Wind-Up

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Wind-Up

Wind-Up

Japanese

ゼンマイ

Japanese (romanized)

Zenmai

English

Wind-Up

Appears in (sets)
Lists

The Wind-Up, also known as Mainspring, are a series of wind-up toy-like monsters that are premiering in Generation Force.

The effects of the known "Wind-Up" monsters varies from Special Summon and Swarm tactics to Level and ATK manipulation to gaining field advantage. All of these varied effects make the "Wind-Up" monsters useful for Synchro Summoning and Xyz Summoning. Each "Wind-Up" monster can only use its effect once while it's face-up on the field. Support cards include flipping "Wind-Up" monsters face-down or returning them to your hand, allowing you to re-use their effects.

Recommended Cards

Monster Cards

Spell Cards

Trap Cards

Extra Deck

Trivia

  • An actual wind-up toy is wound up (summoning it), does what the toy was made to do (activating the effect), then is completed (effect can only activate once). Returning to hand or flipping it face-down and back up signifies "winding-up" the monster.
  • This archetype is similar to "T.G.s" and "Scraps" in a way that they look like Machine-Type monsters even though they have different Types.
  • The archetype seems to be strongly based off of the Medabots game series. (Medarot in japan) With many of the members strongly resembling certain medabots. The golden Wind-Up Keys in their backs also resemble that of the golden Medals that go into the backs of the Medabots to make them function.