Difference between revisions of "Mobius Glacier"
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|attribute = Trap | |attribute = Trap | ||
|typest = Continuous | |typest = Continuous | ||
− | |lore = [[Activate]] only if you [[control]] a [[face-up]] "[[Mobius Castle]]". All [[Beast]], [[Beast-Warrior]], [[Winged Beast]], [[Plant]], and [[Dinosaur]]-[[Type]] [[Monster Cards|monsters]] must be [[Summon]]ed in [[Attack Position]] and cannot | + | |lore = [[Activate]] only if you [[control]] a [[face-up]] "[[Mobius Castle]]". All [[Beast]], [[Beast-Warrior]], [[Winged Beast]], [[Plant]], and [[Dinosaur]]-[[Type]] [[Monster Cards|monsters]] must be [[Summon]]ed in [[Attack Position]], and cannot [[attack]]. |
|archrelated1 = Monarchs | |archrelated1 = Monarchs | ||
|attack1 = Prevents Attacks | |attack1 = Prevents Attacks |
Revision as of 20:07, 14 June 2010
Mobius Glacier
Card type | Monster |
---|---|
Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Activate only if you control a face-up "Mobius Castle". All Beast, Beast-Warrior, Winged Beast, Plant, and Dinosaur-Type monsters must be Summoned in Attack Position, and cannot attack.
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