Difference between revisions of "Bujinunity"
(KO LORE) |
Dinobot1000 (talk | contribs) (update {{Unofficial name}}/{{Unofficial lore}}) |
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| card_type = Spell | | card_type = Spell | ||
| property = Normal | | property = Normal | ||
− | | | + | | password = 33611061 |
| effect_types = Activation requirement, Effect, Condition | | effect_types = Activation requirement, Effect, Condition | ||
− | | lore = If you [[control]] no other cards and have at least 1 other card in your [[hand]]: [[Shuffle]] all [[Beast-Warrior]]-[[Type]] "[[Bujin]]" [[Monster Card|monsters]] from your [[Graveyard]] into the [[Main Deck|Deck]] (min. 1), and if you do, [[send]] your entire | + | | lore = If you [[control]] no other cards and have at least 1 other card in your [[hand]]: [[Shuffle]] all [[Beast-Warrior]]-[[Type]] "[[Bujin]]" [[Monster Card|monsters]] from your [[Graveyard]] into the [[Main Deck|Deck]] (min. 1), and if you do, [[send]] your entire hand to the Graveyard (min. 1), then you can [[Add a card|add]] up to 3 Beast-Warrior-Type "Bujin" monsters with different names from your Deck to your hand. You can only [[activate]] 1 "Bujinunity" per [[turn]]. |
| fr_lore = Si vous ne contrôlez aucune autre carte et avez min. 1 autre carte dans votre main : mélangez tous les monstres "Bujin" de Type Bête-Guerrier depuis votre Cimetière dans le Deck (min. 1), et si vous le faites, envoyez toute votre main au Cimetière (min. 1), puis vous pouvez ajouter max. 3 monstres "Bujin" de Type Bête-Guerrier de noms différents depuis votre Deck à votre main. Vous ne pouvez activer qu'1 "Bujinunité" par tour. | | fr_lore = Si vous ne contrôlez aucune autre carte et avez min. 1 autre carte dans votre main : mélangez tous les monstres "Bujin" de Type Bête-Guerrier depuis votre Cimetière dans le Deck (min. 1), et si vous le faites, envoyez toute votre main au Cimetière (min. 1), puis vous pouvez ajouter max. 3 monstres "Bujin" de Type Bête-Guerrier de noms différents depuis votre Deck à votre main. Vous ne pouvez activer qu'1 "Bujinunité" par tour. | ||
| de_lore = Falls du keine anderen Karten kontrollierst und mindestens 1 andere Karte in deiner Hand hast: Mische alle „Bujin“-Monster vom Typ Ungeheuer-Krieger von deinem Friedhof (min. 1) ins Deck und falls du dies tust, lege deine gesamte Hand (min. 1 Karte) auf den Friedhof, dann kannst du deiner Hand bis zu 3 „Bujin“-Monster vom Typ Ungeheuer-Krieger mit unterschiedlichen Namen von deinem Deck hinzufügen. Du kannst nur 1 „Bujineinheit“ pro Spielzug aktivieren. | | de_lore = Falls du keine anderen Karten kontrollierst und mindestens 1 andere Karte in deiner Hand hast: Mische alle „Bujin“-Monster vom Typ Ungeheuer-Krieger von deinem Friedhof (min. 1) ins Deck und falls du dies tust, lege deine gesamte Hand (min. 1 Karte) auf den Friedhof, dann kannst du deiner Hand bis zu 3 „Bujin“-Monster vom Typ Ungeheuer-Krieger mit unterschiedlichen Namen von deinem Deck hinzufügen. Du kannst nur 1 „Bujineinheit“ pro Spielzug aktivieren. |
Revision as of 14:54, 14 September 2019
Bujinunity
- Japanese
武 神 集 結 - Base
- 武神集結
- Kana
- ぶじんしゅうけつ
- Rōmaji
- Bujin Shūketsu
Card type | Spell |
---|---|
Property | Normal |
Password | 33611061 |
Effect types |
|
Status | |
If you control no other cards and have at least 1 other card in your hand: Shuffle all Beast-Warrior-Type "Bujin" monsters from your Graveyard into the Deck (min. 1), and if you do, send your entire hand to the Graveyard (min. 1), then you can add up to 3 Beast-Warrior-Type "Bujin" monsters with different names from your Deck to your hand. You can only activate 1 "Bujinunity" per turn.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Archetypes and series
- Bujin
- Miscellaneous
- Only once per turn
Other languages
Language | Name | Card text |
---|---|---|
French | Bujinunité | Si vous ne contrôlez aucune autre carte et avez min. 1 autre carte dans votre main : mélangez tous les monstres "Bujin" de Type Bête-Guerrier depuis votre Cimetière dans le Deck (min. 1), et si vous le faites, envoyez toute votre main au Cimetière (min. 1), puis vous pouvez ajouter max. 3 monstres "Bujin" de Type Bête-Guerrier de noms différents depuis votre Deck à votre main. Vous ne pouvez activer qu'1 "Bujinunité" par tour. |
German | Bujineinheit | Falls du keine anderen Karten kontrollierst und mindestens 1 andere Karte in deiner Hand hast: Mische alle „Bujin“-Monster vom Typ Ungeheuer-Krieger von deinem Friedhof (min. 1) ins Deck und falls du dies tust, lege deine gesamte Hand (min. 1 Karte) auf den Friedhof, dann kannst du deiner Hand bis zu 3 „Bujin“-Monster vom Typ Ungeheuer-Krieger mit unterschiedlichen Namen von deinem Deck hinzufügen. Du kannst nur 1 „Bujineinheit“ pro Spielzug aktivieren. |
Italian | Bujinunità | Se non controlli nessun'altra carta e hai almeno 1 altra carta nella tua mano: mischia tutti i mostri "Bujin" di Tipo Guerriero-Bestia dal tuo Cimitero nel Deck (minimo 1) e, se lo fai, manda tutta la tua mano al Cimitero (minimo 1 carta), poi puoi aggiungere fino a 3 mostri "Bujin" di Tipo Guerriero-Bestia con nomi diversi dal tuo Deck alla tua mano. Puoi attivare solo 1 "Bujinunità" per turno. |
Portuguese | Bujinunidade | Se você não controlar nenhum outro card e tiver pelo menos 1 outro card na sua mão: embaralhe todos os monstros "Bujin" do Tipo Besta-Guerreira do seu Cemitério no Deck (mín. 1) e, se isso acontecer, envie toda a sua mão para o Cemitério (mín. 1) e, depois, você pode adicionar até 3 monstros "Bujin" do Tipo Besta-Guerreira com nomes diferentes do seu Deck à sua mão. Você só pode ativar 1 "Bujinunidade" por turno. |
Spanish | Bujinunidad | Si no controlas otras cartas y tienes por lo menos otra carta en tu mano: baraja al Deck todos los monstruos "Bujin" de Tipo Guerrero-Bestia en tu Cementerio (min. 1) y, si lo haces, manda toda tu mano al Cementerio (min. 1), y después puedes añadir a tu mano, desde tu Deck, hasta 3 monstruos "Bujin" de Tipo Guerrero-Bestia con nombres diferentes. Sólo puedes activar 1 "Bujinunidad" una vez por turno. |
Japanese | 自分フィールド上にこのカード以外のカードが存在しない場合に発動できる。自分の墓地の「武神」と名のついた獣戦士族モンスターを全てデッキに戻し、自分の手札を全て墓地へ送る。その後、デッキからカード名の異なる「武神」と名のついた獣戦士族モンスターを3体まで手札に加える事ができる。「武神集結」は1ターンに1枚しか発動できない。 | |
Bujin Shūketsu | ||
Korean | 무사신집결 | 자신의 필드 위에 이 카드 이외의 카드가 존재하지 않은 경우에 발동할 수 있다. 자신 묘지의 "무사신" 이라는 이름이 붙은 야수전사족 몬스터를 전부 덱으로 되돌리고, 자신의 패를 전부 묘지로 보낸다. 그 후, 덱에서 카드명이 다른 "무사신" 이라는 이름이 붙은 야수전사족 몬스터를 3장까지 패에 넣을 수 있다. "무사신집결" 은 1턴에 1장밖에 발동할 수 없다. |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Bujinunity (Duel Links) | Yu-Gi-Oh! Duel Links | 2018-05-22 |
Bujinunity (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters