Difference between revisions of "Iron Chain"

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(Imported revision from yaml-yugipedia. (2022-11-26 05:25:26+00:00))
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| ko_trans      = Chain
 
| ko_trans      = Chain
 
| es_name        = Cadena de Hierro
 
| es_name        = Cadena de Hierro
| other_names    =
 
; Croatian
 
: Željezni Lančani
 
; Portuguese
 
: Corrente de Ferro
 
 
| sets          = [[Crossroads of Chaos]]
 
| sets          = [[Crossroads of Chaos]]
 
| ocg            = [[Duelist Edition Volume 3]]
 
| ocg            = [[Duelist Edition Volume 3]]
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* [[Yu-Gi-Oh! ZEXAL]]
 
* [[Yu-Gi-Oh! ZEXAL]]
 
}}
 
}}
 
 
"'''Iron Chain'''", known as "'''Chain'''" ({{Ruby|C|チェーン}} ''Chēn'') in the ''[[OCG]]'', is an all-[[EARTH]] [[archetype]] from ''[[Yu-Gi-Oh! 5D's]]'' used by [[Mr. Armstrong]], included in ''[[Crossroads of Chaos]]''.
 
"'''Iron Chain'''", known as "'''Chain'''" ({{Ruby|C|チェーン}} ''Chēn'') in the ''[[OCG]]'', is an all-[[EARTH]] [[archetype]] from ''[[Yu-Gi-Oh! 5D's]]'' used by [[Mr. Armstrong]], included in ''[[Crossroads of Chaos]]''.
 
 
"Iron Chain" cards focus upon a combination of [[mill]]ing the opponent's [[Deck]], manipulating the ATK and DEF of [[monster]]s on the field, and inflicting minor [[burn]] damage to the opponent. A Deck dedicated to "Iron Chain" monsters can be relatively flexible because of this. The user can use either "[[Poison Chain]]" to quickly make the opponent run out of cards, or "[[Iron Chain Repairman]]" to constantly recycle "[[Iron Chain Blaster]]" to burn the opponent each turn. Both can be used at once, and can be further devastating when combined with "[[Cemetary Bomb]]".  The user can also go for a beatdown strategy by taking advantage of how "[[Iron Chain Coil]]" can increase the ATK and DEF of an "Iron Chain" card permanently, as well as how "[[Iron Chain Dragon]]" can temporarily increase its own ATK.
 
"Iron Chain" cards focus upon a combination of [[mill]]ing the opponent's [[Deck]], manipulating the ATK and DEF of [[monster]]s on the field, and inflicting minor [[burn]] damage to the opponent. A Deck dedicated to "Iron Chain" monsters can be relatively flexible because of this. The user can use either "[[Poison Chain]]" to quickly make the opponent run out of cards, or "[[Iron Chain Repairman]]" to constantly recycle "[[Iron Chain Blaster]]" to burn the opponent each turn. Both can be used at once, and can be further devastating when combined with "[[Cemetary Bomb]]".  The user can also go for a beatdown strategy by taking advantage of how "[[Iron Chain Coil]]" can increase the ATK and DEF of an "Iron Chain" card permanently, as well as how "[[Iron Chain Dragon]]" can temporarily increase its own ATK.
 
 
Most "Iron Chain" monsters are not very strong on their own. Without a card that can protect them during battle (e.g. "[[Scrap-Iron Scarecrow]]") or increase their ATK (e.g. "[[Gaia Power]]"), most cannot survive long - at least, not until "Iron Chain Coil" increases their ATK after a few turns. Since the archetype is not fully dedicated to a single method of defeating the opponent, it may not be as easy to control as other Archetypes, unless the user has a very good idea of what these cards are capable of as a group and what external support works well with their intended strategy.
 
Most "Iron Chain" monsters are not very strong on their own. Without a card that can protect them during battle (e.g. "[[Scrap-Iron Scarecrow]]") or increase their ATK (e.g. "[[Gaia Power]]"), most cannot survive long - at least, not until "Iron Chain Coil" increases their ATK after a few turns. Since the archetype is not fully dedicated to a single method of defeating the opponent, it may not be as easy to control as other Archetypes, unless the user has a very good idea of what these cards are capable of as a group and what external support works well with their intended strategy.
 
 
==Playing style==
 
==Playing style==
 
"Iron Chains" are most basically used as a Mill Deck; however they can be used in a Burn Deck with "Iron Chain Blaster" and "[[Paralyzing Chain]]". "Iron Chain Repairman" is useful for reviving "Iron Chain" monsters from the [[Graveyard]]. This is useful, as "Poison Chain" needs "Iron Chain" monsters on the field to work. When used well, "Iron Chain" Decks can quickly achieve a [[Deck Out]].
 
"Iron Chains" are most basically used as a Mill Deck; however they can be used in a Burn Deck with "Iron Chain Blaster" and "[[Paralyzing Chain]]". "Iron Chain Repairman" is useful for reviving "Iron Chain" monsters from the [[Graveyard]]. This is useful, as "Poison Chain" needs "Iron Chain" monsters on the field to work. When used well, "Iron Chain" Decks can quickly achieve a [[Deck Out]].
 
 
{{Decklist|Recommended cards
 
{{Decklist|Recommended cards
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
 
|effect monsters =
 
|effect monsters =
 
* [[Iron Chain Repairman]]
 
* [[Iron Chain Repairman]]
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* [[Dark Bug]]
 
* [[Dark Bug]]
 
* [[Marauding Captain]]
 
* [[Marauding Captain]]
 
 
|tuner monsters =
 
|tuner monsters =
 
* [[Iron Chain Coil]]
 
* [[Iron Chain Coil]]
 
* [[Junk Synchron]]
 
* [[Junk Synchron]]
 
 
|synchro monsters =
 
|synchro monsters =
 
* [[Iron Chain Dragon]]
 
* [[Iron Chain Dragon]]
 
* [[Dark Diviner]]
 
* [[Dark Diviner]]
 
 
|xyz monsters =
 
|xyz monsters =
 
* [[King of the Feral Imps]]
 
* [[King of the Feral Imps]]
 
 
|link monsters =
 
|link monsters =
* [[Aussa the Earth Charmer, Aloft]]
+
* [[Aussa the Earth Charmer, Immovable]]
 
* [[Isolde, Two Tales of the Noble Knights]]
 
* [[Isolde, Two Tales of the Noble Knights]]
 
* [[Missus Radiant]]
 
* [[Missus Radiant]]
 
 
|spells =
 
|spells =
 
* [[Poison Chain]]
 
* [[Poison Chain]]
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* [[Reinforcement of the Army]]
 
* [[Reinforcement of the Army]]
 
* [[Sky Striker Maneuver - Vector Blast]]
 
* [[Sky Striker Maneuver - Vector Blast]]
 
 
|traps =
 
|traps =
 
* [[Back to the Front]] / [[Call of the Haunted]]
 
* [[Back to the Front]] / [[Call of the Haunted]]
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* [[Soul Levy]]
 
* [[Soul Levy]]
 
}}
 
}}
 
 
{{Archseries navbox}}
 
{{Archseries navbox}}
 
{{Archseries navbox (anime)}}
 
{{Archseries navbox (anime)}}
 
{{Archseries navbox (Duel Links)}}
 
{{Archseries navbox (Duel Links)}}
 
 
[[Category:TCG and OCG archetypes]]
 
[[Category:TCG and OCG archetypes]]

Revision as of 09:44, 19 March 2023

Iron Chain
"Iron Chain Coil" and "Iron Chain Snake" in the artwork of "Poison Chain".
"Iron Chain Coil" and "Iron Chain Snake" in the artwork of "Poison Chain".
Japanese
  • チェーン
  • (base)
  • チェーン (ruby)
  • Chēn (romanized)
  • Chain (translated)
French
  • Chaîne de Fer
German
  • Eisenketten
Italian
  • Cantena di Ferro
Korean
  • C체인
  • C (base)
  • 체인 (ruby)
  • Chein (romanized)
  • Chain (translated)
Spanish
  • Cadena de Hierro
Sets
OCG
Anime appearances
Lists

"Iron Chain", known as "Chain" (チェーン Chēn) in the OCG, is an all-EARTH archetype from Yu-Gi-Oh! 5D's used by Mr. Armstrong, included in Crossroads of Chaos. "Iron Chain" cards focus upon a combination of milling the opponent's Deck, manipulating the ATK and DEF of monsters on the field, and inflicting minor burn damage to the opponent. A Deck dedicated to "Iron Chain" monsters can be relatively flexible because of this. The user can use either "Poison Chain" to quickly make the opponent run out of cards, or "Iron Chain Repairman" to constantly recycle "Iron Chain Blaster" to burn the opponent each turn. Both can be used at once, and can be further devastating when combined with "Cemetary Bomb". The user can also go for a beatdown strategy by taking advantage of how "Iron Chain Coil" can increase the ATK and DEF of an "Iron Chain" card permanently, as well as how "Iron Chain Dragon" can temporarily increase its own ATK. Most "Iron Chain" monsters are not very strong on their own. Without a card that can protect them during battle (e.g. "Scrap-Iron Scarecrow") or increase their ATK (e.g. "Gaia Power"), most cannot survive long - at least, not until "Iron Chain Coil" increases their ATK after a few turns. Since the archetype is not fully dedicated to a single method of defeating the opponent, it may not be as easy to control as other Archetypes, unless the user has a very good idea of what these cards are capable of as a group and what external support works well with their intended strategy.

Playing style

"Iron Chains" are most basically used as a Mill Deck; however they can be used in a Burn Deck with "Iron Chain Blaster" and "Paralyzing Chain". "Iron Chain Repairman" is useful for reviving "Iron Chain" monsters from the Graveyard. This is useful, as "Poison Chain" needs "Iron Chain" monsters on the field to work. When used well, "Iron Chain" Decks can quickly achieve a Deck Out.