Difference between revisions of "Card Tips:Creature Swap"

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* When your opponent controls only one extremely strong monster. Summon a weak monster and swap it for your opponent's strong card.
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* This card is best used when your opponent controls only one strong monster or only one monster you want to get rid of (typically an indestructible monster).
** If your opponent controls no monsters, you can create a big one out of thin air with "[[Grinder Golem]]". Similarly, "[[Foolish Revival]]" will allow you to bring out a monster out of your opponent's graveyard.   
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** If your opponent controls no monsters, you can give him one with cards such as "[[Grinder Golem]]", [[D.D. Guide]], [[Shien's Spy]] or "[[Foolish Revival]]" (if there is a monster in your opponent's graveyard).   
** If you control no monsters and your opponent controls at least 2 monsters : activate "[[Mind Control]]" and take the monster you do not want. Then, activate "Creature Swap" to take the other monster you actually want.  
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** If your opponent controls more than 2 monsters use monster destroying cards such as [[Fissure]] or [[Nobleman of Crossout]] to get rid of the smaller ones.
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*** "[[Mind Control]]" can also be used to steal a monster you do not want and give you a monster to trade. 
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*** [[Wattpheasant]]'s effect can remove one monster you do not want from play or allow you to get back the monster you gave.
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** Be careful not to steal an opponent's monster with an effect that either activates in the Graveyard or temporarily removes it from the field (i.e. "[[Stardust Dragon]]", "[[Reborn Tengu]]" or "Sangan"). In the former case, your opponent will still get the effect of that monster (because it activates in their Graveyard); In the latter cases, the effects resolve in the (hand, banished "zone," or) the graveyard of the owner, so you would not get to steal the effect.  
  
* You can give your opponent a very weak monster in Attack Position to use your opponent's strong monster to attack your weak monster, dealing heavy damage.
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* This card is best used when you control a weak monster in Attack Position, a monster with negative effects for the controller or a monster that will disappear by the end of the turn.
** "[[Gusto]]s" and "[[X-Saber]]s" can exploit this strategy to the fullest, due to those archetypes have decent amount of [[searcher]] monsters.
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** Swap a weak indestructible monster such as "[[Marshmallon]]" in Attack Position to your opponent. [[Arcana Force 0 - The Fool]] is probably the best choice as it sports 0 attack and cannot be switched into Defense Position, essentially giving your monsters the ability to attack your opponent directly.  
** Swap an indestructible monster such as "[[Marshmallon]]" to your opponent. "[[Arcana Force 0 - The Fool]]" is an even better choice as it sports lower attack and cannot be switched into Defense Position.
 
 
** Monsters with a [[Flip Effect]] are usually weak, lose most of their utility once that effect has been used and end up in attack position when flipped.  
 
** Monsters with a [[Flip Effect]] are usually weak, lose most of their utility once that effect has been used and end up in attack position when flipped.  
** Monsters whose effect activates in the card [[owner]]'s [[Graveyard]], such as "[[Giant Rat]]", "[[Mystic Tomato]]", "[[Grave Squirmer]]" or "[[Sangan]]" will let you benefit from their effects and not your opponent. "Mystic Tomato" is especially potent with this combo because you can search out a "[[Don Zaloog]]" or "[[Spirit Reaper]]" with it, and will often get to discard a card from the opponent's hand.
 
* This card can bypass most monsters that cannot be destroyed by effects, which can be a pain for your deck. You also get an indestructible monster this way.
 
* In a Mill Deck, give your opponent an Xyz Monster with this card. Once they decide to attack with it, activate "[[Vain Betrayer]]" to speed up the destruction of their Deck.
 
  
* "Creature Swap" works well with [[Spirit monster]] Decks, since at the end of the turn the Spirit monster would return to your hand, even if it's on the opponent's side of the [[field]].  
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** This card works well with "[[Treeborn Frog]]".
** Use this as an opportunity to use "[[Legacy of Yata-Garasu]]". Instead of drawing one card, you would get to draw two due to the Spirit monster on your opponent's side of the field.
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** "[[Volcanic Shell]]" combos very well with "Creature Swap" because you can use its effect from the Graveyard to pull another one from your Deck, giving you a perfect monster to trade to your opponent.
 +
** "[[Gusto]]s" and "[[X-Saber]]s" can exploit this strategy to the fullest, due to those archetypes having a decent amount of [[searcher]] monsters.
 +
** "Creature Swap" can be used to activate the effects of "[[Griggle]]", "[[Kunoichi]]" and "[[Ameba]]".
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** Give your opponent a "[[Ra's Disciple]]" to prevent them from Special Summoning.
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** Use this card with "[[Chainsaw Insect]]" so when it's attacked you get to draw a card.
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** When "[[Number 30: Acid Golem of Destruction]]" runs out of Xyz Materials, you can use this card to give it to your opponent. Your opponent will take 2000 damage during each of their Standby Phases, be unable to Special Summon monsters and they can't attack with "Acid Golem".
 +
** You can swap an "[[Ultimate Tyranno]]" while you have any combination of "[[Blast Sphere]]", "[[Zoma the Spirit]]", "[[Reflect Bounder]]", "[[Amazoness Swords Woman]]", "[[Fiend's Sanctuary]]" or any of the "[[Yubel]]" cards for tons of damage.
 +
** In a Mill Deck, give your opponent an Xyz Monster with this card. Once they decide to attack with it, activate "[[Vain Betrayer]]" to speed up the destruction of their Deck.
 +
** If you intend to give your opponent a strong monster, you should use the [[Equip Spell Card]], "[[Vengeful Servant]]".
 +
** Use on "[[Zombie Mammoth]]" (Zombie decks only) or  "[[Malevolent Mech - Goku En]]" if your opponent has no [[Zombie]]-[[Type]] monsters to deal heavy damage and leave them with no monsters.
 +
** "Creature Swap" works well with [[Spirit monster]] Decks, since at the end of the turn the Spirit monster will return to your hand, even if it's on the opponent's side of the [[field]].
 +
*** Use this as an opportunity to use "[[Legacy of Yata-Garasu]]". Instead of drawing one card, you would get to draw two due to the Spirit monster on your opponent's side of the field.
  
* This card works surprinsigly well with Zombie decks:
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* "Creature Swap" works well to provide a combat situation for monsters that require a combat for their effect to activate :
** Use this card on "[[Zombie Mammoth]]" or "[[Malevolent Mech - Goku En]]" if your opponent has no [[Zombie]]-[[Type]] monsters to steal a monster, deal heavy damage and leave them with no monster.
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** Monsters whose effect activates in the card [[owner]]'s [[Graveyard]], such as "[[Giant Rat]]", "[[Mystic Tomato]]", "[[Grave Squirmer]]" or "[[Sangan]]" will let you benefit from their effects and not your opponent. "Mystic Tomato" is especially potent with this combo because you can search out a "[[Don Zaloog]]" or "[[Spirit Reaper]]" with it, and will often get to discard a card from the opponent's hand.  
** Cards such as "[[Red-Eyes Zombie Dragon]]" or "[[Paladin of the Cursed Dragon]]", which can summon a zombie monster destroyed by battle, can be used to "get back" the monster you gave with Creature Swap. "[[Pyramid Turtle]]" is a good guinea pig for this combo, as it will also summon another monster when killed.
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** In a Zombie Deck, cards such as "[[Red-Eyes Zombie Dragon]]" or "[[Paladin of the Cursed Dragon]]" can "get back" the zombie monster you gave with Creature Swap. "[[Pyramid Turtle]]" is a good guinea pig for this combo, as it will also summon another monster when killed.
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** Summon "[[Blackwing - Shura the Blue Flame]]" and Special Summon "[[Blackwing - Bora the Spear]]", then use "Creature Swap" selecting "Bora". Destroying "Bora" in battle with "Shura" allows the Special Summon of a "[[Blackwing]]" from your Deck.
  
 
* In a "[[Dark World]]" Deck, swapping a "[[Morphing Jar]]" or "[[Rigorous Reaver]]" so that it becomes the "opponent's card effect" can help you activate the additional effects from cards like "[[Goldd, Wu-Lord of Dark World]]" or "[[Broww, Huntsman of Dark World]]" or fulfilling the requirements for "[[Reign-Beaux, Overlord of Dark World]]".
 
* In a "[[Dark World]]" Deck, swapping a "[[Morphing Jar]]" or "[[Rigorous Reaver]]" so that it becomes the "opponent's card effect" can help you activate the additional effects from cards like "[[Goldd, Wu-Lord of Dark World]]" or "[[Broww, Huntsman of Dark World]]" or fulfilling the requirements for "[[Reign-Beaux, Overlord of Dark World]]".
 
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* [[Mystic Box]] and [[Shien's Spy]] are similar cards that can be used to give your opponent monsters with negative effects.
* Summon "[[Blackwing - Shura the Blue Flame]]" and Special Summon "[[Blackwing - Bora the Spear]]", then use "Creature Swap" selecting "Bora". Destroying "Bora" in battle with "Shura" allows the Special Summon of a "[[Blackwing]]" from your Deck.
 
* "[[Volcanic Shell]]" combos very well with "Creature Swap" because you can use its effect from the Graveyard to pull another one from your Deck, giving you a perfect monster to trade to your opponent.
 
 
 
* Be careful not to steal an opponent's monster with an effect that either activates in the Graveyard or temporarily removes it from the field (i.e. "[[Stardust Dragon]]", "[[Reborn Tengu]]" or "Sangan"). In the former case, your opponent will still get the effect of that monster (because it activates in their Graveyard); In the latter cases, the effects resolve in the (hand, banished "zone," or) the graveyard of the owner, so you would not get to steal the effect.
 
 
 
* You can swap an "[[Ultimate Tyranno]]" while you have any combination of "[[Blast Sphere]]", "[[Zoma the Spirit]]", "[[Reflect Bounder]]", "[[Amazoness Swords Woman]]", "[[Fiend's Sanctuary]]" or any of the "[[Yubel]]" cards for tons of damage.
 
* This is also a good card to combo with the [[Equip Spell Card]], "[[Vengeful Servant]]".
 
 
 
* "Creature Swap" can be used to activate the effects of "[[Griggle]]", "[[Kunoichi]]" and "[[Ameba]]".
 
 
 
* This card works well with "[[Treeborn Frog]]".
 
 
 
* Use this card with "[[Chainsaw Insect]]" so when it's attacked you get to draw a card.
 
 
 
* When "[[Number 30: Acid Golem of Destruction]]" runs out of Xyz Materials, you can use this card to give it to your opponent. Your opponent will take 2000 damage during each of their Standby Phases, be unable to Special Summon monsters and they can't attack with "Acid Golem".
 
 
 
* Give your opponent a "[[Ra's Disciple]]" to prevent them from Special Summoning.
 

Revision as of 09:38, 6 June 2017

  • This card is best used when your opponent controls only one strong monster or only one monster you want to get rid of (typically an indestructible monster).
    • If your opponent controls no monsters, you can give him one with cards such as "Grinder Golem", D.D. Guide, Shien's Spy or "Foolish Revival" (if there is a monster in your opponent's graveyard).
    • If your opponent controls more than 2 monsters use monster destroying cards such as Fissure or Nobleman of Crossout to get rid of the smaller ones.
      • "Mind Control" can also be used to steal a monster you do not want and give you a monster to trade.
      • Wattpheasant's effect can remove one monster you do not want from play or allow you to get back the monster you gave.
    • Be careful not to steal an opponent's monster with an effect that either activates in the Graveyard or temporarily removes it from the field (i.e. "Stardust Dragon", "Reborn Tengu" or "Sangan"). In the former case, your opponent will still get the effect of that monster (because it activates in their Graveyard); In the latter cases, the effects resolve in the (hand, banished "zone," or) the graveyard of the owner, so you would not get to steal the effect.
  • This card is best used when you control a weak monster in Attack Position, a monster with negative effects for the controller or a monster that will disappear by the end of the turn.
    • Swap a weak indestructible monster such as "Marshmallon" in Attack Position to your opponent. Arcana Force 0 - The Fool is probably the best choice as it sports 0 attack and cannot be switched into Defense Position, essentially giving your monsters the ability to attack your opponent directly.
    • Monsters with a Flip Effect are usually weak, lose most of their utility once that effect has been used and end up in attack position when flipped.
    • This card works well with "Treeborn Frog".
    • "Volcanic Shell" combos very well with "Creature Swap" because you can use its effect from the Graveyard to pull another one from your Deck, giving you a perfect monster to trade to your opponent.
    • "Gustos" and "X-Sabers" can exploit this strategy to the fullest, due to those archetypes having a decent amount of searcher monsters.
    • "Creature Swap" can be used to activate the effects of "Griggle", "Kunoichi" and "Ameba".
    • Give your opponent a "Ra's Disciple" to prevent them from Special Summoning.
    • Use this card with "Chainsaw Insect" so when it's attacked you get to draw a card.
    • When "Number 30: Acid Golem of Destruction" runs out of Xyz Materials, you can use this card to give it to your opponent. Your opponent will take 2000 damage during each of their Standby Phases, be unable to Special Summon monsters and they can't attack with "Acid Golem".
    • You can swap an "Ultimate Tyranno" while you have any combination of "Blast Sphere", "Zoma the Spirit", "Reflect Bounder", "Amazoness Swords Woman", "Fiend's Sanctuary" or any of the "Yubel" cards for tons of damage.
    • In a Mill Deck, give your opponent an Xyz Monster with this card. Once they decide to attack with it, activate "Vain Betrayer" to speed up the destruction of their Deck.
    • If you intend to give your opponent a strong monster, you should use the Equip Spell Card, "Vengeful Servant".
    • Use on "Zombie Mammoth" (Zombie decks only) or "Malevolent Mech - Goku En" if your opponent has no Zombie-Type monsters to deal heavy damage and leave them with no monsters.
    • "Creature Swap" works well with Spirit monster Decks, since at the end of the turn the Spirit monster will return to your hand, even if it's on the opponent's side of the field.
      • Use this as an opportunity to use "Legacy of Yata-Garasu". Instead of drawing one card, you would get to draw two due to the Spirit monster on your opponent's side of the field.