Difference between revisions of "Dragocytos Corrupted Nethersoul Dragon"

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m (Text replacement - "\{\{[Hh]ide [Ff]actbox\}\}" to "")
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| materials            = 1 DARK Tuner + 1 non-Tuner Dragon-Type monster
 
| materials            = 1 DARK Tuner + 1 non-Tuner Dragon-Type monster
 
| effect_types          = Continuous, Trigger, Trigger
 
| effect_types          = Continuous, Trigger, Trigger
| lore                  = 1 [[DARK]] [[Tuner]] + 1 non-Tuner [[Dragon]]-[[Type]] [[monster]]<br />Cannot be [[destroyed by battle]]. When this card [[destroy]]s an opponent's monster by [[battle]] and [[send]]s it to the [[Graveyard]]: You can [[activate]] this [[card effect|effect]]; this card can make a second [[attack]] on an opponent's monster in a row. During your [[Standby Phase]]: You can [[target]] 1 [[face-up]] monster your opponent [[control]]s; its [[ATK]] becomes half its current ATK, and if it does, inflict [[effect damage|damage]] to your opponent equal to that lost ATK.
+
| lore                  = 1 [[DARK]] [[Tuner]] + 1 non-Tuner [[Dragon]]-[[Type]] [[monster]]<br />Cannot be [[destroyed by battle]]. When this card [[destroy]]s an opponent's monster by [[battle]] and [[send]]s it to the [[Graveyard]]: You can [[activate]] this [[effect]]; this card can make a second [[attack]] on an opponent's monster in a row. During your [[Standby Phase]]: You can [[target]] 1 [[face-up]] monster your opponent [[control]]s; its [[ATK]] becomes half its current ATK, and if it does, inflict [[Effect damage|damage]] to your opponent equal to that lost ATK.
| fr_lore              = 1 [[Tuner|Syntoniseur]] [[DARK|TÉNÈBRES]] + 1 [[monster|monstre]] non-Syntoniseur de [[Type]] [[Dragon]]<br>Non [[destroyed by battle|destructible au combat]]. Lorsque cette carte [[destroy|détruit]] un monstre de votre adversaire au [[battle|combat]] et l’[[send|envoie]] au [[Graveyard|Cimetière]] : vous pouvez [[activate|activer]] cet [[card effect|effet]] ; cette carte peut faire une seconde [[attack|attaque]] à la suite sur un monstre de votre adversaire. Durant votre [[Standby Phase]] : vous pouvez [[target|cibler]] 1 monstre [[face-up|face recto]] [[control|contrôlé]] par votre adversaire ; son [[ATK]] devient la moitié de son ATK actuelle, et si elle le fait, infligez des [[effect damage|dommages]] à votre adversaire égaux à l’ATK perdue.
+
| fr_lore              = 1 [[Tuner|Syntoniseur]] [[DARK|TÉNÈBRES]] + 1 [[monster|monstre]] non-Syntoniseur de [[Type]] [[Dragon]]<br />Non [[destroyed by battle|destructible au combat]]. Lorsque cette carte [[destroy|détruit]] un monstre de votre adversaire au [[battle|combat]] et l’[[send|envoie]] au [[Graveyard|Cimetière]] : vous pouvez [[activate|activer]] cet [[card effect|effet]] ; cette carte peut faire une seconde [[attack|attaque]] à la suite sur un monstre de votre adversaire. Durant votre [[Standby Phase]] : vous pouvez [[target|cibler]] 1 monstre [[face-up|face recto]] [[control|contrôlé]] par votre adversaire ; son [[ATK]] devient la moitié de son ATK actuelle, et si elle le fait, infligez des [[effect damage|dommages]] à votre adversaire égaux à l’ATK perdue.
| de_lore              = 1 [[DARK|FINSTERNIS]] [[Tuner|Empfänger-]] + 1 Nicht-Empfänger-[[Monster]] vom [[Type|Typ]] [[Dragon|Drache]]<br>Kann nicht [[destroyed by battle|durch Kampf zerstört]] werden. Wenn diese Karte ein Monster deines Gegners durch [[battle|Kampf]] [[destroy|zerstört]] und auf den [[Graveyard|Friedhof]] [[send|legt]]: Du kannst diesen [[card effect|Effekt]] [[activate|aktivieren]]; diese Karte kann sofort noch einen zweiten [[attack|Angriff]] gegen ein Monster deines Gegners durchführen. Während deiner [[Standby Phase]]: Du kannst 1 [[face-up|offenes]] Monster [[target|wählen]], das dein Gegner [[control|kontrolliert]]; seine [[ATK]] werden gleich der Hälfte seiner derzeitigen ATK und falls sie dies tun, füge deinem Gegner [[effect damage|Schaden]] in Höhe der verlorenen ATK zu.
+
| de_lore              = 1 [[DARK|FINSTERNIS]] [[Tuner|Empfänger-]] + 1 Nicht-Empfänger-[[Monster]] vom [[Type|Typ]] [[Dragon|Drache]]<br />Kann nicht [[destroyed by battle|durch Kampf zerstört]] werden. Wenn diese Karte ein Monster deines Gegners durch [[battle|Kampf]] [[destroy|zerstört]] und auf den [[Graveyard|Friedhof]] [[send|legt]]: Du kannst diesen [[card effect|Effekt]] [[activate|aktivieren]]; diese Karte kann sofort noch einen zweiten [[attack|Angriff]] gegen ein Monster deines Gegners durchführen. Während deiner [[Standby Phase]]: Du kannst 1 [[face-up|offenes]] Monster [[target|wählen]], das dein Gegner [[control|kontrolliert]]; seine [[ATK]] werden gleich der Hälfte seiner derzeitigen ATK und falls sie dies tun, füge deinem Gegner [[effect damage|Schaden]] in Höhe der verlorenen ATK zu.
| it_lore              = 1 [[Tuner]] [[DARK|OSCURITÀ]] + 1 [[monster|mostro]] non-Tuner di [[Type|Tipo]] [[Dragon|Drago]]<br>No può essere [[destroyed by battle|distrutto in battaglia]]. Quando questa carta [[destroy|distrugge]] un mostro dell’avversario in [[battle|battaglia]] e lo [[send|manda]] al [[Graveyard|Cimitero]]: puoi [[activate|attivare]] questo [[card effect|effetto]]; questa carta può effettuare un secondo [[attack|attacco]] su un mostro dell’avversario di seguito. Durante la tua [[Standby Phase]]: puoi [[target|scegliere come bersaglio]] 1 mostro [[face-up|scoperto]] [[control]]lato dal tuo avversario; il suo [[ATK]] diventa la metà del suo ATK attuale e, se lo fa, infliggi al tuo avversario [[effect damage|danno]] pari a quell’ATK perso.
+
| it_lore              = 1 [[Tuner]] [[DARK|OSCURITÀ]] + 1 [[monster|mostro]] non-Tuner di [[Type|Tipo]] [[Dragon|Drago]]<br />No può essere [[destroyed by battle|distrutto in battaglia]]. Quando questa carta [[destroy|distrugge]] un mostro dell’avversario in [[battle|battaglia]] e lo [[send|manda]] al [[Graveyard|Cimitero]]: puoi [[activate|attivare]] questo [[card effect|effetto]]; questa carta può effettuare un secondo [[attack|attacco]] su un mostro dell’avversario di seguito. Durante la tua [[Standby Phase]]: puoi [[target|scegliere come bersaglio]] 1 mostro [[face-up|scoperto]] [[control]]lato dal tuo avversario; il suo [[ATK]] diventa la metà del suo ATK attuale e, se lo fa, infliggi al tuo avversario [[effect damage|danno]] pari a quell’ATK perso.
| pt_lore              = 1 [[Tuner|Regulador]] de [[DARK|TREVAS]] + 1 [[monster|monstro]] não-Regulador do [[Type|Tipo]] [[Dragon|Dragão]]<br>Não pode ser [[destroyed by battle|destruído em batalha]]. Quando este card [[destroy|destruir]] um monstro do oponente em [[battle|batalha]] e [[send|enviá]]-lo para o [[Graveyard|Cemitério]]: você pode [[activate|ativar]] este [[card effect|efeito]]; este card pode realizar um segundo [[attack|ataque]] em seguida contra um monstro do oponente. Durante sua [[Standby Phase|Fase de Apoio]]: você pode [[target|escolher]] 1 monstro com a [[face-up|face para cima]] que seu oponente [[control]]a; o [[ATK]] dele se torna metade do ATK atual dele e, se isso acontecer, cause [[effect damage|dano]] ao seu oponente igual ao valor de ATK perdido.
+
| pt_lore              = 1 [[Tuner|Regulador]] de [[DARK|TREVAS]] + 1 [[monster|monstro]] não-Regulador do [[Type|Tipo]] [[Dragon|Dragão]]<br />Não pode ser [[destroyed by battle|destruído em batalha]]. Quando este card [[destroy|destruir]] um monstro do oponente em [[battle|batalha]] e [[send|enviá]]-lo para o [[Graveyard|Cemitério]]: você pode [[activate|ativar]] este [[card effect|efeito]]; este card pode realizar um segundo [[attack|ataque]] em seguida contra um monstro do oponente. Durante sua [[Standby Phase|Fase de Apoio]]: você pode [[target|escolher]] 1 monstro com a [[face-up|face para cima]] que seu oponente [[control]]a; o [[ATK]] dele se torna metade do ATK atual dele e, se isso acontecer, cause [[effect damage|dano]] ao seu oponente igual ao valor de ATK perdido.
| es_lore              = 1 [[Tuner|Cantante]] de [[DARK|OSCURIDAD]] + 1 [[monster|monstruo]] de [[Type|Tipo]] [[Dragon|Dragón]] que no sea Cantante<br>No puede ser [[destroyed by battle|destruido en batalla]]. Cuando esta carta [[destroy|destruye]] un monstruo de tu adversario en [[battle|batalla]] y lo [[send|manda]] al [[Graveyard|Cementerio]]: puedes [[activate|activar]] este [[card effect|efecto]]; esta carta puede hacer un segundo [[attack|ataque]] a un monstruo de tu adversario inmediatamente después. Durante tu [[Standby Phase]]: puedes [[select|seleccionar]] 1 monstruo [[face-up|boca arriba]] que [[control]]e tu adversario; su [[ATK]] se convierte en la mitad de su ATK en este momento y, si lo hace, inflige [[effect damage|daño]] a tu adversario igual a ese ATK perdido.
+
| es_lore              = 1 [[Tuner|Cantante]] de [[DARK|OSCURIDAD]] + 1 [[monster|monstruo]] de [[Type|Tipo]] [[Dragon|Dragón]] que no sea Cantante<br />No puede ser [[destroyed by battle|destruido en batalla]]. Cuando esta carta [[destroy|destruye]] un monstruo de tu adversario en [[battle|batalla]] y lo [[send|manda]] al [[Graveyard|Cementerio]]: puedes [[activate|activar]] este [[card effect|efecto]]; esta carta puede hacer un segundo [[attack|ataque]] a un monstruo de tu adversario inmediatamente después. Durante tu [[Standby Phase]]: puedes [[select|seleccionar]] 1 monstruo [[face-up|boca arriba]] que [[control]]e tu adversario; su [[ATK]] se convierte en la mitad de su ATK en este momento y, si lo hace, inflige [[effect damage|daño]] a tu adversario igual a ese ATK perdido.
 
| ja_lore              = [[DARK|{{ruby|闇|やみ}}]][[Attribute|{{ruby|属|ぞく}}{{ruby|性|せい}}]][[Tuner|チューナー]]+チューナー{{ruby|以|い}}{{ruby|外|がい}}の[[Dragon|ドラゴン]][[Type|{{ruby|族|ぞく}}]][[monster|モンスター]]1{{ruby|体|たい}}<br />①:このカードは[[destroyed by battle|{{ruby|戦|せん}}{{ruby|闘|とう}}では{{ruby|破|は}}{{ruby|壊|かい}}]]されない。②:このカードが[[battle|{{ruby|戦|せん}}{{ruby|闘|とう}}]]で{{ruby|相|あい}}{{ruby|手|て}}モンスターを[[destroy|{{ruby|破|は}}{{ruby|壊|かい}}]]し[[Graveyard|{{ruby|墓|ぼ}}{{ruby|地|ち}}]]へ[[send|{{ruby|送|おく}}った]]{{ruby|時|とき}}に[[activate|{{ruby|発|はつ}}{{ruby|動|どう}}]]できる。このカードはもう1{{ruby|度|ど}}だけ{{ruby|続|つづ}}けて{{ruby|相|あい}}{{ruby|手|て}}モンスターに[[attack|{{ruby|攻|こう}}{{ruby|撃|げき}}]]できる。③:{{ruby|自|じ}}{{ruby|分|ぶん}}[[Standby Phase|スタンバイフェイズ]]に{{ruby|相|あい}}{{ruby|手|て}}[[field|フィールド]]の[[face-up|{{ruby|表|おもて}}{{ruby|側|がわ}}{{ruby|表|ひょう}}{{ruby|示|じ}}]]モンスター1{{ruby|体|たい}}を[[target|{{ruby|対|たい}}{{ruby|象|しょう}}]]として{{ruby|発|はつ}}{{ruby|動|どう}}できる。そのモンスターの[[ATK|{{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|力|りょく}}]]を{{ruby|半|はん}}{{ruby|分|ぶん}}にし、その{{ruby|数|すう}}{{ruby|値|ち}}{{ruby|分|ぶん}}だけ{{ruby|相|あい}}{{ruby|手|て}}に[[effect damage|ダメージ]]を{{ruby|与|あた}}える。
 
| ja_lore              = [[DARK|{{ruby|闇|やみ}}]][[Attribute|{{ruby|属|ぞく}}{{ruby|性|せい}}]][[Tuner|チューナー]]+チューナー{{ruby|以|い}}{{ruby|外|がい}}の[[Dragon|ドラゴン]][[Type|{{ruby|族|ぞく}}]][[monster|モンスター]]1{{ruby|体|たい}}<br />①:このカードは[[destroyed by battle|{{ruby|戦|せん}}{{ruby|闘|とう}}では{{ruby|破|は}}{{ruby|壊|かい}}]]されない。②:このカードが[[battle|{{ruby|戦|せん}}{{ruby|闘|とう}}]]で{{ruby|相|あい}}{{ruby|手|て}}モンスターを[[destroy|{{ruby|破|は}}{{ruby|壊|かい}}]]し[[Graveyard|{{ruby|墓|ぼ}}{{ruby|地|ち}}]]へ[[send|{{ruby|送|おく}}った]]{{ruby|時|とき}}に[[activate|{{ruby|発|はつ}}{{ruby|動|どう}}]]できる。このカードはもう1{{ruby|度|ど}}だけ{{ruby|続|つづ}}けて{{ruby|相|あい}}{{ruby|手|て}}モンスターに[[attack|{{ruby|攻|こう}}{{ruby|撃|げき}}]]できる。③:{{ruby|自|じ}}{{ruby|分|ぶん}}[[Standby Phase|スタンバイフェイズ]]に{{ruby|相|あい}}{{ruby|手|て}}[[field|フィールド]]の[[face-up|{{ruby|表|おもて}}{{ruby|側|がわ}}{{ruby|表|ひょう}}{{ruby|示|じ}}]]モンスター1{{ruby|体|たい}}を[[target|{{ruby|対|たい}}{{ruby|象|しょう}}]]として{{ruby|発|はつ}}{{ruby|動|どう}}できる。そのモンスターの[[ATK|{{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|力|りょく}}]]を{{ruby|半|はん}}{{ruby|分|ぶん}}にし、その{{ruby|数|すう}}{{ruby|値|ち}}{{ruby|分|ぶん}}だけ{{ruby|相|あい}}{{ruby|手|て}}に[[effect damage|ダメージ]]を{{ruby|与|あた}}える。
| ko_lore              = [[DARK|어둠]] [[Attribute|속성]] [[Tuner|튜너]] + 튜너 이외의 [[Dragon|드래곤]][[Type|족]] [[monster|몬스터]] 1장<br> ① : 이 카드는 [[destroyed by battle|전투로는 파괴]]되지 않는다. ② : 이 카드가 [[battle|전투]]로 상대 몬스터를 [[destroy|파괴]]하고 [[Graveyard|묘지]]로 [[send|보냈]]을 때에 [[activate|발동]]할 수 있다. 이 카드는 1번만 더 이어서 상대 몬스터에 [[attack|공격]]할 수 있다. ③ : 자신 [[Standby Phase|스탠바이 페이즈]]에 상대 [[field|필드]]의 [[face-up|앞면 표시]] 몬스터 1장을 [[target|대상]]으로 하고 발동할 수 있다. 그 몬스터의 [[ATK|공격력]]을 절반으로 하고, 그 수치만큼만 상대에게 [[effect damage|데미지]]를 준다.
+
| ko_lore              = [[DARK|어둠]] [[Attribute|속성]] [[Tuner|튜너]] + 튜너 이외의 [[Dragon|드래곤]][[Type|족]] [[monster|몬스터]] 1장<br /> ① : 이 카드는 [[destroyed by battle|전투로는 파괴]]되지 않는다. ② : 이 카드가 [[battle|전투]]로 상대 몬스터를 [[destroy|파괴]]하고 [[Graveyard|묘지]]로 [[send|보냈]]을 때에 [[activate|발동]]할 수 있다. 이 카드는 1번만 더 이어서 상대 몬스터에 [[attack|공격]]할 수 있다. ③ : 자신 [[Standby Phase|스탠바이 페이즈]]에 상대 [[field|필드]]의 [[face-up|앞면 표시]] 몬스터 1장을 [[target|대상]]으로 하고 발동할 수 있다. 그 몬스터의 [[ATK|공격력]]을 절반으로 하고, 그 수치만큼만 상대에게 [[effect damage|데미지]]를 준다.
 
| en_sets              =  
 
| en_sets              =  
 
{{Card table set/header|en}}
 
{{Card table set/header|en}}
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* Dragon
 
* Dragon
 
| archseries            = Duel Dragon
 
| archseries            = Duel Dragon
 +
| action                = Activates if it destroys a monster by battle
 
| summoning            =  
 
| summoning            =  
 
* Requires Attribute specific Tuner Synchro Materials
 
* Requires Attribute specific Tuner Synchro Materials

Revision as of 05:15, 5 June 2019

Dragocytos Corrupted Nethersoul Dragon
Japanese
めいかいだくりゅう ドラゴキュートス
Base
冥界濁龍 ドラゴキュートス
Kana
めいかいだくりゅう ドラゴキュートス
Rōmaji
Meikaidakuryū Doragokyūtosu
Translated
Underworld Corrupted Dragon - Dragocytus
DragocytosCorruptedNethersoulDragon-PGL2-EN-GScR-1E.png
Card type Monster
Attribute DARK
Level 10 CG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svg
ATK / DEF 4000 / 2000
Effect types

Status
1 DARK Tuner + 1 non-Tuner Dragon-Type monster
Cannot be destroyed by battle. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack on an opponent's monster in a row. During your Standby Phase: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, inflict damage to your opponent equal to that lost ATK.

English sets

Worldwide

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ReleaseNumberSetRarity
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[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Search categories

Miscellaneous
Limited activations

Other languages

Language NameCard text
French Dragon Profondâme Altéré Dragocytos1 Syntoniseur TÉNÈBRES + 1 monstre non-Syntoniseur de Type Dragon
Non destructible au combat. Lorsque cette carte détruit un monstre de votre adversaire au combat et l’envoie au Cimetière : vous pouvez activer cet effet ; cette carte peut faire une seconde attaque à la suite sur un monstre de votre adversaire. Durant votre Standby Phase : vous pouvez cibler 1 monstre face recto contrôlé par votre adversaire ; son ATK devient la moitié de son ATK actuelle, et si elle le fait, infligez des dommages à votre adversaire égaux à l’ATK perdue.
German Verdorbener Drachokytos-Niederseelendrache1 FINSTERNIS Empfänger- + 1 Nicht-Empfänger-Monster vom Typ Drache
Kann nicht durch Kampf zerstört werden. Wenn diese Karte ein Monster deines Gegners durch Kampf zerstört und auf den Friedhof legt: Du kannst diesen Effekt aktivieren; diese Karte kann sofort noch einen zweiten Angriff gegen ein Monster deines Gegners durchführen. Während deiner Standby Phase: Du kannst 1 offenes Monster wählen, das dein Gegner kontrolliert; seine ATK werden gleich der Hälfte seiner derzeitigen ATK und falls sie dies tun, füge deinem Gegner Schaden in Höhe der verlorenen ATK zu.
Italian Dragocytos Drago Perdutanima Corrotto1 Tuner OSCURITÀ + 1 mostro non-Tuner di Tipo Drago
No può essere distrutto in battaglia. Quando questa carta distrugge un mostro dell’avversario in battaglia e lo manda al Cimitero: puoi attivare questo effetto; questa carta può effettuare un secondo attacco su un mostro dell’avversario di seguito. Durante la tua Standby Phase: puoi scegliere come bersaglio 1 mostro scoperto controllato dal tuo avversario; il suo ATK diventa la metà del suo ATK attuale e, se lo fa, infliggi al tuo avversario danno pari a quell’ATK perso.
Portuguese Dragão Dracocitos Alma-Infernal Corrompida1 Regulador de TREVAS + 1 monstro não-Regulador do Tipo Dragão
Não pode ser destruído em batalha. Quando este card destruir um monstro do oponente em batalha e enviá-lo para o Cemitério: você pode ativar este efeito; este card pode realizar um segundo ataque em seguida contra um monstro do oponente. Durante sua Fase de Apoio: você pode escolher 1 monstro com a face para cima que seu oponente controla; o ATK dele se torna metade do ATK atual dele e, se isso acontecer, cause dano ao seu oponente igual ao valor de ATK perdido.
Spanish Dragón Infralma Corrupta Dragonecro1 Cantante de OSCURIDAD + 1 monstruo de Tipo Dragón que no sea Cantante
No puede ser destruido en batalla. Cuando esta carta destruye un monstruo de tu adversario en batalla y lo manda al Cementerio: puedes activar este efecto; esta carta puede hacer un segundo ataque a un monstruo de tu adversario inmediatamente después. Durante tu Standby Phase: puedes seleccionar 1 monstruo boca arriba que controle tu adversario; su ATK se convierte en la mitad de su ATK en este momento y, si lo hace, inflige daño a tu adversario igual a ese ATK perdido.
Japanese めいかいだくりゅう ドラゴキュートスやみぞくせいチューナー+チューナーがいドラゴンぞくモンスターたい
①:このカードはせんとうではかいされない。②:このカードがせんとうあいモンスターをかいおくったときはつどうできる。このカードはもう1だけつづけてあいモンスターにこうげきできる。③:ぶんスタンバイフェイズあいフィールドおもてがわひょうモンスター1たいたいしょうとしてはつどうできる。そのモンスターのこうげきりょくはんぶんにし、そのすうぶんだけあいダメージあたえる。
Meikaidakuryū Doragokyūtosu
Underworld Corrupted Dragon - Dragocytus
Korean 명계탁룡 드래고큐토스어둠 속성 튜너 + 튜너 이외의 드래곤 몬스터 1장
① : 이 카드는 전투로는 파괴되지 않는다. ② : 이 카드가 전투로 상대 몬스터를 파괴하고 묘지보냈을 때에 발동할 수 있다. 이 카드는 1번만 더 이어서 상대 몬스터에 공격할 수 있다. ③ : 자신 스탠바이 페이즈에 상대 필드앞면 표시 몬스터 1장을 대상으로 하고 발동할 수 있다. 그 몬스터의 공격력을 절반으로 하고, 그 수치만큼만 상대에게 데미지를 준다.

Sets in other languages

French

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ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Underworld Flood Dragon Dragocutos (manga) Manga 2013-08-21
Dragocytos Corrupted Nethersoul Dragon (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19