Difference between revisions of "Zoodiac"

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==Members==
 
==Members==
===[[Main Deck]]===
+
 
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
! rowspan="2" | Zoodiac
 
! rowspan="2" | Zoodiac
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! Zodiac sign
 
! Zodiac sign
 
! Weapon
 
! Weapon
 +
|-
 +
| [[Zoodiac Ratpier|Ratpier]]
 +
| 01 - [[wikipedia:Rat (zodiac)|Rat]]
 +
| [[wikipedia:Rapier|Rapier]]
 +
|-
 +
| [[Zoodiac Broadbull|Broadbull]]
 +
| 02 - [[wikipedia:Ox (zodiac)|Ox]]
 +
| [[wikipedia:Broadaxe|Broadaxe]]
 +
|-
 +
| [[Zoodiac Tigermortar|Tigermortar]]
 +
| 03 - [[wikipedia:Tiger (zodiac)|Tiger]]
 +
| [[wikipedia:Mortar (weapon)|Mortar]]
 
|-
 
|-
 
| [[Zoodiac Bunnyblast|Bunnyblast]]
 
| [[Zoodiac Bunnyblast|Bunnyblast]]
| [[wikipedia:Rabbit (zodiac)|Rabbit]]
+
| 04 - [[wikipedia:Rabbit (zodiac)|Rabbit]]
 
| [[wikipedia:Blunderbuss|Blunderbuss]]
 
| [[wikipedia:Blunderbuss|Blunderbuss]]
 
|-
 
|-
| [[Zoodiac Kataroost|Kataroost]]
+
| [[Zoodiac Drident|Drident]]
| [[wikipedia:Rooster (zodiac)|Rooster]]
+
| 05 - [[wikipedia:Dragon (zodiac)|Dragon]]
| [[wikipedia:Katar (dagger)|Katar]]
+
| [[wikipedia:Trident|Trident]]
 
|-
 
|-
| [[Zoodiac Ramram|Ramram]]
+
| [[Zoodiac Whiptail|Whiptail]]
| [[wikipedia:Goat (zodiac)|Goat]]
+
| 06 - [[wikipedia:Snake (zodiac)|Snake]]
| [[wikipedia:Battering ram|Battering ram]]
+
| [[wikipedia:Whip#Snake whips|Snake whip]]
|-
 
| [[Zoodiac Ratpier|Ratpier]]
 
| [[wikipedia:Rat (zodiac)|Rat]]
 
| [[wikipedia:Rapier|Rapier]]
 
 
|-
 
|-
 
| [[Zoodiac Thoroughblade|Thoroughblade]]
 
| [[Zoodiac Thoroughblade|Thoroughblade]]
| [[wikipedia:Horse (zodiac)|Horse]]
+
| 07 - [[wikipedia:Horse (zodiac)|Horse]]
 
| [[wikipedia:Sword|Sword]]
 
| [[wikipedia:Sword|Sword]]
 
|-
 
|-
| [[Zoodiac Whiptail|Whiptail]]
+
| [[Zoodiac Ramram|Ramram]]
| [[wikipedia:Snake (zodiac)|Snake]]
+
| 08 - [[wikipedia:Goat (zodiac)|Goat]]
| [[wikipedia:Whip#Snake whips|Snake whip]]
+
| [[wikipedia:Battering ram|Battering ram]]
|}
 
 
 
===[[Extra Deck]]===
 
{| class="wikitable sortable"
 
! rowspan="2" | Zoodiac
 
! colspan="2" | Origin
 
 
|-
 
|-
! Zodiac sign
+
| [[Zoodiac Hammerkong|Hammerkong]]
! Weapon
+
| 09 - [[wikipedia:Monkey (zodiac)|Monkey]]
 +
| [[wikipedia:War hammer#Maul|Hammer]]
 
|-
 
|-
| [[Zoodiac Boarbow|Boarbow]]
+
| [[Zoodiac Kataroost|Kataroost]]
| [[wikipedia:Pig (zodiac)|Pig]]
+
| 10 - [[wikipedia:Rooster (zodiac)|Rooster]]
| [[wikipedia:Bow and arrow|Bow]]
+
| [[wikipedia:Katar (dagger)|Katar]]
|-
 
| [[Zoodiac Broadbull|Broadbull]]
 
| [[wikipedia:Ox (zodiac)|Ox]]
 
| [[wikipedia:Broadaxe|Broadaxe]]
 
 
|-
 
|-
 
| [[Zoodiac Chakanine|Chakanine]]
 
| [[Zoodiac Chakanine|Chakanine]]
| [[wikipedia:Dog (zodiac)|Dog]]
+
| 11 - [[wikipedia:Dog (zodiac)|Dog]]
 
| [[wikipedia:Chakram|Chakram]]
 
| [[wikipedia:Chakram|Chakram]]
 
|-
 
|-
| [[Zoodiac Drident|Drident]]
+
| [[Zoodiac Boarbow|Boarbow]]
| [[wikipedia:Dragon (zodiac)|Dragon]]
+
| 12 - [[wikipedia:Pig (zodiac)|Pig]]
| [[wikipedia:Trident|Trident]]
+
| [[wikipedia:Bow and arrow|Bow]]
|-
 
| [[Zoodiac Hammerkong|Hammerkong]]
 
| [[wikipedia:Monkey (zodiac)|Monkey]]
 
| [[wikipedia:Hammer|Hammer]]
 
|-
 
| [[Zoodiac Tigermortar|Tigermortar]]
 
| [[wikipedia:Tiger (zodiac)|Tiger]]
 
| [[wikipedia:Mortar (weapon)|Mortar]]
 
 
|}
 
|}
  
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The Xyz Monsters of the archetype, meanwhile, all possess variable (?) ATK/DEF, stemming from the total sum of the ATK/DEF of the "Zoodiac" monsters attached to them. Furthermore, each Xyz Monster can be Xyz Summoned once every turn by using 1 "Zoodiac" monster as Material (as long their names are different). Their Material requirements are generic, which means they can be used in other decks as well.
 
The Xyz Monsters of the archetype, meanwhile, all possess variable (?) ATK/DEF, stemming from the total sum of the ATK/DEF of the "Zoodiac" monsters attached to them. Furthermore, each Xyz Monster can be Xyz Summoned once every turn by using 1 "Zoodiac" monster as Material (as long their names are different). Their Material requirements are generic, which means they can be used in other decks as well.
  
The biggest strength of this archetype is their capability of starting their sequences of play with just one card (any of their monster). With the collective strength from "Ratpier", "Broadbull", "Chakanine", and "Drident", in addition of having access to cards like "[[Zoodiac Barrage]]", "[[Fire Formation - Tenki]]", and "[[M-X-Saber Invoker]]", gives them unrivaled consistency and card advantages overall, with almost no investment. Because of this, the deck doesn't require many of their Main Deck components, allowing them to incorporate several powerful cards that either increase their redundancy (such as "[[Shuffle Reborn]]" or "[[Soul Charge]]"), protect their field presences (such as "[[My Body as a Shield]]"), or even hindering their opponents (such as the [[Hand trap]]s, "[[Solemn Strike]]" or "[[Dimensional Barrier]]") without affecting much of their consistency. By incorporating "[[Missus Radiant]]", they can also mitigate the restriction imposed by the new Master Rule 4 by providing them with power boost, recovery, and two Monster Zones to Summon their Extra Deck monsters.
+
The biggest strength of this archetype is their capability of starting their sequences of play with just one card (any of their monster). With the collective strength from "Ratpier", "Broadbull", "Chakanine", and "Drident", in addition of having access to cards like "[[Zoodiac Barrage]]" or "[[Fire Formation - Tenki]]", gives them unrivaled consistency and card advantages overall, with almost no investment. Because of this, the deck doesn't require many of their Main Deck components, allowing them to incorporate several powerful cards that either increase their redundancy (such as "[[Shuffle Reborn]]" or "[[Soul Charge]]"), protect their field presences (such as "[[My Body as a Shield]]"), or even hindering their opponents (such as the [[Hand trap]]s, "[[Solemn Strike]]" or "[[Dimensional Barrier]]") without affecting much of their consistency. By incorporating "[[Missus Radiant]]", they can also mitigate the restriction imposed by the new Master Rule 4 by providing them with power boost, recovery, and two Monster Zones to Summon their Extra Deck monsters.
  
 
Because of their compact size, they can be included in several other decks (mainly just "Ratpier" and "Whiptail" in Main Deck, while at least "Broadbull" and "Drident" in Extra Deck).
 
Because of their compact size, they can be included in several other decks (mainly just "Ratpier" and "Whiptail" in Main Deck, while at least "Broadbull" and "Drident" in Extra Deck).
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* [[Zoodiac Thoroughblade]]
 
* [[Zoodiac Thoroughblade]]
 
* [[Zoodiac Whiptail]]
 
* [[Zoodiac Whiptail]]
* [[Speedroid Taketomborg]]
+
* [[Brotherhood of the Fire Fist - Bear]]
* [[Speedroid Terrortop]]
+
* [[Brotherhood of the Fire Fist - Buffalo]]
* [[Predaplant Darlingtonia Cobra]]
 
* [[Predaplant Ophrys Scorpio]]
 
 
* [[Coach Captain Bearman]]
 
* [[Coach Captain Bearman]]
 +
* [[Coach Soldier Wolfbark]]
  
 
|xyz monsters =
 
|xyz monsters =
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* [[Zoodiac Hammerkong]]
 
* [[Zoodiac Hammerkong]]
 
* [[Zoodiac Tigermortar]]
 
* [[Zoodiac Tigermortar]]
 +
* [[Coach King Giantrainer]]
 
* [[Diamond Dire Wolf]]
 
* [[Diamond Dire Wolf]]
* [[Coach King Giantrainer]]
 
  
 
|link monsters =
 
|link monsters =
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* [[Zodiac Sign]]
 
* [[Zodiac Sign]]
 
* [[Fire Formation - Tenki]]
 
* [[Fire Formation - Tenki]]
 +
* [[Fire Formation - Tensu]]
 
* [[Pianissimo]]
 
* [[Pianissimo]]
 
* [[Shuffle Reborn]]
 
* [[Shuffle Reborn]]
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|traps =
 
|traps =
 
* [[Zoodiac Combo]]
 
* [[Zoodiac Combo]]
 +
* [[Fire Formation - Tensen]]
 
}}
 
}}
  

Revision as of 06:34, 22 May 2019

Zoodiac
Various "Zoodiac" monsters in RATE Regional season (2017)
Various "Zoodiac" monsters in RATE Regional season (2017)
Japanese
  • じゅうしし
  • 十二獣 (base)
  • じゅうにしし (ruby)
  • Jūnishishi (romanized)
  • Twelve Beasts (translated)
French
  • Zoodiaque
German
  • Zoodiak
Italian
  • Zoodiaco
Korean
  • 십이수
  • 十二獸 (Hanja)
  • Sibisu (romanized)
  • Twelve Beasts (translated)
Portuguese
  • Zoodíaco(a)
Spanish
  • Zoodíaco
Sets
TCG
Korean
Anime appearances
Lists

"Zoodiac", known as "Twelve Beasts" (じゅうしし Jūnishishi) in the OCG, is an archetype of Level/Rank 4 EARTH Beast-Warrior monsters that debuted in "Raging Tempest".

"Master Peace, the True Dracoslayer" and "True King Lithosagym, the Disaster" appear to have a relation to this archetype in their lore, as seen in "Zodiac Sign" and "Zoodiac Combo", respectively.

Design

Appearance

The "Zoodiac" monsters are based on the Twelve Animals of the Chinese Zodiac, with each monster being a slightly anthropomorphized version of their respective animal. Each monster also wears an oversized gauntlet on either their left or right forearm, with which they wield their own respective weapon.

Etymology

The Japanese name, "Jūnishishi", is a play on the terms "Jūnishi" (十二支), which refers to the twelve signs of the Chinese zodiac, and "Shishi" (獣), meaning "beast". The English name, "Zoodiac", is a portmanteau of the words "zoo" and "zodiac".

Members

Zoodiac Origin
Zodiac sign Weapon
Ratpier 01 - Rat Rapier
Broadbull 02 - Ox Broadaxe
Tigermortar 03 - Tiger Mortar
Bunnyblast 04 - Rabbit Blunderbuss
Drident 05 - Dragon Trident
Whiptail 06 - Snake Snake whip
Thoroughblade 07 - Horse Sword
Ramram 08 - Goat Battering ram
Hammerkong 09 - Monkey Hammer
Kataroost 10 - Rooster Katar
Chakanine 11 - Dog Chakram
Boarbow 12 - Pig Bow

Playing style

The archetype's Main Deck monsters grants additional effect for any Beast-Warrior Xyz Monster they're attached to, ranging from protection against targeting effects, piercing battle damage, banishing opposing monster they battled, or even Summoning more monsters from the Deck.

The Xyz Monsters of the archetype, meanwhile, all possess variable (?) ATK/DEF, stemming from the total sum of the ATK/DEF of the "Zoodiac" monsters attached to them. Furthermore, each Xyz Monster can be Xyz Summoned once every turn by using 1 "Zoodiac" monster as Material (as long their names are different). Their Material requirements are generic, which means they can be used in other decks as well.

The biggest strength of this archetype is their capability of starting their sequences of play with just one card (any of their monster). With the collective strength from "Ratpier", "Broadbull", "Chakanine", and "Drident", in addition of having access to cards like "Zoodiac Barrage" or "Fire Formation - Tenki", gives them unrivaled consistency and card advantages overall, with almost no investment. Because of this, the deck doesn't require many of their Main Deck components, allowing them to incorporate several powerful cards that either increase their redundancy (such as "Shuffle Reborn" or "Soul Charge"), protect their field presences (such as "My Body as a Shield"), or even hindering their opponents (such as the Hand traps, "Solemn Strike" or "Dimensional Barrier") without affecting much of their consistency. By incorporating "Missus Radiant", they can also mitigate the restriction imposed by the new Master Rule 4 by providing them with power boost, recovery, and two Monster Zones to Summon their Extra Deck monsters.

Because of their compact size, they can be included in several other decks (mainly just "Ratpier" and "Whiptail" in Main Deck, while at least "Broadbull" and "Drident" in Extra Deck).

With the recent announcement of September 2017 Lists in TCG (and July 2017 Lists in OCG), in which "Zoodiac Broadbull" and "Zoodiac Drident" being Forbidden and "Zoodiac Ratpier" being Limited (in addition to "Zoodiac Barrage" being also Forbidden in OCG), the deck has lost much of their functionality (albeit their "one-card-Xyz Summon" strength still remains). In addition, "Daigusto Emeral" being Forbidden in TCG also greatly weakens their recovery aspect, forcing them to rely exclusively on "Zoodiac Combo" for that purpose, which is also made less reliable due to the Limitation of "Ratpier".

Weaknesses

Despite its unparalleled consistency, redundancy, and speed, it's not without its weakness. Their over-reliance on "Ratpier" makes it the prime target of any counter-attempt cards their opponents may utilize, such as "Chain Disappearance". "Dimensional Barrier" is one of their worst enemy (and one of the only ones they cannot play around), since its effect essentially leaves them without any moves during the turn it resolves. "Ghost Reaper & Winter Cherries" is also deadly for this deck, especially for eliminating "Zoodiac Broadbull" (which cuts off their main source of card advantage), or "Zoodiac Drident" (leaves them unable to interrupt opponent's moves).

Recommended cards