Difference between revisions of "Deuce"

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| card_type = Spell
 
| card_type = Spell
 
| property = Continuous
 
| property = Continuous
| effect_types = Activation requirement, Continuous, Condition, Condition, Condition
+
| effect_types = Activation requirement, Continuous-like, Condition, Condition, Condition
| lore = [[Activate]] only if both you and your opponent each have 1000 [[Life Points]]. Only 1 [[Monster Card|monster]] can [[attack]] during each [[Battle Phase]]. The player that inflicts damage to their opponent twice wins the [[Duel]]. If a player takes damage from their opponent, the number of times that player is considered to have inflicted damage becomes 0. (While this card is [[face-up]] on the [[field]], neither player can lose the Duel if their Life Points become 0.)
+
| lore = [[Activate]] only while both you and your opponent each have 1000 [[Life Points]]. Only 1 [[Monster Card|monster]] can [[attack]] during each player's [[Battle Phase]]. Henceforth, the player who inflicts [[damage]] to their opponent twice in a row wins the [[Duel]]. This [[effect]] keeps count even after the end of a player's [[turn]], but once the opponent inflicts damage to them, that player's consecutive-point effect is [[negate]]d. (While this card is [[face-up]] on the [[field]], neither player loses the Duel when their Life Points become 0.)
 
| ja_lore = 相手プレイヤーと自分のライフポイントが1000ポイントの時に発動できる。お互いのプレイヤーはバトルフェイズにモンスター1体でしか攻撃することができない。<br />以後、2回連続してダメージを与えたプレイヤーの勝利となる。この効果はターンを挟んでも有効とし、相手にダメージを与えられた時点で連続ポイントの効果は無効となる。(このカードがフィールド上にある限りライフポイントが0になってもゲームに負けとはならない)
 
| ja_lore = 相手プレイヤーと自分のライフポイントが1000ポイントの時に発動できる。お互いのプレイヤーはバトルフェイズにモンスター1体でしか攻撃することができない。<br />以後、2回連続してダメージを与えたプレイヤーの勝利となる。この効果はターンを挟んでも有効とし、相手にダメージを与えられた時点で連続ポイントの効果は無効となる。(このカードがフィールド上にある限りライフポイントが0になってもゲームに負けとはならない)
 
| appears_in_gx = 015
 
| appears_in_gx = 015
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* Loss prevention
 
* Loss prevention
 
* Automatic win
 
* Automatic win
}}
 
 
{{Unofficial names
 
| ar_name = التعادل
 
| hr_name = Izjednačenje
 
| de_name = Einstand
 
| it_name = Parità
 
| es_name = Deuce
 
 
}}
 
}}

Latest revision as of 15:26, 4 January 2024

Deuce
Japanese
デュース
Rōmaji
Dyūsu
Card type Spell
Property Continuous
Effect types

Activate only while both you and your opponent each have 1000 Life Points. Only 1 monster can attack during each player's Battle Phase. Henceforth, the player who inflicts damage to their opponent twice in a row wins the Duel. This effect keeps count even after the end of a player's turn, but once the opponent inflicts damage to them, that player's consecutive-point effect is negated. (While this card is face-up on the field, neither player loses the Duel when their Life Points become 0.)
Appearances
Links yugioh.com
Anime cards (Galleries: GX)

Other languages

Name Lore
Japanese デュース 相手プレイヤーと自分のライフポイントが1000ポイントの時に発動できる。お互いのプレイヤーはバトルフェイズにモンスター1体でしか攻撃することができない。
以後、2回連続してダメージを与えたプレイヤーの勝利となる。この効果はターンを挟んでも有効とし、相手にダメージを与えられた時点で連続ポイントの効果は無効となる。(このカードがフィールド上にある限りライフポイントが0になってもゲームに負けとはならない)
Dyūsu

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