Difference between revisions of "Shaman Bandit"
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|normal monsters = | |normal monsters = | ||
* [[Ampler Glee]] | * [[Ampler Glee]] | ||
− | |||
* [[CAN:D]] | * [[CAN:D]] | ||
* [[Handy Lady]] | * [[Handy Lady]] | ||
+ | * [[Robbarim]] | ||
|effect monsters = | |effect monsters = | ||
* [[Asport Pirate the Wind Crusher]] | * [[Asport Pirate the Wind Crusher]] | ||
* [[Bandijo of the Battle Ballad]] | * [[Bandijo of the Battle Ballad]] | ||
* [[Bluegrass Stealer]] | * [[Bluegrass Stealer]] | ||
+ | * [[CAN - Sp:D]] | ||
+ | * [[Fadronir the Pure]] | ||
* [[Fiddlebadour]] | * [[Fiddlebadour]] | ||
+ | * [[Future Aeromancer]] | ||
* [[Heel Healer]] | * [[Heel Healer]] | ||
* [[Machvio of the Ultimate Aria]] | * [[Machvio of the Ultimate Aria]] | ||
* [[Plandolin]] | * [[Plandolin]] | ||
* [[Plectcrime of the Deadly Dirge]] | * [[Plectcrime of the Deadly Dirge]] | ||
+ | * [[Progress Potter]] | ||
* [[Prophecy Phrase of the Colors of the Wind]] | * [[Prophecy Phrase of the Colors of the Wind]] | ||
* [[Radrogue Mael]] | * [[Radrogue Mael]] | ||
+ | * [[Romanpick]] | ||
* [[Taiban Bluemai]] | * [[Taiban Bluemai]] | ||
* [[Vibra Brigand]] | * [[Vibra Brigand]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|fusion monsters = | |fusion monsters = | ||
* [[Bandiva the Ballistic Battle Ballad]] | * [[Bandiva the Ballistic Battle Ballad]] | ||
Line 154: | Line 154: | ||
* [[Prophecy Flail of the Colors of the Wind, Butterflies, and Flowers]] | * [[Prophecy Flail of the Colors of the Wind, Butterflies, and Flowers]] | ||
|normal spells = | |normal spells = | ||
− | |||
* [[Atrium's Wind]] | * [[Atrium's Wind]] | ||
* [[Card Destruction (Rush Duel)|Card Destruction]] [[image:Legend Icon.png|x12px|link=Legend Card]] | * [[Card Destruction (Rush Duel)|Card Destruction]] [[image:Legend Icon.png|x12px|link=Legend Card]] | ||
Line 164: | Line 163: | ||
* [[Psychic Divergence]] | * [[Psychic Divergence]] | ||
* [[Psymprinting]] | * [[Psymprinting]] | ||
+ | * [[Psyquip Fusion]] | ||
* [[Secret Order]] | * [[Secret Order]] | ||
* [[Ship of Seven Treasures]] | * [[Ship of Seven Treasures]] | ||
* [[Upstart Goblin (Rush Duel)|Upstart Goblin]] [[image:Legend Icon.png|x12px|link=Legend Card]] | * [[Upstart Goblin (Rush Duel)|Upstart Goblin]] [[image:Legend Icon.png|x12px|link=Legend Card]] | ||
|equip spells = | |equip spells = | ||
+ | * [[Armaments of Ascension]] | ||
* [[Flame Arms - Fretberge]] | * [[Flame Arms - Fretberge]] | ||
* [[Heavy Arms - Double Nexcalibur]] | * [[Heavy Arms - Double Nexcalibur]] | ||
* [[Sacred Arms - Strabishop]] | * [[Sacred Arms - Strabishop]] | ||
− | |||
* [[Protection of Arthenée]] | * [[Protection of Arthenée]] | ||
|normal traps = | |normal traps = | ||
+ | * [[Compulsory Evacuation Device (Rush Duel)]] [[image:Legend Icon.png|x12px|link=Legend Card]] | ||
+ | * [[Cross Target]] | ||
* [[Force of Thief]] | * [[Force of Thief]] | ||
+ | * [[Lullalabind]] | ||
* [[Nobody Scat Thief]] | * [[Nobody Scat Thief]] | ||
− | |||
− | |||
* [[Psychic Trap Hole]] | * [[Psychic Trap Hole]] | ||
* [[Traditional Tax]] | * [[Traditional Tax]] |
Revision as of 20:46, 2 May 2024
Shaman Bandit | |
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Japanese |
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Anime appearances | |
Manga appearances | |
Lists |
Shaman Bandit (
Contents
Lore
Members
The series is themed around acoustics, and acts as a counterpart to the Psychic Musician series used by Romin Kassidy in Yu-Gi-Oh! SEVENS.
Monster | Origin |
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Asport Pirate the Wind Crusher | Pirate + Trumpet |
Ampler Glee | Acoustic music ("unplugged" in Japanese) + Augury |
Bandijo of the Battle Ballad | Bandit + Banjo |
Bandiva the Ballistic Battle Ballad | Bandit + diva |
Bluegrass Stealer (Bluegrass High Stealer) |
Bluegrass music + Stealing |
Fiddlebadour | Fiddle + Troubadour |
Heel Healer | High-heels + Guitar heel |
Machvio of the Ultimate Aria | Violinist |
Plandolin | Plan + Mandolin |
Plectclive the Dynamauve Deadly Dirge | Plectrum + Clairvoyance + Live (music) |
Plectcrime of the Deadly Dirge | Plectrum + Criminal |
Prophecy Flail of the Colors of the Wind, Butterflies, and Flowers | Phantom thief + Shaman + Conductor + Kachōfūgetsu |
Prophecy Phrase of the Colors of the Wind | Phantom thief + Shaman + Conductor |
Radrogue Mael | Rogue |
Robbarim | Robber + Drum rim |
Taiban Bluemai | Taiban + Blues |
Vibra Brigand | Vibrato + Brigand |
The series also has a set of Equip Spell Cards to be used in tandem with their boss monsters, each of them based on terms related to handheld acoustic instruments and handheld melee weapons.
Playing style
The series' play style is primarily based around hand control, manipulating the amount of cards in the players' hands to utilize a range of effects, such as burn, ATK buff, or drawing more cards. While not as pronounced as in its SEVENS counterpart, the Psychic Type's gimmick of utilizing LP is still present in smaller capacity, such as with the monster-retrieving effect of "Bandijo of the Battle Ballad" requiring LP payment.
While the series mostly focused on using WIND Attribute Psychic Type monsters, many cards that support the Psychic Type in general such as "Romanpick" and "Stardom Light" still work well with the Deck. "Progress Potter" is not only a Psychic Type, but also WIND Attribute, which gives it direct interaction with the Deck while also opening up additional draw power in tandem with "Pot of Avarice" as the Legend Card of choice, if so desired. "CAN - Sp:D" also falls on the same boat, having a compatible Type and Attribute combination with the Deck, and can be used as an additional boss monster. "Future Aeromancer" has not only matching Attribute and Type, but also has an effect that supports Equip Spells, making it an excellent additional monster for the Deck.
Cards that move cards around between the hand and the Graveyard, in particular those that empty hands or interact with such hand state such as "Card Devastation" and "Judgment of the Rising Light" are good additions to the Deck due to them directly supporting its play style. Additionally, due to the boss monsters of the Deck all being Level 7, "Ship of Seven Treasures" can be used as a general-purpose draw Spell. "Armaments of Ascension" can also be used to increase the boss monsters' Levels, and thus effective resistance toward most card effects.