Difference between revisions of "Needle Wall"
(Updating parameters at {{CardTable2}}, replaced: | typest = → | property =, | number = → | passcode =, | attribute = Trap → | card_type =...) |
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− | {{Unofficial name|Arabic|Chinese|Croatian|Greek | + | {{Unofficial name|Arabic|Chinese|Croatian|Greek}} |
− | {{Unofficial lore|Chinese | + | {{Unofficial lore|Chinese}} |
{{CardTable2 | {{CardTable2 | ||
| ar_name = جدار الإبر | | ar_name = جدار الإبر | ||
| zh_name = 刺墻 | | zh_name = 刺墻 | ||
+ | | hr_name = Zid Šiljaka | ||
| fr_name = Mur de Piques | | fr_name = Mur de Piques | ||
| de_name = Nagelwände | | de_name = Nagelwände | ||
+ | | el_name = Τοίχος με Καρφιά | ||
| it_name = Muro Acuminato | | it_name = Muro Acuminato | ||
− | | | + | | ko_name = 바늘 벽 |
− | | pt_name = Parede de | + | | pt_name = Parede de Agulhas |
| es_name = Muro de Agujas | | es_name = Muro de Agujas | ||
− | |||
| ja_name = ニードル・ウォール | | ja_name = ニードル・ウォール | ||
| romaji_name = Nīdoru Wōru | | romaji_name = Nīdoru Wōru | ||
Line 19: | Line 20: | ||
| passcode = 38299233 | | passcode = 38299233 | ||
| effect_types = Trigger-like | | effect_types = Trigger-like | ||
− | | lore = Once per turn, during your [[Standby Phase]]: Roll a six-sided die. Treat your opponent's [[Monster Card Zone]]s as numbers 1-5, counting from your right, and [[destroy]] the [[Monster Card|monster]] that is in the same Monster Card Zone as the result. If the result is 6, roll again. | + | | lore = [[Once per turn]], during your [[Standby Phase]]: Roll a six-sided [[dice|die]]. Treat your opponent's [[Monster Card Zone]]s as numbers 1-5, counting from your right, and [[destroy]] the [[Monster Card|monster]] that is in the same Monster Card Zone as the result. If the result is 6, roll again. |
| fr_lore = Une fois par tour, durant votre Standby Phase : lancez un dé à six faces. Numérotez les Zones Carte Monstre de votre adversaire de 1 à 5 en partant de votre droite, et détruisez le monstre qui est dans la même Zone Carte Monstre que le résultat. Si le résultat est 6, relancez le dé. | | fr_lore = Une fois par tour, durant votre Standby Phase : lancez un dé à six faces. Numérotez les Zones Carte Monstre de votre adversaire de 1 à 5 en partant de votre droite, et détruisez le monstre qui est dans la même Zone Carte Monstre que le résultat. Si le résultat est 6, relancez le dé. | ||
| de_lore = Einmal pro Spielzug, während deiner Standby Phase: Wirf einen sechsseitigen Würfel. Behandle die Monsterkartenzonen deines Gegners als die Zahlen 1-5, beginnend rechts von dir, und zerstöre das Monster, das sich in der dem Ergebnis entsprechenden Monsterkartenzone befindet. Falls das Ergebnis 6 ist, würfle noch einmal. | | de_lore = Einmal pro Spielzug, während deiner Standby Phase: Wirf einen sechsseitigen Würfel. Behandle die Monsterkartenzonen deines Gegners als die Zahlen 1-5, beginnend rechts von dir, und zerstöre das Monster, das sich in der dem Ergebnis entsprechenden Monsterkartenzone befindet. Falls das Ergebnis 6 ist, würfle noch einmal. | ||
| it_lore = Una volta per turno, durante la tua [[Standby Phase]]: tira un dado a sei facce. Considera le [[Monster Zone|Zone Carte Mostro]] del tuo avversario come numerate da 1 a 5, contando dalla tua destra, e [[Destroy|distruggi]] il [[Monster Card|mostro]] che è nella stessa Zona Carte Mostro del risultato. Se il risultato è 6, tira di nuovo. | | it_lore = Una volta per turno, durante la tua [[Standby Phase]]: tira un dado a sei facce. Considera le [[Monster Zone|Zone Carte Mostro]] del tuo avversario come numerate da 1 a 5, contando dalla tua destra, e [[Destroy|distruggi]] il [[Monster Card|mostro]] che è nella stessa Zona Carte Mostro del risultato. Se il risultato è 6, tira di nuovo. | ||
− | | pt_lore = | + | | pt_lore = Uma vez por turno, durante sua Fase de Apoio: lance um dado de 6 faces. Numere as Zonas dos Cards de Monstro do seu oponente de 1 a 5, a partir da sua direita, e destrua o monstro na Zona dos Cards de Monstro de número igual ao resultado. Se o resultado for 6, lance-o novamente. |
| es_lore = Una vez por turno, durante tu Standby Phase: lanza un dado de seis caras. Trata la Zona de Cartas de Monstruo de tu adversario como los números 1-5, contando desde tu derecha, y destruye el monstruo en la misma Zona de Cartas de Monstruo que el resultado del dado. Si el resultado es 6, vuelve a lanzar. | | es_lore = Una vez por turno, durante tu Standby Phase: lanza un dado de seis caras. Trata la Zona de Cartas de Monstruo de tu adversario como los números 1-5, contando desde tu derecha, y destruye el monstruo en la misma Zona de Cartas de Monstruo que el resultado del dado. Si el resultado es 6, vuelve a lanzar. | ||
| ja_lore = 自分のスタンバイフェイズ時に1度だけ、サイコロを1回振る。相手のモンスターカードゾーンを、このカードのコントローラーから見て右から1~5とし、出た目のモンスターカードゾーンに存在するモンスターを破壊する。6の目が出た場合はサイコロを振り直す。 | | ja_lore = 自分のスタンバイフェイズ時に1度だけ、サイコロを1回振る。相手のモンスターカードゾーンを、このカードのコントローラーから見て右から1~5とし、出た目のモンスターカードゾーンに存在するモンスターを破壊する。6の目が出た場合はサイコロを振り直す。 | ||
| zh_lore = 自己的準備階段時投擲1個骰子。對方的怪獸卡區域,這張卡的控制者從右面看起對應的怪獸區的怪獸算1至5,投擲出的數目對應的怪獸破壞。投擲出6的場合再投擲1次。 | | zh_lore = 自己的準備階段時投擲1個骰子。對方的怪獸卡區域,這張卡的控制者從右面看起對應的怪獸區的怪獸算1至5,投擲出的數目對應的怪獸破壞。投擲出6的場合再投擲1次。 | ||
+ | | ko_lore = 자신의 스텐바이 페이즈시에 주사위를 1회 던진다. 상대의 몬스터 카드 존을 이 카드의 컨트롤러로부터 봐서 오른쪽에서부터 1~5로 하여, 나온 눈에 있는 몬스터를 파괴한다. 6의 눈이 나왔을 경우는 1번 더 주사위를 던진다. | ||
| en_sets = | | en_sets = | ||
{{Card table set/header|en}} | {{Card table set/header|en}} | ||
Line 94: | Line 96: | ||
'''[[Pack 23 (YGOO-BP)|Pack 23]]''' | '''[[Pack 23 (YGOO-BP)|Pack 23]]''' | ||
| m/s/t = Destroys your opponent's Monster Cards | | m/s/t = Destroys your opponent's Monster Cards | ||
− | | misc = Die Roll | + | | misc = |
+ | * Limited activations | ||
+ | * Die Roll | ||
| database_id = 5445 | | database_id = 5445 | ||
}} | }} |
Revision as of 05:20, 25 March 2017
Needle Wall
- Japanese
- ニードル・ウォール
- Rōmaji
- Nīdoru Wōru
Card type | Trap |
---|---|
Property | Continuous |
Effect types |
|
Status | |
Once per turn, during your Standby Phase: Roll a six-sided die. Treat your opponent's Monster Card Zones as numbers 1-5, counting from your right, and destroy the monster that is in the same Monster Card Zone as the result. If the result is 6, roll again.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
North America
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Monster/Spell/Trap categories
- Destroys your opponent's Monster Cards
- Miscellaneous
- Limited activations
- Die Roll
Other languages
Language | Name | Card text |
---|---|---|
French | Mur de Piques | Une fois par tour, durant votre Standby Phase : lancez un dé à six faces. Numérotez les Zones Carte Monstre de votre adversaire de 1 à 5 en partant de votre droite, et détruisez le monstre qui est dans la même Zone Carte Monstre que le résultat. Si le résultat est 6, relancez le dé. |
German | Nagelwände | Einmal pro Spielzug, während deiner Standby Phase: Wirf einen sechsseitigen Würfel. Behandle die Monsterkartenzonen deines Gegners als die Zahlen 1-5, beginnend rechts von dir, und zerstöre das Monster, das sich in der dem Ergebnis entsprechenden Monsterkartenzone befindet. Falls das Ergebnis 6 ist, würfle noch einmal. |
Italian | Muro Acuminato | Una volta per turno, durante la tua Standby Phase: tira un dado a sei facce. Considera le Zone Carte Mostro del tuo avversario come numerate da 1 a 5, contando dalla tua destra, e distruggi il mostro che è nella stessa Zona Carte Mostro del risultato. Se il risultato è 6, tira di nuovo. |
Portuguese | Parede de Agulhas | Uma vez por turno, durante sua Fase de Apoio: lance um dado de 6 faces. Numere as Zonas dos Cards de Monstro do seu oponente de 1 a 5, a partir da sua direita, e destrua o monstro na Zona dos Cards de Monstro de número igual ao resultado. Se o resultado for 6, lance-o novamente. |
Spanish | Muro de Agujas | Una vez por turno, durante tu Standby Phase: lanza un dado de seis caras. Trata la Zona de Cartas de Monstruo de tu adversario como los números 1-5, contando desde tu derecha, y destruye el monstruo en la misma Zona de Cartas de Monstruo que el resultado del dado. Si el resultado es 6, vuelve a lanzar. |
Japanese | ニードル・ウォール | 自分のスタンバイフェイズ時に1度だけ、サイコロを1回振る。相手のモンスターカードゾーンを、このカードのコントローラーから見て右から1~5とし、出た目のモンスターカードゾーンに存在するモンスターを破壊する。6の目が出た場合はサイコロを振り直す。 |
Nīdoru Wōru | ||
Korean | 바늘 벽 | 자신의 스텐바이 페이즈시에 주사위를 1회 던진다. 상대의 몬스터 카드 존을 이 카드의 컨트롤러로부터 봐서 오른쪽에서부터 1~5로 하여, 나온 눈에 있는 몬스터를 파괴한다. 6의 눈이 나왔을 경우는 1번 더 주사위를 던진다. |
Chinese | 刺墻 | 自己的準備階段時投擲1個骰子。對方的怪獸卡區域,這張卡的控制者從右面看起對應的怪獸區的怪獸算1至5,投擲出的數目對應的怪獸破壞。投擲出6的場合再投擲1次。 |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
- No set name provided at non-empty input line 6.
- No set name provided at non-empty input line 7.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Asian-English
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Video games
Video game | Date | # | Name | Cost | Status |
---|---|---|---|---|---|
Nightmare Troubadour | 2005-07-21 | – | – | Present | |
Online | 2005-11-04 | – | – | – | Present |
Lores and sets
Video game | Lore | Sets |
---|---|---|
Nightmare Troubadour | Royal Relics (Common) | |
Online | Pack 23 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters