Difference between revisions of "Pandemonium"
Dinobot1000 (talk | contribs) (update {{Unofficial name}}/{{Unofficial lore}}) |
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− | {{Unofficial name|Arabic | + | {{Unofficial name|Arabic, Croatian, Greek, Thai}} |
{{CardTable2 | {{CardTable2 | ||
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| card_type = Spell | | card_type = Spell | ||
| property = Field | | property = Field | ||
− | | | + | | password = 94585852 |
| effect_types = Continuous-like, Trigger-like | | effect_types = Continuous-like, Trigger-like | ||
− | | lore = Neither player has to [[pay]] [[Life Points]] during the [[Standby Phase]] for "[[Archfiend]]" [[Monster Card|monsters]]. Each time a player's "Archfiend" monster(s) is [[destroy]]ed and [[ | + | | lore = Neither player has to [[pay]] [[Life Points]] during the [[Standby Phase]] for "[[Archfiend]]" [[Monster Card|monsters]]. Each time a player's "Archfiend" monster(s) is [[destroy]]ed and [[sent]] to the [[Graveyard]], except [[Destroyed by battle|by battle]], that player can [[Add a card|add]] 1 "Archfiend" monster from their [[Main Deck|Deck]] to their [[hand]] that is a lower [[Level]] than the destroyed card. |
| fr_lore = Aucun joueur n'a à payer de Life Points durant la Standby Phase pour les monstres "Archdémon". À chaque fois qu'un monstre "Archdémon" d'un joueur est détruit et envoyé au Cimetière, excepté au combat, ce joueur peut ajouter à sa main 1 monstre "Archdémon" de son Deck avec un Niveau inférieur à celui de la carte détruite. | | fr_lore = Aucun joueur n'a à payer de Life Points durant la Standby Phase pour les monstres "Archdémon". À chaque fois qu'un monstre "Archdémon" d'un joueur est détruit et envoyé au Cimetière, excepté au combat, ce joueur peut ajouter à sa main 1 monstre "Archdémon" de son Deck avec un Niveau inférieur à celui de la carte détruite. | ||
| de_lore = Kein Spieler braucht in der Standby Phase Life Points für „Erzunterweltler“-Monster zu zahlen. Jedes Mal, wenn ein „Erzunterweltler“-Monster eines Spielers zerstört und auf den Friedhof gelegt wird, außer durch Kampf, kann dieser Spieler seiner Hand 1 „Erzunterweltler“-Monster von seinem Deck hinzufügen, dessen Stufe geringer als die Stufe der zerstörten Karte ist. | | de_lore = Kein Spieler braucht in der Standby Phase Life Points für „Erzunterweltler“-Monster zu zahlen. Jedes Mal, wenn ein „Erzunterweltler“-Monster eines Spielers zerstört und auf den Friedhof gelegt wird, außer durch Kampf, kann dieser Spieler seiner Hand 1 „Erzunterweltler“-Monster von seinem Deck hinzufügen, dessen Stufe geringer als die Stufe der zerstörten Karte ist. | ||
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| es_lore = Ningún jugador debe pagar Life Points durante la Standby Phase por monstruos "Archidemonio". Cada vez que un monstruo "Archidemonio" de un jugador es destruido y mandado al Cementerio, excepto en batalla, ese jugador puede añadir 1 monstruo "Archidemonio" de Nivel menor que la carta destruida desde su Deck a su mano. | | es_lore = Ningún jugador debe pagar Life Points durante la Standby Phase por monstruos "Archidemonio". Cada vez que un monstruo "Archidemonio" de un jugador es destruido y mandado al Cementerio, excepto en batalla, ese jugador puede añadir 1 monstruo "Archidemonio" de Nivel menor que la carta destruida desde su Deck a su mano. | ||
| ja_lore = 「デーモン」という名のついたモンスターはスタンバイフェイズにライフを払わなくてよい。戦闘以外で「デーモン」という名のついたモンスターカードが破壊されて墓地に送られた時、そのカードのレベル未満の「デーモン」という名のついたモンスターカードをデッキから1枚選択して手札に加える事ができる。 | | ja_lore = 「デーモン」という名のついたモンスターはスタンバイフェイズにライフを払わなくてよい。戦闘以外で「デーモン」という名のついたモンスターカードが破壊されて墓地に送られた時、そのカードのレベル未満の「デーモン」という名のついたモンスターカードをデッキから1枚選択して手札に加える事ができる。 | ||
− | | ko_lore = "데몬" 이라는 이름이 붙은 몬스터는 스텐바이 페이즈에 라이프를 지불하지 않아도 된다. | + | | ko_lore = "데몬" 이라는 이름이 붙은 몬스터는 스텐바이 페이즈에 라이프를 지불하지 않아도 된다. 전투 이외에서 "데몬" 이라는 이름이 붙은 몬스터 카드가 파괴되어 묘지로 보내졌을 때, 그 카드의 레벨 미만의 "데몬" 이라는 이름이 붙은 몬스터 카드를 덱에서 1장 선택하고 패에 넣을 수 있다. |
| en_sets = | | en_sets = | ||
{{Card table set/header|en}} | {{Card table set/header|en}} | ||
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'''[[All at Random (WC6-BP)|All at Random]]''' ([[Common]]) | '''[[All at Random (WC6-BP)|All at Random]]''' ([[Common]]) | ||
| supports_archetypes = Archfiend | | supports_archetypes = Archfiend | ||
− | | related_to_archseries = | + | | related_to_archseries = |
* Field Searcher | * Field Searcher | ||
* Zera | * Zera |
Revision as of 00:42, 15 September 2019
Pandemonium
- Japanese
万魔殿 -悪 魔 の巣 窟 -- Base
- 万魔殿-悪魔の巣窟-
- Kana
- パンディモニウム-あくまのそうくつ-
- Rōmaji
- Pandimoniumu - Akuma no Sōkutsu -
- Translated
- Pandemonium -Demon's Den-
Card type | Spell |
---|---|
Property | Field |
Password | 94585852 |
Effect types |
|
Status | |
Neither player has to pay Life Points during the Standby Phase for "Archfiend" monsters. Each time a player's "Archfiend" monster(s) is destroyed and sent to the Graveyard, except by battle, that player can add 1 "Archfiend" monster from their Deck to their hand that is a lower Level than the destroyed card.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
North America
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Related to archetypes and series
- Field Searcher
- Zera
Other languages
Language | Name | Card text |
---|---|---|
French | Pandémonium | Aucun joueur n'a à payer de Life Points durant la Standby Phase pour les monstres "Archdémon". À chaque fois qu'un monstre "Archdémon" d'un joueur est détruit et envoyé au Cimetière, excepté au combat, ce joueur peut ajouter à sa main 1 monstre "Archdémon" de son Deck avec un Niveau inférieur à celui de la carte détruite. |
German | Pandämonium | Kein Spieler braucht in der Standby Phase Life Points für „Erzunterweltler“-Monster zu zahlen. Jedes Mal, wenn ein „Erzunterweltler“-Monster eines Spielers zerstört und auf den Friedhof gelegt wird, außer durch Kampf, kann dieser Spieler seiner Hand 1 „Erzunterweltler“-Monster von seinem Deck hinzufügen, dessen Stufe geringer als die Stufe der zerstörten Karte ist. |
Italian | Pandemonio | Nessun giocatore deve pagare Life Points durante la propria Standby Phase per l'effetto di Mostri di tipo "Arcidemone". Ogni volta che un Mostro "Arcidemone" è distrutto e mandato al Cimitero, eccetto che in seguito a una Battaglia, il suo controllore può aggiungere 1 Mostro "Arcidemone" dal suo Deck alla sua mano il cui livello sia inferiore a quello del Mostro distrutto. |
Portuguese | Pandemônio | Nenhum jogador tem de pagar Life Points durante a Standby Phase para monstros ARCHDEMÔNIO. Quando um Card de Monstro ARCHDEMÔNIO de um jogador é destruído, exeto como resultado de um combate, e enviado para o Cemitério, esse jogador pode escolher 1 Card de Monstro ARCHDEMÔNIO do seu Deck que tenha um Nível menor do que o card destruído e adicioná-lo à sua mão. |
Spanish | Pandemonium | Ningún jugador debe pagar Life Points durante la Standby Phase por monstruos "Archidemonio". Cada vez que un monstruo "Archidemonio" de un jugador es destruido y mandado al Cementerio, excepto en batalla, ese jugador puede añadir 1 monstruo "Archidemonio" de Nivel menor que la carta destruida desde su Deck a su mano. |
Japanese | 「デーモン」という名のついたモンスターはスタンバイフェイズにライフを払わなくてよい。戦闘以外で「デーモン」という名のついたモンスターカードが破壊されて墓地に送られた時、そのカードのレベル未満の「デーモン」という名のついたモンスターカードをデッキから1枚選択して手札に加える事ができる。 | |
Pandimoniumu - Akuma no Sōkutsu - | ||
Pandemonium -Demon's Den- | ||
Korean | 팬더모니엄-악마의 소굴- | "데몬" 이라는 이름이 붙은 몬스터는 스텐바이 페이즈에 라이프를 지불하지 않아도 된다. 전투 이외에서 "데몬" 이라는 이름이 붙은 몬스터 카드가 파괴되어 묘지로 보내졌을 때, 그 카드의 레벨 미만의 "데몬" 이라는 이름이 붙은 몬스터 카드를 덱에서 1장 선택하고 패에 넣을 수 있다. |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Asian-English
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Pandemonium (anime) | Anime | 2004-11-03 |
Pandemonium (World Championship 2006) | Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006 | 2006-02-23 |
Pandemonium (Action Field) | Anime | 2014-04-20 |
Pandemonium (Duel Links) | Yu-Gi-Oh! Duel Links | 2018-02-19 |
Pandemonium (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Video games
Video game | Date | # | Name | Cost | Status |
---|---|---|---|---|---|
Nightmare Troubadour | 2005-07-21 | – | – | Present |
Lores and sets
Video game | Lore | Sets |
---|---|---|
Nightmare Troubadour | Royal Relics |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters