Difference between revisions of "Overlay Sentinel"

From Yugipedia
Jump to: navigation, search
(update name/lore parameters, replaced: |en_sets = → |en_sets = (8))
(update parameter names, standard spacing on parameters)
Line 2: Line 2:
  
 
{{CardTable2
 
{{CardTable2
|crname = Nadležni Snajper
+
| hr_name              = Nadležni Snajper
|fr_name = Sentinelle Habillée
+
| fr_name               = Sentinelle Habillée
|de_name = Material-Wachposten
+
| de_name               = Material-Wachposten
|it_name = Sentinella Rivestita
+
| it_name               = Sentinella Rivestita
|ko_name = 오버레이 스나이퍼
+
| ko_name               = 오버레이 스나이퍼
|es_name = Centinela Revestido
+
| es_name               = Centinela Revestido
|ja_name = オーバーレイ・スナイパー
+
| ja_name               = オーバーレイ・スナイパー
|ja_romaji = Ōbārei Sunaipā
+
| romaji_name          = Ōbārei Sunaipā
|ja_trans = Overlay Sniper
+
| trans_name            = Overlay Sniper
|image = OverlaySentinel-LVAL-EN-C-1E.png
+
| image                 = OverlaySentinel-LVAL-EN-C-1E.png
|attribute = Light
+
| attribute             = Light
|type = Warrior
+
| type                 = Warrior
|type2 = Effect
+
| type2                 = Effect
|level = 4
+
| level                 = 4
|atk = 2000
+
| atk                   = 2000
|def = 0
+
| def                   = 0
|number = 39229392
+
| number               = 39229392
|effect = Summon, Trigger, Ignition
+
| effect               = Summon, Trigger, Ignition
|lore = Cannot be [[Special Summon]]ed. When this card is [[Normal Summon]]ed: Change this card to [[Defense Position]]. If you [[control]] a [[face-up]] [[Xyz Monster]] that has [[Xyz Material]]: You can [[banish]] this card from your [[Graveyard]], then [[target]] 1 [[Monster Card|monster]] your opponent controls; it loses 500 [[ATK]] for each Xyz Material [[attach]]ed to a monster you control.
+
| lore                 = Cannot be [[Special Summon]]ed. When this card is [[Normal Summon]]ed: Change this card to [[Defense Position]]. If you [[control]] a [[face-up]] [[Xyz Monster]] that has [[Xyz Material]]: You can [[banish]] this card from your [[Graveyard]], then [[target]] 1 [[Monster Card|monster]] your opponent controls; it loses 500 [[ATK]] for each Xyz Material [[attach]]ed to a monster you control.
|fr_lore = Non invocable spécialement. Lorsque cette carte est invoquée normalement : changez cette carte en Position de Défense. Si vous contrôlez un monstre XYZ face recto avec du Matériel XYZ : vous pouvez bannir cette carte depuis votre Cimetière, puis ciblez 1 monstre contrôlé par votre adversaire : il perd 500 ATK pour chaque Matériel XYZ attaché au monstre que vous contrôlez.
+
| fr_lore               = Non invocable spécialement. Lorsque cette carte est invoquée normalement : changez cette carte en Position de Défense. Si vous contrôlez un monstre XYZ face recto avec du Matériel XYZ : vous pouvez bannir cette carte depuis votre Cimetière, puis ciblez 1 monstre contrôlé par votre adversaire : il perd 500 ATK pour chaque Matériel XYZ attaché au monstre que vous contrôlez.
|it_lore = Non può essere Evocato Specialmente. Quando questa carta viene Evocata Normalmente: metti questa carta in Posizione di Difesa. Se controlli un Mostro Xyz scoperto che ha Materiali Xyz: puoi bandire questa carta dal tuo Cimitero, poi scegliere come bersaglio 1 mostro controllato dal tuo avversario; esso perde 500 ATK per ogni Materiale Xyz attaccato a un mostro che controlli.
+
| it_lore               = Non può essere Evocato Specialmente. Quando questa carta viene Evocata Normalmente: metti questa carta in Posizione di Difesa. Se controlli un Mostro Xyz scoperto che ha Materiali Xyz: puoi bandire questa carta dal tuo Cimitero, poi scegliere come bersaglio 1 mostro controllato dal tuo avversario; esso perde 500 ATK per ogni Materiale Xyz attaccato a un mostro che controlli.
|ja_lore = このカードは特殊召喚できない。このカードは召喚に成功した時、守備表示になる。また、自分フィールド上にエクシーズ素材を持ったエクシーズモンスターが存在する場合、墓地のこのカードをゲームから除外し、相手フィールド上のモンスター1体を選択して発動できる。選択したモンスターの攻撃力は、自分フィールド上のエクシーズ素材の数×500ポイントダウンする。
+
| ja_lore               = このカードは特殊召喚できない。このカードは召喚に成功した時、守備表示になる。また、自分フィールド上にエクシーズ素材を持ったエクシーズモンスターが存在する場合、墓地のこのカードをゲームから除外し、相手フィールド上のモンスター1体を選択して発動できる。選択したモンスターの攻撃力は、自分フィールド上のエクシーズ素材の数×500ポイントダウンする。
|animelore = You can [[banish]] this card from your [[Graveyard]], then [[target]] 1 [[face-up]] [[Xyz Monster]] you [[control]]; one of your opponent's [[Monster Card|monster]]s loses 500 [[ATK]] for each [[Xyz Material]] [[attach]]ed to your targeted monster.
+
| animelore             = You can [[banish]] this card from your [[Graveyard]], then [[target]] 1 [[face-up]] [[Xyz Monster]] you [[control]]; one of your opponent's [[Monster Card|monster]]s loses 500 [[ATK]] for each [[Xyz Material]] [[attach]]ed to your targeted monster.
|jpanimelore = 自分フィールド上のモンスターエクシーズ1体を選択し、自分の墓地のこのカードをゲームから除外して発動できる。相手モンスター1体の攻撃力は、選択したモンスターのエクシーズ素材の数×500ポイントダウンする。
+
| jpanimelore           = 自分フィールド上のモンスターエクシーズ1体を選択し、自分の墓地のこのカードをゲームから除外して発動できる。相手モンスター1体の攻撃力は、選択したモンスターのエクシーズ素材の数×500ポイントダウンする。
|en_sets =  
+
| en_sets               =  
 
{{Card table set/header|en}}
 
{{Card table set/header|en}}
 
{{Card table set|LVAL-EN005|Legacy of the Valiant|Common}}
 
{{Card table set|LVAL-EN005|Legacy of the Valiant|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|fr_sets =  
+
| fr_sets               =  
 
{{Card table set/header|fr}}
 
{{Card table set/header|fr}}
 
{{Card table set|LVAL-FR005|Legacy of the Valiant|Common}}
 
{{Card table set|LVAL-FR005|Legacy of the Valiant|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|de_sets =  
+
| de_sets               =  
 
{{Card table set/header|de}}
 
{{Card table set/header|de}}
 
{{Card table set|LVAL-DE005|Legacy of the Valiant|Common}}
 
{{Card table set|LVAL-DE005|Legacy of the Valiant|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|it_sets =  
+
| it_sets               =  
 
{{Card table set/header|it}}
 
{{Card table set/header|it}}
 
{{Card table set|LVAL-IT005|Legacy of the Valiant|Common}}
 
{{Card table set|LVAL-IT005|Legacy of the Valiant|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|pt_sets =  
+
| pt_sets               =  
 
{{Card table set/header|pt}}
 
{{Card table set/header|pt}}
 
{{Card table set|LVAL-PT005|Legacy of the Valiant|Common}}
 
{{Card table set|LVAL-PT005|Legacy of the Valiant|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|sp_sets =  
+
| sp_sets               =  
 
{{Card table set/header|es}}
 
{{Card table set/header|es}}
 
{{Card table set|LVAL-SP005|Legacy of the Valiant|Common}}
 
{{Card table set|LVAL-SP005|Legacy of the Valiant|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|jp_sets =  
+
| jp_sets               =  
 
{{Card table set/header|ja}}
 
{{Card table set/header|ja}}
 
{{Card table set|LVAL-JP005|Legacy of the Valiant|Common}}
 
{{Card table set|LVAL-JP005|Legacy of the Valiant|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|kr_sets =  
+
| kr_sets               =  
 
{{Card table set/header|ko}}
 
{{Card table set/header|ko}}
 
{{Card table set|LVAL-KR005|Legacy of the Valiant|Common}}
 
{{Card table set|LVAL-KR005|Legacy of the Valiant|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|anime_zx = 105, 106
+
| anime_zx             = 105, 106
|support1 = Xyz Monster
+
| support1             = Xyz Monster
|stats1 = Your opponent's monsters lose ATK
+
| stats1               = Your opponent's monsters lose ATK
|summon1 = Cannot Special Summon
+
| summon1               = Cannot Special Summon
|action1 = Changes Battle Positions
+
| action1               = Changes Battle Positions
|archetype1 = Overlay (series)
+
| archetype1           = Overlay (series)
|rfp1 = Banishes itself
+
| rfp1                 = Banishes itself
|rfp2 = Banishes from your Graveyard
+
| rfp2                 = Banishes from your Graveyard
|rfp3 = Banishes from Graveyard for cost
+
| rfp3                 = Banishes from Graveyard for cost
|database_id = 10891
+
| database_id           = 10891
 
}}
 
}}

Revision as of 17:38, 21 March 2015

Overlay Sentinel
Japanese
オーバーレイ・スナイパー
Rōmaji
Ōbārei Sunaipā
Translated
Overlay Sniper
OverlaySentinel-LVAL-EN-C-1E.png
Card type Monster
Attribute LIGHT
Level 4 CG Star.svgCG Star.svgCG Star.svgCG Star.svg
ATK / DEF 2000 / 0
Status
Cannot be Special Summoned. When this card is Normal Summoned: Change this card to Defense Position. If you control a face-up Xyz Monster that has Xyz Material: You can banish this card from your Graveyard, then target 1 monster your opponent controls; it loses 500 ATK for each Xyz Material attached to a monster you control.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Other languages

Language NameCard text
French Sentinelle HabilléeNon invocable spécialement. Lorsque cette carte est invoquée normalement : changez cette carte en Position de Défense. Si vous contrôlez un monstre XYZ face recto avec du Matériel XYZ : vous pouvez bannir cette carte depuis votre Cimetière, puis ciblez 1 monstre contrôlé par votre adversaire : il perd 500 ATK pour chaque Matériel XYZ attaché au monstre que vous contrôlez.
German Material-Wachposten
Italian Sentinella RivestitaNon può essere Evocato Specialmente. Quando questa carta viene Evocata Normalmente: metti questa carta in Posizione di Difesa. Se controlli un Mostro Xyz scoperto che ha Materiali Xyz: puoi bandire questa carta dal tuo Cimitero, poi scegliere come bersaglio 1 mostro controllato dal tuo avversario; esso perde 500 ATK per ogni Materiale Xyz attaccato a un mostro che controlli.
Spanish Centinela Revestido
Japanese オーバーレイ・スナイパーこのカードは特殊召喚できない。このカードは召喚に成功した時、守備表示になる。また、自分フィールド上にエクシーズ素材を持ったエクシーズモンスターが存在する場合、墓地のこのカードをゲームから除外し、相手フィールド上のモンスター1体を選択して発動できる。選択したモンスターの攻撃力は、自分フィールド上のエクシーズ素材の数×500ポイントダウンする。
Ōbārei Sunaipā
Overlay Sniper
Korean 오버레이 스나이퍼

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Overlay Sentinel (anime) Anime 2013-05-26
Overlay Sentinel (Duel Links) Yu-Gi-Oh! Duel Links 2021-01-31
Overlay Sentinel (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19