Mystery Hand (DM1)

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Mystery Hand
Japanese
なぞのて
Rōmaji
Nazo no Te
MysteryHand-DM1-JP-VG.png
Number 137
ATK / DEF 500 / 500
Type Fiend
Rarity A

This monster twists reality and reaches between dimensions to attack its enemies.

くうかんをゆがませ じげんのはざまからうでをのばし こうげきをしかける

Obtained by

"Mystery Hand" can be obtained via random drop from the following characters. The chance of winning it is listed as a percentage and a probability out of 2048.

Character % 2048th
Ryou Bakura 0.34 7
Mokuba Kaiba 0.05 1

Opponents' Decks

The following characters use "Mystery Hand". Each of the 40 cards in each of their Decks have a chance of being it, which is listed below as a percentage and a probability out of 2048.

Character % 2048th
Ryou Bakura 10.11 207
Mokuba Kaiba 1.71 35

Uses

"Mystery Hand" can be equipped with the following Equip Cards, each of which power it up by 1 Level, effectively increasing its current ATK/DEF by 60%.

"Mystery Hand" is affected by the following Field Cards:

"Mystery Hand" can be used as Fusion Material. See below for combinations.

Modified stats

Key
Original
Original plus 30%
Original minus 30%
Other

The ATK and DEF of "Mystery Hand" can be modified by use of Field Cards and Equip Cards; Equip Cards increase level by 1, while #349: "Spellbinding Circl" decreases level by 1. These changes are summarized below:

Field Level -1 Level 0 Level 1 Level 2
ATK DEF ATK DEF ATK DEF ATK DEF
Arena 300 300 500 500 800 800 1280 1280
330 "Forest" 300 300 500 500 800 800 1280 1280
331 "Wasteland" 300 300 500 500 800 800 1280 1280
332 "Mountain" 300 300 500 500 800 800 1280 1280
333 "Sogen" 300 300 500 500 800 800 1280 1280
334 "Umi" 300 300 500 500 800 800 1280 1280
335 "Yami" 390 390 650 650 1040 1040 1664 1664

Fusion Material for

"Mystery Hand" can be used as material for the following Fusion Summons:

Result Other Material
#028: "Rock Ogre Grotto#1"
#162: "Tainted Wisdom"
#204: "Mabarrel"