Difference between revisions of "Zoodiac"

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(Combos: As much as the deck wants to Xyz Summon, Ties of the Brethren isn't amazing for the deck. It can't use Coach Captain Bearman to make Number 38 either (it has to be used for FIRE Warrior-Type Xyz monsters).)
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==Playing style==
 
==Playing style==
The "Zoodiac" monsters in the Main Deck possess effects that allow Beast-Warrior Xyz Monsters they are attached to to gain different effects, ranging from Spell/Trap negation to piercing damage.
+
The archetype's Main Deck monsters grants additional effect for any Beast-Warrior Xyz Monster they're attached to, ranging from protection against targeting effects, piercing battle damage, banishing opposing monster they battled, or even Summoning more monsters from the Deck.
  
The Xyz Monsters of the archetype, meanwhile, all possess variable (?) ATK and DEF, stemming from the sum total of the ATK and DEF of the monsters attached to it as Xyz Material. Furthermore, each Xyz Monster can be Xyz Summoned once every turn by using a different "Zoodiac" monster as the Xyz Material.
+
The Xyz Monsters of the archetype, meanwhile, all possess variable (?) ATK/DEF, stemming from the total sum of the ATK/DEF of the "Zoodiac" monsters attached to them. Furthermore, each Xyz Monster can be Xyz Summoned once every turn by using 1 "Zoodiac" monster as Material (as long their names are different). Their Material requirements are generic, which means they can be used in other decks as well.
  
The basic premise of the archetype is to stack up as many members as possible as Xyz Materials for their Xyz Monsters, making them gain more ATK/DEF and additional effects for each material they manage to gather.
+
The biggest strength of this archetype is their capability of starting their sequences of play with just one card (any of their monster). With the collective strength from "Ratpier", "Broadbull", "Chakanine", and "Drident", in addition of having access to cards like "[[Zoodiac Barrage]]", "[[Fire Formation - Tenki]]", and "[[M-X-Saber Invoker]]", gives them unrivaled consistency and card advantages overall, with almost no investment. Because of this, the deck doesn't require many of their Main Deck components, allowing them to incorporate several powerful cards that either increase their redundancy (such as "[[Shuffle Reborn]]" or "[[Soul Charge]]"), protect their field presences (such as "[[My Body as a Shield]]"), or even hindering their opponents (such as the [[Hand trap]]s, "[[Solemn Strike]]" or "[[Dimensional Barrier]]") without affecting much of their consistency. By incorporating "[[Missus Radiant]]", they can also mitigate the restriction imposed by the new Master Rule 4 by providing them with power boost, recovery, and two Monster Zones to Summon their Extra Deck monsters.
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 +
Because of their compact size, they can be included in several other decks (mainly just "Ratpier" and "Whiptail" in Main Deck, while at least "Broadbull" and "Drident" in Extra Deck).
 +
 
 +
With the recent announcement of [[September 2017 Lists]] in TCG (and [[July 2017 Lists]] in OCG), in which "[[Zoodiac Broadbull]]" and "[[Zoodiac Drident]]" being Forbidden and "[[Zoodiac Ratpier]]" being Limited (in addition to "[[Zoodiac Barrage]]" being also Forbidden in OCG), the deck has lost much of their functionality (albeit their "one-card-Xyz Summon" strength still remains). In addition, "[[Daigusto Emeral]]" being Forbidden in TCG also greatly weakens their recovery aspect, forcing them to rely exclusively on "[[Zoodiac Combo]]" for that purpose, which is also made less reliable due to the Limitation of "Ratpier".
  
 
== Weaknesses ==
 
== Weaknesses ==
The archetype is extremely reliant on "Ratpier" as its primary play maker meaning if you were to prevent the opponent from being able to play it through cards such as "[[Prohibition]]", the archetype would be unable to do much of anything. Also, many of its combos require the use of 3 "Ratpiers", meaning if you were to banish 1 the archetype would be greatly hindered until they can return it to the deck. It does a lot of special summoning, meaning cards like "[[Maxx "C"]]" and "[[Vanity's Emptiness]]" can hinder this deck. "[[Flying "C"|Flying 'C']]", when summoned onto your opponent's field, pins down your opponent's Xyz Monsters. Also, while it has good recovery, speed, and consistency, the archetype lacks raw power and therefore is reliant on other archetypes, such as "[[Kaiju|Kaijus]]" or "[[Metalfoes]]", to do the bulk of the heavy lifting.
+
Despite its unparalleled consistency, redundancy, and speed, it's not without its weakness. Their over-reliance on "Ratpier" makes it the prime target of any counter-attempt cards their opponents may utilize, such as "[[Chain Disappearance]]". "[[Dimensional Barrier]]" is one of their worst enemy (and one of the only ones they cannot play around), since its effect essentially leaves them without any moves during the turn it resolves. "[[Ghost Reaper & Winter Cherries]]" is also deadly for this deck, especially for eliminating "[[Zoodiac Broadbull]]" (which cuts off their main source of card advantage), or "[[Zoodiac Drident]]" (leaves them unable to interrupt opponent's moves). In addition, cards like "[[Dark Hole]]" and "[[Interrupted Kaiju Slumber]]" can easily dismantle the deck's field presence (if no protection cards like "[[My Body as a Shield]]" are present).
 
 
== Combos ==
 
Zoodiac is a very combo-oriented deck, and as such can be difficult to master. An explanation of a few of the core combos can be found [http://roadoftheking.com/zoodiac here].
 
  
 
== Recommended cards ==
 
== Recommended cards ==
 
{{Decklist|Recommended cards
 
{{Decklist|Recommended cards
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
|normal monsters =
 
*[[Gem-Knight Garnet]]
 
  
 
|effect monsters =
 
|effect monsters =
* [[Blackwing - Gofu the Vague Shadow]] (for Link Summoning)
 
* [[Zoodiac Kataroost]]
 
 
* [[Zoodiac Ratpier]]
 
* [[Zoodiac Ratpier]]
* [[Zoodiac Bunnyblast]]
 
 
* [[Zoodiac Ramram]]
 
* [[Zoodiac Ramram]]
 
* [[Zoodiac Thoroughblade]]
 
* [[Zoodiac Thoroughblade]]
 
* [[Zoodiac Whiptail]]
 
* [[Zoodiac Whiptail]]
* [[Coach Captain Bearman]]
+
* [[Zoodiac Bunnyblast]]
* [[Enraged Battle Ox]]
+
* [[Zoodiac Kataroost]]
* [[Giant Rat]]
 
 
* [[Speedroid Taketomborg]]
 
* [[Speedroid Taketomborg]]
 
* [[Speedroid Terrortop]]
 
* [[Speedroid Terrortop]]
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* [[Zoodiac Chakanine]]
 
* [[Zoodiac Chakanine]]
 
* [[Zoodiac Tigermortar]]
 
* [[Zoodiac Tigermortar]]
* [[Brotherhood of the Fire Fist - Tiger King]]
 
* [[Coach King Giantrainer]]
 
 
* [[Daigusto Emeral]]
 
* [[Daigusto Emeral]]
 
* [[Diamond Dire Wolf]]
 
* [[Diamond Dire Wolf]]
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|link monsters =
 
|link monsters =
 
*[[Missus Radiant]]
 
*[[Missus Radiant]]
*[[Proxy Dragon]]
 
*[[Link Spider]]
 
*[[Firewall Dragon]]
 
*[[Decode Talker]]
 
  
 
|spells =
 
|spells =
 
* [[Zoodiac Barrage]]
 
* [[Zoodiac Barrage]]
* [[Zodiac Sign]]
 
* [[Cattle Call]]
 
 
* [[Fire Formation - Tenki]]
 
* [[Fire Formation - Tenki]]
* [[Fire Formation - Tensu]]
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* [[My Body as a Shield]]
* [[Galaxy Wave]]
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* [[Pianissimo]]
* [[Generation Force (card)|Generation Force]]
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* [[Forbidden Chalice]]
* [[Overlay Regen]]
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* [[Shuffle Reborn]]
* [[Stoic Challenge]]
 
* [[Supply Squad]]
 
* [[Terraforming]]
 
* [[Xyz Gift]]
 
* [[Xyz Shift]]
 
  
 
|traps =
 
|traps =
 
* [[Zoodiac Combo]]
 
* [[Zoodiac Combo]]
* [[Fire Formation - Tenken]]
 
* [[Fire Formation - Tensen]]
 
* [[Horn of the Phantom Beast]]
 
* [[Jar of Avarice]]
 
* [[Xyz Reborn]]
 
 
}}
 
}}
  

Revision as of 06:00, 24 September 2017

Zoodiac
Various "Zoodiac" monsters in RATE Regional season (2017)
Various "Zoodiac" monsters in RATE Regional season (2017)
Japanese
  • じゅうしし
  • 十二獣 (base)
  • じゅうにしし (ruby)
  • Jūnishishi (romanized)
  • Twelve Beasts (translated)
French
  • Zoodiaque
German
  • Zoodiak
Italian
  • Zoodiaco
Korean
  • 십이수
  • 十二獸 (Hanja)
  • Sibisu (romanized)
  • Twelve Beasts (translated)
Portuguese
  • Zoodíaco(a)
Spanish
  • Zoodíaco
Sets
TCG
Anime appearances
Lists

"Zoodiac", known as "Twelve Beasts" (じゅうしし Jūnishishi) in the OCG, is an archetype of Level/Rank 4 EARTH Beast-Warrior monsters that debuted in "Raging Tempest".

"Master Peace, the True Dracoslayer" and "True King Lithosagym, the Disaster" appear to have a relation to this archetype in Duel Terminal Lore, as seen in "Zodiac Sign" and "Zoodiac Combo", respectively.

Design

Appearance

The "Zoodiac" monsters are based on the Twelve Animals of the Chinese Zodiac, with each monster being a slightly anthropomorphized version of their respective animal. Each monster also wears an oversized gauntlet on either their left or right forearm, with which they wield their own respective weapon.

Etymology

The Japanese name, "Jūnishishi", is a play on the terms "Jūnishi" (十二支), which refers to the twelve signs of the Chinese zodiac, and "Shishi" (獣), meaning "beast". The English name, "Zoodiac", is a portmanteau of the words "zoo" and "zodiac".

Members

Main Deck

Zoodiac Origin
Zodiac sign Weapon
Bunnyblast Rabbit Blunderbuss
Kataroost Rooster Katar
Ramram Goat Battering ram
Ratpier Rat Rapier
Thoroughblade Horse Sword
Whiptail Snake Snake whip

Extra Deck

Zoodiac Origin
Zodiac sign Weapon
Boarbow Pig Bow
Broadbull Ox Broadaxe
Chakanine Dog Chakram
Drident Dragon Trident
Hammerkong Monkey Hammer
Tigermortar Tiger Mortar

Playing style

The archetype's Main Deck monsters grants additional effect for any Beast-Warrior Xyz Monster they're attached to, ranging from protection against targeting effects, piercing battle damage, banishing opposing monster they battled, or even Summoning more monsters from the Deck.

The Xyz Monsters of the archetype, meanwhile, all possess variable (?) ATK/DEF, stemming from the total sum of the ATK/DEF of the "Zoodiac" monsters attached to them. Furthermore, each Xyz Monster can be Xyz Summoned once every turn by using 1 "Zoodiac" monster as Material (as long their names are different). Their Material requirements are generic, which means they can be used in other decks as well.

The biggest strength of this archetype is their capability of starting their sequences of play with just one card (any of their monster). With the collective strength from "Ratpier", "Broadbull", "Chakanine", and "Drident", in addition of having access to cards like "Zoodiac Barrage", "Fire Formation - Tenki", and "M-X-Saber Invoker", gives them unrivaled consistency and card advantages overall, with almost no investment. Because of this, the deck doesn't require many of their Main Deck components, allowing them to incorporate several powerful cards that either increase their redundancy (such as "Shuffle Reborn" or "Soul Charge"), protect their field presences (such as "My Body as a Shield"), or even hindering their opponents (such as the Hand traps, "Solemn Strike" or "Dimensional Barrier") without affecting much of their consistency. By incorporating "Missus Radiant", they can also mitigate the restriction imposed by the new Master Rule 4 by providing them with power boost, recovery, and two Monster Zones to Summon their Extra Deck monsters.

Because of their compact size, they can be included in several other decks (mainly just "Ratpier" and "Whiptail" in Main Deck, while at least "Broadbull" and "Drident" in Extra Deck).

With the recent announcement of September 2017 Lists in TCG (and July 2017 Lists in OCG), in which "Zoodiac Broadbull" and "Zoodiac Drident" being Forbidden and "Zoodiac Ratpier" being Limited (in addition to "Zoodiac Barrage" being also Forbidden in OCG), the deck has lost much of their functionality (albeit their "one-card-Xyz Summon" strength still remains). In addition, "Daigusto Emeral" being Forbidden in TCG also greatly weakens their recovery aspect, forcing them to rely exclusively on "Zoodiac Combo" for that purpose, which is also made less reliable due to the Limitation of "Ratpier".

Weaknesses

Despite its unparalleled consistency, redundancy, and speed, it's not without its weakness. Their over-reliance on "Ratpier" makes it the prime target of any counter-attempt cards their opponents may utilize, such as "Chain Disappearance". "Dimensional Barrier" is one of their worst enemy (and one of the only ones they cannot play around), since its effect essentially leaves them without any moves during the turn it resolves. "Ghost Reaper & Winter Cherries" is also deadly for this deck, especially for eliminating "Zoodiac Broadbull" (which cuts off their main source of card advantage), or "Zoodiac Drident" (leaves them unable to interrupt opponent's moves). In addition, cards like "Dark Hole" and "Interrupted Kaiju Slumber" can easily dismantle the deck's field presence (if no protection cards like "My Body as a Shield" are present).

Recommended cards