Difference between revisions of "King Scarlet (anime)"
Dinobot1000 (talk | contribs) (→top: effect types cleanup) |
m (Text replacement - "Special Summons itself from your Spell & Trap Card Zone" to "Special Summons itself from your Spell & Trap Zone") |
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Line 10: | Line 10: | ||
| decks = Jack Atlas (ARC-V) | | decks = Jack Atlas (ARC-V) | ||
| attack = Cannot be destroyed by battle | | attack = Cannot be destroyed by battle | ||
− | | summoning = Special Summons itself from your Spell & Trap | + | | summoning = Special Summons itself from your Spell & Trap Zone |
| archseries = Trap Monster | | archseries = Trap Monster | ||
| supports_archetypes = Red (archetype) | | supports_archetypes = Red (archetype) | ||
}} | }} |
Latest revision as of 13:49, 6 July 2023
King Scarlet
- Japanese
- キング・スカーレット
- Rōmaji
- Kingu Sukāretto
Card type | Trap |
---|---|
Property | Continuous |
Effect types |
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If a "Red" monster you control would be destroyed by battle: Make that monster you control unable to be destroyed by that battle, then Special Summon this card as a Normal Monster (Fiend-Type/Tuner/FIRE/Level 1/ATK 0/DEF 0). (This card is also still a Trap Card.)
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Appearances | |
Links | yugioh.com |
Anime cards (Galleries: ARC-V)
Other languages
Name | Lore | |
---|---|---|
Japanese | キング・スカーレット | ①:自分の「レッド」モンスター1体が戦闘で破壊される場合にこのカードを発動できる。その自分のモンスターはその戦闘では破壊されない。その後、このカードは通常モンスター(悪魔族・チューナー・炎・星1・攻/守0)となり、自分のモンスターゾーンに特殊召喚する。このカードは罠カードとしても扱う。 |
Kingu Sukāretto |
Images
Decks
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- Attack categories
- Cannot be destroyed by battle