Difference between revisions of "Xiangke Magician"

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| number                = 71692913
 
| number                = 71692913
 
| effect                = Ignition-like, Quick
 
| effect                = Ignition-like, Quick
| pendulum_effect      = [[Once per turn]]: You can [[target]] 1 [[face-up]] [[Xyz Monster]] you [[control]]; this [[turn]], you can use it as an [[Xyz Material]] for an Xyz Summon using its [[Rank]] as if it were a [[Level]] (even if this card leaves the [[field]]).
+
| pendulum_effect      = [[Once per turn]]: You can [[target]] 1 [[face-up]] [[Xyz Monster]] you [[control]]; this [[turn]], you can use it as an [[Xyz Material]] for an [[Xyz Summon]] using its [[Rank]] as if it were a [[Level]] (even if this card leaves the [[field]]).
| lore                  = Once per [[turn]], during either player's turn: You can [[target]] 1 [[LIGHT]] [[Monster Card|monster]] on the [[field]]; [[negate]] that [[face-up]] monster's [[Card effect|effect]]s until the end of this turn.
+
| lore                  = [[Once per turn]], during either player's [[turn]]: You can [[target]] 1 [[LIGHT]] [[Monster Card|monster]] on the [[field]]; [[negate]] that [[face-up]] monster's [[Card effect|effect]]s until the end of this turn.
| fr_pendulum_effect    = Une fois par tour : vous pouvez cibler 1 Monstre Xyz face recto que vous contrôlez ; ce tour, vous pouvez l'utiliser comme un Matériel Xyz pour une Invocation Xyz en utilisant son Rang comme Niveau (même si cette carte quitte le Terrain).
+
| fr_pendulum_effect    = [[Once per turn|Une fois par tour]] : vous pouvez [[target|cibler]] 1 [[Xyz Monster|Monstre Xyz]] [[face-up|face recto]] que vous [[control|contrôl]]ez ; ce [[turn|tour]], vous pouvez l'utiliser comme un [[Xyz Material|Matériel Xyz]] pour une [[Xyz Summon|Invocation Xyz]] en utilisant son [[Rank|Rang]] comme [[Level|Niveau]] (même si cette carte quitte le [[Field|Terrain]]).
| fr_lore              = Une fois par tour, durant le tour de chaque joueur : vous pouvez cibler 1 monstre LUMIÈRE sur le Terrain ; jusqu'à la fin de ce tour, annulez les effets du monstre face recto.
+
| fr_lore              = [[Once per turn|Une fois par tour]], durant le [[turn|tour]] de chaque joueur : vous pouvez [[target|cibler]] 1 [[Monster Card|monstre]] [[LIGHT|LUMIÈRE]] sur le [[Field|Terrain]] ; jusqu'à la fin de ce tour, [[negate|annulez]] les [[Card effect|effet]]s du monstre [[face-up|face recto]].
| de_pendulum_effect    = Einmal pro Spielzug: Du kannst 1 offenes Xyz-Monster wählen, das du kontrollierst; in diesem Spielzug kannst du es als Xyz-Material für eine Xyz-Beschwörung verwenden und seinen Rang verwenden, als ob er eine Stufe wäre (selbst falls diese Karte das Spielfeld verlässt).
+
| de_pendulum_effect    = [[Once per turn|Einmal pro Spielzug]]: Du kannst 1 [[face-up|offenes]] [[Xyz Monster|Xyz-Monster]] [[target|wählen]], das du [[control|kontrollierst]]; in diesem [[turn|Spielzug]] kannst du es als [[Xyz Material|Xyz-Material]] für eine [[Xyz Summon|Xyz-Beschwörung]] verwenden und seinen [[Rank|Rang]] verwenden, als ob er eine [[Level|Stufe]] wäre (selbst falls diese Karte das [[Field|Spielfeld]] verlässt).
| de_lore              = Einmal pro Spielzug, während des Spielzugs eines beliebigen Spielers: Du kannst 1 LICHT Monster auf dem Spielfeld wählen; annulliere bis zum Ende dieses Spielzugs die Effekte des offenen Monsters.
+
| de_lore              = [[Once per turn|Einmal pro Spielzug]], während des [[turn|Spielzug]]s eines beliebigen Spielers: Du kannst 1 [[LIGHT|LICHT]] [[Monster Card|Monster]] auf dem [[Field|Spielfeld]] [[target|wählen]]; [[negate|annulliere]] bis zum Ende dieses Spielzugs die [[Card effect|Effekte]] des [[face-up|offenen]] Monsters.
| it_pendulum_effect    = Una volta per turno: puoi scegliere come bersaglio 1 Mostro Xyz scoperto che controlli; in questo turno, puoi utilizzarlo come Materiale Xyz per un'Evocazione Xyz utilizzando il suo Rango come se fosse un Livello (anche se questa carta lascia il Terreno).
+
| it_pendulum_effect    = [[Once per turn|Una volta per turno]]: puoi [[target|scegliere]] come bersaglio 1 [[Xyz Monster|Mostro Xyz]] [[face-up|scoperto]] che [[control]]li; in questo [[turn]]o, puoi utilizzarlo come [[Xyz Material|Materiale Xyz]] per un'[[Xyz Summon|Evocazione Xyz]] utilizzando il suo [[Rank|Rango]] come se fosse un [[Level|Livello]] (anche se questa carta lascia il [[Field|Terreno]]).
| it_lore              = Una volta per turno, durante il turno di qualsiasi giocatore: puoi scegliere come bersaglio 1 mostro LUCE sul Terreno; annulla gli effetti di quel mostro scoperto fino alla fine di questo turno.
+
| it_lore              = [[Once per turn|Una volta per turno]], durante il [[turn]]o di qualsiasi giocatore: puoi [[target|scegliere]] come bersaglio 1 [[Monster Card|mostro]] [[LIGHT|LUCE]] sul [[Field|Terreno]]; [[negate|annulla]] gli [[Card effect|effetti]] di quel mostro [[boca arriba|scoperto]] fino alla fine di questo turno.
| es_pendulum_effect    = Una volta per turno, durante il turno di qualsiasi giocatore: puoi scegliere come bersaglio 1 mostro LUCE sul Terreno; annulla gli effetti di quel mostro scoperto fino alla fine di questo turno.
+
| es_pendulum_effect    = [[Once per turn|Una vez por turno]]: puedes [[target|seleccionar]] 1 [[Xyz Monster|Monstruo Xyz]] [[face-up|boca arriba]] que [[control]]es; este [[turn]]o, puedes usarlo como [[Xyz Material|Material Xyz]] para una [[Xyz Summon|Invocación Xyz]] usando su [[Rank|Rango]] como si fuera un [[Level|Nivel]] (aún si esta carta deja el [[Field|Campo]]).
| es_lore              = Una vez por turno, durante el turno de cualquier jugador: puedes seleccionar 1 monstruo de LUZ en el Campo; hasta el final de este turno, niega los efectos de ese monstruo boca arriba.
+
| es_lore              = [[Once per turn|Una vez por turno]], durante el [[turn]]o de cualquier jugador: puedes [[target|seleccionar]] 1 [[Monster Card|monstruo]] de [[LIGHT|LUZ]] en el [[Field|Campo]]; hasta el final de este turno, [[negate|niega]] los [[Card effect|efecto]]s de ese monstruo [[face-up|boca arriba]].
 
| ja_pendulum_effect    = ①:1ターンに1度、自分フィールドの{{Ruby|X|エクシーズ}}モンスター1体を対象として発動できる。このターンそのモンスターは、そのランクと同じ数値のレベルのモンスターとして{{Ruby|X|エクシーズ}}召喚の素材にできる。
 
| ja_pendulum_effect    = ①:1ターンに1度、自分フィールドの{{Ruby|X|エクシーズ}}モンスター1体を対象として発動できる。このターンそのモンスターは、そのランクと同じ数値のレベルのモンスターとして{{Ruby|X|エクシーズ}}召喚の素材にできる。
 
| ja_lore              = ①:1ターンに1度、フィールドの光属性モンスター1体を対象として発動できる。そのモンスターの効果をターン終了時まで無効にする。この効果は相手ターンでも発動できる。
 
| ja_lore              = ①:1ターンに1度、フィールドの光属性モンスター1体を対象として発動できる。そのモンスターの効果をターン終了時まで無効にする。この効果は相手ターンでも発動できる。

Revision as of 22:31, 7 August 2015

Xiangke Magician
Japanese
そうこくじゅつ
Base
相克の魔術師
Kana
そうこくのまじゅつし
Rōmaji
Sōkoku no Majutsushi
Translated
Antithesis Magician
XiangkeMagician-CORE-EN-SR-1E.png
Card type Monster
Attribute DARK
Level 7 CG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svg
Pendulum Scale Pendulum Scale.png 3
ATK / DEF 2500 / 500
Status
Pendulum Effect
Once per turn: You can target 1 face-up Xyz Monster you control; this turn, you can use it as an Xyz Material for an Xyz Summon using its Rank as if it were a Level (even if this card leaves the field).
Monster Effect
Once per turn, during either player's turn: You can target 1 LIGHT monster on the field; negate that face-up monster's effects until the end of this turn.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Other languages

Language NameCard text
French Magicien Xiangke
Effet Pendule
Une fois par tour : vous pouvez cibler 1 Monstre Xyz face recto que vous contrôlez ; ce tour, vous pouvez l'utiliser comme un Matériel Xyz pour une Invocation Xyz en utilisant son Rang comme Niveau (même si cette carte quitte le Terrain).
Effet de Monstre
Une fois par tour, durant le tour de chaque joueur : vous pouvez cibler 1 monstre LUMIÈRE sur le Terrain ; jusqu'à la fin de ce tour, annulez les effets du monstre face recto.
German Xiangke-Magier
Pendeleffekt
Einmal pro Spielzug: Du kannst 1 offenes Xyz-Monster wählen, das du kontrollierst; in diesem Spielzug kannst du es als Xyz-Material für eine Xyz-Beschwörung verwenden und seinen Rang verwenden, als ob er eine Stufe wäre (selbst falls diese Karte das Spielfeld verlässt).
Monstereffekt
Einmal pro Spielzug, während des Spielzugs eines beliebigen Spielers: Du kannst 1 LICHT Monster auf dem Spielfeld wählen; annulliere bis zum Ende dieses Spielzugs die Effekte des offenen Monsters.
Italian Mago Xiangke
Effetto Pendulum
Una volta per turno: puoi scegliere come bersaglio 1 Mostro Xyz scoperto che controlli; in questo turno, puoi utilizzarlo come Materiale Xyz per un'Evocazione Xyz utilizzando il suo Rango come se fosse un Livello (anche se questa carta lascia il Terreno).
Effetto Mostro
Una volta per turno, durante il turno di qualsiasi giocatore: puoi scegliere come bersaglio 1 mostro LUCE sul Terreno; annulla gli effetti di quel mostro scoperto fino alla fine di questo turno.
Spanish Mago Xiangke
Efecto de Péndulo
Una vez por turno: puedes seleccionar 1 Monstruo Xyz boca arriba que controles; este turno, puedes usarlo como Material Xyz para una Invocación Xyz usando su Rango como si fuera un Nivel (aún si esta carta deja el Campo).
Efecto de Monstruo
Una vez por turno, durante el turno de cualquier jugador: puedes seleccionar 1 monstruo de LUZ en el Campo; hasta el final de este turno, niega los efectos de ese monstruo boca arriba.
Japanese そうこくじゅつ
ペンデュラムこう
①:1ターンに1度、自分フィールドのエクシーズモンスター1体を対象として発動できる。このターンそのモンスターは、そのランクと同じ数値のレベルのモンスターとしてエクシーズ召喚の素材にできる。
モンスターのこう
①:1ターンに1度、フィールドの光属性モンスター1体を対象として発動できる。そのモンスターの効果をターン終了時まで無効にする。この効果は相手ターンでも発動できる。
Sōkoku no Majutsushi
Antithesis Magician

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Xiangke Magician (anime) Anime 2015-03-01
Xiangke Magician (DY) Manga 2016-02-05
Xiangke Magician (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19

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