Gusto

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Gusto

Gusto

Japanese

ガスタ

Japanese (romanized)

Gasuta

Japanese (translated)

Gusta

English

Gusto

Appears in (sets)
Appears in (anime)

Yu-Gi-Oh! ZEXAL

Lists

The Gusto monsters, or Gusta in the OCG, are an Archetype released in Duel Terminal - Raid of the Inverz!!. Their name is based on the word "Gust" and their team symbol is a colored disc with a silver whirlwind. Their Synchro Monsters, the Daigusto, seem to be the combined Levels of the two monsters that appear in the artworks. They recently also got some Xyz Monsters called "Daigusto Phoenix" and "Daigusto Emeral".

All known Gusto monsters are WIND so they can use WIND support cards such as "Spiritual Wind Art - Miyabi", and be Special Summoned by "Flying Kamakiri #1". The archetype consists of Winged Beast, Psychic, and Thunder-Type monsters. Only Winged Beast-Type "Gusto" monsters and "Gusto Skwirl" are Tuner Monsters and all of the Synchro Monsters have "Daigusto" in their names.

The archetype's main strategy is almost entirely based on tightening their defense and load the Graveyard, since most of Gusto archetype support require to shuffle certain amount of Gusto monsters to the Deck in order to activate (usually 2). This deck's main defense consisting of its searcher trio: "Winda, Priestess of Gusto", "Gusto Gulldo" and "Gusto Egul" which can continuously search for one another from your Deck when they're destroyed in battle, and at the same time putting them in the Graveyard for effects such as "Caam, Serenity of Gusto", which can shuffle 2 Gusto monsters to the Main Deck, and draw a card. Due to this synergy, Gusto decks can be quite flexible in most cases, as long as you can maintaining the cycle.

"Reeze, Whirlwind of Gusto" is a special monster with a useful effect, it allows you to exchange 1 Gusto monster you control for one monster your opponent controls of your choice. Use with the trio searcher mentioned above (except Winda due to the card's wording), you can easily maintaining Field Advantage while having your opponent's monster for yourself to abuse. To Summon this card easily (due to her being Level 5), you can use "Gusto Thunbolt"'s effect. "Creature Swap" is also highly recommended, and is useful if you don't have Reeze on the board, or can be used together with Reeze.

"Windaar, Sage of Gusto" is a Gusto monster with 2000 ATK that can Special Summon any low-leveled Gusto monster in your Graveyard whenever he destroy monster in battle. Unfortunately, he is Level 6, thus it will somehow difficult to Summon him. You can use "Gusto Codor" and "Gusto Thunbolt" to Summon this card easily, and also has high synergy when combined with Reeze.

Gusto's ace monster is "Daigusto Sphreeze", which can bring back any Gusto card from your Graveyard when she's Synchro Summoned. Not only that, she can also reflect all Battle Damage involving any and all Gusto monster you control to your opponent when they battles, effectively turning their weakness (low ATK) into sudden disadvantage for your opponent, especially for aggresive ones.

Despite the deck itself is Synchro-oriented, it is advised that most Gusto decks should not be focusing on Synchro Summoning, because in most cases, you don't gain many advantage from Daigusto monsters, often the loss outweighs the gain (unlike T.G. or Synchrocentric decks, which gains advantage from them). The only Synchro Monster that is recommended to run is "Daigusto Sphreeze" (mentioned above), and "Daigusto Gulldos"

Overall Gusto decks are naturally passive, but in the right hands they can surprise an unwary opponent without making lots of efforts.

Duel Terminal Storyline

A tribe that lives with the wind and worships the bountiful land they’ve lived on since ancient times. Against their various outside enemies they link their hearts together with and battle along animals that live around in order to protect their land through the generations. However, the "Steelswarms" started to take over the surface land. So, the Gustos united with the other clans to create a temporary union lead by the "Vylons". They obtained new powers to fight back the "Steelswarms". Soon, the union finally defeated the invaders, but conflicts haven't lowered yet; the "Vylons" decided to stop the wars between clans—by exterminating them completely. Later, the "Gusto" teamed up with the other clans again in order to cease the "Vylon's" actions.

After stopping the "Vylons", the "Verz" virus begins to spread rapidly. The tribes had to ally themselves, fusing their powers, and to stop the infection from going out of hand.

Recommended Cards

Monster Cards

Spell Cards

Trap Cards

Extra Deck

Gust Valley

This build uses Gusto monster in conjunction with some Mist Valley cards such as "Mist Valley Falcon". Falcon's effect can be useful for recycling defensive cards such as "Swords of Revealing Light" and "Fiendish Chain", and "Genex Ally Birdman" can offer both offensive and Synchro Summon capability, balancing the deck.

Monster Cards

Spell Cards

Trap Cards

Extra Deck


Night Gusto

This build combines Gusto monsters along with some staple DARK monsters to eventually Summon "Dark Simorgh". While Gusto recruiters load the WIND monster in the Graveyard, cards like "D.D. Crow", "Tragoedia", "Armageddon Knight"/"Dark Grepher", "Destiny Hero - Malicious" can help setting combos both for Synchro Summoning and load DARK monsters in the Graveyard for Dark Simorgh's Summoning. You can also try another alternative combination, such as with Blackwings, but it is advised not to use "Dark Armed Dragon" due to it often become dead draws.

Recommended Cards

Monster Cards

Spell Cards

Trap Cards

Extra Deck

Dragonic Gusto

Made from combination between Gusto and Dragunity monsters, this deck use Dragunity engines for Synchro Summon and offensive capability, while the Gustos act as defensive support. "Gusto Grif" is the accelerator piece here, as it can be discarded for "Dragon Ravine"'s effect and Special Summoning a Gusto monster for extending Dux-Phalanx combo.

For accelerating Gusto engines as well, "Dragunity Legionnaire" can be combined with "Dragunity Phalanx" to Synchro Summon "Vortex the Whirlwind", which in turn can searches "Gusto Gulldo" or "Gusto Egul" when it is destroyed by battle. This build can also utilize "Icarus Attack" and "Spiritual Wind Art - Miyabi" for more disruption.

Monster Cards

Spell Cards

Trap Cards

Extra Deck


Weakness

Offensively, they themselves are quite fragile, because most of their monster have ATK below average, making them unsuitable for battling face-to-face with opponent's monster (except when you control "Daigusto Sphreeze")

Since this deck's strategy is Graveyard-reliant, Macro-based decks can shut this deck down completely. "Transmigration Break", combined with "Poisonous Wind" can effectively put this deck in a deadlock, since most of the Gusto support cards need a certain amount of Gusto monsters in the Graveyard. Gravekeeper deck can also cripple this deck easily, due to their "Necrovalley" forbids any access to the Graveyard, making recycling impossible. "Archlord Kristya", "Fossil Dyna Pachycephalo" and other anti-Special Summon cards can cripple this deck easily, due to the requirement of constantly Special Summoning monsters for both defense and Graveyard setup.

"Mystical Space Typhoon" and "Dust Tornado" can handle threats from Field and Continuous Spell/Trap Cards, while you can get rid of "Archlord Kristya" using "Dimensional Prison" or "Bottomless Trap Hole".

Due to most Gusto support cards require shuffling Gusto monsters into the Deck, they can quickly empty your Graveyard, and refilling it can be tough if you don't have any of the searchers trio available in your hand. If you find yourself in such a scenario, you can use "Guardian Eatos".