Difference between revisions of "Metalmorph (archetype)"
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− | In ''[[Yu-Gi-Oh! Forbidden Memories]]'', "Metalmorph" is | + | In ''[[Yu-Gi-Oh! Forbidden Memories]]'', "[[Metalmorph (FMR)|Metalmorph]]" is capable of transforming more cards into similar cards that have a metallic element to them, including "[[Baby Dragon (FMR)|Baby Dragon]]" into "[[Metal Dragon (FMR)|Metal Dragon]]" and "[[Jirai Gumo (FMR)|Jirai Gumo]]" into "[[Launcher Spider (FMR)|Launcher Spider]]". |
== Playstyle == | == Playstyle == |
Latest revision as of 18:54, 13 June 2024
Metalmorph | |
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![]() The original "Metalmorph". | |
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Lists |
"Metalmorph", known as "Metallization" (メタル
"Metallizing Parasite - Lunatite" and "Metallizing Parasite - Soltite" are also members of this archetype in the OCG; however, since support for this archetype only supports Trap Cards, this isn't an issue.
Design[edit]
"Metalmorph" and its derivations have transformed a number of monsters into Metal versions of themselves in various media. The original context for this was that Bandit Keith (in the manga and anime) wished to trick Joey Wheeler into targeting his "Zoa" since, as a Fiend monster, it did not have the special properties of Machine monsters under the rules and gamestate of their Duelist Kingdom finals match. "Metalmorph", by turning "Zoa" into a Machine ("Metalzoa"), thus allowed Keith to entrap Joey. However the latter countered by using Keith's gambits against him, turning "Red-Eyes Black Dragon" into the more powerful "Red-Eyes Black Metal Dragon".
Metal counterparts[edit]
In Yu-Gi-Oh! Forbidden Memories, "Metalmorph" is capable of transforming more cards into similar cards that have a metallic element to them, including "Baby Dragon" into "Metal Dragon" and "Jirai Gumo" into "Launcher Spider".
Playstyle[edit]
The core premises of the archetype involve sudden ATK increasing effects, Tributing non-Machine monsters for their Machine or metallic counterparts, and adding some protections to cards that did not previously have any. Many of the newer monsters associated with the archetype can be searched via their mention of "Enhanced Metalmorph", with them in turn searching the "Metalmorph" Trap Cards. The oldest associated monsters instead have an unusual effect to summon themselves from the Main Deck, but playing those cards is not recommended, as they are bricks in the hand, require specific tributes, and are otherwise mediocre, even as beatsticks.
Recommended cards[edit]
Recommended cards
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