Difference between revisions of "Artifact"

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{{Infobox archetype
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{{Infobox archseries
| image = Artifact.png
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| cut_from_names = true
| caption = From left to right: "[[Artifact Achilleshield|Achilleshield]]", "[[Artifact Labrys|Labrys]]", "[[Artifact Beagalltach|Beagalltach]]", "[[Artifact Moralltach|Moralltach]]", "[[Artifact Failnaught|Failnaught]]", "[[Artifact Caduceus|Caduceus]]" and "[[Artifact Aegis|Aegis]]", in the artwork of "[[Artifact Sanctum]]".
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| image         = ArtifactSanctum-MADU-EN-VG-artwork.png
| ja_name = アーティファクト
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| caption       = From left to right: "[[Artifact Achilleshield|Achilleshield]]", "[[Artifact Labrys|Labrys]]", "[[Artifact Beagalltach|Beagalltach]]", "[[Artifact Moralltach|Moralltach]]", "[[Artifact Failnaught|Failnaught]]", "[[Artifact Caduceus|Caduceus]]" and "[[Artifact Aegis|Aegis]]", in the artwork of "[[Artifact Sanctum]]".
| romaji = Ātifakuto
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| ja_name       = アーティファクト
| en_name = Artifact
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| romaji         = Ātifakuto
| fr_name = Artéfact
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| en_name       = Artifact
| de_name = Artefakt
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| fr_name       = Artéfact
| it_name = Artefatto
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| de_name       = Artefakt
| es_name = Artefacto
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| it_name       = Artefatto
| ko_name = 아티팩트
+
| ko_name       = 아티팩트
| ko_romanized=Atipaekteu
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| ko_romanized   = Atipaekteu
| pt_name = Artefato
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| sc_name        = 古遗物
| sets   =
+
| pt_name       = Artefato
 +
| es_name        = Artefacto
 +
| sets           =
 
* [[Primal Origin]]
 
* [[Primal Origin]]
 
* [[Duelist Alliance]]
 
* [[Duelist Alliance]]
* [[Dimension of Chaos]] (OCG only)
+
* [[Extreme Force]]
 +
| tcg            =
 +
* [[Primal Origin Sneak Peek Participation Card]]
 +
* [[2015 Mega-Tin Mega Pack]]
 +
* [[OTS Tournament Pack 4]]
 +
* [[Maximum Crisis]]
 +
* [[Battles of Legend: Light's Revenge]]
 +
* [[OTS Tournament Pack 8]]
 +
* [[2018 Mega-Tin Mega Pack]]
 +
* [[Battles of Legend: Hero's Revenge]]
 +
* [[Battles of Legend: Armageddon]]
 +
* [[Ghosts From the Past (set)|Ghosts From the Past]]
 +
* [[Structure Deck: Albaz Strike]]
 +
* [[Structure Deck: Beware of Traptrix]]
 +
* [[25th Anniversary Rarity Collection]]
 +
| ocg            =
 +
* [[Primal Origin Booster Pack Guide promotional card]]
 +
* [[Extra Pack: Knights of Order]]
 +
* [[Dimension of Chaos]]
 
* [[20th Anniversary Pack 2nd Wave]]
 
* [[20th Anniversary Pack 2nd Wave]]
 +
* [[Special Pack 20th Anniversary Edition Vol.6]]
 +
* [[LINK VRAINS Pack 3]]
 +
* [[Tournament Pack 2020 Vol.1]]
 +
* [[Structure Deck R: Lost Sanctuary]]
 +
* [[Structure Deck: Forest of the Traptrix]]
 +
* [[Rarity Collection Quarter Century Edition]]
 +
| korea          =
 +
* [[Advanced Event Pack 2014 Vol.3]]
 +
* [[Extra Pack 2016]]
 +
* [[Advanced Event Pack 2017 Vol.1]]
 +
* [[Special Pack Vol.2]]
 
}}
 
}}
 
+
"'''Artifact'''" (アーティファクト ''Ātifakuto'') is an [[archetype]] of [[Level 5|Level]]/[[Rank 5 Monster Cards|Rank 5]] [[LIGHT]] [[Attribute]] [[Fairy]] [[Monster Card|monsters]] based around artifacts and weapons of ancient history and mythology. They benefit from being [[destroy]]ed by card [[effect]]s, and their Main Deck members can be [[Set]] as [[Spell Card]]s.
"'''Artifact'''" (アーティファクト ''Ātifakuto'') is an [[archetype]] of [[Level 5|Level]]/[[Rank 5 Monster Cards|Rank 5]] [[LIGHT]] [[Attribute]] [[Fairy]]-[[Type]] [[Monster Card|monsters]] based around artifacts and weapons of ancient history and mythology. They benefit from being [[destroy]]ed by [[card effect]]s, and their Main Deck members can be [[Set]] as [[Spell Card]]s.
 
 
 
 
==Design==
 
==Design==
 
"Artifacts" are based on different types of ancient weapons (except "Beagalltach" and "Moralltach", which are a set of twin swords based on two related swords in the same myth, and "Durendal", which is the combined form of the two prior "Artifacts") with names based on mythological and historical weapons of the same design.
 
"Artifacts" are based on different types of ancient weapons (except "Beagalltach" and "Moralltach", which are a set of twin swords based on two related swords in the same myth, and "Durendal", which is the combined form of the two prior "Artifacts") with names based on mythological and historical weapons of the same design.
 
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{| class="wikitable sortable"
{| class="wikitable"
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! Artifact !! Origin !! ATK !! Color
! Artifact Card !! Color !! Origin
+
|-
 +
| [[Artifact Aegis|Aegis]] || ''[[wikipedia:Aegis|Aegis]]'' || 1200 || Yellow
 
|-
 
|-
| [[Artifact Beagalltach]] || Red || ''[https://en.wikipedia.org/wiki/Diarmuid_Ua_Duibhne Beagalltach]''
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| [[Artifact Mjollnir|Mjollnir]] || ''[[wikipedia:Mjölnir|Mjölnir]]'' || 1300 || Pink
 
|-
 
|-
| [[Artifact Chakram]] || Magenta || ''[[wikipedia:Chakram|Chakram]]''
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| [[Artifact Beagalltach|Beagalltach]] || ''[[wikipedia:Diarmuid Ua Duibhne#Famous weapons|Beagalltach]]'' || 1400 || Red
 
|-
 
|-
| [[Artifact Caduceus]] || Orange || ''[[wikipedia:Caduceus|Caduceus]]''
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| [[Artifact Achilleshield|Achilleshield]] || ''[[wikipedia:Shield of Achilles|Shield of Achilles]]'' || 1500 || Indigo
 
|-
 
|-
| [[Artifact Aegis]] || Yellow || ''[[wikipedia:Aegis|Aegis]]''
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| [[Artifact Dagda|Dagda]] || ''[[wikipedia:The Dagda|The Dagda]]'' || 1500 || Dark Yellow
 
|-
 
|-
| [[Artifact Failnaught]] || Green || ''[[wikipedia:Tristan|Fail-not]]''
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| [[Artifact Caduceus|Caduceus]] || ''[[wikipedia:Caduceus|Caduceus]]'' || 1600 || Orange
 
|-
 
|-
| [[Artifact Lancea]] || Cyan || ''[[wikipedia:Holy Lance|Spear of Longinus]]''
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| [[Artifact Lancea|Lancea]] || ''[[wikipedia:Holy Lance|Spear of Longinus]]'' || 1700 || Cyan
 
|-
 
|-
| [[Artifact Moralltach]] || Blue || ''[[wikipedia:Aengus|Moralltach]]''
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| [[Artifact Vajra|Vajra]] || ''[[wikipedia:Vajra|Vajra]]'' || 1800 || Dark Blue
 
|-
 
|-
| [[Artifact Vajra]] || Dark Blue || ''[[wikipedia:Vajra|Vajra]]''
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| [[Artifact Chakram|Chakram]] || ''[[wikipedia:Chakram|Chakram]]'' || 1900 || Magenta
 
|-
 
|-
| [[Artifact Achilleshield]] || Indigo || ''[[wikipedia:Shield of Achilles|Shield of Achilles]]''
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| [[Artifact Failnaught|Failnaught]] || ''[[wikipedia:Tristan|Fail-not]]'' || 2000 || Green
 
|-
 
|-
| [[Artifact Labrys]] || Violet || ''[[wikipedia:Labrys|Labrys]]''
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| [[Artifact Moralltach|Moralltach]] || ''[[wikipedia:Aengus|Moralltach]]'' || 2100 || Blue
 
|-
 
|-
| [[Artifact Scythe]] || Black || ''[[wikipedia:Scythe|Scythe]]''
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| [[Artifact Scythe|Scythe]] || ''[[wikipedia:Scythe|Scythe]]'' || 2200 || Black
 
|-
 
|-
| [[Artifact Durendal]] || Red and Blue || ''[[wikipedia:Durendal|Durendal]]''
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| [[Artifact Labrys|Labrys]] || ''[[wikipedia:Labrys|Labrys]]'' || 2300 || Violet
 
|-
 
|-
 +
| [[Artifact Durendal|Durendal]] || ''[[wikipedia:Durendal|Durendal]]'' || 2400 || Red and Blue
 
|}
 
|}
 
+
Visually, "Artifacts" share the same gold and silver coloration, with a [[wikipedia:Steampunk|steampunk-ish]] motif along with a dark black circle along the central vertical axis (two circles for the Xyz and Link) of the weapon and thick black lines engraved along the body and blade. When the monster is "active" (as seen in "[[Artifact Ignition]]"), the dark circle is replaced with a gear-like emblem shared among all the "Artifacts" with a colored glow unique to that artifact, with the black engravings sharing that color. Of note, all extra deck "Artifacts" have a number of circles equivalent to the number of materials needed to Summon them (2, in the case of both "[[Artifact Durendal]]" and "[[Artifact Dagda]]").
Visually, "Artifacts" share the same gold and silver coloration, with a [[wikipedia:Steampunk|steampunk-ish]] motif along with a dark black circle along the central vertical axis (two circles for the Xyz) of the weapon and thick black lines engraved along the body and blade. When the monster is "active" (as seen in "[[Artifact Ignition]]"), the dark circle is replaced with a gear-like emblem shared among all the "Artifacts" with a colored glow unique to that artifact, with the black engravings sharing that color.
 
 
 
 
The colors of the glowing emblem and engravings follow the 7 colors of the rainbow and 4 colors of the CMYK color model (the exception being "[[Artifact Durendal]]," which combines "[[Artifact Beagalltach]]" and "[[Artifact Moralltach]]" colors). Along with that, a single colored glowing spirit sharing its color is holding the "Artifact" while activated. According to the Primal Origin Booster Pack Guide, these spirits are artificial wielders generated by the weapons based on their most powerful owners. These spirits bear a strong resemblance to [[Equip Spell Card]]s Summoned as monsters by [[Geko Tenma]] under the influence of "[[Armament Reincarnation]]".
 
The colors of the glowing emblem and engravings follow the 7 colors of the rainbow and 4 colors of the CMYK color model (the exception being "[[Artifact Durendal]]," which combines "[[Artifact Beagalltach]]" and "[[Artifact Moralltach]]" colors). Along with that, a single colored glowing spirit sharing its color is holding the "Artifact" while activated. According to the Primal Origin Booster Pack Guide, these spirits are artificial wielders generated by the weapons based on their most powerful owners. These spirits bear a strong resemblance to [[Equip Spell Card]]s Summoned as monsters by [[Geko Tenma]] under the influence of "[[Armament Reincarnation]]".
 
 
== Story ==
 
== Story ==
 
The "Artifacts" are ancient relics that once were used by heroes of other ages. They dwell in a "Treasure Vault" hidden beyond mountains. Using an energy source and their memories, they are able to manifest themselves in the form of those who wielded them in the past. However, it seems many of their memories are missing, and even without knowing why, they can merge together to work as one single "Artifact", one of those being the [[Artifact Durendal|Memory-Severing Sword, Durendal]], created with the power of "Beagalltach" and "Moralltach".<ref>[http://www.ygorganization.com/ocg-artifact-lore/ YGOrganization] - [OCG] Artifact Lore</ref>
 
The "Artifacts" are ancient relics that once were used by heroes of other ages. They dwell in a "Treasure Vault" hidden beyond mountains. Using an energy source and their memories, they are able to manifest themselves in the form of those who wielded them in the past. However, it seems many of their memories are missing, and even without knowing why, they can merge together to work as one single "Artifact", one of those being the [[Artifact Durendal|Memory-Severing Sword, Durendal]], created with the power of "Beagalltach" and "Moralltach".<ref>[http://www.ygorganization.com/ocg-artifact-lore/ YGOrganization] - [OCG] Artifact Lore</ref>
 
 
==Playing style==
 
==Playing style==
All Main Deck "Artifact" monsters are capable of setting themselves as Spell Cards during your Main Phase. They also share an effect that Summons them after being destroyed on during your opponent's turn by either player's card effects. Finally, all Main Deck "Artifact" monsters share an effect that triggers during your opponent's turn when it is Special Summoned by any means (except "[[Artifact Caduceus]]" , which triggers when ANY "Artifact" is Summoned during your opponent's turn), and by utilizing these effects, Artifact decks can generate massive field presences, disrupting your opponent's moves and turning the tides very quickly thanks to "[[Artifact Caduceus]]", "[[Artifact Failnaught]]" and "[[Artifact Moralltach]]". They can also protect those field presences thanks to "[[Artifact Aegis]]" and "[[Artifact Achilleshield]]", allowing you to mount massive comeback next turn.
+
All Main Deck "Artifact" monsters are capable of setting themselves as Spell Cards during your Main Phase. They also share an effect that Summons them after being destroyed during your opponent's turn by either player's card effects. Finally, all Main Deck "Artifact" monsters share an effect that triggers during your opponent's turn when it is Special Summoned by any means (except "[[Artifact Caduceus]]" , which triggers when ANY "Artifact" is Summoned during your opponent's turn), and by utilizing these effects, Artifact decks can generate massive field presences, disrupting your opponent's moves and turning the tides very quickly thanks to "[[Artifact Caduceus]]", "[[Artifact Failnaught]]" and "[[Artifact Moralltach]]". They can also protect those field presences thanks to "[[Artifact Aegis]]" and "[[Artifact Achilleshield]]", allowing you to mount massive comeback next turn.
 
 
 
Cards like "[[Malevolent Catastrophe]]" and "[[Absorbing Jar]]" can provide a huge advantage, as they can can speed up the Summoning and triggering of the effects of the "Artifacts", upon being activated during your opponent's turn. "[[Shining Angel]]" and "[[Nova Summoner]]" are great cards to run to allow the Summoning of "[[Artifact Aegis]]" (as a strong defense) or "Artifact Beagalltach" (to destroy and Special Summon more "Artifacts").
 
Cards like "[[Malevolent Catastrophe]]" and "[[Absorbing Jar]]" can provide a huge advantage, as they can can speed up the Summoning and triggering of the effects of the "Artifacts", upon being activated during your opponent's turn. "[[Shining Angel]]" and "[[Nova Summoner]]" are great cards to run to allow the Summoning of "[[Artifact Aegis]]" (as a strong defense) or "Artifact Beagalltach" (to destroy and Special Summon more "Artifacts").
 
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Many decks have included a small suite of Artifact cards (usually consists of "[[Artifact Scythe]]" and "[[Artifact Sanctum]]", but can include "[[Artifact Lancea]]" and "[[Artifact Ignition]]" as well) to provide powerful disruption power and access to Rank 5 Xyz Monsters such as "[[Constellar Pleiades]]" and "[[Number 61: Volcasaurus]]", since those cards are already proven dangerous on their own. These kind of practices is commonly found in Trap-heavy decks to punish their opponent and possibly deter them from using backrow destruction cards.
Recently, many decks have include a small suite of Artifact cards (usually consists of "[[Artifact Moralltach]]" and "[[Artifact Sanctum]]", but can include "[[Artifact Beagalltach]]" and "[[Artifact Ignition]]" as well) to provide powerful disruption power and access to Rank 5 Xyz Monsters such as "[[Constellar Pleiades]]" and "[[Number 61: Volcasaurus]]", since those cards are already proven dangerous on their own. These kind of practices is commonly found in Trap-heavy decks to punish their opponent and possibly deter them from using backrow destruction cards.
 
 
 
 
You could use them in a "Superheavy Samurai" deck, as they are monsters. When they are in the Graveyard they aren't Spell cards, so it won't hurt the effects of "Superheavy Samurai" monsters. Additionally, they can be used for a Synchro Summon or as Tribute fodder for high-level "Superheavy Samurai" monsters.
 
You could use them in a "Superheavy Samurai" deck, as they are monsters. When they are in the Graveyard they aren't Spell cards, so it won't hurt the effects of "Superheavy Samurai" monsters. Additionally, they can be used for a Synchro Summon or as Tribute fodder for high-level "Superheavy Samurai" monsters.
 
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===Recommended cards===
==Recommended cards==
 
 
{{Decklist|Recommended cards
 
{{Decklist|Recommended cards
 +
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
|effect monsters =
 
|effect monsters =
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
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* [[Archlord Kristya]]
 +
* [[Artifact Achilleshield]]
 
* [[Artifact Aegis]]
 
* [[Artifact Aegis]]
 
* [[Artifact Beagalltach]]
 
* [[Artifact Beagalltach]]
 
* [[Artifact Caduceus]]
 
* [[Artifact Caduceus]]
 +
* [[Artifact Chakram]]
 
* [[Artifact Failnaught]]
 
* [[Artifact Failnaught]]
* [[Artifact Labrys]]
+
* [[Artifact Lancea]]
 +
* [[Artifact Mjollnir]]
 
* [[Artifact Moralltach]]
 
* [[Artifact Moralltach]]
* [[Artifact Chakram]]
 
* [[Artifact Lancea]]
 
* [[Artifact Achilleshield]]
 
 
* [[Artifact Scythe]]
 
* [[Artifact Scythe]]
* [[Athena]]
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* [[Artifact Vajra]]
* [[Cardcar D]]
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* [[Absorbing Jar]]
* [[Condemned Maiden]]
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* [[Fairy Tail - Luna]]
* [[Cyber Dragon]]
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* [[Galaxy Soldier]]
 +
* [[Ghost Ship]]
 +
* [[Herald of Purple Light]]
 
* [[Honest]]
 
* [[Honest]]
* [[Nova Summoner]]
 
* [[Overlay Booster]]
 
* [[Photon Slasher]]
 
* [[Risebell the Star Psycher]]
 
 
* [[Shining Angel]]
 
* [[Shining Angel]]
* [[Solar Wind Jammer]]
 
* [[Star Drawing]]
 
 
* [[Tethys, Goddess of Light]]
 
* [[Tethys, Goddess of Light]]
* [[Toy Magician]]
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* [[Victorica, Angel of Bravery]]
 +
* [[E Stranger Big Bang]]
 +
* [[Overlay Booster]]
 +
* [[Toy Tank]]
 +
* [[Power Angel Valkyria]] (w/ "F.A. Dawn Dragster")
 
|tuner monsters =
 
|tuner monsters =
* [[Blackwing - Gale the Whirlwind]]
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* [[Diviner of the Herald]]
* [[Genex Ally Birdman]]
 
 
* [[Herald of Orange Light]]
 
* [[Herald of Orange Light]]
 +
* [[Assault Synchron]]
 
|fusion monsters =
 
|fusion monsters =
* [[Chimeratech Fortress Dragon]] (If using "Cyber Dragon")
+
* [[Allvain the Essence of Vanity]]
* [[Chimeratech Overdragon]] (If using "Cyber Dragon")
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* [[Diplexer Chimera]]
* Level 5 Fusion Monsters (if using "Instant Fusion")
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* [[Giltia the D. Knight]]
* e.g. [[Panzer Dragon]]
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* [[Panzer Dragon]]
|synchro monsters =
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* [[Sea Monster of Theseus]]
* [[Beelze of the Diabolic Dragons]] (if using "Gale the Whirlwind" or "Birdman")
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* [[Time Wizard of Tomorrow]]
* [[Hot Red Dragon Archfiend]]
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|synchro monsters =
* [[Stardust Spark Dragon]]
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* [[F.A. Dawn Dragster]]
 +
* [[Samurai Destroyer]]
 
|xyz monsters =
 
|xyz monsters =
 
* [[Artifact Durendal]]
 
* [[Artifact Durendal]]
* [[Adreus, Keeper of Armageddon]]
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* [[Chronomaly Vimana]]
 
* [[Constellar Pleiades]]
 
* [[Constellar Pleiades]]
* [[Full Armored Crystalzero Lancer]] (if using "Number 19: Freezadon")
+
* [[Full Armored Crystalzero Lancer]]
* [[Digvorzhak, King of Heavy Industry]]
 
 
* [[Gaia Dragon, the Thunder Charger]]
 
* [[Gaia Dragon, the Thunder Charger]]
* [[Number 19: Freezadon]]
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* [[Tornado Dragon]]
* [[Number 61: Volcasaurus]]
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* [[Valiant Shark Lancer]]
* [[Shark Fortress]]
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* [[Imperial Princess Quinquery]]
* [[Tiras, Keeper of Genesis]]
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* [[Cyber Dragon Nova]] (with "Galaxy Soldier")
* [[Wind-Up Arsenal Zenmaioh]]
+
** [[Cyber Dragon Infinity]]
|spells =
+
* [[D/D/D Marksman King Tell]]
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
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** [[D/D/D Deviser King Deus Machinex]]
 +
|link monsters =
 +
* [[Artifact Dagda]]
 +
* [[Bujinki Ahashima]]
 +
* [[Herald of Mirage Lights]]
 +
* [[Hip Hoshiningen]]
 +
* [[Lyna the Light Charmer, Lustrous]]
 +
|normal spells =
 +
* [[Transmodify]]
 +
* [[Instant Fusion]]/[[Ready Fusion]]
 +
|continuous spells =
 +
* [[Quiet Life]]
 +
|quick-play spells =
 
* [[Artifact Ignition]]
 
* [[Artifact Ignition]]
 
* [[Artifacts Unleashed]]
 
* [[Artifacts Unleashed]]
* [[Cards from the Sky]]
 
 
* [[Celestial Transformation]]
 
* [[Celestial Transformation]]
 
* [[Double Cyclone]]
 
* [[Double Cyclone]]
* [[Instant Fusion]] (if using Level 5 Fusion Monsters)
+
* [[Hidden Fangs of Revenge]]
* [[Magic Planter]] (if using "[[Call of the Haunted|CotH]]" and/or "Miraculous Descent")
+
* [[Mystical Space Typhoon]]/[[Twin Twisters]]
* [[Quick Booster]]
+
* [[Emergency Provisions]]
* [[Ribbon of Rebirth]] (equip to an "Artifact" to Special Summon it after being destroyed on your opponents turn)
+
|normal traps =
* [[Transmodify]] (to turn [[Level 4 Monster Cards|level 4]] [[Fairy|fairies]] into "Artifacts")
 
|traps =
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
 
* [[Artifact Sanctum]]
 
* [[Artifact Sanctum]]
 +
* [[Chain Whirlwind]]
 +
* [[Heavy Storm Duster]]
 
* [[Malevolent Catastrophe]]
 
* [[Malevolent Catastrophe]]
* [[A Hero Emerges]] (to Summon from hand during opponent's turn)
+
* [[Waking the Dragon]]
* [[Call of the Haunted]] (to Summon during opponent's turn)
+
|continuous traps =
* [[Chain Whirlwind]]
+
* [[Angel Statue - Azurune]]
* [[Miraculous Descent]] (if using "Cards from the Sky", same as "Call of the Haunted")
+
* [[Call of the Haunted]]
 +
* [[Conquistador of the Golden Land]]
 +
* [[Huaquero of the Golden Land]]
 +
* [[Miraculous Descent]]
 +
* [[World Legacy's Secret]]
 +
* [[Grave of the Super Ancient Organism]]
 
}}
 
}}
  
==Weaknesses==
+
===Weaknesses===
Despite the fact that "Artifacts" can hastily unleash game-changing plays from within their unorthodox, Spell/Trap Card Zones, they are not impeccable as far as weaknesses go. In fact, "[[Dark Simorgh]]" or "[[Denko Sekka]]", combined with any of the following, such as "[[Soul Drain]]", "[[Forbidden Graveyard]]" and "[[Light-Imprisoning Mirror]]" will completely shut down these Decks as the said cards combined will inhibit both their Setting ''and'' return from the Graveyard. A similarly total disabling can be achieved with combining [[Macro]] tactics (i.e. "[[Macro Cosmos]]") with anti-[[Special Summon]]ing cards (i.e. "[[Archlord Kristya]]", "[[Evilswarm Ophion]]", "[[Majesty's Fiend]]", "[[Vanity's Emptiness]]", etc.) to impede them from Special Summoning themselves from the Graveyard and keeping them off the Field and their secondary effects as well. "[[Summon Limit]]" may also limit their returns, if there are any, albeit much less efficiently.
+
Despite the fact that "Artifacts" can hastily unleash game-changing plays from within their unorthodox, Spell/Trap Card Zones, they are not impeccable as far as weaknesses go. In fact, "[[Dark Simorgh]]" or "[[Denko Sekka]]", combined with any of the following, such as "[[Soul Drain]]", "[[Silent Graveyard]]" and "[[Light-Imprisoning Mirror]]" will completely shut down these Decks as the said cards combined will inhibit both their Setting ''and'' return from the Graveyard. A similarly total disabling can be achieved with combining [[Macro]] tactics (i.e. "[[Macro Cosmos]]") with anti-[[Special Summon]]ing cards (i.e. "[[Archlord Kristya]]", "[[Evilswarm Ophion]]", "[[Majesty's Fiend]]", "[[Vanity's Emptiness]]", etc.) to impede them from Special Summoning themselves from the Graveyard and keeping them off the Field and their secondary effects as well. "[[Summon Limit]]" may also limit their returns, if there are any, albeit much less efficiently.
 
 
 
"[[Skill Drain]]" and "[[Angel O7]]" can also counteract Artifacts because even if they ''can'' and ''do'' get Special Summoned, their secondary effects won't trigger once they hit the field. "[[El Shaddoll Winda]]" can also prove catastrophic for this deck, since she's not only limiting your Special Summons, but also cannot be destroyed by your card effects, rendering "[[Artifact Moralltach]]" useless.
 
"[[Skill Drain]]" and "[[Angel O7]]" can also counteract Artifacts because even if they ''can'' and ''do'' get Special Summoned, their secondary effects won't trigger once they hit the field. "[[El Shaddoll Winda]]" can also prove catastrophic for this deck, since she's not only limiting your Special Summons, but also cannot be destroyed by your card effects, rendering "[[Artifact Moralltach]]" useless.
 
 
Finally, most "Artifact" monsters are without their effects, mediocre stat-wise for a [[Swarm]]-type deck. While many of them boast above-average stats (compared to Decks like [[Chronomaly]]), they can still be easily beaten in battle by many other superior Decks of their type (i.e. "[[Hieratic]]s" and "[[Atlantean]]s".) Plus, in the event that "Artifact" monsters cannot be [[Set]], all of the non-Xyz "Artifact" monsters are [[Level]] 5, making them a very impractical and expendable [[Normal Summon]], if things come down to such.
 
Finally, most "Artifact" monsters are without their effects, mediocre stat-wise for a [[Swarm]]-type deck. While many of them boast above-average stats (compared to Decks like [[Chronomaly]]), they can still be easily beaten in battle by many other superior Decks of their type (i.e. "[[Hieratic]]s" and "[[Atlantean]]s".) Plus, in the event that "Artifact" monsters cannot be [[Set]], all of the non-Xyz "Artifact" monsters are [[Level]] 5, making them a very impractical and expendable [[Normal Summon]], if things come down to such.
 
 
==Trivia==
 
==Trivia==
 
* The archetype's artworks are similar to those of "[[Fire Fist]]", as they both feature corporeal and spectral figures fighting together.
 
* The archetype's artworks are similar to those of "[[Fire Fist]]", as they both feature corporeal and spectral figures fighting together.
 
 
== References ==
 
== References ==
 
<references/>
 
<references/>
 
 
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[[Category:TCG and OCG archetypes]]
 
[[Category:TCG and OCG archetypes]]

Latest revision as of 08:26, 19 March 2024

Artifact
From left to right: "Achilleshield", "Labrys", "Beagalltach", "Moralltach", "Failnaught", "Caduceus" and "Aegis", in the artwork of "Artifact Sanctum".
From left to right: "Achilleshield", "Labrys", "Beagalltach", "Moralltach", "Failnaught", "Caduceus" and "Aegis", in the artwork of "Artifact Sanctum".
Japanese
  • アーティファクト
  • Ātifakuto (romanized)
Simplified Chinese
  • 古遗物
French
  • Artéfact
German
  • Artefakt
Italian
  • Artefatto
Korean
  • 아티팩트
  • Atipaekteu (romanized)
Portuguese
  • Artefato
Spanish
  • Artefacto
Sets
TCG
OCG
Korean
Lists

"Artifact" (アーティファクト Ātifakuto) is an archetype of Level/Rank 5 LIGHT Attribute Fairy monsters based around artifacts and weapons of ancient history and mythology. They benefit from being destroyed by card effects, and their Main Deck members can be Set as Spell Cards.

Design[edit]

"Artifacts" are based on different types of ancient weapons (except "Beagalltach" and "Moralltach", which are a set of twin swords based on two related swords in the same myth, and "Durendal", which is the combined form of the two prior "Artifacts") with names based on mythological and historical weapons of the same design.

Artifact Origin ATK Color
Aegis Aegis 1200 Yellow
Mjollnir Mjölnir 1300 Pink
Beagalltach Beagalltach 1400 Red
Achilleshield Shield of Achilles 1500 Indigo
Dagda The Dagda 1500 Dark Yellow
Caduceus Caduceus 1600 Orange
Lancea Spear of Longinus 1700 Cyan
Vajra Vajra 1800 Dark Blue
Chakram Chakram 1900 Magenta
Failnaught Fail-not 2000 Green
Moralltach Moralltach 2100 Blue
Scythe Scythe 2200 Black
Labrys Labrys 2300 Violet
Durendal Durendal 2400 Red and Blue

Visually, "Artifacts" share the same gold and silver coloration, with a steampunk-ish motif along with a dark black circle along the central vertical axis (two circles for the Xyz and Link) of the weapon and thick black lines engraved along the body and blade. When the monster is "active" (as seen in "Artifact Ignition"), the dark circle is replaced with a gear-like emblem shared among all the "Artifacts" with a colored glow unique to that artifact, with the black engravings sharing that color. Of note, all extra deck "Artifacts" have a number of circles equivalent to the number of materials needed to Summon them (2, in the case of both "Artifact Durendal" and "Artifact Dagda"). The colors of the glowing emblem and engravings follow the 7 colors of the rainbow and 4 colors of the CMYK color model (the exception being "Artifact Durendal," which combines "Artifact Beagalltach" and "Artifact Moralltach" colors). Along with that, a single colored glowing spirit sharing its color is holding the "Artifact" while activated. According to the Primal Origin Booster Pack Guide, these spirits are artificial wielders generated by the weapons based on their most powerful owners. These spirits bear a strong resemblance to Equip Spell Cards Summoned as monsters by Geko Tenma under the influence of "Armament Reincarnation".

Story[edit]

The "Artifacts" are ancient relics that once were used by heroes of other ages. They dwell in a "Treasure Vault" hidden beyond mountains. Using an energy source and their memories, they are able to manifest themselves in the form of those who wielded them in the past. However, it seems many of their memories are missing, and even without knowing why, they can merge together to work as one single "Artifact", one of those being the Memory-Severing Sword, Durendal, created with the power of "Beagalltach" and "Moralltach".[1]

Playing style[edit]

All Main Deck "Artifact" monsters are capable of setting themselves as Spell Cards during your Main Phase. They also share an effect that Summons them after being destroyed during your opponent's turn by either player's card effects. Finally, all Main Deck "Artifact" monsters share an effect that triggers during your opponent's turn when it is Special Summoned by any means (except "Artifact Caduceus" , which triggers when ANY "Artifact" is Summoned during your opponent's turn), and by utilizing these effects, Artifact decks can generate massive field presences, disrupting your opponent's moves and turning the tides very quickly thanks to "Artifact Caduceus", "Artifact Failnaught" and "Artifact Moralltach". They can also protect those field presences thanks to "Artifact Aegis" and "Artifact Achilleshield", allowing you to mount massive comeback next turn. Cards like "Malevolent Catastrophe" and "Absorbing Jar" can provide a huge advantage, as they can can speed up the Summoning and triggering of the effects of the "Artifacts", upon being activated during your opponent's turn. "Shining Angel" and "Nova Summoner" are great cards to run to allow the Summoning of "Artifact Aegis" (as a strong defense) or "Artifact Beagalltach" (to destroy and Special Summon more "Artifacts"). Many decks have included a small suite of Artifact cards (usually consists of "Artifact Scythe" and "Artifact Sanctum", but can include "Artifact Lancea" and "Artifact Ignition" as well) to provide powerful disruption power and access to Rank 5 Xyz Monsters such as "Constellar Pleiades" and "Number 61: Volcasaurus", since those cards are already proven dangerous on their own. These kind of practices is commonly found in Trap-heavy decks to punish their opponent and possibly deter them from using backrow destruction cards. You could use them in a "Superheavy Samurai" deck, as they are monsters. When they are in the Graveyard they aren't Spell cards, so it won't hurt the effects of "Superheavy Samurai" monsters. Additionally, they can be used for a Synchro Summon or as Tribute fodder for high-level "Superheavy Samurai" monsters.

Recommended cards[edit]

Recommended cards

Weaknesses[edit]

Despite the fact that "Artifacts" can hastily unleash game-changing plays from within their unorthodox, Spell/Trap Card Zones, they are not impeccable as far as weaknesses go. In fact, "Dark Simorgh" or "Denko Sekka", combined with any of the following, such as "Soul Drain", "Silent Graveyard" and "Light-Imprisoning Mirror" will completely shut down these Decks as the said cards combined will inhibit both their Setting and return from the Graveyard. A similarly total disabling can be achieved with combining Macro tactics (i.e. "Macro Cosmos") with anti-Special Summoning cards (i.e. "Archlord Kristya", "Evilswarm Ophion", "Majesty's Fiend", "Vanity's Emptiness", etc.) to impede them from Special Summoning themselves from the Graveyard and keeping them off the Field and their secondary effects as well. "Summon Limit" may also limit their returns, if there are any, albeit much less efficiently. "Skill Drain" and "Angel O7" can also counteract Artifacts because even if they can and do get Special Summoned, their secondary effects won't trigger once they hit the field. "El Shaddoll Winda" can also prove catastrophic for this deck, since she's not only limiting your Special Summons, but also cannot be destroyed by your card effects, rendering "Artifact Moralltach" useless. Finally, most "Artifact" monsters are without their effects, mediocre stat-wise for a Swarm-type deck. While many of them boast above-average stats (compared to Decks like Chronomaly), they can still be easily beaten in battle by many other superior Decks of their type (i.e. "Hieratics" and "Atlanteans".) Plus, in the event that "Artifact" monsters cannot be Set, all of the non-Xyz "Artifact" monsters are Level 5, making them a very impractical and expendable Normal Summon, if things come down to such.

Trivia[edit]

  • The archetype's artworks are similar to those of "Fire Fist", as they both feature corporeal and spectral figures fighting together.

References[edit]

  1. YGOrganization - [OCG] Artifact Lore