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Absolute Ruler of TimeCan be used when you have a "Number" monster on your field with "107" in its name with Xyz Materials, and there are 4 or more cards in your hand.
Send all Xyz Materials on your field to the Graveyard, and return all cards in your hand and Graveyard to your Deck, except for "Number" monsters on your field with "107" in their name. Afterward, add 4 cards to your hand from the top of your Deck.
This Skill can only be used once per Duel.
Accel CounterReturn 1 card from your hand to the Deck, select 1 "Counter" Counter Trap Card in your Graveyard, and Set it to your field. If you control a FIRE Warrior-Type monster, and your opponent has activated a Counter Trap Card during the Duel, you may select 1 Counter Trap Card instead and Set it to your field. The card you Set with this Skill can also be activated this turn.
This Skill can only be used once per Duel.
Acceptable ResultFor each "Fortune Fairy" monster you control, add 1 "Unacceptable Result" from your Graveyard to your hand.
You can only use this Skill once per Duel.
Access DeniedCan be used from your 5th turn and onward, when you have 1000 or less Life Points. Until the end of your opponent's next turn, neither player can Summon an Effect Monster nor activate the effects of their monsters.
This Skill can only be used once per Duel.
Advance Burst Draw[REQUIREMENT] Can be activated before your normal draw on turn 4 onward, if your LP is lower than your opponent's and you have no monsters on your field (once per Duel).
[EFFECT] One of the cards from your normal draw will be a random Level 7 or higher Normal Monster with the highest ATK in your Deck. If you activated this Skill on turn 10 or later, you can also add 1 "Blue-Eyes White Dragon" from outside of your Deck to the Deck.
Afterlife LockdownCan be used when you control a "Cubic" monster. During this turn, opponent monsters destroyed in battle will return to their owner's Deck instead of their Graveyard.
This Skill can only be used once per turn and twice per Duel.
Allured by DarknessCan be used each time your Life Points decrease by 1800.
Instead of conducting your normal draw, "Allure of Darkness" is added to your hand from outside of your Deck.
Altergeist BoosterDuring your turn, the ATK of the "Altergeist" monsters on your field is increased by 50 for each "Altergeist" Trap Card in your Graveyard.
Altergeist PreparationsCan be used before your normal draw each time your Life Points decrease by 1000, if you have 3 or more "Altergeist" Trap Cards in your Deck. One of the cards from your normal draw this turn will be a random "Altergeist" Trap Card from your Deck.
This Skill can be used twice per Duel.
Altergeist TradeCan be used before your normal draw each time your Life Points decrease by 1000. Return 1 "Altergeist" Continuous Trap Card on your field to the Deck. One of the cards from your normal draw this turn will be a random "Altergeist" monster from your Deck.