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Show new changes starting from 06:23, 24 June 2024
   
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22 June 2024

  b  06:47  Attribute‎ (diff | hist) . . (+20). . Dinobot1000 (talk | contribs) (fix Project:LISTGAP and other whitespace issues)
  b  06:22  Archetype‎ (diff | hist) . . (+13). . Dinobot1000 (talk | contribs) (fix Project:LISTGAP and other whitespace issues)

21 June 2024

  b  11:04  ATK‎ (diff | hist) . . (+10). . Dinobot1000 (talk | contribs) (fix Project:LISTGAP and other whitespace issues)
     09:13  Clear Vicious Knight (anime)‎ (diff | hist) . . (+4). . MadRest (talk | contribs)

19 June 2024

17 June 2024

 m   18:39  Yu-Gi-Oh! Rush Duel‎ (diff | hist) . . (+1). . The-Psychid (talk | contribs) (Overview)
     08:48  Level‎ (diff | hist) . . (+230). . Mogli Pfz. (talk | contribs) (Trivia)

16 June 2024

     19:47  Attribute‎ (diff | hist) . . (+4). . ZimonzieClown (talk | contribs) (Tag: New user edit)
     11:34  Category:Lists of cards by properties‎ (diff | hist) . . (-13). . TheycallmeBrick (talk | contribs) (Undo revision 5100669 by 14.203.13.67 (talk)) (Tag: Undo)

10 June 2024

     16:29  Rank‎‎ (4 changes | history) . . (-34). . [Dinoguy1000‎; Mogli Pfz.‎; SnorlaxMonster‎ (2×)]
      16:29 (cur | prev) . . (+44). . Dinoguy1000 (talk | contribs) (clarify a bit)
      13:46 (cur | prev) . . (-78). . SnorlaxMonster (talk | contribs) (Simplify wording)
      13:44 (cur | prev) . . (-26). . SnorlaxMonster (talk | contribs) (Undo revision 5088148 by Mogli Pfz. (talk) Ritual Summons don't use materials. Also, while most Ritual Summoning effects require monsters with Levels to fulfill their condition, some don't.) (Tag: Undo)
      09:20 (cur | prev) . . (+193). . Mogli Pfz. (talk | contribs)
     14:06  Monster Card‎‎ (2 changes | history) . . (0). . [SnorlaxMonster‎; Mogli Pfz.‎]
      14:06 (cur | prev) . . (+763). . Mogli Pfz. (talk | contribs) (Here I have to disagree.) (Tag: Undo)
      13:59 (cur | prev) . . (-763). . SnorlaxMonster (talk | contribs) (Abilities really don't need to be listed among the examples. Just instances of each of the distinct card frames are sufficient.)
 m   13:51  Tuner monster‎ (diff | hist) . . (-3). . SnorlaxMonster (talk | contribs) (Using a simpler (non-foil) card as the example Tuner monster)
     09:39  Fusion Monster‎ (diff | hist) . . (+158). . Mogli Pfz. (talk | contribs) (Trivia)

6 June 2024

     07:02  Clock Knight No. 3‎ (diff | hist) . . (-137). . MadRest (talk | contribs)
     07:00  Clock Knight No. 12‎‎ (2 changes | history) . . (-171). . [MadRest‎ (2×)]
 m    07:00 (cur | prev) . . (-1). . MadRest (talk | contribs)
      07:00 (cur | prev) . . (-170). . MadRest (talk | contribs)

29 May 2024

     04:37  Template:Card lists‎ (diff | hist) . . (+20). . Dinoguy1000 (talk | contribs) (update after renames)

28 May 2024

     23:34  Type‎ (diff | hist) . . (-22). . Deltaneos (talk | contribs) (List: "Magic" renamed to "Magic-User")
     23:21  Template:Card types‎ (diff | hist) . . (-12). . Deltaneos (talk | contribs) ("Magic (Type)" → "Magic-User")
     18:32  Synchro Monster‎‎ (5 changes | history) . . (-155). . [JustGian‎ (2×); XBrain130‎ (3×)]
 m    18:32 (cur | prev) . . (-40). . XBrain130 (talk | contribs)
 m    18:32 (cur | prev) . . (0). . XBrain130 (talk | contribs)
 m    18:30 (cur | prev) . . (-128). . XBrain130 (talk | contribs)
      02:13 (cur | prev) . . (-17). . JustGian (talk | contribs)
      00:41 (cur | prev) . . (+30). . JustGian (talk | contribs) (Displaying a full scan of a Synchro Monster, where the frame is visible, as a better visual example of what it looks like)
     14:30  Zombie‎ (diff | hist) . . (+46). . Tridon's Lorekeeper (talk | contribs) (TCG/OCG: More correct this way) (Tags: Mobile edit, Mobile web edit)
     03:38  Spell Card‎ (diff | hist) . . (+77). . Dinoguy1000 (talk | contribs) (add note about terminology change to "In other languages")
     02:15  Tuner monster‎‎ (4 changes | history) . . (+307). . [Dinoguy1000‎; JustGian‎ (3×)]
      02:15 (cur | prev) . . (-19). . JustGian (talk | contribs)
      01:55 (cur | prev) . . (-17). . JustGian (talk | contribs)
      01:51 (cur | prev) . . (+1). . JustGian (talk | contribs)
      01:21 (cur | prev) . . (+342). . Dinoguy1000 (talk | contribs) (scope table headers; +see also)
     02:15  Normal Monster‎‎ (2 changes | history) . . (-37). . [JustGian‎ (2×)]
      02:15 (cur | prev) . . (-17). . JustGian (talk | contribs)
      01:49 (cur | prev) . . (-20). . JustGian (talk | contribs)
     02:15  Gemini monster‎‎ (3 changes | history) . . (-1,498). . [Dinoguy1000‎; JustGian‎ (2×)]
      02:15 (cur | prev) . . (-16). . JustGian (talk | contribs)
      01:45 (cur | prev) . . (-51). . JustGian (talk | contribs)
      01:02 (cur | prev) . . (-1,431). . Dinoguy1000 (talk | contribs) (axe the rest of the infobox)
     02:09  Effect Monster‎ (diff | hist) . . (+57). . JustGian (talk | contribs) (Since this could be nearly any monster in the game, I opted for one who has no other "types" other than Effect, and one that players are expected to see (even in a few years from now))
     01:55  Fairy‎ (diff | hist) . . (-3). . XBrain130 (talk | contribs) (what in tarnation)
     01:50  Cyberse‎ (diff | hist) . . (+9). . XBrain130 (talk | contribs) (In other languages: being succint doesnt matter here)
     01:07  Ability‎ (diff | hist) . . (+10). . Dinoguy1000 (talk | contribs) (source formatting)
     00:59  Fusion Monster‎ (diff | hist) . . (-8). . JustGian (talk | contribs) (A more modern example)