Chaos Dragon Levianeer
- Japanese
混 源 龍 レヴィオニア- Base
- 混源龍レヴィオニア
- Kana
- こんげんりゅうレヴィオニア
- Rōmaji
- Kongenryū Revionia
- Translated
- Chaos Origin Dragon Levianeer
Card type | Monster |
---|---|
Attribute | DARK |
Level | 8 |
ATK / DEF | 3000 / 0 |
Effect types |
|
Status | |
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can apply this effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ● Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ● Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of "Chaos Dragon Levianeer" once per turn. |
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Related to archetypes and series
- Chaos
- Attack categories
- Cannot attack
- Banished categories
- Banishes from Graveyard for cost
- Miscellaneous
- Special Summon Monster
- Variable effects
- Only once per turn
Other languages
Language | Name | Card text |
---|---|---|
French | Levianier Dragon du Chaos | Ni Invocable Normalement ni Posable Normalement. Doit d'abord être Invoquée Spécialement (depuis votre main) en bannissant 3 monstres LUMIÈRE et/ou TÉNÈBRES depuis votre Cimetière. Lorsqu'elle est Invoquée de cette façon : vous pouvez appliquer cet effet, selon les Attributs des monstres bannis pour l'Invocation Spéciale, et aussi, cette carte ne peut pas attaquer le reste de ce tour. ● Uniquement LUMIÈRE : Invoquez Spécialement 1 monstre depuis votre Cimetière en Position de Défense. ● Uniquement TÉNÈBRES : Mélangez 1 carte au hasard depuis la main de votre adversaire dans le Deck. ● LUMIÈRE ainsi que TÉNÈBRES : Détruisez max. 2 cartes sur le Terrain. Vous ne pouvez utiliser cet effet de "Levianier Dragon du Chaos" qu'une fois par tour. |
German | Chaosdrache Levianier | Kann nicht als Normalbeschwörung beschworen/gesetzt werden. Muss erst als Spezialbeschwörung (von deiner Hand) beschworen werden, indem du 3 LICHT und/oder FINSTERNIS Monster von deinem Friedhof verbannst. Wenn diese Karte auf diese Art beschworen wird: Du kannst basierend auf den Eigenschaften der Monster, die für die Spezialbeschwörung verbannt wurden, diesen Effekt ausführen, zusätzlich kann diese Karte für den Rest dieses Spielzugs nicht angreifen. ● Nur LICHT: Beschwöre 1 Monster als Spezialbeschwörung von deinem Friedhof in die Verteidigungsposition. ● Nur FINSTERNIS: Mische 1 zufällige Karte von der Hand deines Gegners ins Deck. ● Sowohl LICHT als auch FINSTERNIS: Zerstöre bis zu 2 Karten auf dem Spielfeld. Du kannst diesen Effekt von „Chaosdrache Levianier“ nur einmal pro Spielzug verwenden. |
Italian | Levianeer Drago del Chaos | Non può essere Evocato Normalmente/Posizionato. Deve prima essere Evocato Specialmente (dalla tua mano) bandendo 3 mostri LUCE e/o OSCURITÀ dal tuo Cimitero. Quando viene Evocato in questo modo: puoi applicare questo effetto, a seconda degli Attributi dei mostri banditi per l'Evocazione Speciale, inoltre questa carta non può attaccare per il resto di questo turno. ● Solo LUCE: Evoca Specialmente 1 mostro dal tuo Cimitero in Posizione di Difesa. ● Solo OSCURITÀ: Mischia 1 carta a caso dalla mano del tuo avversario nel Deck. ● Sia LUCE che OSCURITÀ: Distruggi fino a 2 carte sul Terreno. Puoi utilizzare questo effetto di "Levianeer Drago del Chaos" una sola volta per turno. |
Portuguese | Dragão do Caos Levianeiro | Não pode ser Invocado por Invocação-Normal/Baixado. Primeiro deve ser Invocado por Invocação-Especial (da sua mão) ao banir 3 monstros de LUZ e/ou de TREVAS do seu Cemitério. Quando Invocado desta forma: você pode aplicar este efeito, baseado no(s) Atributo(s) dos monstros banidos para a Invocação-Especial e, além disso, este card não pode atacar pelo resto deste turno. ● Apenas LUZ: Invoque por Invocação-Especial 1 monstro do seu Cemitério em Posição de Defesa. ● Apenas TREVAS: Embaralhe 1 card aleatório da mão do seu oponente no Deck. ● Tanto LUZ e TREVAS: Destrua até 2 cards no campo. Você só pode usar este efeito de "Dragão do Caos Levianeiro" uma vez por turno. |
Spanish | Dragón de Caos Levionero | No puede ser Invocado de Modo Normal/Colocado. Debe ser primero Invocado de Modo Especial (desde tu mano) desterrando 3 monstruos de LUZ y/u OSCURIDAD en tu Cementerio. Cuando es Invocado de esta forma: puedes aplicar este efecto, basado en el o los Atributos de los monstruos desterrados para la Invocación Especial, y además esta carta no puede atacar por el resto de este turno. ● Sólo LUZ: Invoca 1 monstruo de Modo Especial en tu Cementerio en Posición de Defensa. ● Sólo OSCURIDAD: Baraja al Deck 1 carta al azar en la mano de tu adversario. ● Tanto LUZ como OSCURIDAD: Destruye hasta 2 cartas en el Campo. Sólo puedes usar este efecto de "Dragón de Caos Levionero" una vez por turno. |
Japanese | このカードは通常召喚できない。自分の墓地から光・闇属性モンスターを合計3体除外した場合に特殊召喚できる。このカード名の効果は1ターンに1度しか使用できない。①:この方法でこのカードが特殊召喚に成功した時に発動できる。その特殊召喚のために除外したモンスターの属性によって以下の効果を適用する。このターン、このカードは攻撃できない。●光のみ:自分の墓地からモンスター1体を選んで守備表示で特殊召喚する。●闇のみ:相手の手札をランダムに1枚選んでデッキに戻す。●光と闇:フィールドのカードを2枚まで選んで破壊する。 | |
Kongenryū Revionia | ||
Chaos Origin Dragon Levianeer |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
- No set name provided at non-empty input line 6.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Chaos Dragon Levianeer (Duel Links) | Yu-Gi-Oh! Duel Links | 2020-03-24 |
Chaos Dragon Levianeer (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |