Difference between revisions of "Number 49: Fortune Tune"
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|effect = Trigger, Continuous, Continuous, Trigger, Condition | |effect = Trigger, Continuous, Continuous, Trigger, Condition | ||
|lore = 2 [[Level]] 3 [[Monster Card|monsters]]<br>During each of your [[Standby Phase]]s: Gain 500 [[Life Points]]. This card cannot be [[target]]ed by [[card effect]]s. If this [[face-up]] card would be [[destroy]]ed, you can [[detach]] 1 [[Xyz Material]] from this card instead. When this card is [[Send|sent]] from the [[Playing Field|field]] to the [[Graveyard]]: Target 2 Level 3 monsters in your Graveyard; [[shuffle]] them both into the [[Main Deck|Deck]], and if you do, [[return]] this card from your Graveyard to the [[Extra Deck]]. You can only use this effect of "Number 49: Fortune Tune" once per [[turn]]. | |lore = 2 [[Level]] 3 [[Monster Card|monsters]]<br>During each of your [[Standby Phase]]s: Gain 500 [[Life Points]]. This card cannot be [[target]]ed by [[card effect]]s. If this [[face-up]] card would be [[destroy]]ed, you can [[detach]] 1 [[Xyz Material]] from this card instead. When this card is [[Send|sent]] from the [[Playing Field|field]] to the [[Graveyard]]: Target 2 Level 3 monsters in your Graveyard; [[shuffle]] them both into the [[Main Deck|Deck]], and if you do, [[return]] this card from your Graveyard to the [[Extra Deck]]. You can only use this effect of "Number 49: Fortune Tune" once per [[turn]]. | ||
+ | |splore = 2 monstruos de Nivel 3<br> Durante cada una de tus Standby Phases: gana 500 Life Points. Esta carta no puede ser seleccionada por efectos de cartas. Si esta carta boca arriba fuera a ser destruida, puedes desacoplar de esta carta 1 Material Xyz en su lugar. Cuando esta carta es mandada del Campo al Cementerio: selecciona 2 monstruos de Nivel 3 en tu Cementerio; baraja ambos al Deck y, si lo haces, devuelve al Deck Extra esta carta desde tu Cementerio. Sólo puedes usar este efecto de "Número 49: Canción de la Fortuna" una vez por turno. | ||
|itlore = 2 mostri di Livello 3<br/>Durante ogni tua Standby Phase guadagni 500 Life Point. Questa carta non può essere scelta come bersaglio dagli effetti delle carte. Se questa carta scoperta sta per essere distrutta, puoi invece staccare 1 Materiale Xyz da questa carta. Quando questa carta viene mandata dal Terreno al Cimitero: scegli come bersaglio 2 mostri di Livello 3 nel tuo Cimitero; mischiali entrambi nel Deck e, se lo fai, fai ritornare questa carta dal tuo Cimitero all'Extra Deck. Puoi utilizzare questo effetto di "Numero 49: Sintonia della Fortuna" una sola volta per turno. | |itlore = 2 mostri di Livello 3<br/>Durante ogni tua Standby Phase guadagni 500 Life Point. Questa carta non può essere scelta come bersaglio dagli effetti delle carte. Se questa carta scoperta sta per essere distrutta, puoi invece staccare 1 Materiale Xyz da questa carta. Quando questa carta viene mandata dal Terreno al Cimitero: scegli come bersaglio 2 mostri di Livello 3 nel tuo Cimitero; mischiali entrambi nel Deck e, se lo fai, fai ritornare questa carta dal tuo Cimitero all'Extra Deck. Puoi utilizzare questo effetto di "Numero 49: Sintonia della Fortuna" una sola volta per turno. | ||
|delore = 2 [[Monster Card|Monster]] der [[Level|Stufe]] 3<br>Während jeder deiner [[Standby Phase]]n: Du erhältst 500 [[Life Points]]. Diese Karte kann nicht als [[target|Ziel]] für [[card effect|Karteneffekte]] gewählt werden. Falls diese [[face-up|offene]] Karte [[destroy|zerstört]] würde, kannst du stattdessen 1 [[Xyz Material|Xyz-Material]] von dieser Karte [[detach|abhängen]]. Wenn diese Karte vom [[Playing Field|Spielfeld]] auf den [[Graveyard|Friedhof]] [[send|gelegt]] wird: Wähle 2 Monster der Stufe 3 in deinem Friedhof, [[shuffle|mische]] beide ins [[Main Deck|Deck]] und falls du dies tust, [[return|lege]] diese Karte von deinem Friedhof ins [[Extra Deck]] zurück. Du kannst diesen Effekt von "Nummer 49: Glücksmelodie" nur einmal pro [[Turn|Spielzug]] verwenden. | |delore = 2 [[Monster Card|Monster]] der [[Level|Stufe]] 3<br>Während jeder deiner [[Standby Phase]]n: Du erhältst 500 [[Life Points]]. Diese Karte kann nicht als [[target|Ziel]] für [[card effect|Karteneffekte]] gewählt werden. Falls diese [[face-up|offene]] Karte [[destroy|zerstört]] würde, kannst du stattdessen 1 [[Xyz Material|Xyz-Material]] von dieser Karte [[detach|abhängen]]. Wenn diese Karte vom [[Playing Field|Spielfeld]] auf den [[Graveyard|Friedhof]] [[send|gelegt]] wird: Wähle 2 Monster der Stufe 3 in deinem Friedhof, [[shuffle|mische]] beide ins [[Main Deck|Deck]] und falls du dies tust, [[return|lege]] diese Karte von deinem Friedhof ins [[Extra Deck]] zurück. Du kannst diesen Effekt von "Nummer 49: Glücksmelodie" nur einmal pro [[Turn|Spielzug]] verwenden. |
Revision as of 19:04, 13 August 2014
Number 49: Fortune Tune
- Japanese
No. 49秘 鳥 フォーチュンチューン- Base
- No.49 秘鳥フォーチュンチューン
- Kana
- ナンバーズ49 ひちょうフォーチュンチューン
Card type | Monster |
---|---|
Attribute | LIGHT |
Level | 3 |
ATK / DEF | 400 / 900 |
Status | |
2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn. |
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Other languages
Language | Name | Card text |
---|---|---|
Japanese |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Number 49: Fortune Tune (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- Non-Xyz Monsters using (((rank)))
- ((CardTable2)) transclusions using unknown parameters