Difference between revisions of "Problem-Solving Card Text"

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[[File:MaraudingCaptain5DS1-EN-C-1E.png|thumb|250px|right|"[[Marauding Captain]]" is the example of a card already [[reprint]]ed with the Problem-Solving Card Text. This is the card from the Yu-Gi-Oh! 5D's Starter Deck.]]
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[[File:MaraudingCaptain5DS1-EN-C-1E.png|thumb|250px|right|"[[Marauding Captain]]" is an example of a card already [[reprint]]ed with Problem-Solving Card Text. This is the card from ''[[Starter Deck: Yu-Gi-Oh! 5D's]]''.]]
The '''Problem-Solving Card Text''' was an update to card lore text, introduced to booster packs with the release of ''[[Generation Force]]'',<ref name="GENF">{{cite web|url=http://www.yugioh-card.com/en/products/bp-genf.html|title=Product Info - Generation Force|publisher=Yugioh-Card.com|accessdate=July 28, 2011}}</ref> and starter decks with the release of ''[[Starter Deck: Dawn of the Xyz]]'', with the intent to simplify card effects to the point that most situations could be resolved simply by applying logic.<ref name="part1">{{cite web|url=http://www.konami.com/yugioh/articles/?p=2906|title=Problem-Solving Card Text, Part 1: Reading the Cards of Tomorrow|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=May 20, 2011|accessdate=July 28, 2011}}</ref> It was announced by [[Kevin Tewart]] through a series of blog posts to [[Konami]]'s ''[[Yu-Gi-Oh! 5D's]] [[TCG]]'' Strategy Site.<ref name="part1" /><ref name="how-to-read-your-cards">{{cite web|url=http://www.konami.com/yugioh/articles/?tag=how-to-read-your-cards|title=Tag - How to read your cards|publisher=[[Konami]]|accessdate=July 28, 2011}}</ref>
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'''Problem-Solving Card Text''' was an update to card lore text, introduced to booster packs with the release of ''[[Generation Force]]'',<ref name="GENF">{{cite web|url=http://www.yugioh-card.com/en/products/bp-genf.html|title=Product Info - Generation Force|publisher=Yugioh-Card.com|accessdate=July 28, 2011}}</ref> and starter decks with the release of ''[[Starter Deck: Dawn of the Xyz]]'', with the intent to simplify card effects to the point that most situations could be resolved simply by applying logic.<ref name="part1">{{cite web|url=http://www.konami.com/yugioh/articles/?p=2906|title=Problem-Solving Card Text, Part 1: Reading the Cards of Tomorrow|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=May 20, 2011|accessdate=July 28, 2011}}</ref> It was announced by [[Kevin Tewart]] through a series of blog posts to [[Konami]]'s ''[[Yu-Gi-Oh! 5D's]] [[TCG]]'' Strategy Site.<ref name="part1" /><ref name="how-to-read-your-cards">{{cite web|url=http://www.konami.com/yugioh/articles/?tag=how-to-read-your-cards|title=Tag - How to read your cards|publisher=[[Konami]]|accessdate=July 28, 2011}}</ref>
  
The "[[Legendary Collection 2: The Duel Academy Years]]" was in part created to reprint many old cards with the new text style (including the HERO monsters).
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''[[Legendary Collection 2: The Duel Academy Years]]'' was in part created to reprint many old cards with the new text style (including the [[HERO]] monsters).
  
==Changes:==
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== Changes ==
  
===Wording===
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=== Wording ===
 
Several words and phrases change, to simplify the reading of the effect and to save space in the text box:
 
Several words and phrases change, to simplify the reading of the effect and to save space in the text box:
  
 
* "Remove from play" → "[[Banish]]"<ref name="part2">{{cite web|url=http://www.konami.com/yugioh/articles/?p=2915|title=Problem-Solving Card Text, Part 2: New Words & Phrases|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=May 23, 2011|accessdate=July 28, 2011}}</ref>
 
* "Remove from play" → "[[Banish]]"<ref name="part2">{{cite web|url=http://www.konami.com/yugioh/articles/?p=2915|title=Problem-Solving Card Text, Part 2: New Words & Phrases|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=May 23, 2011|accessdate=July 28, 2011}}</ref>
 
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* "Is removed from the field" → "[[Leaves the field]]"<ref name="part2" />
* "Is removed from the field" → "Leaves the field"<ref name="part2" />
 
 
 
 
* "During battle between this [[attack]]ing card and a [[Defense Position]] [[monster]] whose [[DEF]] is lower than the [[ATK]] of this card, inflict the difference as [[Battle Damage]] to your opponent." → "If this card attacks a Defense Position monster, inflict [[piercing]] Battle Damage to your opponent."<ref name="part2" />
 
* "During battle between this [[attack]]ing card and a [[Defense Position]] [[monster]] whose [[DEF]] is lower than the [[ATK]] of this card, inflict the difference as [[Battle Damage]] to your opponent." → "If this card attacks a Defense Position monster, inflict [[piercing]] Battle Damage to your opponent."<ref name="part2" />
 
 
* "[[Select]]ed as an attack [[target]]" → "Targeted for an attack"<ref name="part2" />
 
* "[[Select]]ed as an attack [[target]]" → "Targeted for an attack"<ref name="part2" />
  
===Effect Structure===
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=== Effect Structure ===
[[File:MaraudingCaptainYS11-EN-C-1E.jpg|thumb|250px|right|This is the reprint version from the Starter Deck: Dawn of the Xyz.]]
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[[File:MaraudingCaptainYS11-EN-C-1E.jpg|thumb|250px|right|This is the reprint version from ''[[Starter Deck: Dawn of the Xyz]]''.]]
 
* [[Condition]]s are now denoted with a colon (''':''').<ref name="part3">{{cite web|url=http://www.konami.com/yugioh/articles/?p=2947|title=Problem-Solving Card Text, Part 3: Conditions, Activations, and Effects|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=June 1, 2011|accessdate=July 28, 2011}}</ref>
 
* [[Condition]]s are now denoted with a colon (''':''').<ref name="part3">{{cite web|url=http://www.konami.com/yugioh/articles/?p=2947|title=Problem-Solving Card Text, Part 3: Conditions, Activations, and Effects|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=June 1, 2011|accessdate=July 28, 2011}}</ref>
 
 
* [[Activation]] text is now denoted with a semicolon (''';''').<ref name="part3" />
 
* [[Activation]] text is now denoted with a semicolon (''';''').<ref name="part3" />
 
 
* A Monster Effect or Continuous Spell / Trap cards with Ignition-like effects that starts a Chain always has a colon or semicolon (as the activation of a Spell / Trap card always starts a Chain).<ref name="part3" />
 
* A Monster Effect or Continuous Spell / Trap cards with Ignition-like effects that starts a Chain always has a colon or semicolon (as the activation of a Spell / Trap card always starts a Chain).<ref name="part3" />
 
 
* The word "then" indicates that actions inside the Activation and Resolution phases must happen by that order. The word "and" indicates that the actions happen at the same time.<ref name="part5">{{cite web|url=http://www.konami.com/yugioh/articles/?p=3140|title=Problem-Solving Card Text, Part 4: The Clues on Your Cards|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=June 1, 2011|accessdate=September 13, 2011}}</ref>
 
* The word "then" indicates that actions inside the Activation and Resolution phases must happen by that order. The word "and" indicates that the actions happen at the same time.<ref name="part5">{{cite web|url=http://www.konami.com/yugioh/articles/?p=3140|title=Problem-Solving Card Text, Part 4: The Clues on Your Cards|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=June 1, 2011|accessdate=September 13, 2011}}</ref>
 
 
* The words "that target" or "both targets" and "it" or "they" have different meanings in the resolution of the effect: "that target" or "both targets" indicate that the target(s) must still be the same target(s) with the same characteristics in all steps; "it" or "they" indicated that the target(s) only needs that characteristics when it was targeted.<ref name="part5" />
 
* The words "that target" or "both targets" and "it" or "they" have different meanings in the resolution of the effect: "that target" or "both targets" indicate that the target(s) must still be the same target(s) with the same characteristics in all steps; "it" or "they" indicated that the target(s) only needs that characteristics when it was targeted.<ref name="part5" />
 
 
* Some cards with Continuous Effects now indicate precisely if the effect happens during the Chain.<ref name="part5" />
 
* Some cards with Continuous Effects now indicate precisely if the effect happens during the Chain.<ref name="part5" />
 
 
* Some card indicate is it needs to stay on face-up on the field for the effect to resolve.<ref name="part5" />
 
* Some card indicate is it needs to stay on face-up on the field for the effect to resolve.<ref name="part5" />
  
===Special Summons===
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=== Special Summons ===
 
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* [[Special Summon]]ing origin is now denoted with parentheses ('''()''') in built-in Special Summons.<ref name="part6">{{cite web|url=http://www.konami.com/yugioh/articles/?p=3111|title=Problem-Solving Card Text, Part 5: Special Summons|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=July 27, 2011|accessdate=July 28, 2011}}</ref>
* [[Special Summon]]ing origin is now denoted with parentheses ('''()''') in [[Built-In Special Summon]]s.<ref name="part6">{{cite web|url=http://www.konami.com/yugioh/articles/?p=3111|title=Problem-Solving Card Text, Part 5: Special Summons|last=Tewart|first=Kevin|authorlink=Kevin Tewart|publisher=[[Konami]]|date=July 27, 2011|accessdate=July 28, 2011}}</ref>
 
 
 
 
* "[[Semi-Nomi|[This card cannot be Normal Summoned or Set.] This card can only be Special Summoned by...]]" → "Cannot be [[Normal Summon]]ed or [[Set]]. Must first be Special Summoned..."<ref name="part6" />
 
* "[[Semi-Nomi|[This card cannot be Normal Summoned or Set.] This card can only be Special Summoned by...]]" → "Cannot be [[Normal Summon]]ed or [[Set]]. Must first be Special Summoned..."<ref name="part6" />
 
 
* "[[Nomi|[This card cannot be Normal Summoned or Set.] This card cannot be Special Summoned except by...]]" → "Cannot be Normal Summoned or Set. Must be Special Summoned..."<ref name="part6" />
 
* "[[Nomi|[This card cannot be Normal Summoned or Set.] This card cannot be Special Summoned except by...]]" → "Cannot be Normal Summoned or Set. Must be Special Summoned..."<ref name="part6" />
  
===Other===
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=== Other ===
* "Hero" monster → "[[HERO]]" monster <ref name="part2" />.
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* "Hero" monster → "[[HERO]]" monster<ref name="part2" />
This change was probabily made to save space in the text box instead of writing all types of HERO monsters in general support cards (like [[Elemental HERO Stratos]]) and to differenciate this archetype from other monsters with "Hero" in their names.
 
  
 
== References ==
 
== References ==

Revision as of 17:50, 13 September 2011

File:MaraudingCaptain5DS1-EN-C-1E.png
"Marauding Captain" is an example of a card already reprinted with Problem-Solving Card Text. This is the card from Starter Deck: Yu-Gi-Oh! 5D's.

Problem-Solving Card Text was an update to card lore text, introduced to booster packs with the release of Generation Force,[1] and starter decks with the release of Starter Deck: Dawn of the Xyz, with the intent to simplify card effects to the point that most situations could be resolved simply by applying logic.[2] It was announced by Kevin Tewart through a series of blog posts to Konami's Yu-Gi-Oh! 5D's TCG Strategy Site.[2][3]

Legendary Collection 2: The Duel Academy Years was in part created to reprint many old cards with the new text style (including the HERO monsters).

Changes

Wording

Several words and phrases change, to simplify the reading of the effect and to save space in the text box:

Effect Structure

  • Conditions are now denoted with a colon (:).[5]
  • Activation text is now denoted with a semicolon (;).[5]
  • A Monster Effect or Continuous Spell / Trap cards with Ignition-like effects that starts a Chain always has a colon or semicolon (as the activation of a Spell / Trap card always starts a Chain).[5]
  • The word "then" indicates that actions inside the Activation and Resolution phases must happen by that order. The word "and" indicates that the actions happen at the same time.[6]
  • The words "that target" or "both targets" and "it" or "they" have different meanings in the resolution of the effect: "that target" or "both targets" indicate that the target(s) must still be the same target(s) with the same characteristics in all steps; "it" or "they" indicated that the target(s) only needs that characteristics when it was targeted.[6]
  • Some cards with Continuous Effects now indicate precisely if the effect happens during the Chain.[6]
  • Some card indicate is it needs to stay on face-up on the field for the effect to resolve.[6]

Special Summons

Other

  • "Hero" monster → "HERO" monster[4]

References

  1. "Product Info - Generation Force". Yugioh-Card.com. Retrieved July 28, 2011.
  2. a b Tewart, Kevin (May 20, 2011). "Problem-Solving Card Text, Part 1: Reading the Cards of Tomorrow". Konami. Retrieved July 28, 2011.
  3. "Tag - How to read your cards". Konami. Retrieved July 28, 2011.
  4. a b c d e Tewart, Kevin (May 23, 2011). "Problem-Solving Card Text, Part 2: New Words & Phrases". Konami. Retrieved July 28, 2011.
  5. a b c Tewart, Kevin (June 1, 2011). "Problem-Solving Card Text, Part 3: Conditions, Activations, and Effects". Konami. Retrieved July 28, 2011.
  6. a b c d Tewart, Kevin (June 1, 2011). "Problem-Solving Card Text, Part 4: The Clues on Your Cards". Konami. Retrieved September 13, 2011.
  7. a b c Tewart, Kevin (July 27, 2011). "Problem-Solving Card Text, Part 5: Special Summons". Konami. Retrieved July 28, 2011.

External links