Difference between revisions of "Dark Scorpion"

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{{Infobox/Archetype/Start
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{{Infobox archseries
| image name          = DarkScorpions2.jpg
+
| image       = DarkScorpionBurglars-MADU-EN-VG-artwork.png
| image size          =  
+
| caption      = Front: "[[Dark Scorpion - Chick the Yellow|Chick]]"; middle, left to right: "[[Dark Scorpion - Cliff the Trap Remover|Cliff]]", "[[Don Zaloog]]", "[[Dark Scorpion - Meanae the Thorn|Meanae]]"; back: "[[Dark Scorpion - Gorg the Strong|Gorg]]"; featured in the artwork of "[[Dark Scorpion Burglars]]"
| image caption       =  
+
| ja_name      = {{Ruby|黒|くろ}}{{Ruby|蠍|さそり}}
 +
| romaji      = Kurosasori
 +
| trans        = Black Scorpion
 +
| fr_name      = Scorpion Noir
 +
| fr_trans    = Black Scorpion
 +
| de_name      = Dunkler Skorpion
 +
| it_name      = Dark Scorpion
 +
| ko_name      = 전갈
 +
| ko_hanja    = 全蠍
 +
| ko_romanized = Jeon-gal
 +
| ko_trans    = Scorpion
 +
| pt_name      = Escorpião das Trevas
 +
| es_name      = Escorpión Oscuro
 +
| sets        =
 +
* [[Magician's Force]]
 +
* [[Dark Crisis]]
 +
| tcg          =
 +
* [[Pharaonic Guardian]]
 +
* [[Dark Revelation Volume 1]]
 +
* [[Dark Beginning 2]]
 +
* [[Gold Series: Haunted Mine]]
 +
* [[Speed Duel GX: Duelists of Shadows]]
 +
| ocg          =
 +
* [[Pharaonic Guardian (Japanese)]]
 +
* [[Champion of Black Magic]]
 +
* [[Threat of the Dark Demon World]]
 +
* [[Duelist Legacy Volume.5]]
 +
* [[Expert Edition Volume.1]]
 +
* [[Beginner's Edition 2]]
 +
* [[Beginner's Edition 2 (2011)]]
 +
| korea        = [[Expansion Pack Vol.3]]
 +
| anime       = [[Yu-Gi-Oh! GX]]
 
}}
 
}}
{{Infobox/Archetype/ExtendedName
+
[[File:Crest-Dark Scorpion.svg|thumb|100px|left|"Dark Scorpion" tattoo]]
| kanji                =  
+
"'''Dark Scorpion'''", known as "'''Black Scorpion'''" ({{Ruby|黒|くろ}}{{Ruby|蠍|さそり}} ''Kurosasori'') in Japan, is an [[archetype]] of [[DARK]] [[Warrior]] [[Monster Card|monsters]] who have [[Trigger Effect]]s that activate when they inflict [[battle damage]] to their opponent, giving the [[controller]] a choice of two [[Monster effect|effects]]. The majority of these card effects disrupt the opponent's [[field]], [[hand]] or [[Deck]], with the exception of "[[Dark Scorpion - Meanae the Thorn]]" who instead searches out other "Dark Scorpion" cards. All members of this archetype are [[Level]] 3/4 monsters, except for the Level 5 "[[Dark Scorpion - Gorg the Strong]]".
| japanese            =  
+
The "Dark Scorpions" have been featured on numerous [[Spell Card|Spell]] and [[Trap Card]]s. "Don Zaloog" and "[[Dark Scorpion Burglars]]" were introduced in ''[[Pharaonic Guardian]]'', "Cliff" in ''[[Magician's Force]]'', and the rest in ''[[Dark Crisis]]''.
| romanji              =  
+
{{clear left}}
| japanese translated  =  
+
__TOC__
| english              = Dark Scorpion
+
==Design==
| french              =  
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[[File:DarkScorpions.jpg|thumb|150px|left|Members of the Dark Scorpions in their civilian disguises.]]
| german              =  
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<div style="float:right;">[[File:Meanae Linework.jpg|thumb|left|150px|Depicted here is [[Dark Scorpion - Meanae the Thorn (character)|Meanae]] in full Dark Scorpion regalia as well as her in civilian clothing.]]</div>
| italian              =  
+
The Dark Scorpion's outfits consists of a grey, sleeveless, skin-tight top, featuring studs on the stomach, pants sectioned into grey and red layers, and grey wristbands with red tips. All members have a tattoo on their right arm of a scorpion, the name-giving "Dark Scorpion". Each member carries a distinct weapon, and sometimes feature additional holsters on their costume for them.
| korean              =  
+
All members appeared in ''[[Yu-Gi-Oh! GX]]'' and, in addition to their normal attire, they all wore civil disguises. Cliff appeared as a security guard, Gorg as a janitor, Meanae as a school nurse, Chick as a [[Slifer Red]] student, and Don Zaloog as a police detective in a Sherlock Holmes guise.
| portuguese          =  
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{{clear left}}
| spanish              =  
+
==History==
 +
{{Main|Master Guide 1 card storylines#Together, These Five Are...The Dark Scorpion Burglars!!}}
 +
==Playing style==
 +
The "Dark Scorpions" all have effects that trigger upon them dealing battle damage to your opponent, as seen in the following list:
 +
{| class="wikitable sortable" style="text-align: center"
 +
! rowspan="2" | Monster
 +
! colspan="2" | [[Variable effects]]
 +
|-
 +
! Option 1
 +
! Option 2
 +
|-
 +
| [[Dark Scorpion - Chick the Yellow|Chick the Yellow]]
 +
| Target 1 card on the field; return that target to the hand
 +
| Look at the top card of your opponent's Deck, then return it to the top or bottom
 +
|-
 +
| [[Dark Scorpion - Cliff the Trap Remover|Cliff the Trap Remover]]
 +
| Target 1 Spell/Trap Card on the field; destroy that target
 +
| Send the top 2 cards of your opponent's Deck to the Graveyard
 +
|-
 +
| [[Dark Scorpion - Gorg the Strong|Gorg the Strong]]
 +
| Target 1 monster your opponent controls; return that target to the top of their Deck
 +
| Send the top card of your opponent's Deck to the Graveyard
 +
|-
 +
| [[Dark Scorpion - Meanae the Thorn|Meanae the Thorn]]
 +
| Add 1 "Dark Scorpion" card from your Deck to your hand
 +
| Target 1 "Dark Scorpion" card in your Graveyard; add that target to your hand
 +
|-
 +
| [[Dark Scorpion Burglars|Burglars]]
 +
| Your opponent sends 1 Spell Card from their Deck to the Graveyard.
 +
|
 +
|-
 +
| [[Don Zaloog]]
 +
| Discard 1 random card from your opponent's hand
 +
| Send the top 2 cards of your opponent's Deck to the Graveyard
 +
|}
 +
Therefore, "Dark Scorpions" bring their own amount of removal effects, albeit them being relatively complicated to apply on a regular basis. They are fairly weak physically, but can benefit greatly from [[Spell Card|Spell]] and [[Trap Card]]s that boost their [[Original ATK and DEF|power]] or weaken the opponent's [[Monster Cards|monsters]].
 +
There are also further options to apply the battle damage of the "Dark Scorpions": Monster removal like "[[Raigeki]]" or "[[Dark Hole]]" can clear the path before attacking with your monsters. Additionally, Equip Spells can help the group the get up to respectable ATK values. Examples include "[[Moon Mirror Shield]]", which will make the equipped monster run over everything while still applying the effect due to the 100 damage dealt or "[[United We Stand]]" to increase the ATK of the equipped monster by potentially huge sums.
 +
"Don Zaloog" is the only Dark Scorpion that cannot be searched out or retrieved with the [[effect]] of "Meanae the Thorn", so including some copies of "[[The Warrior Returning Alive]]" and a copy of "[[Reinforcement of the Army]]" will be handy in a Dark Scorpion deck. Also, it is a good idea to have 3 copies of each of the Dark Scorpions except "Gorg the Strong" and "Chick the Yellow". "[[Dark Armed Dragon]]" is very handy for clearing the field to let the Dark Scorpions attack. Their DARK Attribute also makes them eligible for "[[Dark General Freed]]", protecting them from Spells and searches some of them out. "[[The Dark Creator]]" and "[[Dark Horus]]" can also be used to bring them back from the Graveyard.
 +
Should you successfully activate "[[Dark Scorpion Combination]]" you may wish to give some thought as to which Dark Scorpion's abilities you use in what order. You may use the effect of "Chick the Yellow" to check the top of the opponent's [[Main Deck|Deck]], then use another Dark Scorpion's effect to [[send]] the top card of their Deck to the [[Graveyard]], or use the effect of "Gorg the Strong" to [[send]] a monster to the top of their Deck and then [[discard]] it the same way. After pulling off a "Combination", use "Meanae the Thorn" to retrieve the "Combination" card to play again next [[turn]].
 +
A commonly used Trap with Dark Scorpions is "[[Robbin' Goblin]]", and sometimes "[[Robbin' Zombie]]". Since the archetype focuses on [[inflict]]ing [[battle damage]] to trigger effects (even if the damage is not great due to the Dark Scorpions being rather weak) those two cards will quickly deplete the opponent's [[hand]] and Deck, especially if you activate "Combination" and hit the opponent five times in a turn. Another card that can combo easily with Dark Scorpions is "[[Armor Breaker]]", allowing you to destroy an opponent's card whenever you successfully inflict battle damage (on top of protecting the equipped Scorpion from destruction once). Since "Chick the Yellow" and "Meanae the Thorn" have 1000 ATK, they can be used with "[[Crush Card Virus]]".
 +
===Recommended cards===
 +
{{Decklist|Deck
 +
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 +
|effect monsters =
 +
* [[Dark Scorpion - Chick the Yellow]]
 +
* [[Dark Scorpion - Cliff the Trap Remover]]
 +
* [[Dark Scorpion - Gorg the Strong]]
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* [[Dark Scorpion - Meanae the Thorn]]
 +
* [[Dark Scorpion Burglars]]
 +
* [[Don Zaloog]]
 +
* [[Armageddon Knight]]
 +
* [[Dark Armed Dragon]]
 +
* [[Dark Grepher]]
 +
* [[Dark Honest]]
 +
* [[Marauding Captain]]
 +
* [[Fire Flint Lady]]
 +
* [[Lord of the Heavenly Prison]]
 +
|tuner monsters =
 +
* [[T.G. Striker]]
 +
|fusion monsters =
 +
* [[Dragoness the Wicked Knight]]/[[Karbonala Warrior]] (as targets for "Ready Fusion")
 +
|synchro monsters =
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* [[Iron Chain Dragon]]
 +
|xyz monsters =
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* [[Number 3: Cicada King]]
 +
* [[Number 66: Master Key Beetle]]
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* [[The Phantom Knights of Break Sword]]
 +
* [[Blade Armor Ninja]]
 +
* [[Heroic Champion - Claivesolish]]
 +
|link monsters =
 +
* [[Isolde, Two Tales of the Noble Knights]]
 +
* [[Wee Witch's Apprentice]]
 +
* [[Ra'ten, the Heavenly General]]
 +
* [[Ferocious Flame Swordsman]]
 +
* [[Dharc the Dark Charmer, Gloomy]]
 +
|normal spells =
 +
* [[Mustering of the Dark Scorpions]]
 +
* [[Allure of Darkness]]
 +
* [[Creeping Darkness]]
 +
* [[Reinforcement of the Army]]
 +
* [[Heroic Call]]
 +
* [[Ready Fusion]]
 +
* [[Secret Pass to the Treasures]]
 +
* [[Foolish Burial Goods]] (with "Three as One")
 +
|equip spells =
 +
* [[Divine Sword - Phoenix Blade]]
 +
* [[Living Fossil]]
 +
* [[Moon Mirror Shield]]
 +
* [[United We Stand]]
 +
* [[Cursed Bamboo Sword]] + [[Original Bamboo Sword]]
 +
|continuous spells =
 +
* [[Reinforcement of the Army's Troops]]
 +
* [[Infected Mail]]
 +
|normal traps =
 +
* [[Dark Scorpion Combination]]
 +
* [[Battleguard Howling]]
 +
* [[Armory Call]]
 +
* [[Expendable Dai]]
 +
* [[Dark Sacrifice]]
 +
* [[Three as One]]
 +
|counter traps =
 +
* [[Dark Illusion]]
 +
|continuous traps =
 +
* [[Call of the Haunted]]
 +
* [[Robbin' Goblin]]
 +
* [[Robbin' Zombie]]
 
}}
 
}}
{{Infobox/Archetype/Yu-Gi-Oh!
 
| sets                =
 
*[[Pharaonic Guardian]]
 
*[[Dark Crisis]]
 
| anime                = [[Yu-Gi-Oh! GX]]
 
        | manga                =
 
| list                =
 
| support list        =
 
}}
 
{{Infobox/Archetype/End}}
 
 
 
'''The Dark Scorpions''' are a [[Archetype|group]] of [[Monster Cards|monsters]], whose [[Trigger Monster Effects|effects trigger]] when they [[inflict]] [[Battle Damage]] to their opponent, giving the [[controller]] a choice of two [[effect]]s. The majority of these card effects disrupt the opponent's cards on the field, in their hand or in their deck, with the exception of "[[Dark Scorpion - Meanae the Thorn]]", who searches out other Dark Scorpion cards with her effect. The Dark Scorpions have also been featured on certain [[Spell Cards|Spell]] and [[Trap Cards]]. Don Zaloog was introduced in [[Pharaonic Guardian]] and the rest in [[Dark Crisis]].
 
 
==Character design==
 
[[Image:Meanae Linework.JPG|thumb|right|150px|Depicted here is [[Dark Scorpion - Meanae the Thorn|Meanae]] in full Dark Scorpion regalia as well as her in civil clothing.]]
 
 
[[Image:DarkScorpions.jpg|thumb|150px|left|Members of the Dark Scorpions in their causal wear.]]
 
 
The Dark Scorpion's outfits consists of a grey sleeveless, skin-tight top, featuring studs on the stomach, pants sectioned into grey and red layers and grey wristbands with red tips at the top. All members have a tattoo on their right arm of a scorpion. Each member carries their own weapon and sometimes features additional holsters on their costume for them.
 
 
All members appeared in [[Yu-Gi-Oh! GX]] and wore civil disguises. Cliff appeared as a security guard, Gorg as a janitor, Menae as a school nurse, Chick as a Slifer Red student, and Don Zaloog pretended to be a police detective dressed similarly to Sherlock Holmes.
 
 
==Playing Style==
 
 
Dark Scorpions are fairly weak physically and benefit greatly from [[Spell Cards|Spell]] and [[Trap Cards]] that boost their [[Original ATK and DEF|power]] or weaken the opponent's [[Monster Cards|monsters]]. "[[Mirror Wall]]", "[[Fairy Box]]" and "[[Shrink]]" can drastically cut an opponent's [[attack]]ing [[Monster Cards|monster's]] [[ATK]], letting you do [[Battle Damage|damage]] to trigger the Scorpion's [[effect]]. "[[Burden of the Mighty]]" works well, and another card that can be used is "[[The A. Forces]]", which boosts all [[Warrior]]s' [[ATK]]for each [[Warrior]] you have. Combining "[[The A. Forces]]" with "[[Mustering of the Dark Scorpions]]" can both [[swarm]] the [[Playing Field|field]] and give you many strong [[Monster Cards|monsters]] all at once.
 
 
"[[Don Zaloog]]" is the only Dark Scorpion that cannot be searched out or retrieved due to "[[Dark Scorpion - Meanae the Thorn]]" 's [[effect]], so including some copies of "[[The Warrior Returning Alive]]" and "[[Reinforcement of the Army]]" will be handy in a Dark Scorpion deck.  "[[Mystic Tomato]]" is similarly handy for searching out and [[summon]]ing most of the Scorpions, due to their low [[ATK]] and [[DARK]]-[[Attribute]]. Their DARK Attribute also makes them eligible for [[Mystic Plasma Zone]], greatly increasing the damage that can be dealt. Another card that can be used is "[[Allure of Darkness]]" since all the Dark Scorpions are [[DARK]]-[[Attribute]].
 
 
Individually Dark Scorpions are a nuisance, but collectively they can play absolute havoc with your opponent's cards.  Should you successfully activate "[[Dark Scorpion Combination]]" you may wish to give some thought as to which Dark Scorpion's abilities you use in what order.  You may use [[Dark Scorpion - Chick the Yellow |Chick's]] ability to check the top of the opponent's [[Main Deck|deck]], then use another Dark Scorpion's ability to [[send]] the top card of their [[main Deck|deck]] to the [[Graveyard]], or use [[Dark Scorpion - Gorg the Strong|Gorg's]] ability to [[send]] a [[Monster Cards|monster]] to the top of the [[Main Deck|deck]] and then [[discard]] it the same way.  The last move you should do after pulling off a Combination is using [[Dark Scorpion - Meanae the Thorn|Meanae]] to retrieve the "[[Dark Scorpion Combination]]" card to play again your next [[turn]].
 
 
A commonly used [[Trap Cards|Trap card]] with Dark Scorpions, in general, is "[[Robbin' Goblin]]" and sometimes "[[Robbin' Zombie]]".  Since the archetype focuses on [[inflict]]ing [[Battle Damage]] to trigger effects (even if the damage is not great due to the Dark Scorpions being rather weak) those two cards will quickly deplete the opponent's [[hand]] and [[Main Deck|deck]], especially if you activate [[Dark Scorpion Combination]] and hit the opponent five times in a [[turn]]. Another card that can combo easily with Dark Scorpions is "[[Armor Breaker]]", allowing you to destroy an opponent's card whenever you successfully inflict battle damage (on top of protecting the equipped Scorpion from destruction once).
 
 
==Recommended Cards==
 
 
 
===Monsters===
 
* [[Don Zaloog]]
 
* [[Dark Scorpion - Chick the Yellow]]
 
* [[Dark Scorpion - Gorg the Strong]]
 
* [[Dark Scorpion - Meanae the Thorn]]
 
* [[Dark Scorpion Burglars]]
 
* [[Cliff the Trap Remover]]
 
* [[Shadow Delver]]
 
* [[Marauding Captain]]
 
* [[Dark General Freed]] 
 
* [[Dark Nephthys]] 
 
* [[Dark Armed Dragon]] 
 
* [[Dark Creator]] 
 
* [[Command Knight]]
 
* [[Mystic Tomato]]
 
* [[Comrade Swordsman of Landstar]]
 
* [[Needle Worm]]
 
* [[X-Saber Airbellum]]
 
* [[Spirit Reaper]]
 
* [[Torapart]]
 
* [[Exiled Force]]
 
* [[Pitch-Black Warwolf]]
 
* [[Neo-Spacian Grand Mole]]
 
 
===Spells===
 
* [[Big Bang Shot]]
 
* [[Messenger of Peace]]
 
* [[Burden of the Mighty]]
 
* [[The A. Forces]]
 
* [[Shrink]]
 
* [[Secret Pass to the Treasures]]
 
* [[Gravekeeper's Servant]]
 
* [[Twin Swords of Flashing Light - Tryce]]
 
* [[Mustering of the Dark Scorpions]]
 
* [[The Warrior Returning Alive]]
 
* [[Reinforcement of the Army]]
 
* [[Mystic Plasma Zone]]
 
* [[Inferno Reckless Summon]]
 
* [[Allure of Darkness]]
 
 
 
===Traps===
 
* [[Sakuretsu Armor]]
 
* [[Dimensional Prison]]
 
* [[Negate Attack]]
 
* [[Threatening Roar]]
 
* [[Magic Cylinder]]
 
* [[Hidden Soldiers]]
 
* [[Draining Shield]]
 
* [[Dark Scorpion Combination]]
 
* [[Mirror Wall]]
 
* [[Rising Energy]]
 
* [[Bottomless Trap Hole]]
 
* [[Compulsory Evacuation Device]]
 
* [[Covering Fire]]
 
 
===Extra Deck=== 
 
* [[X-Saber Urbellum]] 
 
* [[X-Saber Wayne]] 
 
* [[Goyo Guardian]] 
 
* [[Brionac, Dragon of the Ice Barrier]] 
 
* [[Colossal Fighter]] 
 
* [[Dark End Dragon]]
 
* [[Stardust Dragon]]
 
* [[Dark Strike Fighter]]
 
* [[Iron Chain Dragon]]
 
 
 
==Weaknesses and Counter-Strategies==
 
 
Dark Scorpions have no tricks of their own to survive on the battlefield, and are heavily dependent on Spell and Trap support to be effective--the opponent will be targeting your back row with Spell and Trap destroyers if they see you are running Dark Scorpions.  Recent deck archetypes also punish the use of the most common Dark Scorpion effects--[[Dark World]] cards reverse [[Hand destruction]] tactics, and [[Lightsworn]] and [[Dark counterparts]] decks thrive on having their cards sent from the deck straight to the Graveyard.  Keep both of these in mind when using Dark Scorpions.
 
  
{{ArchetypeNavbox|Dark Scorpions}}
+
===Weaknesses===
[[Category:Archetype]]
+
* Dark Scorpions have no tricks at all to survive on their own on the field, and are heavily dependent on Spell and Trap support to be effective; your opponent will be targeting your backrow Spells and Traps if they see you are running Dark Scorpions.
 +
* Certain archetypes will punish the use of the most common Dark Scorpion effects: "[[Dark World]]" cards benefit from hand destruction tactics, and "[[Lightsworn]]" and [[Dark counterpart]] Decks thrive on having their cards sent from the Deck to the Graveyard.
 +
* Decks that put a lockdown on the Graveyard and negate the bringing back of cards will work against the effects of "[[The Dark Creator]]", "[[Dark Armed Dragon]]" or "[[Dark Scorpion - Meanae the Thorn]]", therefore making plays for the "Dark Scorpion" more difficult. By the same token, effects that [[banish]] cards instead of putting them into the Graveyard, such as "[[Dimensional Fissure]]", "[[Macro Cosmos]]", "[[Banisher of the Light]]" and "[[Banisher of the Radiance]]" will work against certain "Dark Scorpion" strategies.
 +
{{Archseries navbox}}
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{{Archseries navbox (anime)}}
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{{Archseries navbox (Duel Links)}}
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[[Category:TCG and OCG archetypes]]

Latest revision as of 03:59, 22 April 2024

Dark Scorpion
Front: "Chick"; middle, left to right: "Cliff", "Don Zaloog", "Meanae"; back: "Gorg"; featured in the artwork of "Dark Scorpion Burglars"
Front: "Chick"; middle, left to right: "Cliff", "Don Zaloog", "Meanae"; back: "Gorg"; featured in the artwork of "Dark Scorpion Burglars"
Japanese
  • くろさそり
  • 黒蠍 (base)
  • くろさそり (ruby)
  • Kurosasori (romanized)
  • Black Scorpion (translated)
French
  • Scorpion Noir
  • Black Scorpion (translated)
German
  • Dunkler Skorpion
Italian
  • Dark Scorpion
Korean
  • 전갈
  • 全蠍 (Hanja)
  • Jeon-gal (romanized)
  • Scorpion (translated)
Portuguese
  • Escorpião das Trevas
Spanish
  • Escorpión Oscuro
Sets
TCG
OCG
Korean
Anime appearances
Lists
"Dark Scorpion" tattoo

"Dark Scorpion", known as "Black Scorpion" (くろさそり Kurosasori) in Japan, is an archetype of DARK Warrior monsters who have Trigger Effects that activate when they inflict battle damage to their opponent, giving the controller a choice of two effects. The majority of these card effects disrupt the opponent's field, hand or Deck, with the exception of "Dark Scorpion - Meanae the Thorn" who instead searches out other "Dark Scorpion" cards. All members of this archetype are Level 3/4 monsters, except for the Level 5 "Dark Scorpion - Gorg the Strong". The "Dark Scorpions" have been featured on numerous Spell and Trap Cards. "Don Zaloog" and "Dark Scorpion Burglars" were introduced in Pharaonic Guardian, "Cliff" in Magician's Force, and the rest in Dark Crisis.

Design[edit]

Members of the Dark Scorpions in their civilian disguises.
Depicted here is Meanae in full Dark Scorpion regalia as well as her in civilian clothing.

The Dark Scorpion's outfits consists of a grey, sleeveless, skin-tight top, featuring studs on the stomach, pants sectioned into grey and red layers, and grey wristbands with red tips. All members have a tattoo on their right arm of a scorpion, the name-giving "Dark Scorpion". Each member carries a distinct weapon, and sometimes feature additional holsters on their costume for them. All members appeared in Yu-Gi-Oh! GX and, in addition to their normal attire, they all wore civil disguises. Cliff appeared as a security guard, Gorg as a janitor, Meanae as a school nurse, Chick as a Slifer Red student, and Don Zaloog as a police detective in a Sherlock Holmes guise.

History[edit]

Playing style[edit]

The "Dark Scorpions" all have effects that trigger upon them dealing battle damage to your opponent, as seen in the following list:

Monster Variable effects
Option 1 Option 2
Chick the Yellow Target 1 card on the field; return that target to the hand Look at the top card of your opponent's Deck, then return it to the top or bottom
Cliff the Trap Remover Target 1 Spell/Trap Card on the field; destroy that target Send the top 2 cards of your opponent's Deck to the Graveyard
Gorg the Strong Target 1 monster your opponent controls; return that target to the top of their Deck Send the top card of your opponent's Deck to the Graveyard
Meanae the Thorn Add 1 "Dark Scorpion" card from your Deck to your hand Target 1 "Dark Scorpion" card in your Graveyard; add that target to your hand
Burglars Your opponent sends 1 Spell Card from their Deck to the Graveyard.
Don Zaloog Discard 1 random card from your opponent's hand Send the top 2 cards of your opponent's Deck to the Graveyard

Therefore, "Dark Scorpions" bring their own amount of removal effects, albeit them being relatively complicated to apply on a regular basis. They are fairly weak physically, but can benefit greatly from Spell and Trap Cards that boost their power or weaken the opponent's monsters. There are also further options to apply the battle damage of the "Dark Scorpions": Monster removal like "Raigeki" or "Dark Hole" can clear the path before attacking with your monsters. Additionally, Equip Spells can help the group the get up to respectable ATK values. Examples include "Moon Mirror Shield", which will make the equipped monster run over everything while still applying the effect due to the 100 damage dealt or "United We Stand" to increase the ATK of the equipped monster by potentially huge sums. "Don Zaloog" is the only Dark Scorpion that cannot be searched out or retrieved with the effect of "Meanae the Thorn", so including some copies of "The Warrior Returning Alive" and a copy of "Reinforcement of the Army" will be handy in a Dark Scorpion deck. Also, it is a good idea to have 3 copies of each of the Dark Scorpions except "Gorg the Strong" and "Chick the Yellow". "Dark Armed Dragon" is very handy for clearing the field to let the Dark Scorpions attack. Their DARK Attribute also makes them eligible for "Dark General Freed", protecting them from Spells and searches some of them out. "The Dark Creator" and "Dark Horus" can also be used to bring them back from the Graveyard. Should you successfully activate "Dark Scorpion Combination" you may wish to give some thought as to which Dark Scorpion's abilities you use in what order. You may use the effect of "Chick the Yellow" to check the top of the opponent's Deck, then use another Dark Scorpion's effect to send the top card of their Deck to the Graveyard, or use the effect of "Gorg the Strong" to send a monster to the top of their Deck and then discard it the same way. After pulling off a "Combination", use "Meanae the Thorn" to retrieve the "Combination" card to play again next turn. A commonly used Trap with Dark Scorpions is "Robbin' Goblin", and sometimes "Robbin' Zombie". Since the archetype focuses on inflicting battle damage to trigger effects (even if the damage is not great due to the Dark Scorpions being rather weak) those two cards will quickly deplete the opponent's hand and Deck, especially if you activate "Combination" and hit the opponent five times in a turn. Another card that can combo easily with Dark Scorpions is "Armor Breaker", allowing you to destroy an opponent's card whenever you successfully inflict battle damage (on top of protecting the equipped Scorpion from destruction once). Since "Chick the Yellow" and "Meanae the Thorn" have 1000 ATK, they can be used with "Crush Card Virus".

Recommended cards[edit]

Weaknesses[edit]

  • Dark Scorpions have no tricks at all to survive on their own on the field, and are heavily dependent on Spell and Trap support to be effective; your opponent will be targeting your backrow Spells and Traps if they see you are running Dark Scorpions.
  • Certain archetypes will punish the use of the most common Dark Scorpion effects: "Dark World" cards benefit from hand destruction tactics, and "Lightsworn" and Dark counterpart Decks thrive on having their cards sent from the Deck to the Graveyard.
  • Decks that put a lockdown on the Graveyard and negate the bringing back of cards will work against the effects of "The Dark Creator", "Dark Armed Dragon" or "Dark Scorpion - Meanae the Thorn", therefore making plays for the "Dark Scorpion" more difficult. By the same token, effects that banish cards instead of putting them into the Graveyard, such as "Dimensional Fissure", "Macro Cosmos", "Banisher of the Light" and "Banisher of the Radiance" will work against certain "Dark Scorpion" strategies.