Difference between revisions of "Lindbloom"
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{{CardTable2 | {{CardTable2 | ||
− | |it_name = Lindbloom | + | | fr_name = Lindéclosion |
− | | | + | | de_name = Lindblüte |
− | | | + | | it_name = Lindbloom |
− | | | + | | ko_name = 린드블룸 |
− | |ja_name = {{Ruby|竜胆|リンド}}ブルーム | + | | pt_name = Lindorescer |
− | | | + | | es_name = Lindflorecido |
− | |image = Lindbloom- | + | | ja_name = {{Ruby|竜胆|リンド}}ブルーム |
− | |attribute = | + | | romaji_name = Rindoburūmu |
− | | | + | | image = Lindbloom-MP15-EN-C-1E.png |
− | + | | attribute = EARTH | |
− | |level = 4 | + | | types = Wyrm / Effect |
− | |atk = 0 | + | | level = 4 |
− | |def = 1800 | + | | atk = 0 |
− | | | + | | def = 1800 |
− | | | + | | password = 52339733 |
− | |lore = If a [[ | + | | effect_types = Trigger |
− | |it_lore = Se un mostro che | + | | lore = If a [[monster]] you [[control]] [[battle]]s an opponent's monster, during [[damage calculation]]: The [[ATK]] of each monster in that battle becomes equal to their current [[DEF]], until the end of the [[Damage Step]]. |
− | |pt_lore = Se um monstro que você controla batalhar um monstro do oponente, durante o cálculo de dano: até o final da Etapa de Dano, o ATK de cada monstro nessa batalha se torna igual à DEF dele. | + | | fr_lore = Si un monstre que vous contrôlez combat un monstre de votre adversaire, durant le calcul des dommages : jusqu'à la fin de la Damage Step, l'ATK de chaque monstre du combat devient égale à sa DEF actuelle. |
− | |ja_lore = ①:このカードがモンスターゾーンに存在し、自分のモンスターと相手のモンスターが戦闘を行うダメージ計算時に発動する。ダメージステップ終了時まで、戦闘を行うそれぞれのモンスターの攻撃力は、それぞれの守備力と同じ数値になる。 | + | | de_lore = Falls ein Monster, das du kontrollierst, gegen ein Monster deines Gegners kämpft, während der Schadensberechnung: Die ATK jedes Monsters in dem Kampf werden bis zum Ende des Damage Steps gleich seinen derzeitigen DEF. |
− | | | + | | it_lore = Se un mostro che controlli combatte con un mostro dell'avversario, durante il calcolo dei danni: l'ATK di ogni mostro in quella battaglia diventa pari suo DEF attuale, fino alla fine del Damage Step. |
− | + | | pt_lore = Se um monstro que você controla batalhar um monstro do oponente, durante o cálculo de dano: até o final da Etapa de Dano, o ATK de cada monstro nessa batalha se torna igual à DEF dele. | |
− | + | | es_lore = Si un monstruo que controlas batalla con un monstruo de tu adversario, durante el cálculo de daño: hasta el final del Damage Step, el ATK de cada monstruo en esa batalla se convierte en su DEF en este momento. | |
− | + | | ja_lore = ①:このカードがモンスターゾーンに存在し、自分のモンスターと相手のモンスターが戦闘を行うダメージ計算時に発動する。ダメージステップ終了時まで、戦闘を行うそれぞれのモンスターの攻撃力は、それぞれの守備力と同じ数値になる。 | |
− | |fr_sets = | + | | ko_lore = ①: 이 카드가 몬스터 존에 존재하고, 자신의 몬스터와 상대의 몬스터가 전투를 실행하는 데미지 계산시에 발동한다. 데미지 스텝 종료시까지, 전투를 실행하는 각각의 몬스터의 공격력은 각각의 수비력와 같은 수치가 된다. |
− | + | | en_sets = | |
− | + | NECH-EN033; The New Challengers; Common | |
− | + | MP15-EN152; 2015 Mega-Tin Mega Pack; Common | |
− | |de_sets = | + | | fr_sets = |
− | + | NECH-FR033; The New Challengers; Common | |
− | + | MP15-FR152; 2015 Mega-Tin Mega Pack; Common | |
− | + | | de_sets = | |
− | |it_sets = | + | NECH-DE033; The New Challengers; Common |
− | + | MP15-DE152; 2015 Mega-Tin Mega Pack; Common | |
− | + | | it_sets = | |
− | + | NECH-IT033; The New Challengers; Common | |
− | |pt_sets = | + | MP15-IT152; 2015 Mega-Tin Mega Pack; Common |
− | + | | pt_sets = | |
− | + | NECH-PT033; The New Challengers; Common | |
− | + | MP15-PT152; 2015 Mega-Tin Mega Pack; Common | |
− | |sp_sets = | + | | sp_sets = |
− | + | NECH-SP033; The New Challengers; Common | |
− | + | MP15-SP152; 2015 Mega-Tin Mega Pack; Common | |
− | + | | jp_sets = | |
− | |jp_sets = | + | NECH-JP033; The New Challengers; Common |
− | + | | kr_sets = | |
− | + | NECH-KR033; The New Challengers; Common | |
− | + | | stat_change = Switches ATK and DEF | |
− | |kr_sets = | + | | database_id = 11365 |
− | |||
− | |||
− | |||
− | | | ||
− | |database_id = 11365 | ||
}} | }} |
Latest revision as of 13:01, 19 March 2023
Lindbloom
- Japanese
竜胆 ブルーム- Base
- 竜胆ブルーム
- Kana
- リンドブルーム
- Rōmaji
- Rindoburūmu
Card type | Monster |
---|---|
Attribute | EARTH |
Types | Wyrm / Effect |
Level | 4 |
ATK / DEF | 0 / 1800 |
Password | 52339733 |
Effect types |
|
Status | |
If a monster you control battles an opponent's monster, during damage calculation: The ATK of each monster in that battle becomes equal to their current DEF, until the end of the Damage Step.
|
English sets
Worldwide
Release | Number | Set | Rarity |
---|---|---|---|
2014-11-06 | NECH-EN033 | The New Challengers | Common |
2015-09-17 | MP15-EN152 | 2015 Mega-Tin Mega Pack | Common |
Search categories
- Stat changes
- Switches ATK and DEF
Other languages
Language | Name | Card text |
---|---|---|
French | Lindéclosion | Si un monstre que vous contrôlez combat un monstre de votre adversaire, durant le calcul des dommages : jusqu'à la fin de la Damage Step, l'ATK de chaque monstre du combat devient égale à sa DEF actuelle. |
German | Lindblüte | Falls ein Monster, das du kontrollierst, gegen ein Monster deines Gegners kämpft, während der Schadensberechnung: Die ATK jedes Monsters in dem Kampf werden bis zum Ende des Damage Steps gleich seinen derzeitigen DEF. |
Italian | Lindbloom | Se un mostro che controlli combatte con un mostro dell'avversario, durante il calcolo dei danni: l'ATK di ogni mostro in quella battaglia diventa pari suo DEF attuale, fino alla fine del Damage Step. |
Portuguese | Lindorescer | Se um monstro que você controla batalhar um monstro do oponente, durante o cálculo de dano: até o final da Etapa de Dano, o ATK de cada monstro nessa batalha se torna igual à DEF dele. |
Spanish | Lindflorecido | Si un monstruo que controlas batalla con un monstruo de tu adversario, durante el cálculo de daño: hasta el final del Damage Step, el ATK de cada monstruo en esa batalla se convierte en su DEF en este momento. |
Japanese | ①:このカードがモンスターゾーンに存在し、自分のモンスターと相手のモンスターが戦闘を行うダメージ計算時に発動する。ダメージステップ終了時まで、戦闘を行うそれぞれのモンスターの攻撃力は、それぞれの守備力と同じ数値になる。 | |
Rindoburūmu | ||
Korean | 린드블룸 | ①: 이 카드가 몬스터 존에 존재하고, 자신의 몬스터와 상대의 몬스터가 전투를 실행하는 데미지 계산시에 발동한다. 데미지 스텝 종료시까지, 전투를 실행하는 각각의 몬스터의 공격력은 각각의 수비력와 같은 수치가 된다. |
Sets in other languages
French
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
2014-11-06 | NECH-FR033 | The New Challengers | Les Nouveaux Challengers | Common |
2015-09-17 | MP15-FR152 | 2015 Mega-Tin Mega Pack | 2015 Méga-Boîte Méga-Pack | Common |
German
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
2014-11-06 | NECH-DE033 | The New Challengers | The New Challengers | Common |
2015-09-17 | MP15-DE152 | 2015 Mega-Tin Mega Pack | 2015 Mega-Tin Mega Pack | Common |
Italian
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
2014-11-06 | NECH-IT033 | The New Challengers | I Nuovi Sfidanti | Common |
2015-09-17 | MP15-IT152 | 2015 Mega-Tin Mega Pack | 2015 Mega-Tin Mega Pack | Common |
Portuguese
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
2014-11-07 | NECH-PT033 | The New Challengers | Novos Desafiantes | Common |
2015-09-18 | MP15-PT152 | 2015 Mega-Tin Mega Pack | 2015 Mega-Lata Mega-Pacote | Common |
Spanish
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
2014-11-06 | NECH-SP033 | The New Challengers | Los Nuevos Contendientes | Common |
2015-09-17 | MP15-SP152 | 2015 Mega-Tin Mega Pack | 2015 Mega-Lata Mega Pack | Common |
Japanese
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
2014-07-19 | NECH-JP033 | The New Challengers | ネクスト・チャレンジャーズ | Common |
Korean
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
2014-10-20 | NECH-KR033 | The New Challengers | 넥스트 챌린저스 | Common |
In other media
Page | Medium | Debut date |
---|---|---|
Lindbloom (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |