Difference between revisions of "Performapal Drummerilla"

From Yugipedia
Jump to: navigation, search
m
Line 1: Line 1:
 
{{CardTable2
 
{{CardTable2
 +
| it_name              = Artistamico Percussionilla
 
| es_name              = Artistamigo Baterisimio
 
| es_name              = Artistamigo Baterisimio
 
| ja_name              = {{Ruby|EM|エンタメイト}}ドラミング・コング
 
| ja_name              = {{Ruby|EM|エンタメイト}}ドラミング・コング
Line 17: Line 18:
 
| pendulum_effect      = [[Once per turn]], when an [[attack]] is declared involving a [[Monster Card|monster]] you [[control]] and an opponent's monster: You can [[target]] that monster you control; it gains 600 [[ATK]] until the end of the [[Battle Phase]] (even if this card [[leaves the field]]).
 
| pendulum_effect      = [[Once per turn]], when an [[attack]] is declared involving a [[Monster Card|monster]] you [[control]] and an opponent's monster: You can [[target]] that monster you control; it gains 600 [[ATK]] until the end of the [[Battle Phase]] (even if this card [[leaves the field]]).
 
| lore                  = If there are no [[Monster Card|monster]]s on the [[field]], you can [[Normal Summon]] this card without [[Tribute|Tributing]]. If this card is Normal Summoned without Tributing, its [[Level]] becomes 4. [[Once per turn]], when an [[attack]] is declared involving a monster you [[control]] and an opponent's monster: You can [[target]] that monster you control; it gains 600 [[ATK]] until the end of the [[Battle Phase]].
 
| lore                  = If there are no [[Monster Card|monster]]s on the [[field]], you can [[Normal Summon]] this card without [[Tribute|Tributing]]. If this card is Normal Summoned without Tributing, its [[Level]] becomes 4. [[Once per turn]], when an [[attack]] is declared involving a monster you [[control]] and an opponent's monster: You can [[target]] that monster you control; it gains 600 [[ATK]] until the end of the [[Battle Phase]].
 +
| it_pendulum_effect    = [[Once per turn|Una volta per turno]], quando viene dichiarato un attacco che coinvolge un mostro che [[control]]li e un mostro dell'avversario: puoi [[target|scegliere come bersaglio]] quel mostro che controlli; esso guadagna 600 [[ATK]] fino alla fine della [[Battle Phase]] (anche se questa carta [[leaves the field|lascia il Terreno]]).
 +
| it_lore              = Se non ci sono mostri sul [[field|Terreno]], puoi [[Normal Summon|Evocare Normal]]mente questa carta senza [[Tribute|offrire Tributi]]. Se questa carta viene Evocata Normalmente senza offrire Tributi, il suo Livello diventa 4. [[Once per turn|Una volta per turno]], quando viene dichiarato un attacco che coinvolge un mostro che [[control]]li e un mostro dell'avversario: puoi [[target|scegliere come bersaglio]] quel mostro che controlli; esso guadagna 600 [[ATK]] fino alla fine della [[Battle Phase]].
 
| es_pendulum_effect    = [[Once per turn|Una vez por turno]], cuando es declarado un [[attack|ataque]] que involucre a un [[Monster Card|monstruo]] que [[control]]as y un monstruo de tu adversario: puedes [[target|seleccionar]] ese monstruo que controlas; hasta el final de la [[Battle Phase]], éste gana 600 [[ATK]] (aún si esta carta deja el [[Field|Campo]]).
 
| es_pendulum_effect    = [[Once per turn|Una vez por turno]], cuando es declarado un [[attack|ataque]] que involucre a un [[Monster Card|monstruo]] que [[control]]as y un monstruo de tu adversario: puedes [[target|seleccionar]] ese monstruo que controlas; hasta el final de la [[Battle Phase]], éste gana 600 [[ATK]] (aún si esta carta deja el [[Field|Campo]]).
 
| es_lore              = Si no hay [[Monster Card|monstruo]]s en el [[Field|Campo]], puedes [[Normal Summon|Invocar esta carta de Modo Normal]] sin [[Tribute|Sacrificar]]. Si esta carta es Invocada de Modo Normal sin Sacrificar, su [[Level|Nivel]] se convierte en 4. [[Once per turn|Una vez por turno]], cuando es declarado un [[attack|ataque]] que involucre a un monstruo que [[control]]as y un monstruo de tu adversario: puedes [[target|seleccionar]] ese monstruo que controlas; hasta el final de la [[Battle Phase]], éste gana 600 [[ATK]].
 
| es_lore              = Si no hay [[Monster Card|monstruo]]s en el [[Field|Campo]], puedes [[Normal Summon|Invocar esta carta de Modo Normal]] sin [[Tribute|Sacrificar]]. Si esta carta es Invocada de Modo Normal sin Sacrificar, su [[Level|Nivel]] se convierte en 4. [[Once per turn|Una vez por turno]], cuando es declarado un [[attack|ataque]] que involucre a un monstruo que [[control]]as y un monstruo de tu adversario: puedes [[target|seleccionar]] ese monstruo que controlas; hasta el final de la [[Battle Phase]], éste gana 600 [[ATK]].

Revision as of 11:43, 8 August 2015

Performapal Drummerilla
Japanese
EMエンタメイトドラミング・コング
Base
EMドラミング・コング
Kana
エンタメイトドラミング・コング
Rōmaji
Entameito Doramingu Kongu
Translated
Entermate Drumming Kong
PerformapalDrummerilla-CORE-EN-C-1E.png
Card type Monster
Attribute EARTH
Level 5 CG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svg
Pendulum Scale Pendulum Scale.png 2
ATK / DEF 1600 / 900
Status
Pendulum Effect
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase (even if this card leaves the field).
Monster Effect
If there are no monsters on the field, you can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its Level becomes 4. Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Other languages

Language NameCard text
Italian Artistamico Percussionilla
Effetto Pendulum
Una volta per turno, quando viene dichiarato un attacco che coinvolge un mostro che controlli e un mostro dell'avversario: puoi scegliere come bersaglio quel mostro che controlli; esso guadagna 600 ATK fino alla fine della Battle Phase (anche se questa carta lascia il Terreno).
Effetto Mostro
Se non ci sono mostri sul Terreno, puoi Evocare Normalmente questa carta senza offrire Tributi. Se questa carta viene Evocata Normalmente senza offrire Tributi, il suo Livello diventa 4. Una volta per turno, quando viene dichiarato un attacco che coinvolge un mostro che controlli e un mostro dell'avversario: puoi scegliere come bersaglio quel mostro che controlli; esso guadagna 600 ATK fino alla fine della Battle Phase.
Spanish Artistamigo Baterisimio
Efecto de Péndulo
Una vez por turno, cuando es declarado un ataque que involucre a un monstruo que controlas y un monstruo de tu adversario: puedes seleccionar ese monstruo que controlas; hasta el final de la Battle Phase, éste gana 600 ATK (aún si esta carta deja el Campo).
Efecto de Monstruo
Si no hay monstruos en el Campo, puedes Invocar esta carta de Modo Normal sin Sacrificar. Si esta carta es Invocada de Modo Normal sin Sacrificar, su Nivel se convierte en 4. Una vez por turno, cuando es declarado un ataque que involucre a un monstruo que controlas y un monstruo de tu adversario: puedes seleccionar ese monstruo que controlas; hasta el final de la Battle Phase, éste gana 600 ATK.
Japanese EMエンタメイトドラミング・コング
ペンデュラムこう
①:1ターンに1度、自分のモンスターが相手モンスターと戦闘を行う攻撃宣言時に、その自分のモンスター1体を対象として発動できる。そのモンスターの攻撃力はバトルフェイズ終了時まで600アップする。
モンスターのこう
①:お互いのフィールドにモンスターが存在しない場合、このカードはリリースなしで召喚できる。②:リリースなしで召喚したこのカードのレベルは4になる。③:1ターンに1度、自分のモンスターが相手モンスターと戦闘を行う攻撃宣言時に、その自分のモンスター1体を対象として発動できる。そのモンスターの攻撃力はバトルフェイズ終了時まで600アップする。
Entameito Doramingu Kongu
Entermate Drumming Kong

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Performapal Drummerilla (anime) Anime 2014-11-09
Performapal Drummerilla (DY) Manga 2015-12-03
Performapal Drummerilla (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19
Performapal Drummerilla (Duel Links) Yu-Gi-Oh! Duel Links 2023-05-19