Difference between revisions of "Spirit Force"
(Added de_lore) |
(FR, ES LORE) |
||
Line 18: | Line 18: | ||
| effect_types = Activation requirement, Effect | | effect_types = Activation requirement, Effect | ||
| lore = During your opponent's [[turn]], at [[damage calculation]]: Make the [[battle damage]] you take from this [[battle]] 0, then you can [[add a card|add]] 1 [[Warrior]]-[[Type]] [[Tuner monster]] with 1500 or less [[DEF]] from your [[Graveyard]] to your [[hand]]. | | lore = During your opponent's [[turn]], at [[damage calculation]]: Make the [[battle damage]] you take from this [[battle]] 0, then you can [[add a card|add]] 1 [[Warrior]]-[[Type]] [[Tuner monster]] with 1500 or less [[DEF]] from your [[Graveyard]] to your [[hand]]. | ||
+ | | fr_lore = Durant le tour de votre adversaire, au calcul des dommages : faites devenir les dommages de combat que vous recevez de ce combat 0, puis vous pouvez ajouter 1 monstre Syntoniseur de Type Guerrier avec max. 1500 DEF depuis votre Cimetière à votre main. | ||
| de_lore = Während des Spielzugs deines Gegners, bei der Schadensberechnung: Der Kampfschaden, den du aus diesem Kampf erhältst, wird zu 0, dann kannst du deiner Hand 1 Empfänger-Monster vom Typ Krieger mit 1500 oder weniger DEF von deinem Friedhof hinzufügen. | | de_lore = Während des Spielzugs deines Gegners, bei der Schadensberechnung: Der Kampfschaden, den du aus diesem Kampf erhältst, wird zu 0, dann kannst du deiner Hand 1 Empfänger-Monster vom Typ Krieger mit 1500 oder weniger DEF von deinem Friedhof hinzufügen. | ||
| it_lore = Durante il [[turn]]o del tuo avversario, nel [[damage calculation|calcolo dei danni]]: fai diventare 0 il [[battle damage|danno]] che subisci da questa battaglia, poi puoi aggiungere 1 mostro Tuner di Tipo [[Warrior|Guerriero]] con DEF di 1500 o inferiore dal tuo [[Graveyard|Cimitero]] alla tua [[hand|mano]]. | | it_lore = Durante il [[turn]]o del tuo avversario, nel [[damage calculation|calcolo dei danni]]: fai diventare 0 il [[battle damage|danno]] che subisci da questa battaglia, poi puoi aggiungere 1 mostro Tuner di Tipo [[Warrior|Guerriero]] con DEF di 1500 o inferiore dal tuo [[Graveyard|Cimitero]] alla tua [[hand|mano]]. | ||
| pt_lore = Durante o turno do seu oponente, no cálculo de dano: faça com que o dano de batalha que você sofrer nessa batalha seja reduzido a 0 e, depois, você pode adicionar 1 monstro Regulador do Tipo Guerreiro com 1500 ou menos de DEF do seu Cemitério à sua mão. | | pt_lore = Durante o turno do seu oponente, no cálculo de dano: faça com que o dano de batalha que você sofrer nessa batalha seja reduzido a 0 e, depois, você pode adicionar 1 monstro Regulador do Tipo Guerreiro com 1500 ou menos de DEF do seu Cemitério à sua mão. | ||
+ | | es_lore = Durante el turno de tu adversario, en el cálculo de daño: haz que el daño de batalla que recibas de esta batalla sea 0, y después puedes añadir a tu mano 1 monstruo Cantante de Tipo Guerrero con 1500 DEF o menos en tu Cementerio. | ||
| ja_lore = 相手ターンの[[Damage Calculation|戦闘ダメージ計算]]時に発動する事ができる。その戦闘によって発生する自分への[[Battle Damage|戦闘ダメージ]]は0になる。その後、自分の[[Graveyard|墓地]]に存在する[[DEF|守備力]]1500以下の[[Warrior|戦士族]][[Tuner monster|チューナー]]1体を[[Hand|手札]]に加える事ができる。 | | ja_lore = 相手ターンの[[Damage Calculation|戦闘ダメージ計算]]時に発動する事ができる。その戦闘によって発生する自分への[[Battle Damage|戦闘ダメージ]]は0になる。その後、自分の[[Graveyard|墓地]]に存在する[[DEF|守備力]]1500以下の[[Warrior|戦士族]][[Tuner monster|チューナー]]1体を[[Hand|手札]]に加える事ができる。 | ||
| ko_lore = 상대 턴의 전투 데미지 계산시에 발동할 수 있다. 그 전투에 의해서 발생하는 자신에게로의 전투 데미지는 0 이 된다. 그 후, 자신의 묘지에 존재하는 수비력 1500 이하의 전사족 튜너 1장을 패에 넣을 수 있다. | | ko_lore = 상대 턴의 전투 데미지 계산시에 발동할 수 있다. 그 전투에 의해서 발생하는 자신에게로의 전투 데미지는 0 이 된다. 그 후, 자신의 묘지에 존재하는 수비력 1500 이하의 전사족 튜너 1장을 패에 넣을 수 있다. |
Revision as of 12:30, 17 September 2018
Spirit Force
- Japanese
- スピリット・フォース
- Rōmaji
- Supiritto Fōsu
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Actions
- Returns from Graveyard to hand
Other languages
Language | Name | Card text |
---|---|---|
French | Force Spirituelle | Durant le tour de votre adversaire, au calcul des dommages : faites devenir les dommages de combat que vous recevez de ce combat 0, puis vous pouvez ajouter 1 monstre Syntoniseur de Type Guerrier avec max. 1500 DEF depuis votre Cimetière à votre main. |
German | Kraft des Geistes | Während des Spielzugs deines Gegners, bei der Schadensberechnung: Der Kampfschaden, den du aus diesem Kampf erhältst, wird zu 0, dann kannst du deiner Hand 1 Empfänger-Monster vom Typ Krieger mit 1500 oder weniger DEF von deinem Friedhof hinzufügen. |
Italian | Forza Spirituale | Durante il turno del tuo avversario, nel calcolo dei danni: fai diventare 0 il danno che subisci da questa battaglia, poi puoi aggiungere 1 mostro Tuner di Tipo Guerriero con DEF di 1500 o inferiore dal tuo Cimitero alla tua mano. |
Portuguese | Força Espiritual | Durante o turno do seu oponente, no cálculo de dano: faça com que o dano de batalha que você sofrer nessa batalha seja reduzido a 0 e, depois, você pode adicionar 1 monstro Regulador do Tipo Guerreiro com 1500 ou menos de DEF do seu Cemitério à sua mão. |
Spanish | Fuerza Espiritual | Durante el turno de tu adversario, en el cálculo de daño: haz que el daño de batalla que recibas de esta batalla sea 0, y después puedes añadir a tu mano 1 monstruo Cantante de Tipo Guerrero con 1500 DEF o menos en tu Cementerio. |
Japanese | スピリット・フォース | 相手ターンの戦闘ダメージ計算時に発動する事ができる。その戦闘によって発生する自分への戦闘ダメージは0になる。その後、自分の墓地に存在する守備力1500以下の戦士族チューナー1体を手札に加える事ができる。 |
Supiritto Fōsu | ||
Korean | 스피릿 포스 | 상대 턴의 전투 데미지 계산시에 발동할 수 있다. 그 전투에 의해서 발생하는 자신에게로의 전투 데미지는 0 이 된다. 그 후, 자신의 묘지에 존재하는 수비력 1500 이하의 전사족 튜너 1장을 패에 넣을 수 있다. |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Spirit Force (anime) | Anime | 2008-09-10 |
Spirit Force (Duel Links) | Yu-Gi-Oh! Duel Links | 2018-09-25 |
Spirit Force (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters