Difference between revisions of "B.E.S. Covered Core"
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| effect_types = Trigger, Continuous, Trigger, Trigger | | effect_types = Trigger, Continuous, Trigger, Trigger | ||
| lore = When this card is [[Normal Summon]]ed, put 2 [[counter]]s on it. This card cannot be [[destroyed by Battle|destroyed by battle]]. If this card [[attack]]s or is [[attack]]ed, at the end of the [[Damage Step]] toss a coin and call it. If you call it wrong, remove 1 [[counter]]. If this card [[battle]]s without a [[counter]], [[destroy]] it at the end of the [[Damage Step]]. | | lore = When this card is [[Normal Summon]]ed, put 2 [[counter]]s on it. This card cannot be [[destroyed by Battle|destroyed by battle]]. If this card [[attack]]s or is [[attack]]ed, at the end of the [[Damage Step]] toss a coin and call it. If you call it wrong, remove 1 [[counter]]. If this card [[battle]]s without a [[counter]], [[destroy]] it at the end of the [[Damage Step]]. | ||
+ | | fr_lore = Mettez 2 compteurs sur cette carte lorsque vous en faites l'Invocation Normale. Cette carte ne peut pas être détruite à l'issue d'un combat. Si cette carte combat un monstre, jouez à pile ou face à la fin de la Damage Step. Si vous perdez, retirez 1 compteur. Si cette carte combat sans compteur, détruisez cette carte à la fin de la Damage Step. | ||
+ | | de_lore = Lege 2 Zählmarken auf diese Karte, wenn du sie als Normalbeschwörung beschwörst. Diese Karte wird nicht als Ergebnis eines Kampfes zerstört. Falls diese Karte mit einem Monster kämpft, wirf am Ende des Damage Steps eine Münze und wähle Kopf oder Zahl. Falls du falsch vorausgesagt hast, entferne 1 Zählmarke. Falls diese Karte ohne Zählmarke kämpft, zerstöre diese Karte am Ende des Damage Steps. | ||
| it_lore = Quando viene Evocata tramite Evocazione Normale, metti 2 Segnalini su questa carta. Questa carta non viene distrutta in seguito ad una battaglia. Se questa carta combatte con un mostro, lancia una moneta e scegli testa o croce alla fine del Damage Step. Se sbagli, rimuovi 1 Segnalino. Se questa carta combatte senza avere un Segnalino, distruggi questa carta alla fine del Damage Step. | | it_lore = Quando viene Evocata tramite Evocazione Normale, metti 2 Segnalini su questa carta. Questa carta non viene distrutta in seguito ad una battaglia. Se questa carta combatte con un mostro, lancia una moneta e scegli testa o croce alla fine del Damage Step. Se sbagli, rimuovi 1 Segnalino. Se questa carta combatte senza avere un Segnalino, distruggi questa carta alla fine del Damage Step. | ||
+ | | es_lore = Cuando Invocas mediante una Invocación Normal esta carta, ponle 2 contadores. Esta carta no es destruida como resultado de una batalla. Si esta carta lucha con un monstruo, lanza una moneda y elige cara o cruz al final del Damage Step. Si fallas, retira 1 contador. Si esta carta lucha sin contadores, destruye esta carta al final del Damage Step. | ||
| ja_lore = このカードの召喚時にカウンターを2つ置く。このカードは戦闘によっては破壊されない。戦闘を行った場合、ダメージステップ終了時にコイントスで裏表を当てる。ハズレの場合、カードのカウンターを1つ取り除く。カウンターのない状態で戦闘を行った場合、ダメージステップ終了時にこのカードを破壊する。 | | ja_lore = このカードの召喚時にカウンターを2つ置く。このカードは戦闘によっては破壊されない。戦闘を行った場合、ダメージステップ終了時にコイントスで裏表を当てる。ハズレの場合、カードのカウンターを1つ取り除く。カウンターのない状態で戦闘を行った場合、ダメージステップ終了時にこのカードを破壊する。 | ||
| en_sets = | | en_sets = |
Revision as of 19:18, 1 October 2016
B.E.S. Covered Core
- Japanese
巨 大 戦 艦 カバード・コア- Base
- 巨大戦艦 カバード・コア
- Kana
- きょだいせんかん カバード・コア
- Rōmaji
- Kyodai Senkan Kabādo Koa
- Translated
- Giant Battleship - Covered Core
Card type | Monster |
---|---|
Attribute | EARTH |
Level | 7 |
ATK / DEF | 2500 / 800 |
Effect types |
|
Status | |
When this card is Normal Summoned, put 2 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, at the end of the Damage Step toss a coin and call it. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy it at the end of the Damage Step.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
North America
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Other languages
Language | Name | Card text |
---|---|---|
French | B.E.S. Cœur Protégé | Mettez 2 compteurs sur cette carte lorsque vous en faites l'Invocation Normale. Cette carte ne peut pas être détruite à l'issue d'un combat. Si cette carte combat un monstre, jouez à pile ou face à la fin de la Damage Step. Si vous perdez, retirez 1 compteur. Si cette carte combat sans compteur, détruisez cette carte à la fin de la Damage Step. |
German | B.E.S. Bedeckter Kern | Lege 2 Zählmarken auf diese Karte, wenn du sie als Normalbeschwörung beschwörst. Diese Karte wird nicht als Ergebnis eines Kampfes zerstört. Falls diese Karte mit einem Monster kämpft, wirf am Ende des Damage Steps eine Münze und wähle Kopf oder Zahl. Falls du falsch vorausgesagt hast, entferne 1 Zählmarke. Falls diese Karte ohne Zählmarke kämpft, zerstöre diese Karte am Ende des Damage Steps. |
Italian | B.E.S. Nucleo Protetto | Quando viene Evocata tramite Evocazione Normale, metti 2 Segnalini su questa carta. Questa carta non viene distrutta in seguito ad una battaglia. Se questa carta combatte con un mostro, lancia una moneta e scegli testa o croce alla fine del Damage Step. Se sbagli, rimuovi 1 Segnalino. Se questa carta combatte senza avere un Segnalino, distruggi questa carta alla fine del Damage Step. |
Spanish | B.E.S. Núcleo Cubierto | Cuando Invocas mediante una Invocación Normal esta carta, ponle 2 contadores. Esta carta no es destruida como resultado de una batalla. Si esta carta lucha con un monstruo, lanza una moneda y elige cara o cruz al final del Damage Step. Si fallas, retira 1 contador. Si esta carta lucha sin contadores, destruye esta carta al final del Damage Step. |
Japanese | このカードの召喚時にカウンターを2つ置く。このカードは戦闘によっては破壊されない。戦闘を行った場合、ダメージステップ終了時にコイントスで裏表を当てる。ハズレの場合、カードのカウンターを1つ取り除く。カウンターのない状態で戦闘を行った場合、ダメージステップ終了時にこのカードを破壊する。 | |
Kyodai Senkan Kabādo Koa | ||
Giant Battleship - Covered Core | ||
Korean | 거대전함 커버드 코어 |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Asian-English
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
B.E.S. Covered Core (World Championship 2006) | Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006 | 2006-02-23 |
B.E.S. Covered Core (Tag Force 1) | Yu-Gi-Oh! GX Tag Force | 2006-09-14 |
B.E.S. Covered Core (BAM) | Yu-Gi-Oh! BAM | 2013-08-26 |
B.E.S. Covered Core (Duel Links) | Yu-Gi-Oh! Duel Links | 2021-03-31 |
B.E.S. Covered Core (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters