Difference between revisions of "Sky Striker Mecha - Widow Anchor"
Dinobot1000 (talk | contribs) (→top: effect types cleanup) |
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| ko_name = 섬도기-위도우앵커 | | ko_name = 섬도기-위도우앵커 | ||
| pt_name = Força Celeste - Mecha - Gancho Viúva | | pt_name = Força Celeste - Mecha - Gancho Viúva | ||
− | | es_name | + | | es_name = Caza del Cielo Mecha - Ancla de Viuda |
| ja_name = {{Ruby|閃|せん}}{{Ruby|刀|とう}}{{Ruby|機|き}}-ウィドウアンカー | | ja_name = {{Ruby|閃|せん}}{{Ruby|刀|とう}}{{Ruby|機|き}}-ウィドウアンカー | ||
| romaji_name = Sentōki - Widou Ankā | | romaji_name = Sentōki - Widou Ankā | ||
Line 13: | Line 13: | ||
| property = Quick-Play | | property = Quick-Play | ||
| passcode = 98338152 | | passcode = 98338152 | ||
− | | effect_types = | + | | effect_types = Activation requirement, Effect |
| lore = If you [[control]] no [[Monster Card|monsters]] in your [[Main Monster Zone]]s: [[Target]] 1 [[face-up]] [[Effect Monster]] on the [[field]]; [[negate]] that face-up monster's [[Card effect|effects]] until the end of this [[turn]], then, if you have 3 or more [[Spell Card|Spells]] in your [[Graveyard|GY]], you can take control of that monster until the [[End Phase]]. | | lore = If you [[control]] no [[Monster Card|monsters]] in your [[Main Monster Zone]]s: [[Target]] 1 [[face-up]] [[Effect Monster]] on the [[field]]; [[negate]] that face-up monster's [[Card effect|effects]] until the end of this [[turn]], then, if you have 3 or more [[Spell Card|Spells]] in your [[Graveyard|GY]], you can take control of that monster until the [[End Phase]]. | ||
| fr_lore = Si vous ne contrôlez aucun monstre dans vos Zones Monstre Main : ciblez 1 Monstre à Effet face recto sur le Terrain ; annulez les effets du monstre face recto jusqu'à la fin de ce tour, puis, si vous avez min. 3 Magies dans votre Cimetière, vous pouvez prendre contrôle du monstre jusqu'à la End Phase. | | fr_lore = Si vous ne contrôlez aucun monstre dans vos Zones Monstre Main : ciblez 1 Monstre à Effet face recto sur le Terrain ; annulez les effets du monstre face recto jusqu'à la fin de ce tour, puis, si vous avez min. 3 Magies dans votre Cimetière, vous pouvez prendre contrôle du monstre jusqu'à la End Phase. | ||
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| ko_lore = ①: 자신의 메인 몬스터 존에 몬스터가 존재하지 않을 경우, 필드의 효과 몬스터 1장을 대상으로 하여 발동할 수 있다. 그 몬스터의 효과를 턴 종료시까지 무효로 한다. 그 후, 자신의 묘지에 마법 카드가 3장 이상 존재할 경우, 그 몬스터의 컨트롤을 엔드 페이즈까지 얻을 수 있다. | | ko_lore = ①: 자신의 메인 몬스터 존에 몬스터가 존재하지 않을 경우, 필드의 효과 몬스터 1장을 대상으로 하여 발동할 수 있다. 그 몬스터의 효과를 턴 종료시까지 무효로 한다. 그 후, 자신의 묘지에 마법 카드가 3장 이상 존재할 경우, 그 몬스터의 컨트롤을 엔드 페이즈까지 얻을 수 있다. | ||
| pt_lore = Se você não controlar nenhum monstro nas suas Zonas de Monstros Principais: escolha 1 Monstro de Efeito com a face para cima no campo; até o final deste turno, negue os efeitos desse monstro com a face para cima e, depois, se você tiver 3 ou mais Magias no seu Cemitério, você pode tomar o controle desse monstro até a Fase Final. | | pt_lore = Se você não controlar nenhum monstro nas suas Zonas de Monstros Principais: escolha 1 Monstro de Efeito com a face para cima no campo; até o final deste turno, negue os efeitos desse monstro com a face para cima e, depois, se você tiver 3 ou mais Magias no seu Cemitério, você pode tomar o controle desse monstro até a Fase Final. | ||
− | | es_lore | + | | es_lore = Si no controlas monstruos en tus Zonas de Monstruos Principales: selecciona 1 Monstruo de Efecto boca arriba en el Campo; hasta el final de este turno, niega los efectos de ese monstruo boca arriba, después, si tienes 3 o más Mágicas en tu Cementerio, hasta la End Phase puedes tomar el control de ese monstruo. |
| ja_lore = ①:自分のメインモンスターゾーンにモンスターが存在しない場合、フィールドの効果モンスター1体を対象として発動できる。そのモンスターの効果をターン終了時まで無効にする。その後、自分の墓地に魔法カードが3枚以上存在する場合、そのモンスターのコントロールをエンドフェイズまで得る事ができる。 | | ja_lore = ①:自分のメインモンスターゾーンにモンスターが存在しない場合、フィールドの効果モンスター1体を対象として発動できる。そのモンスターの効果をターン終了時まで無効にする。その後、自分の墓地に魔法カードが3枚以上存在する場合、そのモンスターのコントロールをエンドフェイズまで得る事ができる。 | ||
| en_sets = | | en_sets = |
Revision as of 21:32, 4 October 2018
Sky Striker Mecha - Widow Anchor
- Japanese
閃 刀 機 -ウィドウアンカー- Base
- 閃刀機-ウィドウアンカー
- Kana
- せんとうき-ウィドウアンカー
- Rōmaji
- Sentōki - Widou Ankā
- Translated
- Flash Sword Mecha - Widow Anchor
Card type |
Spell |
---|---|
Property |
Quick-Play |
Effect types |
|
Status | |
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Actions
- Changes control
- Miscellaneous
- Female
Limitation history
Status | Start date | End date | List |
---|---|---|---|
Unlimited | 2018-05-24 | 2019-10-13 | |
Limited | 2019-10-14 | 2020-03-31 | October 2019 Lists |
Semi-Limited | 2020-04-01 | 2020-09-13 | April 2020 Lists |
Unlimited | 2020-09-14 | September 2020 Lists |
Status | Start date | End date | List |
---|---|---|---|
Unlimited | 2018-02-24 | 2018-09-30 | |
Semi-Limited | 2018-10-01 | 2022-09-30 | October 2018 Lists |
Unlimited | 2022-10-01 | October 2022 Lists |
Other languages
Language | Name | Card text |
---|---|---|
French | Assaut de l'Air - Mécha - Ancre Veuve | Si vous ne contrôlez aucun monstre dans vos Zones Monstre Main : ciblez 1 Monstre à Effet face recto sur le Terrain ; annulez les effets du monstre face recto jusqu'à la fin de ce tour, puis, si vous avez min. 3 Magies dans votre Cimetière, vous pouvez prendre contrôle du monstre jusqu'à la End Phase. |
German | Himmelsjäger-Mech - Witwenanker | Falls du keine Monster in deinen Main-Monsterzonen kontrollierst: Wähle 1 offenes Effektmonster auf dem Spielfeld; annulliere die Effekte des offenen Monsters bis zum Ende dieses Spielzugs, dann, falls du 3 oder mehr Zauber in deinem Friedhof hast, kannst du bis zur End Phase die Kontrolle über das Monster übernehmen. |
Italian | Assaltatrice del Cielo Mecha - Ancora Vedova | Se non controlli nessun mostro nelle tue Zone Mostri Main: scegli come bersaglio 1 Mostro con Effetto scoperto sul Terreno; annulla gli effetti di quel mostro scoperto fino alla fine di questo turno, poi, se hai 3 o più Magie nel tuo Cimitero, puoi prendere il controllo di quel mostro fino alla End Phase. |
Portuguese | Força Celeste - Mecha - Gancho Viúva | Se você não controlar nenhum monstro nas suas Zonas de Monstros Principais: escolha 1 Monstro de Efeito com a face para cima no campo; até o final deste turno, negue os efeitos desse monstro com a face para cima e, depois, se você tiver 3 ou mais Magias no seu Cemitério, você pode tomar o controle desse monstro até a Fase Final. |
Spanish | Caza del Cielo Mecha - Ancla de Viuda | Si no controlas monstruos en tus Zonas de Monstruos Principales: selecciona 1 Monstruo de Efecto boca arriba en el Campo; hasta el final de este turno, niega los efectos de ese monstruo boca arriba, después, si tienes 3 o más Mágicas en tu Cementerio, hasta la End Phase puedes tomar el control de ese monstruo. |
Japanese | ①:自分のメインモンスターゾーンにモンスターが存在しない場合、フィールドの効果モンスター1体を対象として発動できる。そのモンスターの効果をターン終了時まで無効にする。その後、自分の墓地に魔法カードが3枚以上存在する場合、そのモンスターのコントロールをエンドフェイズまで得る事ができる。 | |
Sentōki - Widou Ankā | ||
Flash Sword Mecha - Widow Anchor | ||
Korean | 섬도기-위도우앵커 | ①: 자신의 메인 몬스터 존에 몬스터가 존재하지 않을 경우, 필드의 효과 몬스터 1장을 대상으로 하여 발동할 수 있다. 그 몬스터의 효과를 턴 종료시까지 무효로 한다. 그 후, 자신의 묘지에 마법 카드가 3장 이상 존재할 경우, 그 몬스터의 컨트롤을 엔드 페이즈까지 얻을 수 있다. |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Sky Striker Mecha - Widow Anchor (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |