Difference between revisions of "Centur-Ion"

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(Added an additional reference and changed the formatting some because it references all sorts of mecha media and not specifically gainax.)
(Tag: New user edit)
(Playing style: Adding 1.5-card King Calamity combo)
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All [[Main Deck]] monsters can [[Special Summon]] themselves while in the [[Spell & Trap Zone]]. Since their effects treat them as Continuous Traps, they can also Summon themselves during the opponent's turn. Combined with "[[Stand-Up Centurion!]]", the archetype's [[Field Spell]], they can perform Synchro Summons to interrupt the opponent's plays during their own turn.
 
All [[Main Deck]] monsters can [[Special Summon]] themselves while in the [[Spell & Trap Zone]]. Since their effects treat them as Continuous Traps, they can also Summon themselves during the opponent's turn. Combined with "[[Stand-Up Centurion!]]", the archetype's [[Field Spell]], they can perform Synchro Summons to interrupt the opponent's plays during their own turn.
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"[[Hot Red Dragon Archfiend King Calamity]]" is a particularly powerful card to Summon with this archetype, as it can prevent the opponent from activating effects for the remainder of the turn when it is Synchro Summoned. Combined with "Stand-Up Centurion!", it can shut down the opponent's turn as early as during their Main Phase 1. In order to do this, the only requirements are "Stand-Up Centurion!" and a card in hand to [[send]] to the [[GY]] to use its effect. It can place "[[Centurion Primera]]" in the Spell & Trap Zone, from where it can Special Summon itself and add "[[Centurion Trudea]]" to the hand. "Trudea" can be Normal Summoned, and then place itself plus "[[Centurion Emet VI]]" from the Deck in the Spell & Trap Zone. "Emet VI" can Summon itself, and it can be used with "Primera" to Synchro Summon "Centurion Legatia", and during the End Phase, its effect can place "Primeira" from the GY into the Spell & Trap Zone. During the opponent's Main Phase 1, when the opponent performs any action, "Trudea" and "Primeira" can Special Summon themselves, and "Emet VI" can place "Trudea" back in the Spell & Trap Zone to Summon itself from the GY. This will trigger "Stand-Up Centurion!", allowing the Synchro Summon of "[[Crimson Dragon (card)|Crimson Dragon]]", which can use its effect by targeting "Legatia" to return itself to the [[Extra Deck]] and Special Summon "Hot Red Dragon Archfiend King Calamity", treating it as a Synchro Summon.
  
 
===Recommended cards===
 
===Recommended cards===

Revision as of 13:41, 13 August 2023

Centur-Ion
"Centurion Emet VI"
Japanese
  • センチュリオン
  • Senchurion (romanized)
Sets
OCG
Lists

Iron knights that start up with the power of bonds!

— The archetype's tagline in promotional material[1]

"Centurion" (センチュリオン Senchurion) is an archetype introduced in Deck Build Pack: Valiant Smashers.

Design

The archetype's design seems to be inspired from various examples of mecha in media, such as anime produced by Gainax and its successor Studio Trigger. In particular Tengen Toppa Gurren Lagann and Darling in the Franxx. It also seems to reference SD Mecha series, particularly Haō Taikei Ryū Knight, as well as the Sakura Wars series of games.

Etymology

The name of the theme likely derives from those of real-life Roman centurions, or commanders of a group of 100 men known as a "century". Each "Centurion" monsters have the key katagana applied over their individual kanji names, which denote their "rank" within the theme.

Playing style

"Centurion" is a Synchro theme focused on placing monsters in the Spell & Trap Zone as Continuous Trap Cards and quickly Synchro Summoning various Level 8 and 12 Synchro Monsters, including their Level 12 Synchro Monster, "Centurion Legatia".

All Main Deck monsters can Special Summon themselves while in the Spell & Trap Zone. Since their effects treat them as Continuous Traps, they can also Summon themselves during the opponent's turn. Combined with "Stand-Up Centurion!", the archetype's Field Spell, they can perform Synchro Summons to interrupt the opponent's plays during their own turn.

"Hot Red Dragon Archfiend King Calamity" is a particularly powerful card to Summon with this archetype, as it can prevent the opponent from activating effects for the remainder of the turn when it is Synchro Summoned. Combined with "Stand-Up Centurion!", it can shut down the opponent's turn as early as during their Main Phase 1. In order to do this, the only requirements are "Stand-Up Centurion!" and a card in hand to send to the GY to use its effect. It can place "Centurion Primera" in the Spell & Trap Zone, from where it can Special Summon itself and add "Centurion Trudea" to the hand. "Trudea" can be Normal Summoned, and then place itself plus "Centurion Emet VI" from the Deck in the Spell & Trap Zone. "Emet VI" can Summon itself, and it can be used with "Primera" to Synchro Summon "Centurion Legatia", and during the End Phase, its effect can place "Primeira" from the GY into the Spell & Trap Zone. During the opponent's Main Phase 1, when the opponent performs any action, "Trudea" and "Primeira" can Special Summon themselves, and "Emet VI" can place "Trudea" back in the Spell & Trap Zone to Summon itself from the GY. This will trigger "Stand-Up Centurion!", allowing the Synchro Summon of "Crimson Dragon", which can use its effect by targeting "Legatia" to return itself to the Extra Deck and Special Summon "Hot Red Dragon Archfiend King Calamity", treating it as a Synchro Summon.

Recommended cards

References

  1. "The artworks of the cards released in "Deck Build Pack: Valiant Smashers" are revealed!" (in Japanese). YU-GI-OH.jp. 14 June 2023. Retrieved 11 August 2023.