Difference between revisions of "Gladiator Naumachia"
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| ko_name = | | ko_name = | ||
| ko_rr_name = | | ko_rr_name = | ||
− | | image = GladiatorNaumachia-CHIM-JP- | + | | image = GladiatorNaumachia-CHIM-JP-C.png |
| card_type = Trap | | card_type = Trap | ||
| property = Continuous | | property = Continuous | ||
− | | passcode = | + | | passcode = 52394047 |
| effect_types = Continuous-like, Quick-like, Trigger-like | | effect_types = Continuous-like, Quick-like, Trigger-like | ||
| lore = While you [[control]] a "[[Gladiator Beast]]" [[Monster Card|monster]], your opponent's monsters must [[attack]], if able. [[Once per turn]]: You can [[shuffle]] 1 "Gladiator Beast" monster from your [[hand]] or [[Graveyard|GY]] into the [[Main Deck|Deck]], then [[target]] 1 "Gladiator Beast" monster you control; it gains [[ATK]] equal to its [[Original ATK and DEF|original DEF]] until the end of this [[turn]] (even if this card [[leaves the field]]). If this card in the [[Spell & Trap Zone]] is [[destroy]]ed by [[card effect]]: You can [[activate]] this effect; this turn, your "Gladiator Beast" monsters cannot be [[destroyed by battle]]. | | lore = While you [[control]] a "[[Gladiator Beast]]" [[Monster Card|monster]], your opponent's monsters must [[attack]], if able. [[Once per turn]]: You can [[shuffle]] 1 "Gladiator Beast" monster from your [[hand]] or [[Graveyard|GY]] into the [[Main Deck|Deck]], then [[target]] 1 "Gladiator Beast" monster you control; it gains [[ATK]] equal to its [[Original ATK and DEF|original DEF]] until the end of this [[turn]] (even if this card [[leaves the field]]). If this card in the [[Spell & Trap Zone]] is [[destroy]]ed by [[card effect]]: You can [[activate]] this effect; this turn, your "Gladiator Beast" monsters cannot be [[destroyed by battle]]. | ||
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| pt_lore = | | pt_lore = | ||
| es_lore = | | es_lore = | ||
− | | ja_lore = | + | | ja_lore = ①:このカードが魔法&罠ゾーンに存在し、自分フィールドに「剣闘獣」モンスターが存在する限り、攻撃可能な相手モンスターは攻撃しなければならない。②:1ターンに1度、自分の手札・墓地から「剣闘獣」モンスター1体をデッキに戻し、自分フィールドの「剣闘獣」モンスター1体を対象として発動できる。そのモンスターの攻撃力はターン終了時まで元々の守備力分アップする。③:魔法&罠ゾーンのこのカードが効果で破壊された場合に発動できる。このターン、自分の「剣闘獣」モンスターは戦闘では破壊されない。 |
| ko_lore = | | ko_lore = | ||
| jp_sets = | | jp_sets = | ||
{{Card table set/header|jp}} | {{Card table set/header|jp}} | ||
− | {{Card table set|CHIM-JP072|Chaos Impact|}} | + | {{Card table set|CHIM-JP072|Chaos Impact|Common}} |
{{Card table set/footer}} | {{Card table set/footer}} | ||
| supports_archetypes = Gladiator Beast | | supports_archetypes = Gladiator Beast | ||
Line 39: | Line 39: | ||
* Cannot be destroyed by battle | * Cannot be destroyed by battle | ||
| misc = Limited activations | | misc = Limited activations | ||
− | | database_id = | + | | database_id = 14699 |
− | |||
| tcg_status = Not yet released | | tcg_status = Not yet released | ||
}} | }} |
Revision as of 13:56, 13 July 2019
Gladiator Naumachia
- Japanese
剣闘海戦 - Base
- 剣闘海戦
- Kana
- グラディアルナウマキア
- Rōmaji
- Guradiaru Naumakia
- Translated
- Gladial Naumachia
Card type | Trap |
---|---|
Property | Continuous |
Effect types |
|
Status | |
While you control a "Gladiator Beast" monster, your opponent's monsters must attack, if able. Once per turn: You can shuffle 1 "Gladiator Beast" monster from your hand or GY into the Deck, then target 1 "Gladiator Beast" monster you control; it gains ATK equal to its original DEF until the end of this turn (even if this card leaves the field). If this card in the Spell & Trap Zone is destroyed by card effect: You can activate this effect; this turn, your "Gladiator Beast" monsters cannot be destroyed by battle.
|
- Yugioh-Card database #14699
- YGOrganization database
Search categories
- Stat changes
- Your monsters gain ATK
- Attack categories
- Must attack
- Cannot be destroyed by battle
- Miscellaneous
- Limited activations
Other languages
Language | Name | Card text |
---|---|---|
Japanese | ①:このカードが魔法&罠ゾーンに存在し、自分フィールドに「剣闘獣」モンスターが存在する限り、攻撃可能な相手モンスターは攻撃しなければならない。②:1ターンに1度、自分の手札・墓地から「剣闘獣」モンスター1体をデッキに戻し、自分フィールドの「剣闘獣」モンスター1体を対象として発動できる。そのモンスターの攻撃力はターン終了時まで元々の守備力分アップする。③:魔法&罠ゾーンのこのカードが効果で破壊された場合に発動できる。このターン、自分の「剣闘獣」モンスターは戦闘では破壊されない。 | |
Guradiaru Naumakia | ||
Gladial Naumachia |
Sets
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Gladiator Naumachia (Duel Links) | Yu-Gi-Oh! Duel Links | 2020-02-29 |
Gladiator Naumachia (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters