Difference between revisions of "Masked HERO"
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==Playing style== | ==Playing style== | ||
− | The "Masked HERO" archetype centers on the "[[Change]]" [[Quick-Play Spell Card]]s | + | The "Masked HERO" archetype centers on the "[[Change]]" [[Quick-Play Spell Card]]s, mainly "[[Mask Change]]" and "[[Mask Change II]]", which can "transform" a monster into a "Masked HERO" Fusion Monster, sending the monster on the field to the Graveyard and [[Special Summon]]ing the "Masked HERO" from the [[Extra Deck]] (rather than [[Fusion Summon]]ing like most [[Fusion Monster]]s do). |
− | In the manga, "Masked HERO" is an independent archetype featuring its own Main Deck monsters. In the ''[[TCG]]''/''[[OCG]]'' however, they do not have any Main Deck monsters, and " | + | |
− | "[[Mask Change II]]" takes the splashability of "Masked HERO" monsters one step further, by allowing any monster to "transform" into a "Masked HERO" monster. | + | In the manga, "Masked HERO" is an independent archetype featuring its own Main Deck monsters. In the ''[[TCG]]''/''[[OCG]]'' however, they do not have any Main Deck monsters, and "Mask Change", which only worked on "Masked HERO" Main Deck monsters in the manga, was revamped to be general "[[HERO]]" support. Due to lacking Main Deck monsters, the archetype has no de-facto "playing style", and instead primarily served as boss monsters for other "HERO" decks, such as "[[Elemental HERO]]" or "[[Destiny HERO]]" decks, or even a cross-archetypal "HERO" archetypal deck. The most important support for the archetype's monsters is "[[Elemental HERO Shadow Mist]]", who can search out "Change" Spells when Special Summoned. |
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+ | The "Masked HERO" Fusion Monsters all have a variety of battle-related, protective and/or disruptive effects. "[[Masked HERO Acid]]" and "[[Masked HERO Blast]]" can answer against Spell/[[Trap]] heavy boards. "[[Masked HERO Koga]]" and "[[Masked HERO Goka]]" serve as attacking beatsticks, "[[Masked HERO Divine Wind]]" and "[[Masked HERO Vapor]]" have protection while "[[Masked HERO Anki]]", and "[[Masked HERO Dian]]" net advantage if they destroy a monster by battle. However, the most prominent member of the archetype is "[[Masked HERO Dark Law]]", having an oppressive one-sided "[[Macro Cosmos]]"-like effect while also punishing the opponent's searches by randomly banishing one card from their hand if they do so. Its [[DARK]]-Attribute makes it widely compatible with the entire DARK "HERO" arsennal including all "Destiny HEROs", all "[[Vision HERO]]s" and "Shadow Mist" (whom searches a "Change" card upon its Special Summon and can also be used as the target of the said card to Summon "Dark Law", netting additional advantage if done during the subsequent turn). | ||
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+ | "[[Mask Change II]]" takes the splashability of "Masked HERO" monsters one step further, by allowing any monster to "transform" into a "Masked HERO" monster. Netherless, some "Masked HERO" monsters still depend on "HERO" monsters to make use of their effects. | ||
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===Recommended cards=== | ===Recommended cards=== | ||
{{Decklist|Recommended cards | {{Decklist|Recommended cards | ||
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* [[Elemental HERO Sparkman]] | * [[Elemental HERO Sparkman]] | ||
|effect monsters = | |effect monsters = | ||
+ | * [[Elemental HERO Blazeman]] | ||
* [[Elemental HERO Bubbleman]] | * [[Elemental HERO Bubbleman]] | ||
* [[Elemental HERO Heat]] | * [[Elemental HERO Heat]] | ||
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* [[Isolde, Two Tales of the Noble Knights]] | * [[Isolde, Two Tales of the Noble Knights]] | ||
|spells = | |spells = | ||
+ | * [[Form Change]] | ||
* [[Mask Change]] | * [[Mask Change]] | ||
* [[Mask Change II]] | * [[Mask Change II]] | ||
+ | * [[Mask Charge]] | ||
* [[E - Emergency Call]] | * [[E - Emergency Call]] | ||
− | * [[ | + | * [[EN Shuffle]] |
− | |||
* [[Miracle Fusion]] | * [[Miracle Fusion]] | ||
* [[Instant Fusion]] | * [[Instant Fusion]] |
Revision as of 14:29, 12 May 2023
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"Masked HERO" (
Design
While the "Elemental HERO" archetype is said to be based off of American superheroes, it can also be assumed that the "Masked HERO" archetype is a salute to Japanese Kamen Rider heroes. In addition to "Kamen" meaning "Masked", there are several similarities between the two, such the recurring "form changing" and transformations of Kamen Riders. The Double Attacks are also similar to the original Kamen Riders' (1 and 2) "Rider Double" techniques.
Attribute | Main Deck Monster | Level 6 Fusion Monster | Level 8 Fusion Monster |
---|---|---|---|
WIND | Gust | Blast | Divine Wind |
WATER | Fountain | Vapor | Acid |
FIRE | Inferno | Goka | - |
EARTH | Bassols | - | Dian |
LIGHT | Ray | - | Koga |
DARK | Dusk Crow | Dark Law | Anki |
Playing style
The "Masked HERO" archetype centers on the "Change" Quick-Play Spell Cards, mainly "Mask Change" and "Mask Change II", which can "transform" a monster into a "Masked HERO" Fusion Monster, sending the monster on the field to the Graveyard and Special Summoning the "Masked HERO" from the Extra Deck (rather than Fusion Summoning like most Fusion Monsters do).
In the manga, "Masked HERO" is an independent archetype featuring its own Main Deck monsters. In the TCG/OCG however, they do not have any Main Deck monsters, and "Mask Change", which only worked on "Masked HERO" Main Deck monsters in the manga, was revamped to be general "HERO" support. Due to lacking Main Deck monsters, the archetype has no de-facto "playing style", and instead primarily served as boss monsters for other "HERO" decks, such as "Elemental HERO" or "Destiny HERO" decks, or even a cross-archetypal "HERO" archetypal deck. The most important support for the archetype's monsters is "Elemental HERO Shadow Mist", who can search out "Change" Spells when Special Summoned.
The "Masked HERO" Fusion Monsters all have a variety of battle-related, protective and/or disruptive effects. "Masked HERO Acid" and "Masked HERO Blast" can answer against Spell/Trap heavy boards. "Masked HERO Koga" and "Masked HERO Goka" serve as attacking beatsticks, "Masked HERO Divine Wind" and "Masked HERO Vapor" have protection while "Masked HERO Anki", and "Masked HERO Dian" net advantage if they destroy a monster by battle. However, the most prominent member of the archetype is "Masked HERO Dark Law", having an oppressive one-sided "Macro Cosmos"-like effect while also punishing the opponent's searches by randomly banishing one card from their hand if they do so. Its DARK-Attribute makes it widely compatible with the entire DARK "HERO" arsennal including all "Destiny HEROs", all "Vision HEROs" and "Shadow Mist" (whom searches a "Change" card upon its Special Summon and can also be used as the target of the said card to Summon "Dark Law", netting additional advantage if done during the subsequent turn).
"Mask Change II" takes the splashability of "Masked HERO" monsters one step further, by allowing any monster to "transform" into a "Masked HERO" monster. Netherless, some "Masked HERO" monsters still depend on "HERO" monsters to make use of their effects.