Difference between pages "Solidarity" and "Spirit Elimination"

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(Imported revision from yaml-yugipedia. (2022-06-24 01:41:29+00:00))
 
(Imported revision from yaml-yugipedia. (2022-06-24 01:41:29+00:00))
 
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{{Unofficial name|Portuguese}}
 
{{Unofficial lore|Portuguese}}
 
 
{{CardTable2
 
{{CardTable2
| fr_name              = Solidarité
+
| fr_name              = Élimination Spirit
| de_name              = Verbundenheit
+
| de_name              = Geisteraustreibung
| it_name              = Solidarietà
+
| it_name              = Eliminazione dello Spirito
| ko_name              = 일족의 결속
+
| ko_name              = 영혼 소멸
| pt_name              = Solidariedade
+
| ja_name              = {{Ruby||れい}}{{Ruby||こん}}{{Ruby||しょう}}{{Ruby||めつ}}
| es_name              = Solidaridad
+
| romaji_name          = Reikon Shōmetsu
| ja_name              = {{Ruby||いち}}{{Ruby||ぞく}}{{Ruby||けっ}}{{Ruby||そく}}
+
| image                = SpiritElimination-LON-EN-C-UE.png
| romaji_name          = Ichizoku no Kessoku
 
| trans_name            = Tribal Solidarity
 
| tc_name              = 一族的團結
 
| sc_name              = 一族之团结
 
| image                = Solidarity-SDMM-EN-C-UE.png
 
 
| card_type            = Spell
 
| card_type            = Spell
| property              = Continuous
+
| property              = Normal
| password              = 86780027
+
| password              = 69832741
| effect_types          = Continuous-like
+
| effect_types          = Effect
| lore                  = If you have only 1 original [[Type]] of [[Monster Card|monster]] in your [[Graveyard]], all monsters you [[control]] with the same Type gain 800 [[ATK]].
+
| lore                  = When [[Monster Card|monsters]] in the [[Graveyard]] are [[Banish|removed from play]], remove [[Monster Card|monsters]] on your side of the [[field]] from play as substitutes. This card remains active until the end of the turn that it is [[activate]]d. The substitutes remain removed from play.
| fr_lore              = Si vous n'avez qu'1 seul Type d'origine de monstre dans votre Cimetière, les monstres face recto que vous contrôlez de ce même Type gagnent 800 ATK.
+
| fr_lore              = Lorsque vous retirez du jeu des monstres du Cimetière, retirez du jeu des monstres sur votre Terrain à la place. Cet effet reste Actif jusqu'à la fin du tour où il a été Activé.
| de_lore              = Falls du nur Monster von 1 Grundtyp in deinem Friedhof hast, erhalten alle offenen Monster mit demselben Typ, die du kontrollierst, 800 ATK.
+
| de_lore              = Falls du 1 Monster aus deinem Friedhof aus dem Spiel entfernst, entferne statt dessen 1 Monster von deiner Spielfeldseite aus dem Spiel. Diese Karte ist aktiv in dem Zug, in dem sie aktiviert wurde.
| it_lore               = Se hai solo 1 [[Type|Tipo]] originale di [[Monster Card|mostro]] nel tuo [[Graveyard|Cimitero]], i mostri [[Face-up|scoperti]] che [[control]]li con quello stesso Tipo guadagnano 800 [[ATK]].
+
| ja_lore               = 墓地のモンスターをゲームから除外する場合、その代わりとして自分のフィールド上からモンスターを除外する。この効果は発動ターンのみ有効。
| pt_lore               = Se existe somente 1 único Tipo (original) de monstro no seu Cemitério, monstros virados para cima que você controla com o mesmo Tipo ganham 800 de ATK.
+
| it_lore               = Quando rimuovi dal gioco mostri dai Cimiteri, rimuovi dal gioco mostri sul tuo Terreno al loro posto. Questo effetto resta attivo fino alla fine del turno in cui viene attivato.
| es_lore              = Si sólo tienes 1 Tipo original de monstruo en tu Cementerio, los monstruos boca arriba con ese mismo Tipo que controles ganan 800 ATK.
+
| ko_lore              = 묘지의 몬스터를 게임에서 제외할 경우 그 대신 자신의 필드 위에서 몬스터를 제외한다. 이 효과는 발동 턴에만 유효.
| ja_lore              = ①:自分の[[Graveyard|墓地]]の全てのモンスターの元々の[[Type|種族]]が同じ場合、自分フィールドのその種族のモンスターの[[ATK|攻撃力]]は800アップする。
 
| ko_lore              = 자신의 묘지에 존재하는 몬스터의 원래의 종족이 1종류뿐일 경우, 자신 필드 위에 앞면 표시로 존재하는 그 종족의 몬스터 공격력은 800 포인트 올린다.
 
| tc_lore              = 若是存在于我方墓地的怪兽的原本种族只有1种的情形,提升存在于我方场上该种族怪兽的攻击力800点。
 
| sc_lore              = ①:自己墓地所有怪兽的原本种族相同的情况下,自己场上该种族的怪兽的攻击力上升800。
 
 
| en_sets              =  
 
| en_sets              =  
ANPR-EN054; Ancient Prophecy; Rare
+
LON-EN102; Labyrinth of Nightmare; Common
SDMM-EN030; Machina Mayhem Structure Deck; Common
+
| na_sets              =
SDLS-EN031; Lost Sanctuary Structure Deck; Common
+
LON-102; Labyrinth of Nightmare; Common
DL15-EN016; Duelist League 15 participation cards; Rare
+
| eu_sets              =
 +
LON-E102; Labyrinth of Nightmare; Common
 
| fr_sets              =  
 
| fr_sets              =  
ANPR-FR054; Ancient Prophecy; Rare
+
LDC-F102; Labyrinth of Nightmare; Common
SDMM-FR030; Machina Mayhem Structure Deck; Common
 
SDLS-FR031; Lost Sanctuary Structure Deck; Common
 
DL15-FR016; Duelist League 15 participation cards; Rare
 
 
| de_sets              =  
 
| de_sets              =  
ANPR-DE054; Ancient Prophecy; Rare
+
LON-G102; Labyrinth of Nightmare; Common
SDMM-DE030; Machina Mayhem Structure Deck; Common
 
SDLS-DE031; Lost Sanctuary Structure Deck; Common
 
DL15-DE016; Duelist League 15 participation cards; Rare
 
 
| it_sets              =  
 
| it_sets              =  
ANPR-IT054; Ancient Prophecy; Rare
+
LDI-I102; Labyrinth of Nightmare; Common
SDMM-IT030; Machina Mayhem Structure Deck; Common
 
SDLS-IT031; Lost Sanctuary Structure Deck; Common
 
DL15-IT016; Duelist League 15 participation cards; Rare
 
| pt_sets              =
 
DL15-PT016; Duelist League 15 participation cards; Rare
 
| sp_sets              =
 
ANPR-SP054; Ancient Prophecy; Rare
 
SDMM-SP030; Machina Mayhem Structure Deck; Common
 
SDLS-SP031; Lost Sanctuary Structure Deck; Common
 
DL15-SP016; Duelist League 15 participation cards; Rare
 
 
| jp_sets              =  
 
| jp_sets              =  
ANPR-JP054; Ancient Prophecy; Common
+
LN-51; Labyrinth of Nightmare (Japanese); Common
SD20-JP031; Structure Deck: Lost Sanctuary; Common
+
DL3-134; Duelist Legacy Volume.3; Common
DE04-JP029; Duelist Edition Volume 4; Rare
+
| ae_sets              =
DC01-JP024; Deck Custom Pack 01; Common, Normal Parallel Rare
+
LON-102; Labyrinth of Nightmare; Common
 
| kr_sets              =  
 
| kr_sets              =  
ANPR-KR054; Ancient Prophecy; Common
+
LON-KR102; Labyrinth of Nightmare; Common
SD20-KR031; Structure Deck: Lost Sanctuary; Common
+
| ygo_sets              =  
| tc_sets              =  
+
'''[[Pack 20 (YGOO-BP)|Pack 20]]'''
SP01-TC045; Starter Pack Volume 1; Rare
+
| misc                  = Turn limited effects
| sc_sets              =
+
| database_id          = 5280
SCTP-SC081; Entry Pack Volume 5; Common
 
| stat_change          = Your monsters gain ATK
 
| database_id          = 8344
 
 
}}
 
}}

Revision as of 09:37, 20 March 2023

Spirit Elimination
Japanese
れいこんしょうめつ
Base
霊魂消滅
Kana
れいこんしょうめつ
Rōmaji
Reikon Shōmetsu
SpiritElimination-LON-EN-C-UE.png
Card type Spell
Property Normal
Password 69832741
Effect types

Status
When monsters in the Graveyard are removed from play, remove monsters on your side of the field from play as substitutes. This card remains active until the end of the turn that it is activated. The substitutes remain removed from play.

English sets

Worldwide

ReleaseNumberSetRarity
2004-12-01LON-EN102Labyrinth of NightmareCommon

North America

ReleaseNumberSetRarity
2003-03-01LON-102Labyrinth of NightmareCommon

Europe

ReleaseNumberSetRarity
2004-03-01LON-E102Labyrinth of NightmareCommon

Search categories

Miscellaneous
Turn limited effects

Other languages

Language NameCard text
French Élimination SpiritLorsque vous retirez du jeu des monstres du Cimetière, retirez du jeu des monstres sur votre Terrain à la place. Cet effet reste Actif jusqu'à la fin du tour où il a été Activé.
German GeisteraustreibungFalls du 1 Monster aus deinem Friedhof aus dem Spiel entfernst, entferne statt dessen 1 Monster von deiner Spielfeldseite aus dem Spiel. Diese Karte ist aktiv in dem Zug, in dem sie aktiviert wurde.
Italian Eliminazione dello SpiritoQuando rimuovi dal gioco mostri dai Cimiteri, rimuovi dal gioco mostri sul tuo Terreno al loro posto. Questo effetto resta attivo fino alla fine del turno in cui viene attivato.
Japanese れいこんしょうめつ墓地のモンスターをゲームから除外する場合、その代わりとして自分のフィールド上からモンスターを除外する。この効果は発動ターンのみ有効。
Reikon Shōmetsu
Korean 영혼 소멸묘지의 몬스터를 게임에서 제외할 경우 그 대신 자신의 필드 위에서 몬스터를 제외한다. 이 효과는 발동 턴에만 유효.

Sets in other languages

French

ReleaseNumberSetFrench nameRarity
2004-04-15LDC-F102Labyrinth of NightmareLe Labyrinthe des CauchemarsCommon

German

ReleaseNumberSetGerman nameRarity
2004-03-24LON-G102Labyrinth of NightmareLabyrinth of NightmareCommon

Italian

ReleaseNumberSetItalian nameRarity
2004-04-01LDI-I102Labyrinth of NightmareLabirinto dell'IncuboCommon

Japanese

ReleaseNumberSetJapanese nameRarity
2001-07-21LN-51Labyrinth of NightmareLabyrinth of Nightmareラビリンス・オブ・ナイトメアあくめいきゅうCommon
2002-12-12DL3-134Duelist Legacy Volume.3DUELISTデュエリスト LEGACYレガシー VolumeボリュームCommon

Asian-English

ReleaseNumberSetRarity
2003-06-26LON-102Labyrinth of NightmareCommon

Korean

ReleaseNumberSetKorean nameRarity
2004-09-02LON-KR102Labyrinth of Nightmare악몽의 미궁Common

In other media

Page Medium Debut date
Spirit Elimination (DM6) Yu-Gi-Oh! Duel Monsters 6: Expert 2 2001-12-20
Spirit Elimination (SDD) Yu-Gi-Oh! Worldwide Edition: Stairway to the Destined Duel 2003-04-15
Spirit Elimination (World Championship 2004) Yu-Gi-Oh! World Championship Tournament 2004 2004-02-05

Video games

Video gameDate#NameCostStatus
Online2005-11-04Present

Lores and sets

Video gameLoreSets
OnlinePack 20