Difference between revisions of "Attribute Spirit"

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("の" ("no") is a possessive marker; here it could be translated "of", but it's definitely not part of the word "精霊" ("seirei", "spirit"))
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The "Attribute Spirits" are a group of monsters with "Spirit" 「精霊」 in their name without being [[Spirit Monsters|Spirit monsters]]. They are one of each of the four elemental [[Attribute]]s: [[EARTH]], [[FIRE]], [[WATER]], and [[WIND]]. Being [[Special Summon-only monsters]], their conditions for being [[Special Summon]]ed are that you must remove one of your monsters in your [[Graveyard]] with the same Attribute as it [[Removed from play|from play]]. There are monsters with similar effects and conditions, however, these do not include "Spirit" in their name, and some require you to remove two monsters in your Graveyard with a corresponding [[Attribute]] from play. In the [[Yu-Gi-Oh! GX]] anime, this cards were part of [[Lyman Banner]]/[[Amnael]]'s [[Alchemy]] deck, used as cost for [[Elemental Absorber]]. The Atribute Spirits (and Slipheed instead of Garuda) are related to this science, as they resemble the representation of the elements in the alchemical symbology: The Rock Spirit resembles a drawf, representant of the earth; Spirit of Flames resembles a salamander, representation of the fire; Slipheed resembles a sylphid, representation of the air; and Aqua Spirit resembles a nymph, representation of the water.
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The "Attribute Spirits" are a group of monsters with "Spirit" 「精霊」 in their name; however, they are not [[Spirit Monsters|Spirit monsters]]. They each belong to one of the four elemental [[Attribute]]s: [[EARTH]], [[FIRE]], [[WATER]], and [[WIND]]. Being [[Special Summon-only monsters]], their conditions for being [[Special Summon]]ed are that you must [[Removed from play|remove]] one of your monsters in your [[Graveyard]] with the same Attribute as it [[Removed from play|from play]]. There is another set of monsters with similar effects and conditions, but these do not include "Spirit" in their name, and some require you to remove two monsters of the proper [[Attribute]] instead of one. In the [[Yu-Gi-Oh! GX]] anime, these cards were part of [[Lyman Banner]]'s/[[Amnael]]'s [[Alchemy]] Deck, used as cost for [[Elemental Absorber]]. The Attribute Spirits (and Silpheed instead of Garuda) are related to this science, as they resemble the representation of the elements in alchemical symbology: The Rock Spirit resembles a dwarf, representative of the earth; Spirit of Flames resembles a salamander, representative of the fire; Silpheed resembles a sylphid, representative of the air; and Aqua Spirit resembles a nymph, representative of the water.
  
 
Their Japanese names share a naming pattern (Element "Spirit", Name) as follows:
 
Their Japanese names share a naming pattern (Element "Spirit", Name) as follows:
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*[[Aqua Spirit]] = '''Water Spirit, Aquaria''' (水の精霊 アクエリア)
 
*[[Aqua Spirit]] = '''Water Spirit, Aquaria''' (水の精霊 アクエリア)
  
==Effects and ATK and DEF values==
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==Effects and Stats==
  
 
[[The Rock Spirit]] and [[Spirit of Flames]] have the same [[ATK]] and [[DEF]] and they have similar effects:
 
[[The Rock Spirit]] and [[Spirit of Flames]] have the same [[ATK]] and [[DEF]] and they have similar effects:
 
* [[The Rock Spirit]]'s [[ATK]] increases by 300 during its opponent's [[Battle Phase]].
 
* [[The Rock Spirit]]'s [[ATK]] increases by 300 during its opponent's [[Battle Phase]].
* [[Spirit of Flames]]' [[ATK]] increases by 300 during its [[controller]]'s [[Battle Phase]].
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* [[Spirit of Flames]]'s [[ATK]] increases by 300 during its [[controller]]'s [[Battle Phase]].
  
 
[[Garuda the Wind Spirit]] and [[Aqua Spirit]] have the same [[ATK]] and [[DEF]] and have similar effects too:
 
[[Garuda the Wind Spirit]] and [[Aqua Spirit]] have the same [[ATK]] and [[DEF]] and have similar effects too:
* [[Garuda the Wind Spirit]] can change the [[Battle Position]] of 1 [[Face-up]] opponent's [[monster]] during their [[End Phase]].
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* [[Garuda the Wind Spirit]] can change the [[Battle Position]] of 1 [[face-up]] opponent's [[monster]] during the opponent's [[End Phase]].
* [[Aqua Spirit]] can change the [[Battle Position]] of 1 [[Face-up]] opponent's [[monster]] during their [[Standby Phase]].
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* [[Aqua Spirit]] can change the [[Battle Position]] of 1 [[face-up]] opponent's [[monster]] during the opponent's [[Standby Phase]].
  
Monsters with opposite [[Attribute]]s have effect with opposite purpose too:
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Monsters with opposite [[Attribute]]s have effects with opposite purposes too:
 
* [[The Rock Spirit]]'s effect has a defensive purpose and [[Garuda the Wind Spirit]]'s effect has an offensive purpose.
 
* [[The Rock Spirit]]'s effect has a defensive purpose and [[Garuda the Wind Spirit]]'s effect has an offensive purpose.
* [[Aqua Spirit]]'s effect has a defensive purpose and [[Spirit of Flames]]' effect has an offensive purpose.
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* [[Aqua Spirit]]'s effect has a defensive purpose and [[Spirit of Flames]]'s effect has an offensive purpose.
  
 
==Usefulness==
 
==Usefulness==
  
These monsters are useful because they can be easily [[Special Summon]]ed from your [[hand]].
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These monsters are good for swarming and Synchro Material because they can be easily [[Special Summon]]ed from your [[hand]].
You can use them as [[Tribute Fodder]] for a [[Tribute Summon]] of Level 5 Monsters or more such as [[Monarchs]]. With these Monsters it's easier to activate the effects of [[Gilford the Lightning]], [[Moisture Creature]] and [[Beast King Barbaros]] tributing 3 Monsters.
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** You can use them as [[Tribute Fodder]] for the [[Tribute Summon]] of monsters of Level 5 or higher such as [[Monarchs]]. Furthermore, these monsters make it easier to activate effects that require multiple monsters as Tribute, such as the effects of [[Gilford the Lightning]], [[Moisture Creature]], and [[Beast King Barbaros]].
[[Tribute Summon]]ing is not the only way to get strong monsters. Since these Monsters are [[Special Summon]]ed you can [[Normal Summon]] any [[Tuner Monster]] to [[Synchro Summon]] a [[Synchro Monster]] and get a strong monster in a single turn.
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** [[Tribute Summon]]ing is not the only way to get strong monsters. Since these Monsters are [[Special Summon]]ed you can [[Normal Summon]] any [[Tuner Monster]] to [[Synchro Summon]] a [[Synchro Monster]] and get a strong monster in a single turn.
 
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* They have different [[Attribute]]s, so you can use them in an [[Element]] Deck or a [[Charmers]] Deck. These monsters make the activation of [[Fuh-Rin-Ka-Zan]] easier.
They have different [[Attribute]]s, so you can use them in an [[Element]] Deck or a [[Charmers]] Deck. These monsters make the activation of [[Fuh-Rin-Ka-Zan]] easier.
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* [[The Rock Spirit]], [[Gigantes]], and the related [[Gigastone Omega]] can be used to raise the DEF of [[Lost Guardian]] or for their momentum-killing effects. They are also highly compatible with "[[Release from Stone]]."
  
 
{{ArchetypeNavbox}}
 
{{ArchetypeNavbox}}
 
[[Category:Archetype]]
 
[[Category:Archetype]]

Revision as of 05:11, 27 December 2010

The "Attribute Spirits" are a group of monsters with "Spirit" 「精霊」 in their name; however, they are not Spirit monsters. They each belong to one of the four elemental Attributes: EARTH, FIRE, WATER, and WIND. Being Special Summon-only monsters, their conditions for being Special Summoned are that you must remove one of your monsters in your Graveyard with the same Attribute as it from play. There is another set of monsters with similar effects and conditions, but these do not include "Spirit" in their name, and some require you to remove two monsters of the proper Attribute instead of one. In the Yu-Gi-Oh! GX anime, these cards were part of Lyman Banner's/Amnael's Alchemy Deck, used as cost for Elemental Absorber. The Attribute Spirits (and Silpheed instead of Garuda) are related to this science, as they resemble the representation of the elements in alchemical symbology: The Rock Spirit resembles a dwarf, representative of the earth; Spirit of Flames resembles a salamander, representative of the fire; Silpheed resembles a sylphid, representative of the air; and Aqua Spirit resembles a nymph, representative of the water.

Their Japanese names share a naming pattern (Element "Spirit", Name) as follows:

Effects and Stats

The Rock Spirit and Spirit of Flames have the same ATK and DEF and they have similar effects:

Garuda the Wind Spirit and Aqua Spirit have the same ATK and DEF and have similar effects too:

Monsters with opposite Attributes have effects with opposite purposes too:

Usefulness

These monsters are good for swarming and Synchro Material because they can be easily Special Summoned from your hand.