Card Tips:White Dragon Ninja

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  • Combo with "Safe Zone" to create an indestructible monster and Spell/Trap Card Zone. Watch out for "Skill Drain", as it does not target and can thus negate this card's effect, leaving "Safe Zone" vulnerable to removal effects.
  • Currently, there are only two cards that can Special Summon this card: "Ninjitsu Art of Duplication" and "Ninjitsu Art of Super-Transformation". The latter is ideal to Summon this card because the former would require a Tribute of either another copy of this card, a "Ninja" with a modified Level, or "Twilight Ninja Getsuga, the Shogun".
    • However, keep in mind that this card will be a dead draw in most cases, since "Duplication" and "Super-Transformation" can only Special Summon their targets from the Deck. This is specially troublesome if you have this card in your initial hand or you draw it very early in the Duel.
  • Trap Monsters that are considered cards are also protected by this card.
  • This is an ideal target for the effect of "Blade Armor Ninja", as it is a "Ninja" monster. With 2700 ATK, this monster combined with the double-attacking effect of "Blade Armor" could cause some serious damage, or at least level your opponent's field.
  • This card is useful in Pendulum decks, since it can protect the Pendulum cards.

Traditional Format[edit]

  • This card prevents either player from destroying "Chicken Game" by activating its second effect.
  • This card prevents "Vanity's Emptiness" from destroying itself, allowing you to use other cards or even set up your Graveyard without harm.