards are available, including monsters with special 3D Summon animations.

Gameplay[edit]

You roleplay as a novice duelist participating in a local tournament featuring characters from the Yu-Gi-Oh! anime. The storyline features elements from the Duelist Kingdom and Battle City arcs as well as the anime-only Virtual World arc.

During nighttime, the player can be intercepted by evil duelists who will force him into Shadow Games. Any result that is not the player's victory results in a Game Over.

Special 3D Summoning[edit]

The following monsters being summoned results in a special 3D summoning animation.

Characters[edit]

The game features characters from season 1 to 3 of the anime.

Glitches[edit]

  • After defeating Odion for the first time, Pegasus no longer appears as an opponent in the American version of the game. This makes it impossible for the player to trade for his cards and get his Deck Recipe afterward, so players who wish to fully complete the game must do both of the above before defeating Odion, as trading with Pegasus is the only way the player can acquire "Imperial Order".
  • In the American version of the game, "Crush Card Virus" is instead named "Deck Destruction Virus" and it shares its written lore with that card. The card still resolves with the effect "Crush Card Virus" had at the time.
  • Due to following outdated rulings for both cards, using "Gravekeeper's Servant" alongside "Banisher of the Light" does not stop players from declaring attacks.
  • The AI never activates "Solomon's Lawbook" unless the player controls a card with an effect that applies during the Standby Phase, mistakenly believing "Solomon's Lawbook" skips both players' Standby Phases instead of only their own.
  • Equipping "Cocoon of Evolution" to "Petit Moth" counts as a normal summon, contrary to the card's text and TCG effect.
  • If "Smoke Grenade of the Thief" is properly activated when the opponent has no cards in their hand, the game locks since the player is forced to choose a card from the opponent's hand to discard.
  • "Different Dimension Capsule" doesn't shuffle the deck after it resolves, so activating it lets you see the order in which you will draw every card in your deck (until the deck is shuffled again).

Trivia[edit]

Promotional cards[edit]

The game also introduces 3 new Spellcaster support cards, including the Silent Magician archetype. The Japanese game guide also introduces a support card for the same themes.

Gallery[edit]

See also[edit]

External links[edit]