Difference between revisions of "Fortune Lady"

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After [[Carly Carmine|Carly Carmine's]] transformation into a [[Dark Signers|Dark Signer]], the cards in her Deck changed. The "[[Fortune Fairies]]" evolved into the "Fortune Ladies". Each "Fortune Lady" is an evolved version of the "Fortune Fairies" of the same Attribute.  
 
After [[Carly Carmine|Carly Carmine's]] transformation into a [[Dark Signers|Dark Signer]], the cards in her Deck changed. The "[[Fortune Fairies]]" evolved into the "Fortune Ladies". Each "Fortune Lady" is an evolved version of the "Fortune Fairies" of the same Attribute.  
  
Each "Fortune Lady" has a different [[Attribute]] and [[Level]] from 1 to 6. Their Attribute and [[Level]], correspond to that of their "Fortune Telling Witch" counterpart. All Ladies are [[Spellcaster]]-[[Type]] [[Effect Monsters]], with [[?]] [[ATK]] and [[DEF]]. In the OCG, the names of all known Fortune Ladies have their attribute with "y" on the end. They gain a [[Level]] each turn. Their effects activate when they are [[Summon]]ed or special summon other Fortune Ladies, meaning that they can be strategically used once "[[Future Visions]]" is also on the field. They can also be protected with the help of "[[Fortune Slip]]".  
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Each "Fortune Lady" has a different [[Attribute]] and [[Level]] from 1 to 6. Their Attribute and [[Level]], correspond to that of their "Fortune Fairy" counterpart. All Ladies are [[Spellcaster]]-[[Type]] [[Effect Monsters]], with [[?]] [[ATK]] and [[DEF]]. In the OCG, the names of all known Fortune Ladies have been their attribute with an added "y" at the end. They all have effects that increase their [[Levels]] by 1 each turn. All of their effects either activate when they are [[Summon]]ed or are used to Special Summon other Fortune Ladies, meaning that they can be strategically used once "[[Future Visions]]" is also on the field. They can also be protected with the help of "[[Fortune Slip]]".  
  
 
They were the 6 [[Dark Signers]]' [[Archetype]] to be released the following: [[Apes]],  [[Spiders]], [[Darksea]], [[Reptilianne]], [[Infernity]], and [[Earthbound Immortals]].
 
They were the 6 [[Dark Signers]]' [[Archetype]] to be released the following: [[Apes]],  [[Spiders]], [[Darksea]], [[Reptilianne]], [[Infernity]], and [[Earthbound Immortals]].

Revision as of 03:11, 3 October 2009

Fortune Lady

Fortune Lady Fire
Fortune Lady Fire

Japanese

フォーチュンレディ

Japanese (translated)

Fortune Lady

English

Fortune Lady

Appears in (sets)
Appears in (anime)

Yu-Gi-Oh! 5D's

Lists

The Fortune Ladies are upgraded versions of the "Fortune Fairies".

"Fortune Lady Light" and "Fortune Lady Fire" were released in Ancient Prophecy. The rest were released in Stardust Overdrive.

After Carly Carmine's transformation into a Dark Signer, the cards in her Deck changed. The "Fortune Fairies" evolved into the "Fortune Ladies". Each "Fortune Lady" is an evolved version of the "Fortune Fairies" of the same Attribute.

Each "Fortune Lady" has a different Attribute and Level from 1 to 6. Their Attribute and Level, correspond to that of their "Fortune Fairy" counterpart. All Ladies are Spellcaster-Type Effect Monsters, with ? ATK and DEF. In the OCG, the names of all known Fortune Ladies have been their attribute with an added "y" at the end. They all have effects that increase their Levels by 1 each turn. All of their effects either activate when they are Summoned or are used to Special Summon other Fortune Ladies, meaning that they can be strategically used once "Future Visions" is also on the field. They can also be protected with the help of "Fortune Slip".

They were the 6 Dark Signers' Archetype to be released the following: Apes, Spiders, Darksea, Reptilianne, Infernity, and Earthbound Immortals.

Playability

Fortune Ladies need to swarm the field quickly using Fortune Lady Light and Fortune Lady Dark. You can, for example, play Fortune Lady Light while "Future Visions" is face-up on the field to Special Summon Fortune Lady Dark. Interdimensional Matter Transporter works just as well if you don't have Future Visions yet active. Using Fortune Lady Dark and Fortune Lady Light's effects, you can Special Summon (another) Fortune Lady Dark, thus continuing the swarm combo; Fortune Lady Water to draw 2 cards, and keep constant hand advantage ; Fortune Lady Earth for another beatstick; or Fortune Lady Fire to destroy an opponent's troublesome monster (and inflict burn damage).

Since all Fortune Ladies are Spellcaster-Type monsters, you can Tribute Fortune Lady Light, or any other Fortune Lady for the effect of Magical Dimension ("Tribute 1 monster and Special Summon 1 Spellcaster-Type monster from your hand" is one action so Fortune Lady Light will not miss the timing, however, remember that Fortune Lady Light's effect will miss the timing if you choose to destroy a monster with Magical Dimension's additional effect). Play a Pot of Avarice in the Deck to make sure you don't run out on Fortune Ladies. Since all Fortune Ladies have different levels, you can play Reasoning for a quick summon. Also since all fortune ladies have a different attribute using DNA Checkup can increase your hand advantage.

Since most of the Fortune Ladies are weak, Field control cards besides "Future Visions" are needed (Preferably Spell Speed 2+). Fortune Ladies also gain advantage from the equip spell Synchro Boost, because of their ability to gain ATK points equal to their level, so this card fits in naturally with them. Use the likes of Terraforming to search out Future Visions as soon as possible. While "Future Visions" is active, your opponent will be wanting to set their monsters face down to avoid them getting removed, so running Nobleman of Crossout, and D.D. Trap Hole will allow further field control. Remove Fortune Lady Light for the effect of D.D. Trap Hole to further abuse her effect. This in particular also creates an opportunity to activate "Fortune Future", thus allowing more hand advantage over the opponent. To allow even more uses for Fortune Future, use Witch of Catoblepas and Fate to remove your ladies from your grave and thus prevent your opponent from special summoning. Compulsory Evacuation Device, Dimensional Prison, Forced Back, Twist of Fate, Horn of Heaven, and Black Horn of Heaven also provide excellent field control. The earlier mentioned Compulsory Evacuation Device can also be used defensively to activate Fortune Lady Light's effect or to recycle Fortune Lady Wind for a second use.

With all these "Remove from Play" cards being run, Soul Absorption would recover quite a lot of life. Take this another step further with Fire Princess and you will also be burning the opponent for damage, on top of Fortune Lady Fire and Fortune Lady Earth's burn effects. Zeta Reticulant would really help with this Stall/Burn style of play, as you can tribute the "Eva" tokens and Fortune Lady Light for the likes of Mass Driver. Since the strategy focuses on level increase, The Calculator fits perfectly.

With so many Tech cards to choose from, a Fortune Ladies Deck can easily end up having over 40 cards. This isn't much of an issue, considering the amount of draw power the fortune ladies are capable of (especially in Traditional Format) so don't feel restricted to limiting the deck size to 40. On the contrary, a dedicated Traditional Format Fortune Ladies Deck can run extremely well @ 50(+) cards.

Classes

There are 3 classes of Fortune Ladies. The classes vary because of their different effects.

Class A

  • Monsters gain x200 ATK/DEF for each of their own levels.

Class A monsters: Fortune Lady Light, Fortune Lady Fire.

Class B

  • Monsters gain x300 ATK/DEF for each of their own levels.

Class B monsters: Fortune Lady Wind, Fortune Lady Water.

Class C

  • Monsters gain x400 ATK/DEF for each of their own levels.

Class C monsters: Fortune Lady Dark, Fortune Lady Earth.