Difference between pages "File:ArmedDragonLV5-DR3-EN-R-UE.jpg" and "Gravekeeper's"

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{{Infobox/Yu-Gi-Oh!/Archetype/Start
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}}
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{{Infobox/Yu-Gi-Oh!/Archetype/ExtendedName
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        | english            = Gravekeeper's
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        | kanji              = <ruby><rb>墓守</rb><rp>(</rp><rt>はかもり</rt><rp>)</rp></ruby>
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        | furigana            = はかもり
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        | japanese            = 墓守
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        | romanji            = Hakamori
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}}
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{{Infobox/Yu-Gi-Oh!/Archetype/List
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        | anime              = [[Yu-Gi-Oh! GX]]
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        | sets                =
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* [[Champion Pack: Game Three]]
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* [[Dark Revelation Volume 1]]
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* [[Pharaonic Guardian]]
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* [[Force of the Breaker]]
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* [[Turbo Pack: Booster Two]]
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* [[Absolute Powerforce]]
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* [[Starstrike Blast]] (TCG Only)
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* [[Structure Deck: Marik (TCG)|Structure Deck: Marik]]
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}}
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{{Infobox/Yu-Gi-Oh!/Archetype/End}}
  
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[[File:Gravekeeper Hakamori No Chou.jpg|thumb|left|Gravekeeper Chief]]
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The '''Gravekeeper's''' are a [[Archetype|series]] of [[Monster Cards|monsters]] based on ancient Egyptians who guarded the [[Atem | Pharaoh's]] tomb. The Gravekeeper's Deck usually activates "[[Necrovalley]]" and gains power from it, while using loopholes to avoid being affected by its drawbacks. This deck tends to prevent the opponent from affecting cards placed in the [[Graveyard]], as well as keeping [[Field Advantage|field control]] with its ability to [[swarm]]. They were introduced in [[Pharaonic Guardian]] as the first true Archetype. The Gravekeepers have powerful effects for [[Level 4 Monster Cards|level four]] monsters, but more importantly, when the Gravekeepers have Necrovalley on the field (which is ideal and very likely) most of the monsters will have 1900-2100 attack.
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The [[Gravekeeper's Chief (character)|Gravekeeper's Chief]] was present in the anime. He duels against [[Jaden Yuki]], giving the duelist a hard time, but eventually Jaden manages to beat him. After the defeat, he gave Jaden a half of the Shadow Charm Pendant, telling him that another person ([[Atticus Rhodes]]) has the other half of the pendant.
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[[File:Sara 2.jpg|thumb|[[Yasmin]] (unseen face)]]
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[[File:Sara.jpg|thumb|Yasmin]]
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A themed deck that revolves around monsters that have "Gravekeeper's" in their card name. All "Gravekeeper's" are [[DARK]] monsters, except [[Gravekeeper's Commandant]] who is [[EARTH]].
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The key card to the Gravekeeper deck is [[Necrovalley]]. [[Necrovalley]] is a Field Spell Card that increases ATK and DEF of Gravekeeper monsters by 500. [[Necrovalley]] also stops spells, traps, and monsters effects from affecting cards in the Graveyard, like Monster Reborn, Magician of Faith and Call of the Haunted and prevents either player from removing from play from their Graveyards with cards like Soul Release or "Dark" monster counterparts. However, [[Necrovalley]] does not prevent effects that activate in the Graveyard, so cards like Mystic Tomato and Pyramid Turtle still activate.
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Because of the effects of [[Necrovalley]], this deck tends to be somewhat anti-meta, countering [[Lightsworns]], [[Zombies]], and to a certain extent [[Gladiator Beasts]], therefore making it desirable to use anti-meta style cards. Because the most of the "Gravekeeper's" monsters are [[DARK]] they can also use [[Allure of Darkness]], and other dark attribute supports.
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Although [[Necrovalley]] stops most graveyard related effects, "Gravekeeper's" have their own support that are unaffected by [[Necrovalley]], namely [[Rite of Spirit]] and [[Gravekeeper's Stele]].
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The newest addition to the "Gravekeeper's" family is the "[[Gravekeeper's Recruiter]]". This monster acts like a "Gravekeeper's" exclusive [[Witch of the Black Forest]], allowing the player to add a "Gravekeeper's" monster with 1500 or less defense from the deck to the hand. The multiple combinations possible with this creature to generate advantage and thin the deck adds much needed consistency to the "Gravekeeper's" archetype.
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==[[Anti-Meta]] Gravekeeper's==
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===Recommended Cards===
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===Monsters===
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<!-- This is not an exact Decklist. Do not add multiples or staples.-->
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* [[Gravekeeper's Commandant]]
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* [[Gravekeeper's Descendant]]
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* [[Gravekeeper's Recruiter]]
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* [[Gravekeeper's Spy]]
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* [[Gravekeeper's Assailant]]
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* [[Gravekeeper's Curse]]
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===Spells===
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<!-- This is not an exact Decklist. Do not add multiples or staples.-->
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* [[Allure of Darkness]]
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* [[Necrovalley]]
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* [[Gravekeeper's Stele]]
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* [[Royal Tribute]]
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* [[Book of Moon]]
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* [[Pot of Duality]]
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===Traps===
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<!-- This is not an exact Decklist. Do not add multiples or staples.-->
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* [[Solemn Warning]]
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* [[Compulsory Evacuation Device]]
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* [[Dimensional Prison]]
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* [[Starlight Road]]
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===Extra Deck===
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<!-- This is not an exact Decklist. Do not add multiples or staples.-->
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* [[Stardust Dragon]]
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==Basic Gravekeeper Deck==
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=== Recommended Cards ===
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===Monsters===
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* [[Gravekeeper's Commandant]]
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* [[Gravekeeper's Assailant]]
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* [[Gravekeeper's Descendant]]
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* [[Gravekeeper's Spy]]
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* [[Gravekeeper's Guard]]
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* [[Gravekeeper's Visionary]]
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* [[Gravekeeper's Chief]]
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* [[Gravekeeper's Recruiter]]
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* [[Gravekeeper's Priestess]]
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* [[Gravekeeper's Spear Soldier]]
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===Spells===
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<!-- This is not an exact Decklist. Do not add multiples or staples.-->
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* [[Allure of Darkness]]
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* [[Magical Dimension]]
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* [[Necrovalley]]
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* [[Gravekeeper's Stele]]
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* [[Royal Tribute]]
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* [[Solidarity]]
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* [[United We Stand]]
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===Traps===
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<!-- This is not an exact Decklist. Do not add multiples or staples.-->
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* [[Rite of Spirit]]
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* [[Magician's Circle]]
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* [[Dark Illusion]]
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* [[Judgment of Anubis]]
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* [[Starlight Road]]
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===Extra Deck===
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<!-- This is not an exact Decklist. Do not add multiples or staples.-->
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* [[Stardust Dragon]]
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==Strengths and Weaknesses==
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The use of [[Necrovalley]] in this Archetype prevents the opponent from using the Graveyard as a resource. A very large number of opposing strategies, therefore, will be at a severe disadvantage while this card is on the field ([[Zombies]], [[X-Sabers]], etc).
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They are also very good at searching out almost any card they need with [[Gravekeeper's Recruiter|Recruiter]] and [[Gravekeeper's Spy|Spy]] allowing them to be ready for any situation
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Recruiter presses a lot of advantage against the opponent as well, because it combos well with many of the cards creating +1s for the Gravekeeper Duelist, with combos involving [[Gravekeeper's Chief|Chief]] and [[Gravekeeper's Descendant|Descendant]].
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Their intense reliance upon [[Necrovalley]] makes them very vulnerable to opponents who enjoy using Spell and Trap destroying effects, so cards to protect it (such as [[Malefic Stardust Dragon]]) and traps that can help the player maintain a field and hand advantage over a stronger opponent are highly recommended.
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Also [[Consecrated Light]] is another weakness because this deck runs mostly dark monsters. The only good thing is that it still allows you to set dark monsters. Luckily, it is only found in the side deck of most decks, and cards like [[Cyber Dragon]] and [[Fissure]] can be sided to eliminate it. Also [[Gravekeeper's Commandant]] can run it over as well as that you can just flip [[Gravekeeper's Descendant]] and activate its effect.
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==Optional Support==
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* [[Malefic Stardust Dragon]] -- A strong alternative to [[Field Barrier]] to protect [[Necrovalley]]. It can be special summoned easily, protects [[Necrovalley]], and has a good attack stat. While it may not have a place in a Gravekeeper main deck, it sure belongs in the side.
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* [[Allure of Darkness]] -- Adding draw power to any deck is helpful. All of the "Gravekeeper's" monsters are DARK, excluding [[Gravekeeper's Commandant]] and [[Charm of Shabti]] (EARTH), making this Spell Card useful for speed.
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* [[Royal Tribute]] -- One of the most key cards in a Gravekeeper deck, this allows one to keep the field under control by eliminating opponent's monsters before they are summoned.
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* [[Necrovalley]] -- The most important piece of support in Gravekeeper decks. Not only does it add 500 much needed attack and defense to all Gravekeepers, it also serves to disrupt many common strategies in today's metagame.
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* [[Royal Oppression]] -- Serves excellently in an almost continuously special summon reliant metagame, and only conflicts with main phase usage of [[Gravekeeper's Spy]].
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{{ArchetypeNavbox}}
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[[Category:Archetype]]

Revision as of 01:33, 4 January 2011

Gravekeeper's

Japanese

墓守(はかもり)

Japanese (ruby)

はかもり

Japanese (base text)

墓守

English

Gravekeeper's

Appears in (sets)
Appears in (anime)

Yu-Gi-Oh! GX

The Gravekeeper's are a series of monsters based on ancient Egyptians who guarded the Pharaoh's tomb. The Gravekeeper's Deck usually activates "Necrovalley" and gains power from it, while using loopholes to avoid being affected by its drawbacks. This deck tends to prevent the opponent from affecting cards placed in the Graveyard, as well as keeping field control with its ability to swarm. They were introduced in Pharaonic Guardian as the first true Archetype. The Gravekeepers have powerful effects for level four monsters, but more importantly, when the Gravekeepers have Necrovalley on the field (which is ideal and very likely) most of the monsters will have 1900-2100 attack.

The Gravekeeper's Chief was present in the anime. He duels against Jaden Yuki, giving the duelist a hard time, but eventually Jaden manages to beat him. After the defeat, he gave Jaden a half of the Shadow Charm Pendant, telling him that another person (Atticus Rhodes) has the other half of the pendant.

File:Sara 2.jpg
Yasmin (unseen face)
Yasmin

A themed deck that revolves around monsters that have "Gravekeeper's" in their card name. All "Gravekeeper's" are DARK monsters, except Gravekeeper's Commandant who is EARTH.

The key card to the Gravekeeper deck is Necrovalley. Necrovalley is a Field Spell Card that increases ATK and DEF of Gravekeeper monsters by 500. Necrovalley also stops spells, traps, and monsters effects from affecting cards in the Graveyard, like Monster Reborn, Magician of Faith and Call of the Haunted and prevents either player from removing from play from their Graveyards with cards like Soul Release or "Dark" monster counterparts. However, Necrovalley does not prevent effects that activate in the Graveyard, so cards like Mystic Tomato and Pyramid Turtle still activate.

Because of the effects of Necrovalley, this deck tends to be somewhat anti-meta, countering Lightsworns, Zombies, and to a certain extent Gladiator Beasts, therefore making it desirable to use anti-meta style cards. Because the most of the "Gravekeeper's" monsters are DARK they can also use Allure of Darkness, and other dark attribute supports.

Although Necrovalley stops most graveyard related effects, "Gravekeeper's" have their own support that are unaffected by Necrovalley, namely Rite of Spirit and Gravekeeper's Stele.

The newest addition to the "Gravekeeper's" family is the "Gravekeeper's Recruiter". This monster acts like a "Gravekeeper's" exclusive Witch of the Black Forest, allowing the player to add a "Gravekeeper's" monster with 1500 or less defense from the deck to the hand. The multiple combinations possible with this creature to generate advantage and thin the deck adds much needed consistency to the "Gravekeeper's" archetype.

Anti-Meta Gravekeeper's

Recommended Cards

Monsters

Spells

Traps

Extra Deck

Basic Gravekeeper Deck

Recommended Cards

Monsters

Spells

Traps

Extra Deck

Strengths and Weaknesses

The use of Necrovalley in this Archetype prevents the opponent from using the Graveyard as a resource. A very large number of opposing strategies, therefore, will be at a severe disadvantage while this card is on the field (Zombies, X-Sabers, etc).

They are also very good at searching out almost any card they need with Recruiter and Spy allowing them to be ready for any situation Recruiter presses a lot of advantage against the opponent as well, because it combos well with many of the cards creating +1s for the Gravekeeper Duelist, with combos involving Chief and Descendant.

Their intense reliance upon Necrovalley makes them very vulnerable to opponents who enjoy using Spell and Trap destroying effects, so cards to protect it (such as Malefic Stardust Dragon) and traps that can help the player maintain a field and hand advantage over a stronger opponent are highly recommended.

Also Consecrated Light is another weakness because this deck runs mostly dark monsters. The only good thing is that it still allows you to set dark monsters. Luckily, it is only found in the side deck of most decks, and cards like Cyber Dragon and Fissure can be sided to eliminate it. Also Gravekeeper's Commandant can run it over as well as that you can just flip Gravekeeper's Descendant and activate its effect.

Optional Support

  • Malefic Stardust Dragon -- A strong alternative to Field Barrier to protect Necrovalley. It can be special summoned easily, protects Necrovalley, and has a good attack stat. While it may not have a place in a Gravekeeper main deck, it sure belongs in the side.
  • Allure of Darkness -- Adding draw power to any deck is helpful. All of the "Gravekeeper's" monsters are DARK, excluding Gravekeeper's Commandant and Charm of Shabti (EARTH), making this Spell Card useful for speed.
  • Royal Tribute -- One of the most key cards in a Gravekeeper deck, this allows one to keep the field under control by eliminating opponent's monsters before they are summoned.
  • Necrovalley -- The most important piece of support in Gravekeeper decks. Not only does it add 500 much needed attack and defense to all Gravekeepers, it also serves to disrupt many common strategies in today's metagame.
  • Royal Oppression -- Serves excellently in an almost continuously special summon reliant metagame, and only conflicts with main phase usage of Gravekeeper's Spy.


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