Card Tips:Ancient Fairy Dragon

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  • This card is useful against any decks that rely on field spells, such as "Zombie World", "Geartown", "Ojama Country", "Ancient Forest", "Clock Tower Prison", "Harpie's Hunting Ground", "Necrovalley" or "A Legendary Ocean".
    • This can greatly speed up the summoning in "Zombie World" or "A Legendary Ocean" decks. In the former it can help summon "Zombie Master" to summon even more zombies, as well as leave your normal summon open. It can also help summon "Paladin of the Cursed Dragon", who can summon other monsters thanks to" Zombie World". In "A Legendary Ocean" decks, it can summon level 5 monsters, notably "Catapult Turtle", who's level will be reduced thanks to "A Legendary Ocean", as well as provide a quick tribute to summon level 7 monsters, who's level will be reduced as well and requiring only one tribute.
    • If planned beforehand, this card's effect is also useful for Special Summoning "Destiny Hero - Dreadmaster" once all 4 Clock Counters have been placed on "Clock Tower Prison", but "Destiny Hero - Dreadmaster"'s effect will destroy "Ancient Fairy Dragon".
    • The following apply if you use a deck with "Geartown": Use this card's effect to destroy "Geartown". Doing this will allow you to bring out "Ancient Gear Gadjiltron Dragon" or other "Ancient Gears", except for "Ancient Gear Golem" and "Ancient Gear Beast" (they cannot be special summoned). You can also Special Summon a Gadget monster, then tribute it while "Geartown" is on the field to summon "Ancient Gear Gadjiltron Dragon" or "Ancient Gear Golem". You can also summon two "Gadgets" a turn to quickly thin your deck and swarm the field (to do this, simply normal summon one "Gadget" and then special summon the "Gadget" that was added to your hand through "Ancient Fairy Dragon"'s effect).
    • This card can work well with "Ojama Country" since it changes its ATK for its DEF and you recover life points for it.
    • This card can work well with decks that use "Ancient Forest". Simply use "Ancient Fairy Dragon"'s summoning effect, skip your battle phase, and the next time you want to attack, destroy the "Ancient Forest" (and gain 1000 life points) and then attack. After you've attacked, play the other "Ancient Forest" in your hand during your Main Phase 2.
  • This card's effect to special summon a monster can also be useful in giving you field advantage through "Inferno Reckless Summon".
  • Use "Hidden Book of Spell" or "The Transmigration Prophecy" to recycle the destroyed field spells to continue using this card's effect. Since you add a card from your deck to your hand anyways, the deck thickening downside is a non-issue.
  • Combo with "Regulus" or with "Recycle". If you have at least 2 field spells you can use "Ancient Fairy Dragon" to get the field spells in your graveyard and into your hand while "Regulus" can consistently put the other field spell back in the deck so it can be constantly recycled.
  • This card is great against "Earthbound Immortals" and "Malefic" monster, because they need field spells to stay on the field. It is also useful in Life Points increasing decks.
  • Lightsworn monsters can help benefit from this monster's Special Summoning effect. One way is using this card as a back up way of summoning "Wulf, Lightsworn Beast", even if "Wulf" is added to your hand from the deck instead of going directly to the Graveyard.
  • This card is perfect for summoning "Rare Metal Dragon" because it can not be Normal Summoned or Set.
  • After summoning a high leveled Monster with Mausoleum of the Emperor and activiate this card's effect to destroy this card to prevent drawback.
  • This card is very useful in decks were is needed to swarm the field, like in a "Six Samurai" Deck.