Difference between revisions of "Shaman Bandit"

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(Playing style: + Fadronir the Pure (An Interesting option to force your Opponent to draw cards))
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|normal monsters =  
 
|normal monsters =  
 
* [[Ampler Glee]]
 
* [[Ampler Glee]]
* [[Robbarim]]
 
 
* [[CAN:D]]
 
* [[CAN:D]]
 
* [[Handy Lady]]
 
* [[Handy Lady]]
 +
* [[Robbarim]]
 
|effect monsters =  
 
|effect monsters =  
 
* [[Asport Pirate the Wind Crusher]]
 
* [[Asport Pirate the Wind Crusher]]
 
* [[Bandijo of the Battle Ballad]]
 
* [[Bandijo of the Battle Ballad]]
 
* [[Bluegrass Stealer]]
 
* [[Bluegrass Stealer]]
 +
* [[CAN - Sp:D]]
 +
* [[Fadronir the Pure]]
 
* [[Fiddlebadour]]
 
* [[Fiddlebadour]]
 +
* [[Future Aeromancer]]
 
* [[Heel Healer]]
 
* [[Heel Healer]]
 
* [[Machvio of the Ultimate Aria]]
 
* [[Machvio of the Ultimate Aria]]
 
* [[Plandolin]]
 
* [[Plandolin]]
 
* [[Plectcrime of the Deadly Dirge]]
 
* [[Plectcrime of the Deadly Dirge]]
 +
* [[Progress Potter]]
 
* [[Prophecy Phrase of the Colors of the Wind]]
 
* [[Prophecy Phrase of the Colors of the Wind]]
 
* [[Radrogue Mael]]
 
* [[Radrogue Mael]]
 +
* [[Romanpick]]
 
* [[Taiban Bluemai]]
 
* [[Taiban Bluemai]]
 
* [[Vibra Brigand]]
 
* [[Vibra Brigand]]
* [[CAN - Sp:D]]
 
* [[Fadronir the Pure]]
 
* [[Future Aeromancer]]
 
* [[Progress Potter]]
 
* [[Romanpick]]
 
 
|fusion monsters =  
 
|fusion monsters =  
 
* [[Bandiva the Ballistic Battle Ballad]]
 
* [[Bandiva the Ballistic Battle Ballad]]
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* [[Prophecy Flail of the Colors of the Wind, Butterflies, and Flowers]]
 
* [[Prophecy Flail of the Colors of the Wind, Butterflies, and Flowers]]
 
|normal spells  =  
 
|normal spells  =  
* [[Psyquip Fusion]]
 
 
* [[Atrium's Wind]]
 
* [[Atrium's Wind]]
 
* [[Card Destruction (Rush Duel)|Card Destruction]] [[image:Legend Icon.png|x12px|link=Legend Card]]
 
* [[Card Destruction (Rush Duel)|Card Destruction]] [[image:Legend Icon.png|x12px|link=Legend Card]]
Line 164: Line 163:
 
* [[Psychic Divergence]]
 
* [[Psychic Divergence]]
 
* [[Psymprinting]]
 
* [[Psymprinting]]
 +
* [[Psyquip Fusion]]
 
* [[Secret Order]]
 
* [[Secret Order]]
 
* [[Ship of Seven Treasures]]
 
* [[Ship of Seven Treasures]]
 
* [[Upstart Goblin (Rush Duel)|Upstart Goblin]] [[image:Legend Icon.png|x12px|link=Legend Card]]
 
* [[Upstart Goblin (Rush Duel)|Upstart Goblin]] [[image:Legend Icon.png|x12px|link=Legend Card]]
 
|equip spells    =  
 
|equip spells    =  
 +
* [[Armaments of Ascension]]
 
* [[Flame Arms - Fretberge]]
 
* [[Flame Arms - Fretberge]]
 
* [[Heavy Arms - Double Nexcalibur]]
 
* [[Heavy Arms - Double Nexcalibur]]
 
* [[Sacred Arms - Strabishop]]
 
* [[Sacred Arms - Strabishop]]
* [[Armaments of Ascension]]
 
 
* [[Protection of Arthenée]]
 
* [[Protection of Arthenée]]
 
|normal traps    =  
 
|normal traps    =  
 +
* [[Compulsory Evacuation Device (Rush Duel)]] [[image:Legend Icon.png|x12px|link=Legend Card]]
 +
* [[Cross Target]]
 
* [[Force of Thief]]
 
* [[Force of Thief]]
 +
* [[Lullalabind]]
 
* [[Nobody Scat Thief]]
 
* [[Nobody Scat Thief]]
* [[Cross Target]]
 
* [[Lullalabind]]
 
 
* [[Psychic Trap Hole]]
 
* [[Psychic Trap Hole]]
 
* [[Traditional Tax]]
 
* [[Traditional Tax]]

Revision as of 20:46, 2 May 2024

Shaman Bandit
"Bandijo of the Battle Ballad"
Japanese
  • 精霊義賊シャーマンバンデット
  • 精霊義賊 (base)
  • シャーマンバンデット (ruby)
  • Shāman Bandetto (romanized)
Sets
Korean
Anime appearances
Manga appearances
Lists

Shaman Bandit (精霊義賊シャーマンバンデット Shāman Bandetto)[1] is a series of WIND Attribute Psychic Type monsters which debuted in Deck Mod Pack: Fortissimo of the Whirlwinds!! and is used by Rovian Kirishima (and her manga counterpart) in the Yu-Gi-Oh! GO RUSH!! anime and manga.

Lore

Members

The series is themed around acoustics, and acts as a counterpart to the Psychic Musician series used by Romin Kassidy in Yu-Gi-Oh! SEVENS.

Monster Origin
Asport Pirate the Wind Crusher Pirate + Trumpet
Ampler Glee Acoustic music ("unplugged" in Japanese) + Augury
Bandijo of the Battle Ballad Bandit + Banjo
Bandiva the Ballistic Battle Ballad Bandit + diva
Bluegrass Stealer
(Bluegrass High Stealer)
Bluegrass music + Stealing
Fiddlebadour Fiddle + Troubadour
Heel Healer High-heels + Guitar heel
Machvio of the Ultimate Aria Violinist
Plandolin Plan + Mandolin
Plectclive the Dynamauve Deadly Dirge Plectrum + Clairvoyance + Live (music)
Plectcrime of the Deadly Dirge Plectrum + Criminal
Prophecy Flail of the Colors of the Wind, Butterflies, and Flowers Phantom thief + Shaman + Conductor + Kachōfūgetsu
Prophecy Phrase of the Colors of the Wind Phantom thief + Shaman + Conductor
Radrogue Mael Rogue
Robbarim Robber + Drum rim
Taiban Bluemai Taiban + Blues
Vibra Brigand Vibrato + Brigand

The series also has a set of Equip Spell Cards to be used in tandem with their boss monsters, each of them based on terms related to handheld acoustic instruments and handheld melee weapons.

Equip Spell Origin
Dark Arms - Parastand Microphone stand + Trident
Eternal Arms - Durandaltainer Durandal + Entertainer
Flame Arms - Fretberge Fret + Flamberge
Heavenly Arms - Daglassic Headless tambourine + Brass knuckles
Heavy Arms - Double Nexcalibur Double-necked guitar + Excalibur
Sacred Arms - Strabishop Guitar strap + Bishop's mace
Soul Arms - Avalonia Holder Avalon + Scabbard + Guitar case
Strong Arms - Aegislide Sound box + Aegis

Playing style

The series' play style is primarily based around hand control, manipulating the amount of cards in the players' hands to utilize a range of effects, such as burn, ATK buff, or drawing more cards. While not as pronounced as in its SEVENS counterpart, the Psychic Type's gimmick of utilizing LP is still present in smaller capacity, such as with the monster-retrieving effect of "Bandijo of the Battle Ballad" requiring LP payment.

While the series mostly focused on using WIND Attribute Psychic Type monsters, many cards that support the Psychic Type in general such as "Romanpick" and "Stardom Light" still work well with the Deck. "Progress Potter" is not only a Psychic Type, but also WIND Attribute, which gives it direct interaction with the Deck while also opening up additional draw power in tandem with "Pot of Avarice" as the Legend Card of choice, if so desired. "CAN - Sp:D" also falls on the same boat, having a compatible Type and Attribute combination with the Deck, and can be used as an additional boss monster. "Future Aeromancer" has not only matching Attribute and Type, but also has an effect that supports Equip Spells, making it an excellent additional monster for the Deck.

Cards that move cards around between the hand and the Graveyard, in particular those that empty hands or interact with such hand state such as "Card Devastation" and "Judgment of the Rising Light" are good additions to the Deck due to them directly supporting its play style. Additionally, due to the boss monsters of the Deck all being Level 7, "Ship of Seven Treasures" can be used as a general-purpose draw Spell. "Armaments of Ascension" can also be used to increase the boss monsters' Levels, and thus effective resistance toward most card effects.

References