Difference between revisions of "Number 8: Heraldic King Genom-Heritage"

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{{Unofficial name|Chinese|Croatian|Portuguese}}
 
{{Unofficial name|Chinese|Croatian|Portuguese}}
{{Unofficial lore|Chinese}}
+
{{Unofficial lore|Chinese|Portuguese}}
{{Reconstructed effect|anime}}
 
  
 
{{CardTable2
 
{{CardTable2
 +
|zhname = No.8 纹章王 基因组继承者
 +
|crname = Broj 8: Grbovni Kralj Genomski Nasljednik
 +
|frname = Numéro 8 : Roi Héraldique Héritage de Génome
 
|dename = Nummer 8: Wappenkönig Genom-Erbe
 
|dename = Nummer 8: Wappenkönig Genom-Erbe
 
|itname = Numero 8: Re Araldico Genoma-Eredità
 
|itname = Numero 8: Re Araldico Genoma-Eredità
 +
|krname = No.8 문장왕 게놈 헤리터
 +
|ptname = Número 8: Rei Heráldico Herança de Genoma
 +
|spname = Número 8: Rey Heráldico Herencia Genética
 
|ja_name = {{Ruby|No.|ナンバーズ}}8 {{Ruby|紋|もん}}{{Ruby|章|しょう}}{{Ruby|王|おう}}ゲノム・ヘリター
 
|ja_name = {{Ruby|No.|ナンバーズ}}8 {{Ruby|紋|もん}}{{Ruby|章|しょう}}{{Ruby|王|おう}}ゲノム・ヘリター
|crname = Broj 8: Grbovni Kralj Genomski Nasljednik
 
|chname = No.8 纹章王 基因组继承者
 
 
|phon = Nanbāzu Hachi Monshō'ō Genomu Heritā
 
|phon = Nanbāzu Hachi Monshō'ō Genomu Heritā
 
|trans = Numbers 8: Heraldic King - Genome Heriter
 
|trans = Numbers 8: Heraldic King - Genome Heriter
|ptname= Número 8: Rei Heráldico Herança de Genoma
 
 
|image = Number8HeraldicKingGenomHeritage-ABYR-EN-SR-1E.png
 
|image = Number8HeraldicKingGenomHeritage-ABYR-EN-SR-1E.png
 
|attribute = Light
 
|attribute = Light
Line 20: Line 22:
 
|atk = 2400
 
|atk = 2400
 
|def = 1800
 
|def = 1800
 +
|number = 47387961
 +
|materials = 2 Level 4 "Heraldic Beast" monsters
 
|effect = Ignition, Condition
 
|effect = Ignition, Condition
|materials = 2 Level 4 "Heraldic Beast" monsters
 
|number = 47387961
 
 
|lore = 2 [[Level]] 4 "[[Heraldic Beast]]" [[Monster Card|monsters]]<br />Once per [[turn]]: You can [[target]] 1 [[face-up]] [[Xyz Monster]] your opponent [[control]]s; this card's name and [[original ATK]] become that monster's name and current [[ATK]], and this card's [[card effect|effect]] becomes that monster's original effect, then that monster's ATK becomes 0, and its effects are [[negate]]d. These changes last until the [[End Phase]].
 
|lore = 2 [[Level]] 4 "[[Heraldic Beast]]" [[Monster Card|monsters]]<br />Once per [[turn]]: You can [[target]] 1 [[face-up]] [[Xyz Monster]] your opponent [[control]]s; this card's name and [[original ATK]] become that monster's name and current [[ATK]], and this card's [[card effect|effect]] becomes that monster's original effect, then that monster's ATK becomes 0, and its effects are [[negate]]d. These changes last until the [[End Phase]].
 
|delore= 2 "[[Heraldic Beast|Wappenungeheuer]]"-[[Monster Card|Monster]] der [[Level|Stufe]] 4<br />Einmal pro [[Turn|Spielzug]]: Du kannst 1 [[Face-up|offenes]] [[Xyz Monster|Xyz-Monster]] [[Target|wählen]], das dein Gegner [[Control|kontrolliert]]; Name und [[Original ATK|Grund-ATK]] des Monsters und der Effekt dieser Karte wird der gleiche wie der Grund-Effekt des Monsters, dann werden die [[ATK]] des Monsters zu 0 und seine Effekte werden [[Negate|annulliert]]. Diese Änderungen dauern bis zur [[End Phase]] an.
 
|delore= 2 "[[Heraldic Beast|Wappenungeheuer]]"-[[Monster Card|Monster]] der [[Level|Stufe]] 4<br />Einmal pro [[Turn|Spielzug]]: Du kannst 1 [[Face-up|offenes]] [[Xyz Monster|Xyz-Monster]] [[Target|wählen]], das dein Gegner [[Control|kontrolliert]]; Name und [[Original ATK|Grund-ATK]] des Monsters und der Effekt dieser Karte wird der gleiche wie der Grund-Effekt des Monsters, dann werden die [[ATK]] des Monsters zu 0 und seine Effekte werden [[Negate|annulliert]]. Diese Änderungen dauern bis zur [[End Phase]] an.
 
|ptlore = 2 monstros "Heráldico Fera" de Nível 4<br />Uma vez por turno, você pode selecionar 1 Monstro Xyz virado para cima de seu oponente, até a Fase Final, o nome e ATK desta carta se tornam o nome e ATK do monstro selecionado, e ganha seus efeitos. Além disso, até a Fase Final, o ATK do monstro selecionado se torna 0, e seu efeito(s) é negado.
 
|ptlore = 2 monstros "Heráldico Fera" de Nível 4<br />Uma vez por turno, você pode selecionar 1 Monstro Xyz virado para cima de seu oponente, até a Fase Final, o nome e ATK desta carta se tornam o nome e ATK do monstro selecionado, e ganha seus efeitos. Além disso, até a Fase Final, o ATK do monstro selecionado se torna 0, e seu efeito(s) é negado.
|jplore = 「紋章獣」と名のついたレベル4モンスター×2<br />1ターンに1度、相手フィールド上のエクシーズモンスター1体を選択して発動できる。このカードは選択したモンスターと同名カードとして扱い、同じ攻撃力と効果を得る。その後、選択したモンスターの攻撃力は0になり効果は無効化される。このカードの効果はエンドフェイズ時まで適用される。
+
|jplore = 「紋章獣」と名のついたレベル4モンスター×2<br />1ターンに1度、相手フィールド上のエクシーズモンスター1体を選択して発動できる。このカードは選択したモンスターと同名カードとして扱い、同じ攻撃力と効果を得る。その後、選択したモンスターの攻撃力は0になり、効果は無効化される。このカードの効果はエンドフェイズ時まで適用される。
|chlore = 超量:等级4的名字中带有【纹章兽】的怪兽2只。<br />效果:1回合1次,可以选择对方场上正面表示的一只怪兽发动效果。直到结束阶段为止,此卡视为选择的怪兽的同名卡,并且获得与选择的怪兽相同的攻击力与效果。直到结束阶段为止,选择的怪兽的攻击力变为0、并且效果无效化。此卡的效果持续到回合结束为止。
+
|zhlore = 超量:等级4的名字中带有【纹章兽】的怪兽2只。<br />效果:1回合1次,可以选择对方场上正面表示的一只怪兽发动效果。直到结束阶段为止,此卡视为选择的怪兽的同名卡,并且获得与选择的怪兽相同的攻击力与效果。直到结束阶段为止,选择的怪兽的攻击力变为0、并且效果无效化。此卡的效果持续到回合结束为止。
|animelore = 2 [[Level]] 4 "[[Heraldic Beast]]" [[Monster Card|monsters]]<br />Cannot be [[destroyed by battle]] except with "[[Number]]" monsters. During either player's [[turn]]: You can [[detach]] 1 [[Xyz Material]] from this card; apply 1 of these [[Card effect|effects]].<br />● This card's name becomes the name of 1 [[face-up]] monster your opponent [[control]]s, also that monster is treated as having no name.<br />● Until the [[End Phase]], [[negate]] the effects of 1 face-up [[Effect Monster]] your opponent controls, and if you do, this card gains those effects.<br />● Until the End Phase, this card's [[ATK]] becomes equal to the ATK of 1 face-up monster your opponent controls, and if it does, that monster's ATK becomes 0.
+
|animelore = 2 [[Level]] 4 "[[Heraldic Beast]]" [[Monster Card|monsters]]<br />Cannot be [[destroyed by battle]] except with "[[Number]]" monsters. During either player's [[turn]]: You can [[detach]] 1 [[Xyz Material]] from this card, then [[activate]] 1 of these [[Card effect|effects]].<br />● Until the [[End Phase]] of this turn, if one of your opponent's monster [[battle]]s this card, that monster's [[ATK]] becomes 0 and this card's ATK become that monster's [[original ATK]].<br />● Until the End Phase of this turn, [[negate]] the [[attack]] of 1 [[face-up]] [[Attack Position]] monster your opponent controls and this card gains that monster's original effects.<br />● When an opponent's [[declare]]s an attack, that monster's name becomes "Unknown" and this card's name gains that monster's original name.
|jpanimelore =
+
|jpanimelore = 「紋章獣」と名のつくレベル4モンスター×2<br />このカードは「No.」と名のつくモンスター以外との戦闘では破壊されない。このカードのエクシーズ素材1つを取り除き、以下の効果から1つを選択して発動できる。この効果は相手ターンも発動できる。● このターンのエンドフェイズ時まで、このカードと戦闘を行う相手モンスター1体の攻撃力を0にし、このカードの攻撃力はその相手モンスターの元々の攻撃力になる。●このターンのエンドフェイズ時まで、相手フィールド上に表側攻撃表示で存在するモンスター1体のモンスター攻撃を無効にし、このカードはその相手モンスターの元々のモンスター効果を得る。●相手モンスターの攻撃宣言時に発動できる。その相手モンスター1体のモンスター名を「アンノウン」とし、このカードはその相手モンスターの元々のモンスター名を得る。
 
|en_sets =
 
|en_sets =
'''[[Abyss Rising]]''' ([[ABYR-EN045]] - [[SR]])
+
{{Card table set/header|en}}
 +
{{Card table set|ABYR-EN045|Abyss Rising|Super Rare}}
 +
{{Card table set/footer}}
 
|fr_sets =
 
|fr_sets =
'''[[Abyss Rising]]''' ([[ABYR-FR045]] - [[SR]])
+
{{Card table set/header|fr}}
 +
{{Card table set|ABYR-FR045|Abyss Rising|Super Rare}}
 +
{{Card table set/footer}}
 
|de_sets =
 
|de_sets =
'''[[Abyss Rising]]''' ([[ABYR-DE045]] - [[SR]])
+
{{Card table set/header|de}}
 +
{{Card table set|ABYR-DE045|Abyss Rising|Super Rare}}
 +
{{Card table set/footer}}
 
|it_sets =
 
|it_sets =
'''[[Abyss Rising]]''' ([[ABYR-IT045]] - [[SR]])
+
{{Card table set/header|it}}
 +
{{Card table set|ABYR-IT045|Abyss Rising|Super Rare}}
 +
{{Card table set/footer}}
 
|sp_sets =
 
|sp_sets =
'''[[Abyss Rising]]''' ([[ABYR-SP045]] - [[SR]])
+
{{Card table set/header|es}}
 +
{{Card table set|ABYR-SP045|Abyss Rising|Super Rare}}
 +
{{Card table set/footer}}
 
|jp_sets =
 
|jp_sets =
'''[[Abyss Rising]]''' ([[ABYR-JP045]] - [[UR]]/[[UtR]])
+
{{Card table set/header|ja}}
 +
{{Card table set|ABYR-JP045|Abyss Rising|Ultra Rare}}
 +
{{Card table set|ABYR-JP045|Abyss Rising|Ultimate Rare}}
 +
{{Card table set/footer}}
 
|kr_sets =
 
|kr_sets =
'''[[Abyss Rising]]''' ([[ABYR-KR045]] - [[UR]]/[[UtR]])
+
{{Card table set/header|ko}}
 +
{{Card table set|ABYR-KR045|Abyss Rising|Ultra Rare}}
 +
{{Card table set|ABYR-KR045|Abyss Rising|Ultimate Rare}}
 +
{{Card table set/footer}}
 
|anime_zx = 054, 060, 063, 064, 065, 066, 068, 069, 082
 
|anime_zx = 054, 060, 063, 064, 065, 066, 068, 069, 082
|archetype1 = Number
 
|archetype2 = Heraldic
 
|archsupport1 = Heraldic Beast
 
|summon1 = 2 Xyz Materials
 
|misc1 = Limited activations
 
|misc2 = Variable effects
 
 
|stats1 = Variable ATK
 
|stats1 = Variable ATK
 
|stats2 = Your opponent's monsters lose ATK
 
|stats2 = Your opponent's monsters lose ATK
 
|stats3 = Reduces ATK to 0
 
|stats3 = Reduces ATK to 0
 
|mst1 = Negates the effects of your opponent's Effect Monsters
 
|mst1 = Negates the effects of your opponent's Effect Monsters
 +
|summon1 = 2 Xyz Materials
 +
|misc1 = Limited activations
 +
|misc2 = Variable effects
 +
|archetype1 = Number
 +
|archetype2 = Heraldic
 +
|archsupport1 = Heraldic Beast
 
|database_id = 10267
 
|database_id = 10267
 
}}
 
}}

Revision as of 02:19, 10 February 2014

Number 8: Heraldic King Genom-Heritage
Japanese
No.ナンバーズもんしょうおうゲノム・ヘリター
Base
No.8 紋章王ゲノム・ヘリター
Kana
ナンバーズ8 もんしょうおうゲノム・ヘリター
Number8HeraldicKingGenomHeritage-ABYR-EN-SR-1E.png
Card type Monster
Attribute LIGHT
Level 4 CG Star.svgCG Star.svgCG Star.svgCG Star.svg
ATK / DEF 2400 / 1800
Status
2 Level 4 "Heraldic Beast" monsters
Once per turn: You can target 1 face-up Xyz Monster your opponent controls; this card's name and original ATK become that monster's name and current ATK, and this card's effect becomes that monster's original effect, then that monster's ATK becomes 0, and its effects are negated. These changes last until the End Phase.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Other languages

Language NameCard text
Japanese No.ナンバーズもんしょうおうゲノム・ヘリター

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Number 8: Heraldic King Genom-Heritage (anime) Anime 2012-05-07
Number 8: Heraldic King Genom-Heritage (Duel Links) Yu-Gi-Oh! Duel Links 2020-10-22
Number 8: Heraldic King Genom-Heritage (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19