Skill

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Skill (スキル, Sukiru) is a special rule characteristic of Speed Duels, which are featured in Yu-Gi-Oh! Duel Links, the Yu-Gi-Oh! VRAINS anime, and as a variant of the Yu-Gi-Oh! Trading Card Game.

In the anime, it is also possible to use a Skill during a Master Duel under certain circumstances, the specifics of which are currently unknown, as shown when Bohman and Windy used Storm Access during their respective Master Duels with Playmaker and Varis.

Yu-Gi-Oh! VRAINS[edit]

In Yu-Gi-Oh! VRAINS, Skills are special effects that each player can use only once per Duel. They may possess a number of effects, like improving a draw, increasing one's LP or enhancing a monster's ATK.[1] They can be used during either player's turn.[2] Skills appear to be procedurally generated, though rather than being generated randomly like they would be in real-world video games, they appear to be generated to fit a Duelist's Deck and/or Dueling style. As seen with Playmaker and Varis, Skills are not necessarily unique to their users, and multiple Duelists can share a given Skill. As seen with the Gore and Skye Zaizen a Duelist may utilize different Skills between different Decks.

If two or more Duelists combine their LINK VRAINS avatars into one and play a Duel as that combined avatar, their avatar will have access to each of those players' Skills during that Duel and can use each Skill once. This technically enables a single Duelist within that Duel to use multiple Skills, beyond the normal "once per Duel" limit. (This is because the game considers each player to be using their own individual Skill once per Duel.) For example, Bit and Boot were able to use Marker's Portal twice during their Duel with Soulburner, since their avatars were combined into BitBoot.[3]

Skills can be hacked to do previously unheard-of abilities, such as the Double Draw Skill used by Number 10.

List of Skills[edit]

Skill User Ability Picture
Double Draw
(ダブルドロー, Daburu Dorō)
Number 10 The user can draw 2 cards for their normal draw during their Draw Phase instead of 1.[1] Double Draw.png
Storm Access
(ストームアクセス, Sutōmu Akusesu)
Playmaker
Varis
Bohman
Windy
If the user has 1000 or less LP, they can access a Cyberse Link Monster at random from a nearby Data Storm and add it to their Extra Deck.[1] The more intense the Data Storm, the stronger the obtained Link Monster will be.[4] Furthermore, the accessed Link Monster will be a well-suited match for the Duelist using this Skill.[5] Storm Access.png
Pain and Gain
(闘魂, Tōkon, Fighting Spirit)
The Gore The user can Special Summon all "Gouki" monsters that were destroyed by battle this turn.[2] Tokon.png
Trickstar Trick
(トリックスターフロード, Torikkusutā Furōdo, Trickstar Fraud)
Blue Angel During the opponent's turn, the user can discard a "Trickstar" card to make the opponent draw until they have 3 cards in their hand.[6] During the End Phase of that turn, the opponent must banish a card from their hand for each "Trickstar" monster in the user's Graveyard.[7] Trickstar Fraud.png
Secret Cure
(シークレットキュア, Shīkuretto Kyua)
Ghost Gal The user can excavate cards from the top of their Deck until they excavate a Monster Card. That monster is added to their hand, and both players gain LP equal to that monster's ATK. Any other excavated cards are sent to the Graveyard.[8] Secret Cure.png
Minus Mitosis
(種の保存, Shu no Hozon, Preserve Species)
Dr. Genome When a Link Monster is Special Summoned from the Graveyard, the user can make the opponent's LP and one of their monsters' ATK become half their current values.[9] Preserve Species.png
Malevolent Malpractice
(フォビドゥン・サージカル・オペレーション, Fobidun Sājikaru Operēshon, Forbidden Surgical Operation)
Baira The user can banish 2 Level 2 or lower monsters with the same name from their Graveyard to Special Summon 2 monsters from their Deck with the same name as each other and whose Levels are equal to the banished monsters.[10] Forbidden Surgical Operation.png
Double Bite
(ダブルバイト, Daburu Baito)
Faust An Insect monster the user controls can make a second attack during the same Battle Phase.[11] Double Bite.png
Triple Draw
(トリプルドロー, Toripuru Dorō)
AI Duelist Unknown[12] N/A
Marker's Portal
(マーカーズ・ポータル, Mākāzu Pōtaru)
Bohman
Bit
Boot
Harlin
If the user has LP lower than their original amount, they can activate 1 Link Spell Card directly from their Deck. The card activated by this Skill cannot be negated nor destroyed by the opponent's card effects.[13] Marker's Portal.png
Burning Draw
(バーニング・ドロー, Bāningu Dorō)
Soulburner The user can reduce their LP to 100, then they draw 1 card for every 1000 LP lost due to this Skill.[3] Burning Draw.png
Dinowrestle Revolution
(ダイナレッスル・レボリューション, Dainaressuru Reboryūshon)
The Gore The user can activate "World Dino Wrestling" from their Deck.[14] Dinowrestle Revolution.png
Drone Force
(ドローン・クラフト・フォース , Dorōn Kurafuto Fōsu, Drone Craft Force)
The Shepherd The user can make 1 opponent's monster lose 200 ATK for each "Drone" card currently in their Graveyard until the end of this turn, then 1 "Drone" Link Monster the user controls gains the same amount of ATK until the end of this turn.[15] DroneCraftForce.png
Trickstar Gig
(トリックスター・ギグ , Torikkusutā Gigu)
Blue Gal The user can send 1 card from the top of their Deck to the Graveyard for each "Trickstar" monster they control. Then, they add 1 "Trickstar" card from their Graveyard to their hand.[16] TrickstarGig.png
Neo Storm Access
(ネオ・ストームアクセス, Neo Sutōmu Akusesu)
Playmaker If the user has 1000 or less LP, they can access a Cyberse monster at random from a nearby Data Storm and add it to their Extra Deck. If the user did not add a new card to their Extra Deck using this Skill and their LP are 100 or less, they can access a Cyberse monster at random from a nearby Data Storm again and add it to their Extra Deck, then they draw 1 card. The accessed monster will be a well-suited match for the Duelist using this Skill.[5] NeoStormAccess.png
Stalactite Spear
(ロック・ユー, Rokku Yū, Rock You)
Earth When an EARTH monster on the user's field destroys an opponent's monster by battle, the user can inflict damage to their opponent equal to the destroyed monster's Level x 100.[17] RockYou.png
Anti Skill
(アンチスキル, Anchisukiru)
The Gore When the opponent activates their Skill, the user can negate that Skill and draw 2 cards.[17] AntiSkill.png
Shape of Sea
(シェイプオブシー, Sheipu Obu Shī)
Blue Maiden When the user takes battle damage, they can Special Summon 1 WATER monster from their Graveyard whose ATK is less than or equal to the damage taken.[18] ShapeofSea.png
Master Storm Access Bohman Once per turn, the user can access a Cyberse monster at random from a nearby Data Storm and add it to their Extra Deck. (This Skill is usable more than once per Duel.)[19] MasterStormAccess.png
Power Possession
(Honey Trap)
Queen When the user takes battle damage from a direct attack, they can use this Skill to regain LP equal to the damage they took, then they Set 1 Trap Card from outside of their Deck onto their field. It can be activated this turn.[20] HoneyTrap.png

Yu-Gi-Oh! Duel Links[edit]

In Yu-Gi-Oh! Duel Links, each character can use up to one Skill with their Deck. The Skills that can be used depend on the character—each character has a unique pool of Skills, but some Skills are available to multiple different characters.

Skills provide some effect during the Duel. Certain Skills can create monsters or change one card into another. (Monsters played to the field by Skills are treated as having been properly Special Summoned.) Along with the game's Forbidden and Limited lists, Skill effects are subject to change to maintain balance.

To use a Skill, it must first be unlocked for that character. Even if multiple characters can use the same Skill, it must be unlocked for each character individually.

Non-player characters normally do not use Skills, but they occasionally do during special events. Additionally, Jaden/Yubel's Level 40 Deck at the Gate includes the Skill "Neo-Spacian Onslaught".

Obtaining Skills[edit]

Skills can be obtained in a variety of ways:

Each character has 3 level-up Skills, one of which may be obtained when the character in unlocked (listed as a Level 1 reward).

Each character has a set of several drop Skills. They are primarily obtained as random drops when defeating Legendary Duelists (originally the only way to obtain them) or Dueling in Ranked Duels. These are the only Skills that can be obtained using Skill Chips or Skill Tickets. Originally, it was possible obtain Skills the player already has as drops, but they would be automatically converted into Gems (originally always 15 Gems, but later 5, 10 or 15 Gems at random); in the current version of the game, this is no longer possible.

Some characters additionally have special Skills, which can only be obtained from events, campaigns, Lifetime Missions, or other ways. Some time after an event or campaign has finished (and usually after it has been run twice in the case of events), the previously exclusive Skills from that event or campaign are made available as Lifetime Missions. For character unlock events, these Skills are usually made available when the character is added to the Gate. Some Skills are made available as Lifetime Missions without first being event rewards, often to promote new BOX cards.

List of Skills[edit]

This is a list of Skills that players can obtain for their characters (Skills that are exclusive to non-player opponents are not listed).

 LoreDuel Links characters
A Card EntrustedAt the beginning of the Duel, add 1 "Fiend's Sanctuary" to your Deck.
A Cosmic Scourge: Galaxy-EyesAt the beginning of the Duel, add 1 "Galaxy-Eyes Photon Dragon" to your Deck.
Can be used if you control 2 or more monsters with 2000 ATK or higher. Return 1 "Galaxy-Eyes Photon Dragon" from your Graveyard to your hand. This Skill can only be used once per Duel.
A New Power!At the beginning of the Duel, add 2 "Neo-Spacian Aqua Dolphin" to your Deck. Then, add 1 "Elemental HERO Aqua Neos" to your Extra Deck.
A Trick up the SleeveYour starting hand will include 1 Level 7 or higher DARK Spellcaster-Type monster, randomly selected from your Deck. This Skill will not activate if your Deck does not contain any Level 7 DARK Spellcaster-Type monsters.
You cannot Special Summon effect monsters during your first turn.
ATK Booster: Level 2Increase the ATK of all level 2 or lower monsters on your side of the field by 200.
ATK Booster: Synchro WarriorsUntil the end of the turn, "Warrior" Synchro Monsters on your side of the field will gain 100 ATK times their Level.
This Skill can only be used once per turn.
ATK: 8800 PulseCan only be used if you control exactly 1 Level 4 monster with an ATK equal to its DEF.
Your monster's ATK becomes 8800, but returns to its original value at the end of the turn.
For the rest of the turn after using this Skill, your opponent takes no damage.
This Skill can only be used once per Duel.
Acceptable ResultFor each "Fortune Fairy" monster you control, add 1 "Unacceptable Result" from your Graveyard to your hand.
You can only use this Skill once per Duel.
Access DeniedCan be used from your 5th turn and onward, when you have 1000 or less Life Points. Until the end of your opponent's next turn, neither player can Summon an Effect Monster nor activate the effects of their monsters.
This Skill can only be used once per Duel.
Afterlife LockdownCan be used when you control a "Cubic" monster. During this turn, opponent monsters destroyed in battle will return to their owner's Deck instead of their Graveyard.
This Skill can only be used once per turn and twice per Duel.
... further results

Event-exclusive Skills[edit]

 LoreEventsDuel Links characters
Action Card (Skill)Activates once per turn after obtaining 1 Action Card from the Action Field for which you have fulfilled the Dueltain Meter conditions.
You can choose from a maximum of 6 different cards set by you and your opponent.
Each card can be selected only once more after the Dueltain Meter reaches 150%.
A Soldier from the Fusion Dimension: Sora Perse
Alternative White Dragon AdventIf your Life Points are at 2000 or below, play 1 "Blue-Eyes Alternative White Dragon" from outside of the Deck at the beginning of your turn. You can only activate this Skill once per Duel.Tag Duel Tournament IX
Amazoness TacticsAt the beginning of your first turn, add "Amazoness Queen" to your hand from outside your Deck. Then, play "Amazoness Onslaught."Tag Duel Tournament VIII
Ancient Fairy RescueIf your Life Points are at 3000 or below, add 1 "Forest" to your hand from outside your Deck at the beginning of your turn. Then, play 1 "Ancient Pixie Dragon" in Defense Position from outside of your Deck. You can only activate this Skill once per Duel.Tag Duel Tournament IX
Tag Duel Tournament X
Armored Xyz (Skill)The ATK of monsters you control is multiplied by 5 until the end of the turn. In addition, Equip "Black Ray Lancer" from outside of your Deck to 1 Xyz Monster you control as an Equip Card. While "Black Ray Lancer" is equipped with this effect, that monster can attack twice during each Battle Phase.
This Skill can only be used once per Duel.
Raid Duel - Giant Grinder: The Meet-And-Greet of Nightmares
Arrival of the Earthbound ImmortalThis Skill will be activated at the beginning of a Duel. Add 1 Field Spell Card and 1 "Earthbound Immortal" monster card from your Deck to your hand.Duelist Chronicles 5D's: Attack of the Dark Signers!
Battle Fusion!If your Life Points are at 3000 or below, add 1 "Battle Fusion" to your hand from outside of the Deck at the beginning of your turn.
You can only activate this Skill once per Duel.
Tag Duel Tournament X
Black Flower BloomIf your Life Points are at 3000 or below, play 1 "Black Rose Dragon" from outside your Deck at the beginning of your turn. You can only activate this Skill once per Duel.
Blue-Eyes AdventIf your Life Points are at 3000 or below, play 1 "Blue-Eyes White Dragon" from outside your Deck at the beginning of your turn.
You can only activate this Skill once per Duel.
Cheer Up Fairies (event Skill)From the beginning of your 6th turn onward, play 1 "Little Fairy" from outside your Deck, and then place 1 "Fairy Cheer Girl" from your Extra Deck on top of "Little Fairy" (This will be treated as an Xyz Summon).This Skill can only be used once per Duel.Tag Duel Tournament X
... further results

Duel Links Legend Deck Guide[edit]

The Duel Links Legend Deck Guide listed certain Skills as suggestions for casual play using the Legend Decks in the guide. It included three different sets of three skills: Yami Yugi skills, Seto Kaiba skills, and generic skills.

Differences between the anime and Duel Links[edit]

In the anime, if the use of a certain Skill would cause a certain effect to meet its activation requirement, that effect can be activated normally after the Skill has finished being applied. For example, discarding "Trickstar Mandrake" in order to use her "Trickstar Fraud" Skill allowed Skye Zaizen to activate Mandrake's Trigger Effect afterward.

In Duel Links and Speed Duels, Skills are designed not to interact with any card effects that would be triggered by the Skill's usage. As such, immediately after a Skill is applied, the game proceeds to an open game state, leaving no chance for any effects to be activated in response to the Skill (even mandatory Trigger Effects). Originally, "Last Gamble" was an exception to this, and cards could be activated in response to drawing cards with the Skill, but this was changed in a later update. Additionally, in the current version of Duel Links, the effects of cards can be activated in response to a card being sent to the Graveyard by the effect of "Phantom Strategy".

Notes[edit]


References[edit]

  1. a b c Yu-Gi-Oh! VRAINS episode 0022: "Seize the Wind!"
  2. a b Yu-Gi-Oh! VRAINS episode 0044: "Pain and Gain"
  3. a b Yu-Gi-Oh! VRAINS episode 04949: "Bring the Heat"
  4. Yu-Gi-Oh! VRAINS episode 0099: "Malicious Mayhem"
  5. a b Yu-Gi-Oh! VRAINS episode 07373: "Weathering the Storm"
  6. Yu-Gi-Oh! VRAINS episode 0077: "Fallen Angel"
  7. Yu-Gi-Oh! VRAINS episode 02626: "Diagnosis: Deletion"
  8. Yu-Gi-Oh! VRAINS episode 01515: "Camouflaged Chaos"
  9. Yu-Gi-Oh! VRAINS episode 02424: "To Gore Or Not To Gore"
  10. Yu-Gi-Oh! VRAINS episode 02626: "Diagnosis: Deletion"
  11. Yu-Gi-Oh! VRAINS episode 02828: "Bugging Out"
  12. Yu-Gi-Oh! VRAINS episode 02424: "To Gore Or Not To Gore"
  13. Yu-Gi-Oh! VRAINS episode 04747: "LINK VRAINS 2.0"
  14. Yu-Gi-Oh! VRAINS episode 05151: "Bounty Hunting"
  15. "Game of Drones"
  16. "Blue Gal Battles"
  17. a b "Earthfall"
  18. Yu-Gi-Oh! VRAINS episode 08585: "My Brother's Keeper"
  19. Yu-Gi-Oh! VRAINS episode 09999: "Bohman's End Game"
  20. Yu-Gi-Oh! VRAINS episode 09999: "Bohman's End Game"