Difference between revisions of "Charmer"

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(cleeeeeeeanup/split out related series (Familiar-Possessed and Spirit Art))
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{{Infobox/Archetype/Start
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{{Infobox archetype
| image name          = Charmers.png
+
| image   = Charmers.png
| image size          =  
+
| ja_name = {{Ruby|霊|れい}}{{Ruby|使|つか}}い
| image caption        =  
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| romaji  = Reitsukai
 +
| trans  = Spirit Envoy
 +
| sets    =  
 +
* [[The Lost Millennium]]
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* [[The Duelist Genesis]]
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* [[The Shining Darkness]]
 
}}
 
}}
{{Infobox/Yu-Gi-Oh!/Archetype/ExtendedName
 
| kanji                = 霊使い
 
| japanese            =
 
| romaji              =
 
| japanese translated  = Spirit Envoys
 
| english              = Charmer
 
}}
 
{{Infobox/Yu-Gi-Oh!/Archetype/List
 
| sets                =
 
*[[The Lost Millennium]]
 
*[[Elemental Energy]]
 
*[[Enemy of Justice]]
 
*[[Phantom Darkness]]
 
*[[The Duelist Genesis]]
 
*[[The Shining Darkness]]
 
*[[Order of Chaos]]
 
}}
 
{{Infobox/Yu-Gi-Oh!/Archetype/End}}
 
  
The '''Charmer''' cards, known as '''Spirit Envoys''' in the OCG, are a series of [[Spellcaster]]-[[Type]] [[Monster Card|monsters]] of different [[Attribute]]s. As their names suggest, each version possesses various effects depending on the creature's attribute. The first monsters represent young magicians with their familiars, the second are the same magicians, albeit slightly older looking, but with a blank look and a monstrous version of their familiar and the third are grown-up versions of the magicians. Originally, there was no [[DARK]] charmer, but it was released in [[The Duelist Genesis]], after the third cards for each other Charmer were released. There is, as of now, a [[LIGHT]] Charmer, released in [[The Shining Darkness]].
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The "'''Charmers'''" ("'''Spirit Envoys'''" ({{Ruby|霊|れい}}{{Ruby|使|つか}}い ''Reitsukai'') in the ''[[OCG]]'') are a [[series]] of six [[Level 3 Monster Cards|Level 3]] [[Spellcaster]]-[[Type]] [[Flip Effect Monster|Flip Effect]] [[Monster Card]]s with [[500 ATK Monster Cards|500 ATK]] and [[1500 DEF Monster Cards|1500 DEF]]. There is one "Charmer" for each main [[Attribute]], making this a [[Six Attributes]] series. The [[Card effect|effect]] of each "Charmer" allows it to take control of 1 opponent's face-up monster of the same Attribute as that "Charmer" for as long as the "Charmer" is [[face-up]] on the [[Playing Field|field]].
  
The first cards, each named as "[Name] the [Attribute] Charmer", released in [[The Lost Millennium]], are Flip Effect Monsters that take control of an opponent's monster of the same [[attribute]] as the charmer's.
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Originally, there were only four "Charmers", released in ''[[The Lost Millennium]]'' (one for each elemental Attribute of [[FIRE]], [[WATER]], [[WIND]], and [[EARTH]], meaning the series was a [[Four Elements]] series), until the [[DARK]] "Charmer" was released in ''[[The Duelist Genesis]]'', and finally, the [[LIGHT]] "Charmer" was released in ''[[The Shining Darkness]]''. The "Charmers" also have three more advanced series: "[[Familiar-Possessed]]", "Tribute Charmers"<!-- any suggestions for a better name? I'm going to hold off on creating an article or tagging the cards until we agree on one -->, and "[[Spirit Art]]s".
  
The second cards, each named as "Familiar-Possessed - [Name]", released in [[Elemental Energy]], are monsters whose [[effect]] is activated when you tribute one of the first cards with another attribute-matching monster on your side of field. If [[Special Summon]]ed this way, the familiar-possessed charmer will gain the [[piercing]] effect. Otherwise, they can be [[Normal Summon]]ed as usual. As of [[Order of Chaos]],  there is no Familiar-Possessed version of "Lyna".
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Each "Charmer" features a familiar, a [[Level 1 Monster Cards|Level 1]] or [[Level 2 Monster Cards|2]] monster with the same Attribute as the "Charmer".
  
The third cards, each named as "[Adjective] [Name]", released in [[Enemy of Justice]], are [[effect]] monsters that allows you to [[Tribute]] a monster to Special Summon another monster from your hand of the same attribute as the Charmer and the Tributed monster. However, should the charmer be destroyed, so are the monsters Summoned by its effect. The third forms are not stronger than their Familiar-Possessed forms, but are only 300 points stronger than their first form.
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{{Charmers}}
  
This series also has a few [[Trap Cards]] called "Spiritual Art", which allows you to Tribute an attribute-matching monster on your side of the [[Playing Field|Field]] for an attribute-related effect such as inflicting damage or returning cards to the [[Main Deck|Deck]].
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== Charmer Deck ==
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A good way of making sure your opponent has monsters of the desired [[Attribute]] is by using cards that changes them to the desired one,ex.: "[[DNA Transplant]]" or "[[Scroll of Bewitchment]]". Then you can use the monster you just got from your opponent to Special Summon the Familiar-Possessed or use them for the Charmers Trap Cards. One good strategy is placing the Charmer monster face-down, then using "[[Scroll of Bewitchment]]" to change the enemies monster attribute, Then using "[[Book of Taiyou]]" to flip the Charmer and take the monster. The use of "[[Stumbling]]" is also recommended as your opponent will Summon to try and attack next turn. Also the use of the [[Extra Deck]] is a possibility, with cards like "Number 17: Leviathan Dragon", "[[Number 20: Gig-Anto Brilli-Ant]]", "[[Tempest Magician]]" and "[[Explosive Magician]]".
  
No second cards have come out for "Lyna" yet. There is a support card similar to the "Spiritual Art" Traps for the Dark Attribute, "[[Dark Spirit Art - Greed]]", and while it was released before "Dharc" and doesn't depict the corresponding Charmer in its artwork, its cost and Japanese name are appropriate for the series.
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== Trivia ==
 
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* The original four "Charmers", "Aussa", "Eria", "Hiita", and "Wynn", were first released in ''[[The Lost Millennium]]''. Two packs later, in ''[[Elemental Energy]]'', they had their "[[Familiar-Possessed]]" forms released, and their final forms were released two packs after that, in ''[[Enemy of Justice]]''. "Dharc" and "Lyna", however, do not follow this trend; "Dharc", which was released in ''[[The Duelist Genesis]]'', did not get his "Familiar-Possessed" form until ''[[Order of Chaos]]'', some 14 packs later, and "Lyna", which was released in ''[[The Shining Darkness]]'', still doesn't have her "Familiar-Possessed" form; neither of them have their final form yet, either.
==Charmer Deck==
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* [[Akina Fujiwara]] designed the "Charmers" (and some other cards), though she did not draw their final forms.
A good way of making sure your opponent has monsters of the desired [[Attribute]] is by using cards that changes them to the desired one,ex.: "[[DNA Transplant]]" or "[[Scroll of Bewitchment]]". Then you can use the monster you just got from your opponent to Special Summon the Familiar-Possessed or use them for the Charmers Trap Cards. One good strategy is placing the Charmer monster face-down, then using "[[Scroll of Bewitchment]]" to change the enemies monster attribute, Then using "[[Book of Taiyou]]" to flip the Charmer and take the monster. The use of "[[Stumbling]]" is also recommended as your opponent will Summon to try and attack next turn. Also the use of the [[Extra Deck]] is a possibility, with cards like "Number 17: Leviathan Dragon", "[[Number 20: Gig-Anto Brilli-Ant]]", "[[Tempest Magician]]" and "[[Explosive Magician]]".
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** "[[Raging Flame Sprite]]", "[[Whirlwind Prodigy]]" and "[[Night's End Sorcerer]]" appear to be drawn by her, but aren't considered "Charmers".
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* Newer sets have released new incarnations of three of the "Charmers", with "[[Gishki Ariel]]", "[[Winda, Priestess of Gusto]]", and "[[Milla the Temporal Magician]]" bearing obvious similarities to the original "Charmers", even wearing their original outfits with some additions.  Whether new versions of the remaining "Charmers" will be made to match has yet to be seen.
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* Many fans speculate that "[[Elemental Mistress Doriado]]" is a teacher-like figure to "Aussa", "Eria", "Hiita", "Lyna", and "Wynn", as she is LIGHT, but also treated as FIRE, WATER, EARTH and WIND.
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* If one were to study the cards closely enough, it is entirely possible for the "[[Card storylines|story]]" of the "Charmers" to be discovered. Their story being, that it is possible they sacrificed their lives with their respective "Spirit Art", to stop some unknown force, and their bodies being taken by their familiars (hence the "Familiar-Possessed" cards) to continue to fight, as they seem to be wearing the "[[Ribbon of Rebirth]]" while in this form. Then be reincarnated later on after they have truly died/the familiar's magic powers have run out, like "Eria" being reincarnated into "[[Gishki Ariel]]"; however, "Lyna" and possibly "Dharc" could be the only exceptions, as they have yet to have a "Familiar-Possessed" form and "Spirit Art" card.
 +
** This could also be a part of the story. "Dharc" and "Lyna" are both wearing handcuffs, so they could have been 'released' into the world as new magicians, perhaps to carry on the legacy of the other "Charmers".
 +
*** Or the whole reason for what happened to the original "Charmers", was to save "Dharc" and "Lyna" from some kind of prison.
  
==Trivia==
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{{Archetype navbox}}
* The original Four Charmers, "Aussa", "Eria", "Hiita", and "Wynn", were first released in The Lost Millennium. Two packs later, they had their Familiar-Possessed forms released. Two packs after that, was their final forms. Dharc and Lyna, however, do not follow this trend of having their advanced forms come two packs later.
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{{Six Attributes}}
* The person that made the designs for the Charmers (and some other card designs that are hard to mention) is Akina Fujiwara, though she did not draw their final forms.
 
* "[[Raging Flame Sprite]]", "[[Whirlwind Prodigy]]" and "[[Night's End Sorcerer]]" appear to be drawn by the same artist but aren't considered Charmers.
 
* It is possible that, with the release of [[Duel Terminal - Raid of the Inverz!!]] and onwards, that the Charmers, mainly "Eria" and "Wynn", are part of families consisting of other Archetypes, such as "Eria" and the [[Gishki]] and Wynn with the [[Gusta]]. However with the release of [[Generation Force]] there is a possibility that the other charmers may have not joined an archetype and and remain solo as seen in the possible new "Lyna" card "[[Mira the Eternal Magician]]".
 
* The newest packs have begun releasing new incarnations of the Charmers, with "[[Gishki Erial]]", "[[Wynnda, Priestess of Gusto]]", and "[[Mira the Eternal Magician]]" bearing obvious similarities to the original versions of the Charmers, even wearing their original outfits with some additions.  Whether new versions of the remaining Charmers will be made to match has yet to be seen.
 
* Many fans speculate that "[[Elemental Mistress Doriado]]" is a teacher-like figure to "[[Aussa the Earth Charmer|Aussa]]", "[[Eria the Water Charmer|Eria]]", "[[Hiita the Fire Charmer|Hiita]]", "[[Lyna the Light Charmer|Lyna]]" & "[[Wynn the Wind Charmer|Wynn]]", as she is LIGHT, but also treated as FIRE, WATER, EARTH and WIND.
 
*Surprisingly (in their original sets), "[[Dharc the Dark Charmer|Dharc]]'s" serial number for [[The Duelist Genesis]] is 26, same as "[[Aussa the Earth Charmer|Aussa]]" for [[The Lost Millennium]]. All the Charmer's numbers are "[[Lyna the Light Charmer|Lyna]]" being TSHD-EN024, "[[Aussa the Earth Charmer|Aussa]]" being TLM-EN026, "[[Dharc the Dark Charmer|Dharc]]" being TDGS-EN026, "[[Eria the Water Charmer|Eria]]" being TLM-EN027, "[[Hiita the Fire Charmer|Hiita]]" being TLM-EN028 and "[[Wynn the Wind Charmer|Wynn]]" being TLM-EN029. This order gives 2 number 26's but skips number 25.
 
**Also notice that their Familiar-Possessed Forms have the same Number as their Charmer forms.
 
*Note that all the Charmers (original, not Familiar-Possessed) came in the packs that only start with "The". [[The Lost Millennium]], [[The Duelist Genesis]], and [[The Shining Darkness]] are the only [[TCG]] sets that start with "The" and are the only sets that released the six Charmers.
 
* If one were to study the cards closely enough, it is entirely possible for the "Story" of the Charmers to be discovered. Their story being, that it is possible they sacrificed their lives with their respective "Spiritual Art", to stop some unknown force, and their bodies being taken by their Familiars (hence the "Familiar-Possessed" cards) to continue to fight, as they seem to be wearing the [[Ribbon of Rebirth]] while in this form. Then be reincarnated later on after they have truly died/The Familiar's magic powers have run out, like [[Eria the Water Charmer|Eria]] being reincarnated into [[Gishki Erial|Erial]], however, Lyna and possibly Dharc could be the only exceptions, as they have yet to have a Familiar-Possessed form and Spiritual Art card.
 
**This could also be a part of the story. Dharc and Lyna are both wearing handcuffs, so they could have been 'released' into the world as new magicians, perhaps to carry on the other Charmer's legacy.
 
*** Or the whole reason for what happened to the original Charmers, was to save Dharc and Lyna from some kind of prison.
 
{{ArchetypeNavbox}}
 
[[Category:Archetypes]]
 
[[Category:Deck Type]]
 
[[Category:Families]]
 

Revision as of 03:45, 16 November 2011

Charmer
Charmer
Japanese
  • れい使つか
  • 霊使い (base)
  • れいつかい (ruby)
  • Reitsukai (romanized)
  • Spirit Envoy (translated)
Sets
Lists

The "Charmers" ("Spirit Envoys" (れい使つかReitsukai) in the OCG) are a series of six Level 3 Spellcaster-Type Flip Effect Monster Cards with 500 ATK and 1500 DEF. There is one "Charmer" for each main Attribute, making this a Six Attributes series. The effect of each "Charmer" allows it to take control of 1 opponent's face-up monster of the same Attribute as that "Charmer" for as long as the "Charmer" is face-up on the field.

Originally, there were only four "Charmers", released in The Lost Millennium (one for each elemental Attribute of FIRE, WATER, WIND, and EARTH, meaning the series was a Four Elements series), until the DARK "Charmer" was released in The Duelist Genesis, and finally, the LIGHT "Charmer" was released in The Shining Darkness. The "Charmers" also have three more advanced series: "Familiar-Possessed", "Tribute Charmers", and "Spirit Arts".

Each "Charmer" features a familiar, a Level 1 or 2 monster with the same Attribute as the "Charmer".

DARK  DARK.svg EARTH EARTH.svg FIRE  FIRE.svg LIGHT LIGHT.svg WATER WATER.svg WIND  WIND.svg
Charmer Dharc Aussa Hiita Lyna Eria Wynn
Familiar Meda Bat Archfiend Marmot of Nefariousness Fox Fire Happy Lover Gigobyte Petit Dragon
Unpossessed Familiar None yet Nefarious Archfiend Eater of Nefariousness Inari Fire None yet Jigabyte Ranryu
Awakened Familiar None yet Nefariouser Archfiend Greater Inari Fire None yet Gagigobyte Rasenryu
Familiar-Possessed Dharc Aussa Hiita Lyna Eria Wynn
Link Monster Dharc, Gloomy Aussa, Immovable Hiita, Ablaze Lyna, Lustrous Eria, Gentle Wynn, Verdant
Channeler None yet Aussa Hiita None yet None yet Wynn
Cataclysmic Charmer None yet Avalanching Aussa Blazing Hiita None yet Raging Eria Storming Wynn
Spiritual Art Greed Kurogane Kurenai Hijiri Aoi Miyabi
Related Winda, Priestess of Gusto

Charmer Deck

A good way of making sure your opponent has monsters of the desired Attribute is by using cards that changes them to the desired one,ex.: "DNA Transplant" or "Scroll of Bewitchment". Then you can use the monster you just got from your opponent to Special Summon the Familiar-Possessed or use them for the Charmers Trap Cards. One good strategy is placing the Charmer monster face-down, then using "Scroll of Bewitchment" to change the enemies monster attribute, Then using "Book of Taiyou" to flip the Charmer and take the monster. The use of "Stumbling" is also recommended as your opponent will Summon to try and attack next turn. Also the use of the Extra Deck is a possibility, with cards like "Number 17: Leviathan Dragon", "Number 20: Gig-Anto Brilli-Ant", "Tempest Magician" and "Explosive Magician".

Trivia

  • The original four "Charmers", "Aussa", "Eria", "Hiita", and "Wynn", were first released in The Lost Millennium. Two packs later, in Elemental Energy, they had their "Familiar-Possessed" forms released, and their final forms were released two packs after that, in Enemy of Justice. "Dharc" and "Lyna", however, do not follow this trend; "Dharc", which was released in The Duelist Genesis, did not get his "Familiar-Possessed" form until Order of Chaos, some 14 packs later, and "Lyna", which was released in The Shining Darkness, still doesn't have her "Familiar-Possessed" form; neither of them have their final form yet, either.
  • Akina Fujiwara designed the "Charmers" (and some other cards), though she did not draw their final forms.
  • Newer sets have released new incarnations of three of the "Charmers", with "Gishki Ariel", "Winda, Priestess of Gusto", and "Milla the Temporal Magician" bearing obvious similarities to the original "Charmers", even wearing their original outfits with some additions. Whether new versions of the remaining "Charmers" will be made to match has yet to be seen.
  • Many fans speculate that "Elemental Mistress Doriado" is a teacher-like figure to "Aussa", "Eria", "Hiita", "Lyna", and "Wynn", as she is LIGHT, but also treated as FIRE, WATER, EARTH and WIND.
  • If one were to study the cards closely enough, it is entirely possible for the "story" of the "Charmers" to be discovered. Their story being, that it is possible they sacrificed their lives with their respective "Spirit Art", to stop some unknown force, and their bodies being taken by their familiars (hence the "Familiar-Possessed" cards) to continue to fight, as they seem to be wearing the "Ribbon of Rebirth" while in this form. Then be reincarnated later on after they have truly died/the familiar's magic powers have run out, like "Eria" being reincarnated into "Gishki Ariel"; however, "Lyna" and possibly "Dharc" could be the only exceptions, as they have yet to have a "Familiar-Possessed" form and "Spirit Art" card.
    • This could also be a part of the story. "Dharc" and "Lyna" are both wearing handcuffs, so they could have been 'released' into the world as new magicians, perhaps to carry on the legacy of the other "Charmers".
      • Or the whole reason for what happened to the original "Charmers", was to save "Dharc" and "Lyna" from some kind of prison.

Template:Six Attributes