Difference between revisions of "Bujinunity"

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(KO LORE)
(update {{Unofficial name}}/{{Unofficial lore}})
Line 14: Line 14:
 
| card_type            = Spell
 
| card_type            = Spell
 
| property              = Normal
 
| property              = Normal
| passcode             = 33611061
+
| password             = 33611061
 
| effect_types          = Activation requirement, Effect, Condition
 
| effect_types          = Activation requirement, Effect, Condition
| lore                  = If you [[control]] no other cards and have at least 1 other card in your [[hand]]: [[Shuffle]] all [[Beast-Warrior]]-[[Type]] "[[Bujin]]" [[Monster Card|monsters]] from your [[Graveyard]] into the [[Main Deck|Deck]] (min. 1), and if you do, [[send]] your entire [[hand]] to the Graveyard (min. 1), then you can [[Add a card|add]] up to 3 Beast-Warrior-Type "Bujin" monsters with different names from your Deck to your hand. You can only [[activate]] 1 "Bujinunity" per [[turn]].
+
| lore                  = If you [[control]] no other cards and have at least 1 other card in your [[hand]]: [[Shuffle]] all [[Beast-Warrior]]-[[Type]] "[[Bujin]]" [[Monster Card|monsters]] from your [[Graveyard]] into the [[Main Deck|Deck]] (min. 1), and if you do, [[send]] your entire hand to the Graveyard (min. 1), then you can [[Add a card|add]] up to 3 Beast-Warrior-Type "Bujin" monsters with different names from your Deck to your hand. You can only [[activate]] 1 "Bujinunity" per [[turn]].
 
| fr_lore              = Si vous ne contrôlez aucune autre carte et avez min. 1 autre carte dans votre main : mélangez tous les monstres "Bujin" de Type Bête-Guerrier depuis votre Cimetière dans le Deck (min. 1), et si vous le faites, envoyez toute votre main au Cimetière (min. 1), puis vous pouvez ajouter max. 3 monstres "Bujin" de Type Bête-Guerrier de noms différents depuis votre Deck à votre main. Vous ne pouvez activer qu'1 "Bujinunité" par tour.
 
| fr_lore              = Si vous ne contrôlez aucune autre carte et avez min. 1 autre carte dans votre main : mélangez tous les monstres "Bujin" de Type Bête-Guerrier depuis votre Cimetière dans le Deck (min. 1), et si vous le faites, envoyez toute votre main au Cimetière (min. 1), puis vous pouvez ajouter max. 3 monstres "Bujin" de Type Bête-Guerrier de noms différents depuis votre Deck à votre main. Vous ne pouvez activer qu'1 "Bujinunité" par tour.
 
| de_lore              = Falls du keine anderen Karten kontrollierst und mindestens 1 andere Karte in deiner Hand hast: Mische alle „Bujin“-Monster vom Typ Ungeheuer-Krieger von deinem Friedhof (min. 1) ins Deck und falls du dies tust, lege deine gesamte Hand (min. 1 Karte) auf den Friedhof, dann kannst du deiner Hand bis zu 3 „Bujin“-Monster vom Typ Ungeheuer-Krieger mit unterschiedlichen Namen von deinem Deck hinzufügen. Du kannst nur 1 „Bujineinheit“ pro Spielzug aktivieren.
 
| de_lore              = Falls du keine anderen Karten kontrollierst und mindestens 1 andere Karte in deiner Hand hast: Mische alle „Bujin“-Monster vom Typ Ungeheuer-Krieger von deinem Friedhof (min. 1) ins Deck und falls du dies tust, lege deine gesamte Hand (min. 1 Karte) auf den Friedhof, dann kannst du deiner Hand bis zu 3 „Bujin“-Monster vom Typ Ungeheuer-Krieger mit unterschiedlichen Namen von deinem Deck hinzufügen. Du kannst nur 1 „Bujineinheit“ pro Spielzug aktivieren.

Revision as of 14:54, 14 September 2019

Bujinunity
Japanese
じんしゅうけつ
Base
武神集結
Kana
ぶじんしゅうけつ
Rōmaji
Bujin Shūketsu
Bujinunity-MP14-EN-R-1E.png
Card type Spell
Property Normal
Password 33611061
Effect types

Status
If you control no other cards and have at least 1 other card in your hand: Shuffle all Beast-Warrior-Type "Bujin" monsters from your Graveyard into the Deck (min. 1), and if you do, send your entire hand to the Graveyard (min. 1), then you can add up to 3 Beast-Warrior-Type "Bujin" monsters with different names from your Deck to your hand. You can only activate 1 "Bujinunity" per turn.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Search categories

Miscellaneous
Only once per turn

Other languages

Language NameCard text
French BujinunitéSi vous ne contrôlez aucune autre carte et avez min. 1 autre carte dans votre main : mélangez tous les monstres "Bujin" de Type Bête-Guerrier depuis votre Cimetière dans le Deck (min. 1), et si vous le faites, envoyez toute votre main au Cimetière (min. 1), puis vous pouvez ajouter max. 3 monstres "Bujin" de Type Bête-Guerrier de noms différents depuis votre Deck à votre main. Vous ne pouvez activer qu'1 "Bujinunité" par tour.
German BujineinheitFalls du keine anderen Karten kontrollierst und mindestens 1 andere Karte in deiner Hand hast: Mische alle „Bujin“-Monster vom Typ Ungeheuer-Krieger von deinem Friedhof (min. 1) ins Deck und falls du dies tust, lege deine gesamte Hand (min. 1 Karte) auf den Friedhof, dann kannst du deiner Hand bis zu 3 „Bujin“-Monster vom Typ Ungeheuer-Krieger mit unterschiedlichen Namen von deinem Deck hinzufügen. Du kannst nur 1 „Bujineinheit“ pro Spielzug aktivieren.
Italian BujinunitàSe non controlli nessun'altra carta e hai almeno 1 altra carta nella tua mano: mischia tutti i mostri "Bujin" di Tipo Guerriero-Bestia dal tuo Cimitero nel Deck (minimo 1) e, se lo fai, manda tutta la tua mano al Cimitero (minimo 1 carta), poi puoi aggiungere fino a 3 mostri "Bujin" di Tipo Guerriero-Bestia con nomi diversi dal tuo Deck alla tua mano. Puoi attivare solo 1 "Bujinunità" per turno.
Portuguese BujinunidadeSe você não controlar nenhum outro card e tiver pelo menos 1 outro card na sua mão: embaralhe todos os monstros "Bujin" do Tipo Besta-Guerreira do seu Cemitério no Deck (mín. 1) e, se isso acontecer, envie toda a sua mão para o Cemitério (mín. 1) e, depois, você pode adicionar até 3 monstros "Bujin" do Tipo Besta-Guerreira com nomes diferentes do seu Deck à sua mão. Você só pode ativar 1 "Bujinunidade" por turno.
Spanish BujinunidadSi no controlas otras cartas y tienes por lo menos otra carta en tu mano: baraja al Deck todos los monstruos "Bujin" de Tipo Guerrero-Bestia en tu Cementerio (min. 1) y, si lo haces, manda toda tu mano al Cementerio (min. 1), y después puedes añadir a tu mano, desde tu Deck, hasta 3 monstruos "Bujin" de Tipo Guerrero-Bestia con nombres diferentes. Sólo puedes activar 1 "Bujinunidad" una vez por turno.
Japanese じんしゅうけつ自分フィールド上にこのカード以外のカードが存在しない場合に発動できる。自分の墓地の「武神」と名のついた獣戦士族モンスターを全てデッキに戻し、自分の手札を全て墓地へ送る。その後、デッキからカード名の異なる「武神」と名のついた獣戦士族モンスターを3体まで手札に加える事ができる。「武神集結」は1ターンに1枚しか発動できない。
Bujin Shūketsu
Korean 무사신집결자신의 필드 위에 이 카드 이외의 카드가 존재하지 않은 경우에 발동할 수 있다. 자신 묘지의 "무사신" 이라는 이름이 붙은 야수전사족 몬스터를 전부 덱으로 되돌리고, 자신의 패를 전부 묘지로 보낸다. 그 후, 덱에서 카드명이 다른 "무사신" 이라는 이름이 붙은 야수전사족 몬스터를 3장까지 패에 넣을 수 있다. "무사신집결" 은 1턴에 1장밖에 발동할 수 없다.

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Bujinunity (Duel Links) Yu-Gi-Oh! Duel Links 2018-05-22
Bujinunity (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19